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Cody J. Phillips 0002
Person information
- affiliation: University of Saskatchewan, Department of Computer Science, Saskatoon, SK, Canada
- affiliation: Queensland University of Technology, GRIDLab, Brisbane, Australia
Other persons with the same name
- Cody J. Phillips 0001 — University of Pennsylvania, GRASP Laboratory, Philadelphia, PA, USA
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2020 – today
- 2023
- [c16]Cody J. Phillips, Nico Trick, Lennart E. Nacke, Regan L. Mandryk:
The Role of Generative AI in Games Research. CHI PLAY Companion 2023: 353-354 - 2022
- [j4]Maximilian A. Friehs, Madison Klarkowski, Julian Frommel, Cody J. Phillips, Regan L. Mandryk:
Enhanced Esports: Community Perspectives on Performance Enhancers in Competitive Gaming. Proc. ACM Hum. Comput. Interact. 6(CHI): 1-29 (2022) - [c15]Susanne Poeller, Cody J. Phillips:
Self-Determination Theory - I Choose You!: The Limitations of Viewing Motivation in HCI Research Through the Lens of a Single Theory. CHI PLAY 2022: 261-262 - 2021
- [j3]Cody J. Phillips, Madison Klarkowski, Julian Frommel, Carl Gutwin, Regan L. Mandryk:
Identifying Commercial Games with Therapeutic Potential through a Content Analysis of Steam Reviews. Proc. ACM Hum. Comput. Interact. 5(CHI PLAY): 255:1-255:21 (2021) - [c14]Julian Frommel, Cody J. Phillips, Regan L. Mandryk:
Gathering Self-Report Data in Games Through NPC Dialogues: Effects on Data Quality, Data Quantity, Player Experience, and Information Intimacy. CHI 2021: 118:1-118:12 - 2020
- [c13]Mitchell W. McEwan, Cody J. Phillips, Peta Wyeth, Daniel Johnson:
Puppy island: theory-driven design of a serious game for young children with cystic fibrosis. IDC 2020: 532-540 - [c12]Cale J. Passmore, Matthew K. Miller, Jun Liu, Cody J. Phillips, Regan L. Mandryk:
A Cheating Mood: The Emotional and Psychological Benefits of Cheating in Single-Player Games. CHI PLAY 2020: 58-70 - [c11]Brandon Piller, Colby Johanson, Cody J. Phillips, Carl Gutwin, Regan L. Mandryk:
Is a Change as Good as a Rest? Comparing BreakTypes for Spaced Practice in a Platformer Game. CHI PLAY 2020: 294-305 - [c10]Natanael Bandeira Romão Tomé, Madison Klarkowski, Carl Gutwin, Cody J. Phillips, Regan L. Mandryk, Andy Cockburn:
Risking Treasure: Testing Loss Aversion in an Adventure Game. CHI PLAY 2020: 306-320 - [c9]Carl Gutwin, Michael van der Kamp, Jeremy Storring, Andy Cockburn, Cody J. Phillips:
Testing the Limits of the Spatial Approach: Comparing Retrieval and Revisitation Performance of Spatial and Paged Data Organizations for Large Item Sets. Graphics Interface 2020: 215-224
2010 – 2019
- 2019
- [j2]Kellie Vella, Daniel Johnson, Vanessa Wan Sze Cheng, Tracey Davenport, Jo Mitchell, Madison Klarkowski, Cody J. Phillips:
A Sense of Belonging: Pokémon GO and Social Connectedness. Games Cult. 14(6): 583-603 (2019) - 2018
- [j1]Daniel M. Johnson, Madison Klarkowski, Kellie Vella, Cody J. Phillips, Mitchell W. McEwan, Christopher N. Watling:
Greater rewards in videogames lead to more presence, enjoyment and effort. Comput. Hum. Behav. 87: 66-74 (2018) - [c8]Madison Klarkowski, Daniel Johnson, Peta Wyeth, Cody J. Phillips, Simon Smith:
Don't Sweat the Small Stuff: The Effect of Challenge-Skill Manipulation on Electrodermal Activity. CHI PLAY 2018: 231-242 - [c7]Cody J. Phillips, Daniel Johnson, Madison Klarkowski, Melanie Jade White, Leanne Hides:
The Impact of Rewards and Trait Reward Responsiveness on Player Motivation. CHI PLAY 2018: 393-404 - 2016
- [c6]Zachary Fitz-Walter, Cody J. Phillips, Marigo Raftopoulos, Sarah-Kristin Thiel:
Designing Gameful and Ethical Experiences. Conference on Designing Interactive Systems (Companion Volume) 2016: 77-80 - [c5]Madison Klarkowski, Daniel M. Johnson, Peta Wyeth, Cody J. Phillips, Simon Smith:
Psychophysiology of Challenge in Play: EDA and Self-Reported Arousal. CHI Extended Abstracts 2016: 1930-1936 - [c4]Madison Klarkowski, Daniel M. Johnson, Peta Wyeth, Mitchell W. McEwan, Cody J. Phillips, Simon Smith:
Operationalising and Evaluating Sub-Optimal and Optimal Play Experiences through Challenge-Skill Manipulation. CHI 2016: 5583-5594 - 2015
- [c3]Cody J. Phillips, Daniel M. Johnson, Peta Wyeth, Leanne Hides, Madison Klarkowski:
Redefining Videogame Reward Types. OZCHI 2015: 83-91 - [c2]Madison Klarkowski, Daniel M. Johnson, Peta Wyeth, Simon Smith, Cody J. Phillips:
Operationalising and Measuring Flow in Video Games. OZCHI 2015: 114-118 - 2013
- [c1]Cody J. Phillips, Daniel M. Johnson, Peta Wyeth:
Videogame reward types. Gamification 2013: 103-106
Coauthor Index
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