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CHI 2002: Minneapolis, Minnesota, USA
- Dennis R. Wixon:

Proceedings of the CHI 2002 Conference on Human Factors in Computing Systems: Changing our World, Changing ourselves, Minneapolis, Minnesota, USA, April 20-25, 2002. ACM 2002, ISBN 1-58113-453-3
Contextual Displays
- Scott R. Klemmer, Michael Thomsen, Ethan Phelps-Goodman, Robert Lee, James A. Landay:

Where do web sites come from?: capturing and interacting with design history. 1-8 - Holger Schnädelbach, Boriana Koleva, Martin Flintham, Mike Fraser, Shahram Izadi, Paul Chandler, Malcolm Foster, Steve Benford, Chris Greenhalgh, Tom Rodden:

The augurscope: a mixed reality interface for outdoors. 9-16
Imput Devices
- Shumin Zhai, Alison E. Sue, Johnny Accot:

Movement model, hits distribution and learning in virtual keyboarding. 17-24 - Poika Isokoski, Mika Käki:

Comparison of two touchpad-based methods for numeric entry. 25-32 - Brad A. Myers, Rishi Bhatnagar, Jeffrey Nichols, Choon Hong Peck, Dave Kong, Robert C. Miller, A. Chris Long:

Interacting at a distance: measuring the performance of laser pointers and other devices. 33-40
Gaze
- Atsushi Fukayama, Takehiko Ohno, Naoki Mukawa, Minako Sawaki, Norihiro Hagita:

Messages embedded in gaze of interface agents - impression management with agent's gaze. 41-48 - Milton Chen:

Leveraging the asymmetric sensitivity of eye contact for videoconference. 49-56
Input: Smooth Moves
- Michael J. McGuffin, Ravin Balakrishnan:

Acquisition of expanding targets. 57-64 - Ken Hinckley

, Edward Cutrell, Steve Bathiche, Tim Muss:
Quantitative analysis of scrolling techniques. 65-72 - Johnny Accot, Shumin Zhai:

More than dotting the i's - foundations for crossing-based interfaces. 73-80
Structure and Flow
- Chris Quintana, Joseph Krajcik, Elliot Soloway:

A Case Study to Distill Structural Scaffolding Guidelines for Scaffolded Software Environments. 81-88 - A. J. Bernheim Brush, David Bargeron, Jonathan Grudin, Anoop Gupta:

Notification for shared annotation of digital documents. 89-96 - James M. Hudson, Jim Christensen, Wendy A. Kellogg, Thomas Erickson:

"I'd be overwhelmed, but it's just one more thing to do": availability and interruption in research management. 97-104
Two-Handed Interaction
- Jeffrey S. Pierce, Randy F. Pausch:

Comparing voodoo dolls and HOMER: exploring the importance of feedback in virtual environments. 105-112 - Jun Rekimoto:

SmartSkin: an infrastructure for freehand manipulation on interactive surfaces. 113-120 - Tovi Grossman, Ravin Balakrishnan, Gordon Kurtenbach, George W. Fitzmaurice, Azam Khan, William Buxton:

Creating principal 3D curves with digital tape drawing. 121-128
Confidence and Trust
- Eva Jettmar, Clifford Nass:

Adaptive testing: effects on user performance. 129-134 - Nathan Bos, Judith S. Olson, Darren Gergle

, Gary M. Olson, Zach Wright:
Effects of four computer-mediated communications channels on trust development. 135-140 - Jun Zheng, Elizabeth S. Veinott, Nathan Bos, Judith S. Olson, Gary M. Olson:

Trust without touch: jumpstarting long-distance trust with initial social activities. 141-146
Controlling Complexity
- Bonnie E. John, Alonso H. Vera, Michael Matessa, Michael Freed, Roger W. Remington:

Automating CPM-GOMS. 147-154 - Stacey D. Scott, Neal Lesh, Gunnar W. Klau

:
Investigating human-computer optimization. 155-162 - Joanna McGrenere, Ronald Baecker, Kellogg S. Booth:

An evaluation of a multiple interface design solution for bloated software. 164-170
I Think, therefore IM
- James D. Herbsleb, David L. Atkins, David G. Boyer, Mark Handel, Thomas A. Finholt

:
Introducing instant messaging and chat in the workplace. 171-178 - Ellen Isaacs, Alan Walendowski, Dipti Ranganthan:

Hubbub: a sound-enhanced mobile instant messenger that supports awareness and opportunistic interactions. 179-186 - Amy Voida, Wendy Newstetter, Elizabeth D. Mynatt:

When conventions collide: the tensions of instant messaging attributed. 187-194
Spatial Cognition
- Mary Czerwinski, Desney S. Tan, George G. Robertson:

Women take a wider view. 195-202 - Andy Cockburn, Bruce J. McKenzie:

Evaluating the effectiveness of spatial memory in 2D and 3D physical and virtual environments. 203-210 - Brian D. Ehret:

Learning where to look: location learning in graphical user interfaces. 211-218
Technology to help poeple find information
- Steven Mark Drucker, Asta Glatzer, Steven De Mar, Curtis Wong:

SmartSkip: consumer level browsing and skipping of digital video content. 219-226
Web Behavior Patterns
- Abigail Sellen, Rachel Murphy, Kate L. Shaw:

How knowledge workers use the web. 227-234 - David B. Martin, Mark Rouncefield, Ian Sommerville:

