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Daniel Vogel 0001
Person information

- affiliation: University of Waterloo, Cheriton School of Computer Science, ON, Canada
Other persons with the same name
- Daniel Vogel 0002
— University of Aberdeen, UK (and 1 more)
- Daniel Vogel 0003 — University of Hamburg, Germany
- Daniel Vogel 0004 — University of Bonn, Germany
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2020 – today
- 2023
- [c104]Cheryl Lao
, Yanting Zhang
, Daniel Vogel
, Craig S. Kaplan
, Morgan McGuire
, Victor B. Zordan
:
A Preliminary Study of World Customizability for Virtual Reality Co-Play. CHI Extended Abstracts 2023: 12:1-12:7 - [c103]Fabrice Matulic
, Taiga Kashima
, Deniz Beker
, Daichi Suzuo
, Hiroshi Fujiwara
, Daniel Vogel
:
Above-Screen Fingertip Tracking with a Phone in Virtual Reality. CHI Extended Abstracts 2023: 18:1-18:7 - [c102]Damien Masson
, Sylvain Malacria
, Géry Casiez
, Daniel Vogel
:
Charagraph: Interactive Generation of Charts for Realtime Annotation of Data-Rich Paragraphs. CHI 2023: 146:1-146:18 - [c101]Damien Masson
, Sylvain Malacria
, Daniel Vogel
, Edward Lank
, Géry Casiez
:
ChartDetective: Easy and Accurate Interactive Data Extraction from Complex Vector Charts. CHI 2023: 147:1-147:17 - [c100]Jay Henderson
, Ali Neshati
, Sachi Mizobuchi
, Wei Zhou
, Daniel Vogel
, Edward Lank
:
Interaction Region Characteristics for Midair Barehand Targeting on a Television. CHI Extended Abstracts 2023: 180:1-180:7 - [c99]Graeme Zinck
, Roya Allison Cody
, Che Yan
, Da-Yuan Huang
, Wei Li
, Daniel Vogel
:
Evaluating Across-Hinge Dragging with Pen and Touch on Curved and Foldable Displays. CHI 2023: 314:1-314:12 - [c98]Arman Hafizi
, Jay Henderson
, Ali Neshati
, Wei Zhou
, Edward Lank
, Daniel Vogel
:
In-vehicle Performance and Distraction for Midair and Touch Directional Gestures. CHI 2023: 316:1-316:13 - [c97]Yen-Ting Yeh
, Fabrice Matulic
, Daniel Vogel
:
Phone Sleight of Hand: Finger-Based Dexterous Gestures for Physical Interaction with Mobile Phones. CHI 2023: 519:1-519:19 - [c96]Daekun Kim
, Nikhita Joshi
, Daniel Vogel
:
Perspective and Geometry Approaches to Mouse Cursor Control in Spatial Augmented Reality. CHI 2023: 692:1-692:19 - [c95]Ludwig Wilhelm Wall
, Oliver Schneider
, Daniel Vogel
:
Substiports: User-Inserted Ad Hoc Objects as Reusable Structural Support for Unmodified FDM 3D Printers. UIST 2023: 34:1-34:20 - [c94]Damien Masson
, Sylvain Malacria
, Géry Casiez
, Daniel Vogel
:
Statslator: Interactive Translation of NHST and Estimation Statistics Reporting Styles in Scientific Documents. UIST 2023: 91:1-91:14 - [c93]Nikhita Joshi
, Parastoo Abtahi
, Raj Sodhi
, Nitzan Bartov
, Jackson Rushing
, Christopher Collins
, Daniel Vogel
, Michael Glueck
:
Transferable Microgestures Across Hand Posture and Location Constraints: Leveraging the Middle, Ring, and Pinky Fingers. UIST 2023: 103:1-103:17 - [i5]Damien Masson, Sylvain Malacria, Géry Casiez, Daniel Vogel:
DirectGPT: A Direct Manipulation Interface to Interact with Large Language Models. CoRR abs/2310.03691 (2023) - 2022
- [j13]Kin Pong Fung, Katja Rogers, Stuart Hallifax, Gabrielle S. Woodside, Daniel Vogel, Lennart E. Nacke:
