CIG 2008: Perth, Australia

Special Session: Coevolution in Games

Special Session: Player/Opponent Modeling

Special Session: Computational Intelligence in Real Time Strategy Games

Special Session: Player Satisfaction

Simulated Car Racing

Adversarial and FPS Games

Monte Carlo Approaches

Board Games

Video Games

Real-world and Serious Games

Poster Session

a service of Schloss Dagstuhl - Leibniz Center for Informatics