FDG 2018: Malmö, Sweden

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Player modeling and visualization track

Computer-human interaction and player experience track

Artificial and computational intelligence for games

Game studies and analyses track

Analysis of game design and development track

Purposeful and serious games track


9th intl. workshop on procedural content generation (PCG2018)

Workshop on tabletop games

Curiosity in games - an interdisciplinary workshop

a service of  Schloss Dagstuhl - Leibniz Center for Informatics