LightPlay: Using an External Ambient Lighting Strip for Video Game Indicators. Proc. ACM Hum. Comput. Interact. 6(CHI): 1-22 (2022) - [j12]Matthew Lakier, Daniel Vogel:
More than just Software Surprises: Purposes, Processes, and Directions for Software Application Easter Eggs. Proc. ACM Hum. Comput. Interact. 6(CSCW1): 102:1-102:26 (2022) - [c92]Margaret Jean Foley, Quentin Roy, Da-Yuan Huang, Wei Li, Daniel Vogel:
Switching Between Standard Pointing Methods with Current and Emerging Computer Form Factors. CHI 2022: 212:1-212:14 - [c91]Graeme Zinck
, Daniel Vogel:
Evaluating Singing for Computer Input Using Pitch, Interval, and Melody. CHI 2022: 213:1-213:15 - [c90]Fabrice Matulic, Daniel Vogel:
Terrain Modelling with a Pen & Touch Tablet and Mid-Air Gestures in Virtual Reality. CHI Extended Abstracts 2022: 301:1-301:7 - [c89]Daekun Kim
, Daniel Vogel:
Everywhere Cursor: Extending Desktop Mouse Interaction into Spatial Augmented Reality: Extended Abstract. CHI Extended Abstracts 2022: 389:1-389:7 - [c88]Jeremy Hartmann, Daniel Vogel:
Enhanced Videogame Livestreaming by Reconstructing an Interactive 3D Game View for Spectators. CHI 2022: 499:1-499:14 - [c87]Axel Antoine, Sylvain Malacria, Daniel Vogel, Géry Casiez:
Étude de l'influence de la taille des sphères virtuelles de contrôle sur les rotations 3D: Studying the influence of the size of a virtual trackball on 3D rotations. IHM 2022: 2:1-2:10 - [c86]Nikhita Joshi
, Antony Albert Raj Irudayaraj
, Jeremy Hartmann
, Daniel Vogel
:
An Instrumented Office Chair with a Steerable Projector for Personal Spatial Augmented Reality. SUI 2022: 1:1-1:12 - [c85]Matthew Lakier
, Daniel Vogel
:
Investigating the Effect of Superpower Priming and Representation on Virtual Reality Interaction. SUI 2022: 31:1-31:2 - [c84]Yen-Ting Yeh, Fabrice Matulic, Daniel Vogel:
Demonstrating Finger-Based Dexterous Phone Gestures. UIST (Adjunct Volume) 2022: 69:1-69:3 - 2021
- [j11]Jeremy Hartmann, Daniel Vogel:
An examination of mobile phone pointing in surface mapped spatial augmented reality. Int. J. Hum. Comput. Stud. 153: 102662 (2021) - [j10]Nalin Chhibber, Hemant Bhaskar Surale, Fabrice Matulic, Daniel Vogel:
Typealike: Near-Keyboard Hand Postures for Expanded Laptop Interaction. Proc. ACM Hum. Comput. Interact. 5(ISS): 486:1-486:20 (2021) - [j9]Terence Dickson, Rina R. Wehbe, Fabrice Matulic, Daniel Vogel:
HybridPointing for Touch: Switching Between Absolute and Relative Pointing on Large Touch Screens. Proc. ACM Hum. Comput. Interact. 5(ISS): 495:1-495:22 (2021) - [j8]Katherine Fennedy
, Jeremy Hartmann
, Quentin Roy
, Simon Tangi Perrault
, Daniel Vogel
:
OctoPocus in VR: Using a Dynamic Guide for 3D Mid-Air Gestures in Virtual Reality. IEEE Trans. Vis. Comput. Graph. 27(12): 4425-4438 (2021) - [c83]Fabrice Matulic, Aditya Ganeshan, Hiroshi Fujiwara, Daniel Vogel:
Phonetroller: Visual Representations of Fingers for Precise Touch Input with Mobile Phones in VR. CHI 2021: 129:1-129:13 - [c82]Julie M. Funk
, Matthew Lakier, Marcel O'Gorman, Daniel Vogel:
Exploring Smartphone Relationships through Roland Barthes using an Instrumented Pillow Technology Probe. CHI 2021: 269:1-269:13 - [c81]Ludwig Wilhelm Wall, Alec Jacobson, Daniel Vogel, Oliver S. Schneider:
Scrappy: Using Scrap Material as Infill to Make Fabrication More Sustainable. CHI 2021: 665:1-665:12 - [c80]Quentin Roy
