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Andy Cockburn
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- affiliation: University of Canterbury, Christchurch, New Zealand
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2020 – today
- 2024
- [j41]Stewart Dowding, Carl Gutwin, Andy Cockburn:
User speech rates and preferences for system speech rates. Int. J. Hum. Comput. Stud. 184: 103222 (2024) - [j40]Andy Cockburn, Alix Goguey, Carl Gutwin, Zhe Chen, Pang Suwanaposee, Stewart Dowding:
Automatically adapting system pace towards user pace - Empirical studies. Int. J. Hum. Comput. Stud. 185: 103228 (2024) - [j39]Andy Cockburn, Declan Hills, Zhe Chen, Carl Gutwin:
User Interface Evaluation Through Implicit-Association Tests. Proc. ACM Hum. Comput. Interact. 8(EICS): 1-23 (2024) - [c127]Kim Kargut, Carl Gutwin, Andy Cockburn:
Effects of Device Environment and Information Layout on Spatial Memory and Performance in VR Selection Tasks. CHI 2024: 630:1-630:17 - 2023
- [c126]Pang Suwanaposee, Carl Gutwin, Zhe Chen, Andy Cockburn:
'Specially For You' - Examining the Barnum Effect's Influence on the Perceived Quality of System Recommendations. CHI 2023: 376:1-376:11 - 2022
- [j38]Pang Suwanaposee, Carl Gutwin, Andy Cockburn:
The influence of audio effects and attention on the perceived duration of interaction. Int. J. Hum. Comput. Stud. 159: 102756 (2022) - [j37]Aristides Mairena, Carl Gutwin, Andy Cockburn:
Which emphasis technique to use? Perception of emphasis techniques with varying distractors, backgrounds, and visualization types. Inf. Vis. 21(2): 95-129 (2022) - [c125]Kevin C. Lam, Carl Gutwin, Madison Klarkowski, Andy Cockburn:
More Errors vs. Longer Commands: The Effects of Repetition and Reduced Expressiveness on Input Interpretation Error, Learning, and Effort. CHI 2022: 291:1-291:17 - [c124]Andy Cockburn, Philip Quinn, Carl Gutwin, Zhe Chen, Pang Suwanaposee:
Probability Weighting in Interactive Decisions: Evidence for Overuse of Bad Assistance, Underuse of Good Assistance. CHI 2022: 376:1-376:12 - 2021
- [j36]Joshua Leung, Andy Cockburn:
Design Framework for Interactive Highlighting Techniques. Found. Trends Hum. Comput. Interact. 14(2-3): 96-271 (2021) - [c123]Alix Goguey, Carl Gutwin, Zhe Chen, Pang Suwanaposee, Andy Cockburn:
Interaction Pace and User Preferences. CHI 2021: 195:1-195:14 - [c122]Kevin C. Lam, Carl Gutwin, Madison Klarkowski, Andy Cockburn:
The Effects of System Interpretation Errors on Learning New Input Mechanisms. CHI 2021: 713:1-713:13 - [c121]Shengmei Liu, Mark Claypool, Andy Cockburn, Ragnhild Eg, Carl Gutwin, Kjetil Raaen:
Datasets: Moving Target Selection with Delay. MMSys 2021: 320-326 - 2020
- [j35]Andy Cockburn, Pierre Dragicevic, Lonni Besançon, Carl Gutwin:
Threats of a replication crisis in empirical computer science. Commun. ACM 63(8): 70-79 (2020) - [j34]Philip Quinn, Andy Cockburn:
Loss Aversion and Preferences in Interaction. Hum. Comput. Interact. 35(2): 143-190 (2020) - [j33]Mark Claypool, Andy Cockburn, Carl Gutwin:
The Impact of Motion and Delay on Selecting Game Targets with a Mouse. ACM Trans. Multim. Comput. Commun. Appl. 16(2s): 73:1-73:24 (2020) - [c120]Andy Cockburn, Blaine Lewis, Philip Quinn, Carl Gutwin:
Framing Effects Influence Interface Feature Decisions. CHI 2020: 1-11 - [c119]Blaine Lewis, Greg d'Eon, Andy Cockburn, Daniel Vogel:
KeyMap: Improving Keyboard Shortcut Vocabulary Using Norman's Mapping. CHI 2020: 1-10 - [c118]Natanael Bandeira Romão Tomé, Madison Klarkowski, Carl Gutwin, Cody J. Phillips, Regan L. Mandryk, Andy Cockburn:
Risking Treasure: Testing Loss Aversion in an Adventure Game. CHI PLAY 2020: 306-320 - [c117]Carl Gutwin, Michael van der Kamp, Jeremy Storring, Andy Cockburn, Cody J. Phillips:
Testing the Limits of the Spatial Approach: Comparing Retrieval and Revisitation Performance of Spatial and Paged Data Organizations for Large Item Sets. Graphics Interface 2020: 215-224 - [c116]Aristides Mairena, Martin Dechant, Carl Gutwin, Andy Cockburn:
A Baseline Study of Emphasis Effects in Information Visualization. Graphics Interface 2020: 327-339 - [c115]Philippe A. Palanque, Andy Cockburn, Carl Gutwin:
A Classification of Faults Covering the Human-Computer Interaction Loop. SAFECOMP 2020: 434-448 - [c114]Philippe Schmid, Sylvain Malacria, Andy Cockburn, Mathieu Nancel:
Interaction Interferences: Implications of Last-Instant System State Changes. UIST 2020: 516-528 - [e4]Regina Bernhaupt, Florian 'Floyd' Mueller, David Verweij, Josh Andres, Joanna McGrenere, Andy Cockburn, Ignacio Avellino, Alix Goguey, Pernille Bjøn, Shengdong Zhao, Briane Paul Samson, Rafal Kocielnik:
CHI '20: CHI Conference on Human Factors in Computing Systems, Honolulu, HI, USA, April 25-30, 2020. ACM 2020, ISBN 978-1-4503-6708-0 [contents] - [e3]Regina Bernhaupt, Florian 'Floyd' Mueller, David Verweij, Josh Andres, Joanna McGrenere, Andy Cockburn, Ignacio Avellino, Alix Goguey, Pernille Bjøn, Shengdong Zhao, Briane Paul Samson, Rafal Kocielnik:
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, CHI 2020, Honolulu, HI, USA, April 25-30, 2020. ACM 2020, ISBN 978-1-4503-6819-3 [contents]
2010 – 2019
- 2019
- [j32]Andy Cockburn, Damien Masson, Carl Gutwin, Philippe A. Palanque, Alix Goguey, Marcus Yung, Christine Gris, Catherine Trask:
Design and evaluation of braced touch for touchscreen input stabilisation. Int. J. Hum. Comput. Stud. 122: 21-37 (2019) - [j31]Célia Martinie, Philippe A. Palanque, Elodie Bouzekri, Andy Cockburn, Alexandre Canny, Eric Barboni:
Analysing and Demonstrating Tool-Supported Customizable Task Notations. Proc. ACM Hum. Comput. Interact. 3(EICS): 12:1-12:26 (2019) - [c113]Andy Cockburn, Carl Gutwin:
Anchoring Effects and Troublesome Asymmetric Transfer in Subjective Ratings. CHI 2019: 362 - [c112]Aristides Mairena, Carl Gutwin, Andy Cockburn:
Peripheral Notifications in Large Displays: Effects of Feature Combination and Task Interference. CHI 2019: 640 - [c111]Alix Goguey, Sylvain Malacria, Andy Cockburn, Carl Gutwin:
Reducing error aversion to support novice-to-expert transitions with FastTap. IHM 2019: 1:1-1:10 - [c110]Quentin Roy, Camellia Zakaria, Simon T. Perrault, Mathieu Nancel, Wonjung Kim, Archan Misra, Andy Cockburn:
A Comparative Study of Pointing Techniques for Eyewear Using a Simulated Pedestrian Environment. INTERACT (3) 2019: 625-646 - [c109]Mark Claypool, Andy Cockburn, Carl Gutwin:
Game input with delay: moving target selection parameters. MMSys 2019: 25-35 - [c108]Philippe A. Palanque, Andy Cockburn, Léopold Désert-Legendre, Carl Gutwin, Yannick Deleris:
Brace Touch: A Dependable, Turbulence-Tolerant, Multi-touch Interaction Technique for Interactive Cockpits. SAFECOMP 2019: 53-68 - 2018
- [c107]Andy Cockburn, Dion Woolley, Kien Tran Pham Thai, Don Clucas, Simon Hoermann, Carl Gutwin:
Reducing the Attentional Demands of In-Vehicle Touchscreens with Stencil Overlays. AutomotiveUI 2018: 33-42 - [c106]Andy Cockburn, Carl Gutwin, Alan J. Dix:
HARK No More: On the Preregistration of CHI Experiments. CHI 2018: 141 - [c105]Alix Goguey, Géry Casiez, Andy Cockburn, Carl Gutwin:
Storyboard-Based Empirical Modeling of Touch Interface Performance. CHI 2018: 445 - [c104]Alix Goguey, Géry Casiez, Andy Cockburn, Carl Gutwin:
Storyboard-Based Empirical Modelling of Touch Interface Performance. CHI Extended Abstracts 2018 - 2017
- [j30]Jonathan Aceituno, Sylvain Malacria, Philip Quinn, Nicolas Roussel, Andy Cockburn, Géry Casiez:
The design, use, and performance of edge-scrolling techniques. Int. J. Hum. Comput. Stud. 97: 58-76 (2017) - [j29]Andy Cockburn, Philip Quinn, Carl Gutwin:
The effects of interaction sequencing on user experience and preference. Int. J. Hum. Comput. Stud. 108: 89-104 (2017) - [j28]Benjamin J. Lafreniere, Carl Gutwin, Andy Cockburn:
Investigating the Post-Training Persistence of Expert Interaction Techniques. ACM Trans. Comput. Hum. Interact. 24(4): 29:1-29:46 (2017) - [c103]Carl Gutwin, Andy Cockburn, Ashley Coveney:
Peripheral Popout: The Influence of Visual Angle and Stimulus Intensity on Popout Effects. CHI 2017: 208-219 - [c102]Md. Sami Uddin, Carl Gutwin, Andy Cockburn:
The Effects of Artificial Landmarks on Learning and Performance in Spatial-Memory Interfaces. CHI 2017: 3843-3855 - [c101]Carl Gutwin, Andy Cockburn, Nickolas Gough:
A Field Experiment of Spatially-Stable Overviews for Document Navigation. CHI 2017: 5905-5916 - [c100]Andy Cockburn, Carl Gutwin, Philippe A. Palanque, Yannick Deleris, Catherine Trask, Ashley Coveney, Marcus Yung, Karon E. MacLean:
Turbulent Touch: Touchscreen Input for Cockpit Flight Displays. CHI 2017: 6742-6753 - 2016
- [c99]Philip Quinn, Andy Cockburn:
When Bad Feels Good: Assistance Failures and Interface Preferences. CHI 2016: 4005-4010 - [c98]Benjamin J. Lafreniere, Carl Gutwin, Andy Cockburn, Tovi Grossman:
Faster Command Selection on Touchscreen Watches. CHI 2016: 4663-4674 - [c97]Katherine Schramm, Carl Gutwin, Andy Cockburn:
Supporting Transitions to Expertise in Hidden Toolbars. CHI 2016: 4687-4698 - [c96]Carl Gutwin, Christianne Rooke, Andy Cockburn, Regan L. Mandryk, Benjamin J. Lafreniere:
Peak-End Effects on Player Experience in Casual Games. CHI 2016: 5608-5619 - 2015
- [j27]Joey Scarr, Carl Gutwin, Andy Cockburn, Andrea Bunt:
StencilMaps and EphemeralMaps: spatially stable interfaces that highlight command subsets. Behav. Inf. Technol. 34(11): 1092-1106 (2015) - [j26]Stephen Fitchett, Andy Cockburn:
An empirical characterisation of file retrieval. Int. J. Hum. Comput. Stud. 74: 1-13 (2015) - [c95]Andy Cockburn, Philip Quinn, Carl Gutwin:
Examining the Peak-End Effects of Subjective Experience. CHI 2015: 357-366 - [c94]Sylvain Malacria, Jonathan Aceituno, Philip Quinn, Géry Casiez, Andy Cockburn, Nicolas Roussel:
Push-Edge and Slide-Edge: Scrolling by Pushing Against the Viewport Edge. CHI 2015: 2773-2776 - [c93]Carl Gutwin, Andy Cockburn, Benjamin J. Lafreniere:
Testing the rehearsal hypothesis with two FastTap interfaces. Graphics Interface 2015: 223-231 - 2014
- [j25]Andy Cockburn, Carl Gutwin, Joey Scarr, Sylvain Malacria:
Supporting Novice to Expert Transitions in User Interfaces. ACM Comput. Surv. 47(2): 31:1-31:36 (2014) - [c92]Mathieu Nancel, Andy Cockburn:
Causality: a conceptual model of interaction history. CHI 2014: 1777-1786 - [c91]Joey Scarr, Andy Cockburn, Carl Gutwin, Andrea Bunt, Jared Cechanowicz:
The usability of CommandMaps in realistic tasks. CHI 2014: 2241-2250 - [c90]Carl Gutwin, Andy Cockburn, Joey Scarr, Sylvain Malacria, Scott C. Olson:
Faster command selection on tablets with FastTap. CHI 2014: 2617-2626 - [c89]Sue Ann Seah, Diego Martínez Plasencia, Peter D. Bennett, Abhijit Karnik, Vlad Stefan Otrocol, Jarrod Knibbe, Andy Cockburn, Sriram Subramanian:
SensaBubble: a chrono-sensory mid-air display of sight and smell. CHI 2014: 2863-2872 - [c88]Stephen Fitchett, Andy Cockburn, Carl Gutwin:
Finder highlights: field evaluation and design of an augmented file browser. CHI 2014: 3685-3694 - 2013
- [j24]Joey Scarr, Andy Cockburn, Carl Gutwin:
Supporting and Exploiting Spatial Memory in User Interfaces. Found. Trends Hum. Comput. Interact. 6(1): 1-84 (2013) - [j23]Philip Quinn, Andy Cockburn, Jérôme Delamarche:
Examining the costs of multiple trajectory pointing techniques. Int. J. Hum. Comput. Stud. 71(4): 492-509 (2013) - [j22]Susanne Tak, Andy Cockburn:
Enhanced Spatial Stability with Hilbert and Moore Treemaps. IEEE Trans. Vis. Comput. Graph. 19(1): 141-148 (2013) - [c87]Sylvain Malacria, Gilles Bailly, Joel Harrison, Andy Cockburn, Carl Gutwin:
Promoting Hotkey use through rehearsal with ExposeHK. CHI 2013: 573-582 - [c86]Thammathip Piumsomboon, Adrian J. Clark, Mark Billinghurst, Andy Cockburn:
User-defined gestures for augmented reality. CHI Extended Abstracts 2013: 955-960 - [c85]Stephen Fitchett, Andy Cockburn, Carl Gutwin:
Improving navigation-based file retrieval. CHI 2013: 2329-2338 - [c84]Joey Scarr, Andy Cockburn, Carl Gutwin, Sylvain Malacria:
Testing the robustness and performance of spatially consistent interfaces. CHI 2013: 3139-3148 - [c83]Jessica Emerson, Neville Churcher, Andy Cockburn:
Tag Clouds for Software and Information Visualisation. CHINZ 2013: 1:1-1:4 - [c82]Thammathip Piumsomboon, Adrian J. Clark, Mark Billinghurst, Andy Cockburn:
User-Defined Gestures for Augmented Reality. INTERACT (2) 2013: 282-299 - [c81]Mohit Jain, Andy Cockburn, Sriganesh Madhvanath:
Comparison of Phone-Based Distal Pointing Techniques for Point-Select Tasks. INTERACT (2) 2013: 714-721 - [c80]Philip Quinn, Sylvain Malacria, Andy Cockburn:
Touch scrolling transfer functions. UIST 2013: 61-70 - [c79]Sylvain Malacria, Joey Scarr, Andy Cockburn, Carl Gutwin, Tovi Grossman:
Skillometers: reflective widgets that motivate and help users to improve performance. UIST 2013: 321-330 - 2012
- [j21]Andy Cockburn, David Ahlström, Carl Gutwin:
Understanding performance in touch selections: Tap, drag and radial pointing drag with finger, stylus and mouse. Int. J. Hum. Comput. Stud. 70(3): 218-233 (2012) - [c78]Joey Scarr, Andy Cockburn, Carl Gutwin, Andrea Bunt:
Improving command selection with CommandMaps. CHI 2012: 257-266 - [c77]Andy Cockburn, Philip Quinn, Carl Gutwin, Stephen Fitchett:
Improving scrolling devices with document length dependent gain. CHI 2012: 267-276 - [c76]Stephen Fitchett, Andy Cockburn:
AccessRank: predicting what users will do next. CHI 2012: 2239-2242 - [c75]Philip Quinn, Andy Cockburn, Géry Casiez, Nicolas Roussel, Carl Gutwin:
Exposing and understanding scrolling transfer functions. UIST 2012: 341-350 - 2011
- [j20]Andy Cockburn, Philip Quinn, Carl Gutwin, Gonzalo A. Ramos, Julian Looser:
Air pointing: Design and evaluation of spatial target acquisition with and without visual feedback. Int. J. Hum. Comput. Stud. 69(6): 401-414 (2011) - [j19]Erum Tanvir, Andrea Bunt, Andy Cockburn, Pourang Irani:
Improving cascading menu selections with adaptive activation areas. Int. J. Hum. Comput. Stud. 69(11): 769-785 (2011) - [c74]Philip Quinn, Andy Cockburn, Kari-Jouko Räihä, Jérôme Delamarche:
On the costs of multiple trajectory pointing methods. CHI 2011: 859-862 - [c73]Vincent Lévesque, Louise Oram, Karon E. MacLean, Andy Cockburn, Nicholas D. Marchuk, Daniel M. Johnson, J. Edward Colgate, Michael A. Peshkin:
Frictional widgets: enhancing touch interfaces with programmable friction. CHI Extended Abstracts 2011: 1153-1158 - [c72]Vincent Lévesque, Louise Oram, Karon E. MacLean, Andy Cockburn, Nicholas D. Marchuk, Daniel M. Johnson, J. Edward Colgate, Michael A. Peshkin:
Enhancing physicality in touch interaction with programmable friction. CHI 2011: 2481-2490 - [c71]Joey Scarr, Andy Cockburn, Carl Gutwin, Philip Quinn:
Dips and ceilings: understanding and supporting transitions to expertise in user interfaces. CHI 2011: 2741-2750 - [c70]Robert Xiao, Miguel A. Nacenta, Regan L. Mandryk, Andy Cockburn, Carl Gutwin:
Ubiquitous cursor: a comparison of direct and indirect pointing feedback in multi-display environments. Graphics Interface 2011: 135-142 - [c69]Scott Bateman, Andre Doucette, Robert Xiao, Carl Gutwin, Regan L. Mandryk, Andy Cockburn:
Effects of view, input device, and track width on video game driving. Graphics Interface 2011: 207-214 - [c68]Susanne Tak, Joey Scarr, Carl Gutwin, Andy Cockburn:
Supporting Window Switching with Spatially Consistent Thumbnail Zones: Design and Evaluation. INTERACT (1) 2011: 331-347 - [c67]Barrett Ens, David Ahlström, Andy Cockburn, Pourang Irani:
Characterizing user performance with assisted direct off-screen pointing. Mobile HCI 2011: 485-494 - 2010
- [j18]Andy Cockburn, Carl Gutwin:
A model of novice and expert navigation performance in constrained-input interfaces. ACM Trans. Comput. Hum. Interact. 17(3): 13:1-13:38 (2010) - [c66]Andy Cockburn:
Keynote: Revisiting the Human as an Information Processor. AUIC 2010: 2 - [c65]Stephen Fitchett, Andy Cockburn:
MultiScroll: using multitouch input to disambiguate relative and absolute mobile scroll modes. BCS HCI 2010: 393-402 - [c64]David Ahlström, Andy Cockburn, Carl Gutwin, Pourang Irani:
Why it's quick to be square: modelling new and existing hierarchical menu designs. CHI 2010: 1371-1380 - [c63]Susanne Tak, Andy Cockburn:
Improved window switching interfaces. CHI Extended Abstracts 2010: 2915-2918 - [c62]Josh Oosterman, Andy Cockburn:
An empirical comparison of tag clouds and tables. OZCHI 2010: 288-295
2000 – 2009
- 2009
- [j17]Andy Cockburn, Carl Gutwin:
A Predictive Model of Human Performance With Scrolling and Hierarchical Lists. Hum. Comput. Interact. 24(3): 273-314 (2009) - [c61]Jason Alexander, Andy Cockburn, Stephen Fitchett, Carl Gutwin, Saul Greenberg:
Revisiting read wear: analysis, design, and evaluation of a footprints scrollbar. CHI 2009: 1665-1674 - [c60]Susanne Tak, Andy Cockburn, Keith Humm, David Ahlström, Carl Gutwin, Joey Scarr:
Improving Window Switching Interfaces. INTERACT (2) 2009: 187-200 - [c59]Joanne E. Zucco, Bruce H. Thomas, Karen Grimmer-Somers, Andy Cockburn:
A Comparison of Menu Configurations and Pointing Devices for Use with Wearable Computers while Mobile and Stationary. ISWC 2009: 63-70 - [c58]Philip Quinn, Andy Cockburn:
Zoofing!: faster list selections with pressure-zoom-flick-scrolling. OZCHI 2009: 185-192 - [c57]Stephen Fitchett, Andy Cockburn:
Evaluating reading and analysis tasks on mobile devices: a case study of tilt and flick scrolling. OZCHI 2009: 225-232 - [c56]Susanne Tak, Andy Cockburn:
Window Watcher: a visualisation tool for understanding windowing activities. OZCHI 2009: 241-248 - 2008
- [j16]Andy Cockburn, Amy K. Karlson, Benjamin B. Bederson:
A review of overview+detail, zooming, and focus+context interfaces. ACM Comput. Surv. 41(1): 2:1-2:31 (2008) - [j15]Géry Casiez, Daniel Vogel, Ravin Balakrishnan, Andy Cockburn:
The Impact of Control-Display Gain on User Performance in Pointing Tasks. Hum. Comput. Interact. 23(3): 215-250 (2008) - [c55]Philip Quinn, Andy Cockburn:
The Effects of Menu Parallelism on Visual Search and Selection. AUIC 2008: 79-84 - [c54]Philip Quinn, Andy Cockburn, Indratmo, Carl Gutwin:
An investigation of dynamic landmarking functions. AVI 2008: 322-325 - [c53]Erum Tanvir, Jonathan Cullen, Pourang Irani, Andy Cockburn:
AAMU: adaptive activation area menus for improving selection in cascading pull-down menus. CHI 2008: 1381-1384 - [c52]Volkert Buchmann, Mark Billinghurst, Andy Cockburn:
Directional interfaces for wearable augmented reality. CHINZ 2008: 47-54 - [c51]Jason Alexander, Andy Cockburn:
An empirical characterisation of electronic document navigation. Graphics Interface 2008: 123-130 - 2007
- [c50]Taher Amer, Andy Cockburn, Richard D. Green, Grant Odgers:
Evaluating Swiftpoint as a Mobile Device for Direct Manipulation Input. AUIC 2007: 63-70 - [c49]Andy Cockburn, Carl Gutwin, Saul Greenberg:
A predictive model of menu performance. CHI 2007: 627-636 - [c48]Gonzalo A. Ramos, Andy Cockburn, Ravin Balakrishnan, Michel Beaudouin-Lafon:
Pointing lenses: facilitating stylus input through visual-and motor-space magnification. CHI 2007: 757-766 - [c47]Mark S. Hancock, Sheelagh Carpendale, Andy Cockburn:
Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques. CHI 2007: 1147-1156 - [c46]Andy Cockburn, Per Ola Kristensson, Jason Alexander, Shumin Zhai:
Hard lessons: effort-inducing interfaces benefit spatial learning. CHI 2007: 1571-1580 - [c45]Julian Looser, Mark Billinghurst, Raphaël Grasset, Andy Cockburn:
An evaluation of virtual lenses for object selection in augmented reality. GRAPHITE 2007: 203-210 - 2006
- [c44]Carl Gutwin, Andy Cockburn:
Improving list revisitation with ListMaps. AVI 2006: 396-403 - [c43]Andy Cockburn, Carl Gutwin, Jason Alexander:
Faster document navigation with space-filling thumbnails. CHI 2006: 1-10 - [c42]