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Julian Togelius
Person information

- affiliation: New York University, New York, USA
- affiliation (former): University of Applied Sciences and Arts of Southern Switzerland, Switzerland
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2020 – today
- 2023
- [i113]Sam Earle, Ozlem Yildiz, Julian Togelius, Chinmay Hegde:
Pathfinding Neural Cellular Automata. CoRR abs/2301.06820 (2023) - [i112]Graham Todd, Sam Earle, Muhammad Umair Nasir, Michael Cerny Green, Julian Togelius:
Level Generation Through Large Language Models. CoRR abs/2302.05817 (2023) - 2022
- [j64]Alberto Alvarez
, Steve Dahlskog, José M. Font, Julian Togelius
:
Interactive Constrained MAP-Elites: Analysis and Evaluation of the Expressiveness of the Feature Dimensions. IEEE Trans. Games 14(2): 202-211 (2022) - [j63]Alberto Alvarez
, José M. Font, Julian Togelius
:
Toward Designer Modeling Through Design Style Clustering. IEEE Trans. Games 14(4): 676-686 (2022) - [c257]Megan Charity, Julian Togelius:
Aesthetic Bot: Interactively Evolving Game Maps on Twitter. AIIDE 2022: 18-25 - [c256]Megan Charity, Nasir D. Memon, Zehua Jiang, Abhi Sen, Julian Togelius:
Diversity and Novelty MasterPrints: Generating Multiple DeepMasterPrints for Increased User Coverage. BIOSIG 2022: 221-228 - [c255]Michael Cerny Green, Ahmed Khalifa
, Megan Charity, Debosmita Bhaumik, Julian Togelius:
Predicting Personas Using Mechanic Frequencies and Game State Traces. CEC 2022: 1-8 - [c254]Megan Charity, Julian Togelius:
Keke AI Competition: Solving puzzle levels in a dynamically changing mechanic space. CoG 2022: 570-575 - [c253]Michael Cerny Green
, Ahmed Khalifa
, Megan Charity, Julian Togelius:
Persona-driven Dominant/Submissive Map (PDSM) Generation for Tutorials. FDG 2022: 35:1-35:10 - [c252]Alberto Alvarez
, José M. Font, Julian Togelius:
Story Designer: Towards a Mixed-Initiative Tool to Create Narrative Structures. FDG 2022: 42:1-42:9 - [c251]Christoph Salge
, Claus Aranha, Adrian Brightmoore, Sean Butler, Rodrigo De Moura Canaan, Michael Cook, Michael Cerny Green, Hagen Fischer, Christian Guckelsberger
, Jupiter Hadley, Jean-Baptiste Hervé, Mark Richard Johnson, Quinn Kybartas, David Mason, Mike Preuss, Tristan Smith, Ruck Thawonmas, Julian Togelius:
Impressions of the GDMC AI Settlement Generation Challenge in Minecraft. FDG 2022: 45:1-45:16 - [c250]Ahmed Khalifa
, Julian Togelius, Michael Cerny Green:
Mutation Models: Learning to Generate Levels by Imitating Evolution. FDG 2022: 67:1-67:9 - [c249]Zehua Jiang
, Sam Earle
, Michael Cerny Green
, Julian Togelius
:
Learning Controllable 3D Level Generators. FDG 2022: 71:1-71:9 - [c248]Sam Earle, Justin Snider, Matthew C. Fontaine, Stefanos Nikolaidis, Julian Togelius:
Illuminating diverse neural cellular automata for level generation. GECCO 2022: 68-76 - [c247]Bryon Tjanaka, Matthew C. Fontaine, Julian Togelius, Stefanos Nikolaidis:
Approximating gradients for differentiable quality diversity in reinforcement learning. GECCO 2022: 1102-1111 - [c246]Anubhav Jain, Nasir D. Memon, Julian Togelius:
A Dataless FaceSwap Detection Approach Using Synthetic Images. IJCB 2022: 1-7 - [c245]Razieh L. Saremi, Hardik Yardik, Julian Togelius, Ye Yang, Guenther Ruhe:
An Evolutionary Algorithm for Task Scheduling in Crowdsourced Software Development. ICEIS (1) 2022: 120-128 - [c244]Ya-Chuan Hsu, Matthew C. Fontaine, Sam Earle, Maria Edwards, Julian Togelius, Stefanos Nikolaidis:
Generating Diverse Indoor Furniture Arrangements. SIGGRAPH Posters 2022: 60:1-60:2 - [c243]Matthew Siper, Ahmed Khalifa, Julian Togelius:
Path of Destruction: Learning an Iterative Level Generator Using a Small Dataset. SSCI 2022: 337-343 - [i111]Bryon Tjanaka, Matthew C. Fontaine, Julian Togelius, Stefanos Nikolaidis:
Approximating Gradients for Differentiable Quality Diversity in Reinforcement Learning. CoRR abs/2202.03666 (2022) - [i110]Matthew Siper, Ahmed Khalifa, Julian Togelius:
Path of Destruction: Learning an Iterative Level Generator Using a Small Dataset. CoRR abs/2202.10184 (2022) - [i109]Megan Charity, Isha Dave, Ahmed Khalifa, Julian Togelius:
Baba is Y'all 2.0: Design and Investigation of a Collaborative Mixed-Initiative System. CoRR abs/2203.02035 (2022) - [i108]Aaron Dharna, Amy K. Hoover, Julian Togelius, Lisa B. Soros:
Transfer Dynamics in Emergent Evolutionary Curricula. CoRR abs/2203.10941 (2022) - [i107]Michael Cerny Green, Ahmed Khalifa, Megan Charity, Debosmita Bhaumik, Julian Togelius:
Predicting Personas Using Mechanic Frequencies and Game State Traces. CoRR abs/2203.13351 (2022) - [i106]Michael Cerny Green, Ahmed Khalifa, Megan Charity, Julian Togelius:
Persona-driven Dominant/Submissive Map (PDSM) Generation for Tutorials. CoRR abs/2204.05217 (2022) - [i105]Aaron Dharna, Charlie Summers, Rohin Dasari, Julian Togelius, Amy K. Hoover:
Watts: Infrastructure for Open-Ended Learning. CoRR abs/2204.13250 (2022) - [i104]Ahmed Khalifa, Michael Cerny Green, Julian Togelius:
Learning to Generate Levels by Imitating Evolution. CoRR abs/2206.05497 (2022) - [i103]Ya-Chuan Hsu, Matthew C. Fontaine, Sam Earle, Maria Edwards, Julian Togelius, Stefanos Nikolaidis:
Generating Diverse Indoor Furniture Arrangements. CoRR abs/2206.10608 (2022) - [i102]Zehua Jiang, Sam Earle, Michael Cerny Green, Julian Togelius:
Learning Controllable 3D Level Generators. CoRR abs/2206.13623 (2022) - [i101]Megan Charity, Julian Togelius:
Aesthetic Bot: Interactively Evolving Game Maps on Twitter. CoRR abs/2208.05017 (2022) - [i100]Megan Charity, Nasir D. Memon, Zehua Jiang, Abhi Sen, Julian Togelius:
Diversity and Novelty MasterPrints: Generating Multiple DeepMasterPrints for Increased User Coverage. CoRR abs/2209.04909 (2022) - [i99]Megan Charity, Julian Togelius:
Keke AI Competition: Solving puzzle levels in a dynamically changing mechanic space. CoRR abs/2209.04911 (2022) - [i98]Alberto Alvarez, José M. Font, Julian Togelius:
Story Designer: Towards a Mixed-Initiative Tool to Create Narrative Structures. CoRR abs/2210.09294 (2022) - [i97]Anubhav Jain, Nasir D. Memon, Julian Togelius:
A Dataless FaceSwap Detection Approach Using Synthetic Images. CoRR abs/2212.02571 (2022) - 2021
- [j62]Giuseppe Cuccu
, Julian Togelius
, Philippe Cudré-Mauroux
:
Playing Atari with few neurons. Auton. Agents Multi Agent Syst. 35(2): 17 (2021) - [j61]Haibo He, Carlos A. Coello Coello, Julian Togelius, Yaochu Jin, Yew-Soon Ong, Hussein A. Abbass:
CIS Publication Spotlight [Publication Spotlight]. IEEE Comput. Intell. Mag. 16(1): 18-20 (2021) - [j60]Haibo He, Jon Garibaldi, Carlos A. Coello Coello, Julian Togelius, Yaochu Jin, Yew-Soon Ong, Hussein A. Abbass:
CIS Publication Spotlight [Publication Spotlight]. IEEE Comput. Intell. Mag. 16(2): 11-76 (2021) - [j59]Haibo He, Jon Garibaldi, Carlos A. Coello Coello, Julian Togelius, Yaochu Jin, Yew-Soon Ong, Hussein A. Abbass:
CIS Publication Spotlight [Publication Spotlight]. IEEE Comput. Intell. Mag. 16(3): 5-7, 94 (2021) - [j58]Haibo He, Jon Garibaldi, Carlos A. Coello Coello, Julian Togelius, Yaochu Jin, Yew-Soon Ong, Hussein A. Abbass:
CIS Publication Spotlight [Publication Spotlight]. IEEE Comput. Intell. Mag. 16(4): 14-16 (2021) - [j57]Jialin Liu
, Sam Snodgrass, Ahmed Khalifa
, Sebastian Risi, Georgios N. Yannakakis
, Julian Togelius
:
Deep learning for procedural content generation. Neural Comput. Appl. 33(1): 19-37 (2021) - [j56]Tae Jong Choi, Julian Togelius
, Yun-Gyung Cheong:
A Fast and efficient stochastic opposition-based learning for differential evolution in numerical optimization. Swarm Evol. Comput. 60: 100768 (2021) - [j55]Julian Togelius
:
Editorial IEEE Transactions on Games: The First Four Years. IEEE Trans. Games 13(4): 325-326 (2021) - [c242]Matthew C. Fontaine, Ruilin Liu, Ahmed Khalifa, Jignesh Modi, Julian Togelius, Amy K. Hoover, Stefanos Nikolaidis:
Illuminating Mario Scenes in the Latent Space of a Generative Adversarial Network. AAAI 2021: 5922-5930 - [c241]Alberto Alvarez, José M. Font, Steve Dahlskog, Julian Togelius:
Assessing the Effects of Interacting with MAP-Elites. AIIDE 2021: 124-131 - [c240]Maria Edwards, Ming Jiang, Julian Togelius:
Search-Based Exploration and Diagnosis of TOAD-GAN. AIIDE 2021: 140-147 - [c239]Debosmita Bhaumik, Ahmed Khalifa
, Julian Togelius:
Lode Encoder: AI-constrained co-creativity. CoG 2021: 1-8 - [c238]Philip Bontrager, Julian Togelius:
Learning to Generate Levels From Nothing. CoG 2021: 1-8 - [c237]Sam Earle, Maria Edwards, Ahmed Khalifa
, Philip Bontrager, Julian Togelius:
Learning Controllable Content Generators. CoG 2021: 1-9 - [c236]Sam Earle, Julian Togelius, Lisa B. Soros:
Video Games as a Testbed for Open-Ended Phenomena. CoG 2021: 1-9 - [c235]Omar Delarosa, Hang Dong, Mindy Ruan, Ahmed Khalifa
, Julian Togelius
:
Mixed-Initiative Level Design with RL Brush. EvoMUSART 2021: 412-426 - [c234]Michael Cerny Green, Ahmed Khalifa
, Rodrigo Canaan, Philip Bontrager, Julian Togelius:
Game Mechanic Alignment Theory. FDG 2021: 29:1-29:11 - [c233]Tae Jong Choi, Julian Togelius
:
Self-referential quality diversity through differential MAP-Elites. GECCO 2021: 502-509 - [c232]Jordan Urbaczek, Razieh L. Saremi, Mostaan Lotfalian Saremi, Julian Togelius:
Greedy Scheduling: A Neural Network Method to Reduce Task Failure in Software Crowdsourcing. ICEIS (1) 2021: 410-419 - [i96]Michael Cerny Green
, Ahmed Khalifa, Philip Bontrager, Rodrigo Canaan, Julian Togelius:
Game Mechanic Alignment Theory and Discovery. CoRR abs/2102.10247 (2021) - [i95]Antonios Liapis, Hector Pérez Martinez, Julian Togelius, Georgios N. Yannakakis:
Transforming Exploratory Creativity with DeLeNoX. CoRR abs/2103.11715 (2021) - [i94]Christoph Salge, Michael Cerny Green, Rodrigo Canaan, Filip Skwarski, Rafael Fritsch, Adrian Brightmoore, Shaofang Ye, Changxing Cao, Julian Togelius:
The AI Settlement Generation Challenge in Minecraft: First Year Report. CoRR abs/2103.14950 (2021) - [i93]Sam Earle, Maria Edwards, Ahmed Khalifa, Philip Bontrager, Julian Togelius:
Learning Controllable Content Generators. CoRR abs/2105.02993 (2021) - [i92]Ruben Rodriguez Torrado, Pablo Ruiz, Luis Cueto-Felgueroso, Michael Cerny Green, Tyler Friesen, Sebastien Matringe, Julian Togelius:
Physics-informed attention-based neural network for solving non-linear partial differential equations. CoRR abs/2105.07898 (2021) - [i91]Razieh L. Saremi, Hardik Yagnik, Julian Togelius, Ye Yang, Guenther Ruhe:
An Evolutionary Algorithm for Task Scheduling in Crowdsourced Software Development. CoRR abs/2107.02202 (2021) - [i90]Tae Jong Choi, Julian Togelius:
Self-Referential Quality Diversity Through Differential Map-Elites. CoRR abs/2107.04964 (2021) - [i89]Christoph Salge, Claus Aranha, Adrian Brightmoore, Sean Butler, Rodrigo Canaan, Michael Cook, Michael Cerny Green, Hagen Fischer, Christian Guckelsberger, Jupiter Hadley, Jean-Baptiste Hervé, Mark Richard Johnson, Quinn Kybartas, David Mason, Mike Preuss, Tristan Smith, Ruck Thawonmas, Julian Togelius:
Impressions of the GDMC AI Settlement Generation Challenge in Minecraft. CoRR abs/2108.02955 (2021) - [i88]Sam Earle, Justin Snider, Matthew C. Fontaine, Stefanos Nikolaidis, Julian Togelius:
Illuminating Diverse Neural Cellular Automata for Level Generation. CoRR abs/2109.05489 (2021) - 2020
- [j54]Tae Jong Choi
, Julian Togelius
, Yun-Gyung Cheong:
Advanced Cauchy Mutation for Differential Evolution in Numerical Optimization. IEEE Access 8: 8720-8734 (2020) - [j53]Haibo He, Jon Garibaldi, Kay Chen Tan, Julian Togelius, Yaochu Jin, Yew-Soon Ong:
CIS Publication Spotlight [Publication Spotlight]. IEEE Comput. Intell. Mag. 15(1): 19-21 (2020) - [j52]Haibo He, Jon Garibaldi, Kay Chen Tan, Julian Togelius, Yaochu Jin, Yew-Soon Ong:
CIS Publication Spotlight [Publication Spotlight]. IEEE Comput. Intell. Mag. 15(2): 11-13 (2020) - [j51]Haibo He, Jon Garibaldi, Kay Chen Tan, Julian Togelius, Yaochu Jin, Yew-Soon Ong:
CIS Publication Spotlight [Publication Spotlight]. IEEE Comput. Intell. Mag. 15(3): 12-14 (2020) - [j50]Haibo He, Jon Garibaldi, Kay Chen Tan, Julian Togelius, Yaochu Jin, Yew-Soon Ong:
CIS Publication Spotlight [Publication Spotlight]. IEEE Comput. Intell. Mag. 15(4): 5-7 (2020) - [j49]Christoph Salge
, Michael Cerny Green, Rodrigo Canaan, Filip Skwarski, Rafael Fritsch, Adrian Brightmoore, Shaofang Ye, Changxing Cao, Julian Togelius
:
The AI Settlement Generation Challenge in Minecraft. Künstliche Intell. 34(1): 19-31 (2020) - [j48]Amy K. Hoover, Julian Togelius
, Scott Lee, Fernando de Mesentier Silva:
The Many AI Challenges of Hearthstone. Künstliche Intell. 34(1): 33-43 (2020) - [j47]Sebastian Risi
, Julian Togelius
:
Increasing generality in machine learning through procedural content generation. Nat. Mach. Intell. 2(8): 428-436 (2020) - [j46]Niels Justesen
, Philip Bontrager
, Julian Togelius
, Sebastian Risi
:
Deep Learning for Video Game Playing. IEEE Trans. Games 12(1): 1-20 (2020) - [c231]Debosmita Bhaumik, Ahmed Khalifa, Michael Cerny Green, Julian Togelius:
Tree Search versus Optimization Approaches for Map Generation. AIIDE 2020: 24-30 - [c230]Rodrigo Canaan, Xianbo Gao, Youjin Chung, Julian Togelius, Andy Nealen, Stefan Menzel:
Behavioral Evaluation of Hanabi Rainbow DQN Agents and Rule-Based Agents. AIIDE 2020: 31-37 - [c229]Ahmed Khalifa, Philip Bontrager, Sam Earle, Julian Togelius:
PCGRL: Procedural Content Generation via Reinforcement Learning. AIIDE 2020: 95-101 - [c228]Hejia Zhang, Matthew C. Fontaine, Amy K. Hoover, Julian Togelius, Bistra Dilkina, Stefanos Nikolaidis:
Video Game Level Repair via Mixed Integer Linear Programming. AIIDE 2020: 151-158 - [c227]Aaron Dharna, Julian Togelius, Lisa B. Soros:
Co-Generation of Game Levels and Game-Playing Agents. AIIDE 2020: 203-209 - [c226]Catalina M. Jaramillo, Megan Charity, Rodrigo Canaan, Julian Togelius:
Word Autobots: Using Transformers for Word Association in the Game Codenames. AIIDE 2020: 231-237 - [c225]Catalina M. Jaramillo, Paul Squires, Harold G. Kaufman, Andre Mendes da Silva, Julian Togelius
:
Word embedding for job market spatial representation: tracking changes and predicting skills demand. IEEE BigData 2020: 5713-5715 - [c224]Matthew Stephenson
, Damien Anderson
, Ahmed Khalifa
, John Levine, Jochen Renz, Julian Togelius
, Christoph Salge:
A Continuous Information Gain Measure to Find the Most Discriminatory Problems for AI Benchmarking. CEC 2020: 1-8 - [c223]Ruben Rodriguez Torrado, Ahmed Khalifa
, Michael Cerny Green, Niels Justesen, Sebastian Risi, Julian Togelius
:
Bootstrapping Conditional GANs for Video Game Level Generation. CoG 2020: 41-48 - [c222]Michael Cerny Green, Luvneesh Mugrai, Ahmed Khalifa
, Julian Togelius
:
Mario Level Generation From Mechanics Using Scene Stitching. CoG 2020: 49-56 - [c221]Chang Ye, Ahmed Khalifa
, Philip Bontrager, Julian Togelius
:
Rotation, Translation, and Cropping for Zero-Shot Generalization. CoG 2020: 57-64 - [c220]Vanessa Volz, Niels Justesen, Sam Snodgrass, Sahar Asadi