, Sébastien Berlioux, Géry Casiez, Daniel Vogel:
Typing Efficiency and Suggestion Accuracy Influence the Benefits and Adoption of Word Suggestions. CHI 2021: 714:1-714:13 - [c79]Jason Ceci, Hassan Khan, Urs Hengartner, Daniel Vogel:
Concerned but Ineffective: User Perceptions, Methods, and Challenges when Sanitizing Old Devices for Disposal. SOUPS @ USENIX Security Symposium 2021: 455-474 - [c78]Antony Albert Raj Irudayaraj, Rishav Agarwal, Nikhita Joshi
, Aakar Gupta, Omid Abari, Daniel Vogel:
PocketView: Through-Fabric Information Displays. UIST 2021: 511-523 - 2020
- [j7]Yen-Ting Yeh, Quentin Roy
, Antony Albert Raj Irudayaraj, Daniel Vogel:
Expanding Side Touch Input on Mobile Phones: Finger Reachability and Two-Dimensional Taps and Flicks using the Index and Thumb. Proc. ACM Hum. Comput. Interact. 4(ISS): 206:1-206:20 (2020) - [j6]Hassan Khan, Urs Hengartner, Daniel Vogel:
Mimicry Attacks on Smartphone Keystroke Authentication. ACM Trans. Priv. Secur. 23(1): 2:1-2:34 (2020) - [j5]Blaine Lewis, Daniel Vogel:
Longer Delays in Rehearsal-based Interfaces Increase Expert Use. ACM Trans. Comput. Hum. Interact. 27(6): 45:1-45:41 (2020) - [c77]Lisa A. Elkin, Jean-Baptiste Beau, Géry Casiez, Daniel Vogel:
Manipulation, Learning, and Recall with Tangible Pen-Like Input. CHI 2020: 1-12 - [c76]Lisa A. Elkin, Jean-Baptiste Beau, Géry Casiez, Daniel Vogel:
A 26-Contact Tangible Pen-Like Input Device for Capacitive Displays. CHI Extended Abstracts 2020: 1-4 - [c75]Margaret Foley, Géry Casiez, Daniel Vogel:
Comparing Smartphone Speech Recognition and Touchscreen Typing for Composition and Transcription. CHI 2020: 1-11 - [c74]Aakar Gupta, Bo Rui Lin, Siyi Ji, Arjav Patel, Daniel Vogel:
Replicate and Reuse: Tangible Interaction Design for Digitally-Augmented Physical Media Objects. CHI 2020: 1-12 - [c73]Blaine Lewis, Greg d'Eon, Andy Cockburn, Daniel Vogel:
KeyMap: Improving Keyboard Shortcut Vocabulary Using Norman's Mapping. CHI 2020: 1-10 - [c72]Fabrice Matulic, Riku Arakawa, Brian K. Vogel, Daniel Vogel:
PenSight: Enhanced Interaction with a Pen-Top Camera. CHI 2020: 1-14 - [c71]Stefan Schneegass, M. Angela Sasse, Florian Alt
, Daniel Vogel:
Authentication Beyond Desktops and Smartphones: Novel Approaches for Smart Devices and Environments. CHI Extended Abstracts 2020: 1-6 - [c70]Johann Wentzel, Greg d'Eon, Daniel Vogel:
Improving Virtual Reality Ergonomics Through Reach-Bounded Non-Linear Input Amplification. CHI 2020: 1-12 - [c69]Ju Wang, Jianyan Li, Mohammad Hossein Mazaheri, Keiko Katsuragawa, Daniel Vogel, Omid Abari:
Sensing finger input using an RFID transmission line. SenSys 2020: 531-543 - [c68]Brad Glasbergen, Michael Abebe, Khuzaima Daudjee, Daniel Vogel, Jian Zhao:
Sentinel: Understanding Data Systems. SIGMOD Conference 2020: 2729-2732 - [c67]Jeremy Hartmann, Aakar Gupta, Daniel Vogel:
Extend, Push, Pull: Smartphone Mediated Interaction in Spatial Augmented Reality via Intuitive Mode Switching. SUI 2020: 2:1-2:10 - [c66]Jeremy Hartmann
, Stephen DiVerdi, Cuong Nguyen, Daniel Vogel:
View-Dependent Effects for 360° Virtual Reality Video. UIST 2020: 354-364 - [c65]Jeremy Hartmann
, Yen-Ting Yeh, Daniel Vogel:
AAR: Augmenting a Wearable Augmented Reality Display with an Actuated Head-Mounted Projector. UIST 2020: 445-458 - [i4]Jeremy Hartmann