Applying patterns of cooperative interaction to work (re)design: e-government and planning. 235-242 - Jeffrey Heer, Ed Huai-hsin Chi:

Separating the swarm: categorization methods for user sessions on the web. 243-250
Focue and Context
- Bongwon Suh, Allison Woodruff, Ruth Rosenholtz, Alyssa Glass:

Popout prism: adding perceptual principles to overview+detail document interfaces. 251-258 - Patrick Baudisch, Nathaniel Good, Victoria Bellotti, Pamela K. Schraedley:

Keeping things in context: a comparative evaluation of focus plus context screens, overviews, and zooming. 259-266 - Carl Gutwin:

Improving focus targeting in interactive fisheye views. 267-274
Speech, Audio, Gesture
- Steve Whittaker, Julia Hirschberg, Brian Amento, Litza A. Stark, Michiel Bacchiani, Philip L. Isenhour, Larry Stead, Gary Zamchick, Aaron E. Rosenberg:

SCANMail: a voicemail interface that makes speech browsable, readable and searchable. 275-282 - Bernhard Suhm, Josh Bers, Daniel McCarthy, Barbara Freeman, David Getty, Katherine Godfrey, Pat Peterson:

A comparative study of speech in the call center: natural language call routing vs. touch-tone menus. 283-290 - Antti Pirhonen

, Stephen A. Brewster, Christopher Holguin:
Gestural and audio metaphors as a means of control for mobile devices. 291-298
Interactive Design
- Jaime Montemayor, Allison Druin, Allison Farber, Sante Simms, Wayne Churaman, Allison D'Amour:

Physical programming: designing tools for children to create physical interactive environments. 299-306 - James Lin, Michael Thomsen, James A. Landay:

A visual language for sketching large and complex interactive designs. 307-314
Collaborative Filtering
- Loren G. Terveen, Jessica McMackin, Brian Amento, William C. Hill:

Specifying preferences based on user history. 315-322 - Andrew T. Fiore, Scott Lee Tiernan, Marc A. Smith:

Observed behavior and perceived value of authors in usenet newsgroups: bridging the gap. 323-330 - Dave Snowdon, Antonietta Grasso:

Diffusing information in organizational settings: learning from experience. 331-338
Hands-On Interfaces
- Robert J. K. Jacob, Hiroshi Ishii, Gian Pangaro, James Patten:

A tangible interface for organizing information using a grid. 339-346 - Ehud Sharlin, Yuichi Itoh, Benjamin Watson

, Yoshifumi Kitamura, Steve Sutphen, Lili Liu:
Cognitive cubes: a tangible user interface for cognitive assessment. 347-354 - Ben Piper, Carlo Ratti, Hiroshi Ishii:

Illuminating clay: a 3-D tangible interface for landscape analysis. 355-362
Web Site Analysis
- Michelle E. Bayles:

Designing online banner advertisements: should we animate?. 363-366 - Melody Y. Ivory, Marti A. Hearst:

Statistical profiles of highly-rated web sites. 367-374
Communities and Organizations
- Shelly Farnham, Lili Cheng, Linda Stone, Melora Zaner-Godsey, Christopher Hibbeln, Karen Syrjala, Ann Marie Clark

, Janet Abrams:
HutchWorld: clinical study of computer-mediated social support for cancer patients and their caregivers. 375-382 - Michael J. Muller, Kenneth Carey:

Design as a minority discipline in a software company: toward requirements for a community of practice. 383-390 - Sean Uberoi Kelly, Christopher Sung, Shelly Farnham:

Designing for improved social responsibility, user participation and content in on-line communities. 391-398
Ubiquity
- Peter Tolmie, James Pycock, Tim Diggins, Allan MacLean, Alain Karsenty:

Unremarkable computing. 399-406 - David McGee, Philip R. Cohen, R. Matthews Wesson, Sheilah Horman:

Comparing paper and tangible, multimodal tools. 407-414 - Victoria Bellotti, Maribeth Back, W. Keith Edwards, Rebecca E. Grinter, D. Austin Henderson Jr., Cristina Videira Lopes:

Making sense of sensing systems: five questions for designers and researchers. 415-422
Visualizing Patterns
- George G. Robertson, Kim Cameron, Mary Czerwinski, Daniel C. Robbins:

Polyarchy visualization: visualizing multiple intersecting hierarchies. 423-430
Group Spaces
- Paul M. Aoki

, Rebecca E. Grinter, Amy Hurst, Margaret H. Szymanski, James D. Thornton, Allison Woodruff:
Sotto voce: exploring the interplay of conversation and mobile audio spaces. 431-438 - Alex S. Taylor, Richard H. R. Harper

:
Age-old practices in the 'new world': a study of gift-giving between teenage mobile phone users. 439-446 - Carlos Jensen, John Davis, Shelly Farnham:

Finding others online: reputation systems for social online spaces. 447-454
Design Methods
- David Pinelle, Carl Gutwin:

Groupware walkthrough: adding context to groupware usability evaluation. 455-462 - Marilyn Hughes Blackmon, Peter G. Polson, Muneo Kitajima, Clayton H. Lewis:

Cognitive walkthrough for the web. 463-470 - Karel Vredenburg, Ji-Ye Mao, Paul W. Smith, Tom T. Carey:

A survey of user-centered design practice. 471-478

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