, Sami Purmonen, Christoffer Holmgård, Julian Togelius
, Sebastian Risi:
Capturing Local and Global Patterns in Procedural Content Generation via Machine Learning. CoG 2020: 399-406 - [c219]Megan Charity, Ahmed Khalifa
, Julian Togelius
:
Baba is Y'all: Collaborative Mixed-Initiative Level Design. CoG 2020: 542-549 - [c218]Andre Mendes, Julian Togelius
, Leandro dos Santos Coelho
:
Multi-Stage Transfer Learning with an Application to Selection Process. ECAI 2020: 1770-1777 - [c217]Megan Charity, Michael Cerny Green, Ahmed Khalifa
, Julian Togelius
:
Mech-Elites: Illuminating the Mechanic Space of GVG-AI. FDG 2020: 8:1-8:10 - [c216]Michael Cerny Green, Ahmed Khalifa
, Gabriella A. B. Barros, Tiago Machado, Julian Togelius
:
Automatic Critical Mechanic Discovery Using Playtraces in Video Games. FDG 2020: 9:1-9:9 - [c215]Ahmed Khalifa
, Julian Togelius
:
Multi-Objective level generator generation with Marahel. FDG 2020: 104:1-104:8 - [c214]Matthew C. Fontaine, Julian Togelius
, Stefanos Nikolaidis, Amy K. Hoover:
Covariance matrix adaptation for the rapid illumination of behavior space. GECCO 2020: 94-102 - [c213]Julian Togelius
, Sebastian Risi, Georgios N. Yannakakis
:
Evolutionary computation and games. GECCO Companion 2020: 620-651 - [c212]Andre Mendes, Julian Togelius
, Leandro dos Santos Coelho:
Adversarial Encoder-Multi-Task-Decoder for Multi-Stage Processes. ICPR 2020: 763-770 - [c211]Giuseppe Cuccu, Julian Togelius, Philippe Cudré-Mauroux:
Playing Atari with Six Neurons (Extended Abstract). IJCAI 2020: 4711-4715 - [c210]Andre Mendes, Julian Togelius
, Leandro dos Santos Coelho
:
Unified Multi-Domain Learning and Data Imputation using Adversarial Autoencoder. IJCNN 2020: 1-8 - [c209]Crystal Butler, Harriet Oster, Julian Togelius
:
Human-in-the-Loop AI for Analysis of Free Response Facial Expression Label Sets. IVA 2020: 9:1-9:8 - [c208]Andre Mendes, Julian Togelius
, Leandro dos Santos Coelho
:
Adversarial Autoencoder and Multi-Task Semi-Supervised Learning for Multi-stage Process. PAKDD (2) 2020: 3-16 - [i87]Ahmed Khalifa, Philip Bontrager, Sam Earle, Julian Togelius:
PCGRL: Procedural Content Generation via Reinforcement Learning. CoRR abs/2001.09212 (2020) - [i86]Chang Ye, Ahmed Khalifa, Philip Bontrager, Julian Togelius:
Rotation, Translation, and Cropping for Zero-Shot Generalization. CoRR abs/2001.09908 (2020) - [i85]Michael Cerny Green
, Luvneesh Mugrai, Ahmed Khalifa, Julian Togelius:
Mario Level Generation From Mechanics Using Scene Stitching. CoRR abs/2002.02992 (2020) - [i84]Megan Charity, Michael Cerny Green, Ahmed Khalifa, Julian Togelius:
Mech-Elites: Illuminating the Mechanic Space of GVGAI. CoRR abs/2002.04733 (2020) - [i83]Philip Bontrager, Julian Togelius:
Fully Differentiable Procedural Content Generation through Generative Playing Networks. CoRR abs/2002.05259 (2020) - [i82]Alberto Alvarez, Steve Dahlskog, José M. Font, Julian Togelius:
Interactive Constrained MAP-Elites Analysis and Evaluation of the Expressiveness of the Feature Dimensions. CoRR abs/2003.03377 (2020) - [i81]Andre Mendes, Julian Togelius, Leandro dos Santos Coelho:
Adversarial Encoder-Multi-Task-Decoder for Multi-Stage Processes. CoRR abs/2003.06899 (2020) - [i80]Andre Mendes, Julian Togelius, Leandro dos Santos Coelho:
Unified Multi-Domain Learning and Data Imputation using Adversarial Autoencoder. CoRR abs/2003.07779 (2020) - [i79]Megan Charity, Ahmed Khalifa, Julian Togelius:
Baba is Y'all: Collaborative Mixed-Initiative Level Design. CoRR abs/2003.14294 (2020) - [i78]Alberto Alvarez, José M. Font, Julian Togelius:
Towards Designer Modeling through Design Style Clustering. CoRR abs/2004.01697 (2020) - [i77]Rodrigo Canaan, Xianbo Gao, Youjin Chung, Julian Togelius, Andy Nealen, Stefan Menzel:
Evaluating the Rainbow DQN Agent in Hanabi with Unseen Partners. CoRR abs/2004.13291 (2020) - [i76]Rodrigo Canaan, Xianbo Gao, Julian Togelius, Andy Nealen, Stefan Menzel:
Generating and Adapting to Diverse Ad-Hoc Cooperation Agents in Hanabi. CoRR abs/2004.13710 (2020) - [i75]Ahmed Khalifa, Julian Togelius:
Multi-Objective level generator generation with Marahel. CoRR abs/2005.08368 (2020) - [i74]Vanessa Volz, Niels Justesen, Sam Snodgrass, Sahar Asadi, Sami Purmonen, Christoffer Holmgård, Julian Togelius, Sebastian Risi:
Capturing Local and Global Patterns in Procedural Content Generation via Machine Learning. CoRR abs/2005.12579 (2020) - [i73]Jordan Urbaczek, Razieh L. Saremi, Mostaan Lotfalian Saremi, Julian Togelius:
Scheduling Tasks for Software Crowdsourcing Platforms to Reduce Task Failure. CoRR abs/2006.01048 (2020) - [i72]Andre Mendes, Julian Togelius, Leandro dos Santos Coelho:
Multi-Stage Transfer Learning with an Application to Selection Process. CoRR abs/2006.01276 (2020) - [i71]Matthew C. Fontaine, Ruilin Liu, Ahmed Khalifa, Julian Togelius, Amy K. Hoover, Stefanos Nikolaidis:
Illuminating Mario Scenes in the Latent Space of a Generative Adversarial Network. CoRR abs/2007.05674 (2020) - [i70]Aaron Dharna, Julian Togelius, Lisa B. Soros:
Co-generation of game levels and game-playing agents. CoRR abs/2007.08497 (2020) - [i69]Omar Delarosa, Hang Dong, Mindy Ruan, Ahmed Khalifa, Julian Togelius:
Mixed-Initiative Level Design with RL Brush. CoRR abs/2008.02778 (2020) - [i68]Jialin Liu, Sam Snodgrass, Ahmed Khalifa, Sebastian Risi, Georgios N. Yannakakis, Julian Togelius:
Deep Learning for Procedural Content Generation. CoRR abs/2010.04548 (2020) - [i67]Hejia Zhang, Matthew C. Fontaine, Amy K. Hoover, Julian Togelius, Bistra Dilkina, Stefanos Nikolaidis:
Video Game Level Repair via Mixed Integer Linear Programming. CoRR abs/2010.06627 (2020) - [i66]Chengpeng Hu, Ziqi Wang, Tianye Shu, Yang Tao, Hao Tong, Julian Togelius, Xin Yao, Jialin Liu:
Robust Reinforcement Learning for General Video Game Playing. CoRR abs/2011.05622 (2020) - [i65]Weiming Liu, Bin Li, Julian Togelius:
Model-free Neural Counterfactual Regret Minimization with Bootstrap Learning. CoRR abs/2012.01870 (2020)
2010 – 2019
- 2019