, Hemant Bhaskar Surale, Aakar Gupta, Daniel Vogel:
Using Conformity to Probe Interaction Challenges in XR Collaboration. CoRR abs/2004.05235 (2020)
2010 – 2019
- 2019
- [j4]Kasper Hornbæk
, Aske Mottelson
, Jarrod Knibbe
, Daniel Vogel:
What Do We Mean by "Interaction"? An Analysis of 35 Years of CHI. ACM Trans. Comput. Hum. Interact. 26(4): 27:1-27:30 (2019) - [c64]Hemant Bhaskar Surale, Aakar Gupta, Mark Hancock
, Daniel Vogel:
TabletInVR: Exploring the Design Space for Using a Multi-Touch Tablet in Virtual Reality. CHI 2019: 13 - [c63]Aakar Gupta, Cheng Ji, Hui-Shyong Yeo, Aaron Quigley
, Daniel Vogel:
RotoSwype: Word-Gesture Typing using a Ring. CHI 2019: 14 - [c62]Wenzhe Cui, Jingjie Zheng, Blaine Lewis, Daniel Vogel, Xiaojun Bi:
HotStrokes: Word-Gesture Shortcuts on a Trackpad. CHI 2019: 165 - [c61]Joshua D. A. Jung, Rahul N. Iyer, Daniel Vogel:
Automating the Intentional Encoding of Human-Designable Markers. CHI 2019: 187 - [c60]Hemant Bhaskar Surale, Fabrice Matulic, Daniel Vogel:
Experimental Analysis of Barehand Mid-air Mode-Switching Techniques in Virtual Reality. CHI 2019: 196 - [c59]Nikhita Joshi
, Daniel Vogel:
An Evaluation of Touch Input at the Edge of a Table. CHI 2019: 246 - [c58]Quentin Roy
, Futian Zhang, Daniel Vogel:
Automation Accuracy Is Good, but High Controllability May Be Better. CHI 2019: 520 - [c57]Matthew Lakier, Lennart E. Nacke, Takeo Igarashi, Daniel Vogel:
Cross-Car, Multiplayer Games for Semi-Autonomous Driving. CHI PLAY 2019: 467-480 - [c56]Jeff Avery, Daniel Vogel, Edward Lank, Damien Masson
, Hanaë Rateau:
Holding patterns: detecting handedness with a moving smartphone at pickup. IHM 2019: 7:1-7:7 - [c55]Hui-Shyong Yeo, Juyoung Lee, Hyung-il Kim
, Aakar Gupta, Andrea Bianchi, Daniel Vogel, Hideki Koike, Woontack Woo
, Aaron Quigley
:
WRIST: Watch-Ring Interaction and Sensing Technique for Wrist Gestures and Macro-Micro Pointing. MobileHCI 2019: 19:1-19:15 - [c54]Nafisa Anzum, Semih Salihoglu, Daniel Vogel:
GraphWrangler: An Interactive Graph View on Relational Data. SIGMOD Conference 2019: 1865-1868 - [c53]Fabrice Matulic, Brian K. Vogel, Naoki Kimura, Daniel Vogel:
Eliciting Pen-Holding Postures for General Input with Suitability for EMG Armband Detection. ISS 2019: 89-100 - [c52]Keiko Katsuragawa, Ju Wang, Ziyang Shan, Ningshan Ouyang, Omid Abari, Daniel Vogel:
Tip-Tap: Battery-free Discrete 2D Fingertip Input. UIST 2019: 1045-1057 - 2018
- [c51]Jeremy Hartmann
, Daniel Vogel:
An Evaluation of Mobile Phone Pointing in Spatial Augmented Reality. CHI Extended Abstracts 2018 - [c50]Hassan Khan, Urs Hengartner, Daniel Vogel:
Evaluating Attack and Defense Strategies for Smartphone PIN Shoulder Surfing. CHI 2018: 164 - [c49]Fabrice Matulic, Daniel Vogel:
Multiray: Multi-Finger Raycasting for Large Displays. CHI 2018: 245 - [c48]Joshua D. A. Jung, Daniel Vogel:
Methods for Intentional Encoding of High Capacity Human-Designable Visual Markers. CHI 2018: 313 - [c47]Alix Goguey
, Géry Casiez
, Daniel Vogel, Carl Gutwin:
Characterizing Finger Pitch and Roll Orientation During Atomic Touch Actions. CHI 2018: 589 - [c46]Hassan Khan, Urs Hengartner, Daniel Vogel:
Augmented Reality-based Mimicry Attacks on Behaviour-Based Smartphone Authentication. MobiSys 2018: 41-53 - [c45]Zhe Liu, Daniel Vogel, James R. Wallace:
Applying the Cumulative Fatigue Model to Interaction on Large, Multi-Touch Displays. PerDis 2018: 1:1-1:9 - [c44]Jingjie Zheng, Blaine Lewis, Jeff Avery, Daniel Vogel:
FingerArc and FingerChord: Supporting Novice to Expert Transitions with Guided Finger-Aware Shortcuts. UIST 2018: 347-363 - [c43]Drini Cami, Fabrice Matulic, Richard G. Calland, Brian K. Vogel, Daniel Vogel:
Unimanual Pen+Touch Input Using Variations of Precision Grip Postures. UIST 2018: 825-837 - 2017
- [j3]Alix Goguey
, Daniel Vogel, Fanny Chevalier, Thomas Pietrzak
, Nicolas Roussel, Géry Casiez
:
Leveraging finger identification to integrate multi-touch command selection and parameter manipulation. Int. J. Hum. Comput. Stud. 99: 21-36 (2017) - [c42]Qifan Li, Daniel Vogel:
Guided Selfies using Models of Portrait Aesthetics. Conference on Designing Interactive Systems 2017: 179-190 - [c41]Hemant Bhaskar Surale, Fabrice Matulic, Daniel Vogel:
Experimental Analysis of Mode Switching Techniques in Touch-based User Interfaces. CHI 2017: 3267-3280 - [c40]Jun Gong, Lan Li, Daniel Vogel, Xing-Dong Yang:
Cito: An Actuated Smartwatch for Extended Interactions. CHI 2017: 5331-5345 - [c39]Fabrice Matulic, Daniel Vogel, Raimund Dachselt
:
Hand Contact Shape Recognition for Posture-Based Tabletop Widgets and Interaction. ISS 2017: 3-11 - [c38]Teddy Seyed, Xing-Dong Yang, Daniel Vogel:
A Modular Smartphone for Lending. UIST 2017: 205-215 - 2016
- [c37]William Saunders, Daniel Vogel:
Tap-Kick-Click: Foot Interaction for a Standing Desk. Conference on Designing Interactive Systems 2016: 323-333 - [c36]Alix Goguey
, Mathieu Nancel, Géry Casiez
, Daniel Vogel:
The Performance and Preference of Different Fingers and Chords for Pointing, Dragging, and Object Transformation. CHI 2016: 4250-4261 - [c35]Jingjie Zheng, Daniel Vogel:
Finger-Aware Shortcuts. CHI 2016: 4274-4285 - [c34]Teddy Seyed, Xing-Dong Yang, Daniel Vogel:
Doppio: A Reconfigurable Dual-Face Smartwatch for Tangible Interaction. CHI 2016: 4675-4686 - [c33]Hassan Khan, Urs Hengartner, Daniel Vogel:
Targeted Mimicry Attacks on Touch Input Based Implicit Authentication Schemes. MobiSys 2016: 387-398 - [c32]Mathieu Nancel, Daniel Vogel, Bruno Rodrigues De Araújo, Ricardo Jota, Géry Casiez
:
Next-Point Prediction Metrics for Perceived Spatial Errors. UIST 2016: 271-285 - [c31]Pei-Yu (Peggy) Chi, Daniel Vogel, Mira Dontcheva, Wilmot Li, Björn Hartmann:
Authoring Illustrations of Human Movements by Iterative Physical Demonstration. UIST 2016: 809-820 - 2015
- [c30]Jaime Ruiz, Daniel Vogel:
Soft-Constraints to Reduce Legacy and Performance Bias to Elicit Whole-body Gestures with Low Arm Fatigue. CHI 2015: 3347-3350 - [c29]Faizan Haque, Mathieu Nancel, Daniel Vogel:
Myopoint: Pointing and Clicking Using Forearm Mounted Electromyography and Inertial Motion Sensors. CHI 2015: 3653-3656 - [c28]Mathieu Nancel, Daniel Vogel, Edward Lank:
Clutching Is Not (Necessarily) the Enemy. CHI 2015: 4199-4202 - [c27]William Saunders, Daniel Vogel:
The performance of indirect foot pointing using discrete taps and kicks while standing. Graphics Interface 2015: 265-272 - [c26]Hassan Khan, Urs Hengartner, Daniel Vogel:
Usability and Security Perceptions of Implicit Authentication: Convenient, Secure, Sometimes Annoying. SOUPS 2015: 225-239 - [c25]Mingyu Liu, Mathieu Nancel, Daniel Vogel:
Gunslinger: Subtle Arms-down Mid-air Interaction. UIST 2015: 63-71 - [c24]Yuexing Luo, Daniel Vogel:
Pin-and-Cross: A Unimanual Multitouch Technique Combining Static Touches with Crossing Selection. UIST 2015: 323-332 - [i3]Dustin Freeman, Ricardo Jota, Daniel Vogel, Daniel J. Wigdor, Ravin Balakrishnan:
A Dataset of Naturally Occurring, Whole-Body Background Activity to Reduce Gesture Conflicts. CoRR abs/1509.06109 (2015) - 2014
- [c23]Yuexing Luo, Daniel Vogel:
Crossing-based selection with direct touch input. CHI 2014: 2627-2636 - [c22]James R. Wallace, Daniel Vogel, Edward Lank:
The effect of interior bezel presence and width on magnitude judgement. Graphics Interface 2014: 175-182 - [c21]Alix Goguey
, Géry Casiez
, Thomas Pietrzak
, Daniel Vogel, Nicolas Roussel:
Adoiraccourcix: multi-touch command selection using finger identification. IHM 2014: 28-37 - [c20]James R. Wallace, Daniel Vogel, Edward Lank:
Effect of Bezel Presence and Width on Visual Search. PerDis 2014: 118-123 - [c19]Alix Goguey
, Géry Casiez
, Daniel Vogel, Fanny Chevalier, Thomas Pietrzak
, Nicolas Roussel:
A three-step interaction pattern for improving discoverability in finger identification techniques. UIST (Adjunct Volume) 2014: 33-34 - [c18]Jeff Avery, Mark Choi, Daniel Vogel, Edward Lank:
Pinch-to-zoom-plus: an enhanced pinch-to-zoom that reduces clutching and panning. UIST 2014: 595-604 - 2013
- [c17]Tiffany Inglis, Daniel Vogel, Craig S. Kaplan:
Rasterizing and antialiasing vector line art in the pixel art style. NPAR@Expressive 2013: 25-32 - 2012
- [c16]Alec Azad, Jaime Ruiz, Daniel Vogel, Mark S. Hancock
, Edward Lank:
Territoriality and behaviour on and around large vertical publicly-shared displays. Conference on Designing Interactive Systems 2012: 468-477 - [c15]Shehroz S. Khan, Daniel Vogel:
Evaluating Visual Aesthetics in Photographic Portraiture. CAe@Expressive 2012: 55-62 - [c14]Daniel Vogel, Géry Casiez
:
Hand occlusion on a multi-touch tabletop. CHI 2012: 2307-2316 - [c13]Géry Casiez
, Nicolas Roussel, Daniel Vogel:
1 € filter: a simple speed-based low-pass filter for noisy input in interactive systems. CHI 2012: 2527-2530 - [c12]Nicolas Roussel, Géry Casiez
, Jonathan Aceituno, Daniel Vogel:
Giving a hand to the eyes: leveraging input accuracy for subpixel interaction. UIST 2012: 351-358 - 2011
- [c11]Radu-Daniel Vatavu
, Daniel Vogel, Géry Casiez
, Laurent Grisoni
:
Estimating the Perceived Difficulty of Pen Gestures. INTERACT (2) 2011: 89-106 - [c10]Daniel Vogel, Géry Casiez
:
Conté: multimodal input inspired by an artist's crayon. UIST 2011: 357-366 - 2010
- [b1]Daniel Vogel:
Direct Pen Input and Hand Occlusion. University of Toronto, Canada, 2010 - [j2]Daniel Vogel, Ravin Balakrishnan:
Direct Pen Interaction With a Conventional Graphical User Interface. Hum. Comput. Interact. 25(4): 324-388 (2010) - [c9]Daniel Vogel, Ravin Balakrishnan:
Occlusion-aware interfaces. CHI 2010: 263-272
2000 – 2009
- 2009
- [c8]Daniel Vogel, Matthew Cudmore, Géry Casiez
, Ravin Balakrishnan, Liam Keliher:
Hand occlusion with tablet-sized direct pen input. CHI 2009: 557-566 - 2008
- [j1]