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CHI 2014: Toronto, ON, Canada
- Matt Jones, Philippe A. Palanque, Albrecht Schmidt, Tovi Grossman:
CHI Conference on Human Factors in Computing Systems, CHI'14, Toronto, ON, Canada - April 26 - May 01, 2014, Extended Abstracts. ACM 2014, ISBN 978-1-4503-2474-8
Keynote / Plenary Talks
- Steve Whittaker:
Technology and memory: from lifelogging to strategic reminiscence. 1-2 - Gillian Crampton Smith:
Design: no longer an optional extra. 3-4 - Richard E. Ladner:
Design for user empowerment. 5-6 - Elizabeth F. Churchill:
Reasons to be cheerful, part 4. 7-8 - Scooter Morris:
A CHI story: past, present, and the next chapters. 9-10 - Nathan Eagle:
Big data for social good. 11-12 - Margaret Atwood:
Robotics in my work and life. 13-14 - Scott Jenson:
The physical web. 15-16
Workshop summaries
- Karen Tanenbaum, Theresa Jean Tanenbaum, Amanda M. Williams, Matt Ratto, Gabriel Resch, Antonio Gamba Bari:
Critical making hackathon: situated hacking, surveillance and big data proposal. 17-20 - David England, Jocelyn Spence, Celine Latulipe, Ernest A. Edmonds, Linda Candy, Thecla Schiphorst, Nick Bryan-Kinns, Kirk A. Woolford:
Curating the digital: spaces for art and interaction. 21-24 - Menno Deen, Robert Cercos, Alan D. Chatham, Amani Naseem, Regina Bernhaupt, Allan Fowler, Ben A. M. Schouten, Florian Mueller:
Game jam: [4 research]. 25-28 - Nick Sheep Dalton, Keith Evan Green, Ruth Conroy Dalton, Mikael Wiberg, Christoph Hölscher, Anijo P. Mathew, Holger Schnädelbach, Tasos Varoudis:
Interaction and architectural space. 29-32 - Max L. Wilson, Ed H. Chi, Stuart Reeves, David Coyle:
RepliCHI: the workshop II. 33-36 - Rafael A. Calvo, Dorian Peters, Daniel M. Johnson, Yvonne Rogers:
Autonomy in technology design. 37-40 - Manfred Tscheligi, Katherine Isbister, Kristina Höök, Marianna Obrist, Marc Busch, Christina Hochleitner:
"Touch me": workshop on tactile user experience evaluation methods. 41-44 - Conor Linehan, Ben Kirman, Stuart Reeves, Mark Blythe, Theresa Jean Tanenbaum, Audrey Desjardins, Ron Wakkary:
Alternate endings: using fiction to explore design futures. 45-48 - Karin Slegers, Pieter Duysburgh, Niels Hendriks:
Participatory design with people living with cognitive or sensory impairments. 49-52 - Susan M. Dray, Daniela K. Busse, Anke Marei Brock, Anicia N. Peters, Shaowen Bardzell, Allison Druin, Margaret M. Burnett, Elizabeth F. Churchill, Gayna Williams, Karen Holtzblatt, Dianne Murray:
Perspectives on gender and product design. 53-56 - Austin Henderson, Jeff A. Johnson:
Workshop: framing users' conceptual models. 57-60 - Mary Lou Maher, Tim Clausner, Barbara Tversky, David Kirsh, Judy Kay, Andreea Danielescu, Kazjon Grace:
Gesture-based interaction design: communication and cognition. 61-64 - Eric P. S. Baumer, Morgan G. Ames, Jed R. Brubaker, Jenna Burrell, Paul Dourish:
Refusing, limiting, departing: why we should study technology non-use. 65-68 - Rachel Elizabeth Clarke, Jo Briggs, Ann Light, Sara Heitlinger, Clara Crivellaro:
Socially engaged arts practice in HCI. 69-74 - Cosmin Munteanu, Matt Jones, Steve Whittaker, Sharon L. Oviatt, Matthew P. Aylett, Gerald Penn, Stephen A. Brewster, Nicolas D'Alessandro:
Designing speech and language interactions. 75-78 - Dan Fitton, Beth T. Bell, Janet C. Read, Ole Iversen, Linda Little, Matthew Horton:
Understanding teen UX: building a bridge to the future. 79-82 - Michael Massimi, Svetlana Yarosh, Madeline E. Smith, Joseph Jofish Kaye:
Designing technology for major life events. 83-86 - Kate Sellen, Dominic Furniss, Yunan Chen, Svetlena Taneva, Aisling Ann O'Kane, Ann Blandford:
Workshop abstract: HCI research in healthcare: using theory from evidence to practice. 87-90 - Diogo Marques, Luís Carriço, Tiago João Guerreiro, Alexander De Luca, Pattie Maes, Ildar Muslukhov, Ian Oakley, Emanuel von Zezschwitz:
Workshop on inconspicuous interaction. 91-94 - Jochen Meyer, Steven Simske, Katie A. Siek, Cathal Gurrin, Hermie Hermens:
Beyond quantified self: data for wellbeing. 95-98 - Saskia Bakker, Doris Hausen, Ted Selker, Elise van den Hoven, Andreas Butz, Berry Eggen:
Peripheral interaction: shaping the research and design space. 99-102 - Jochen Huber, Jun Rekimoto, Masahiko Inami, Roy Shilkrot, Pattie Maes, Wong Meng Ee, Graham Pullin, Suranga Chandima Nanayakkara:
Workshop on assistive augmentation. 103-106 - Gary Hsieh, Sean A. Munson, Maurits Clemens Kaptein, Harri Oinas-Kukkonen, Oded Nov:
Personalizing behavior change technologies. 107-110 - Jofish Kaye, Janet Vertesi, Jennifer Ferreira, Barry A. T. Brown, Mark J. Perry:
#CHImoney: financial interactions, digital cash, capital exchange and mobile money. 111-114 - Stina Nylander, Jakob Tholander, Florian Mueller, Joe Marshall:
HCI and sports. 115-118 - Juan Pablo Hourcade, Franca Garzotto, Agata Rozga, Monica Tentori, Panos Markopoulos, Narcís Parés, Judith Good, Helen Pain, Meryl Alper:
Supporting children with complex communication needs. 119-122 - Mark Matthews, Erin H. C. Carroll, Saeed Abdullah, Jaime Snyder, Matthew Kay, Tanzeem Choudhury, Geri Gay, Julie A. Kientz:
Biological rhythms and technology. 123-126 - Jes A. Koepfler, Luke Stark, Paul Dourish, Phoebe Sengers, Katie Shilton:
Values & design in HCI education. 127-130 - Joseph Jay Williams, René F. Kizilcec, Daniel M. Russell, Scott R. Klemmer:
Learning innovation at scale. 131-134 - Elizabeth F. Churchill, Jennifer Preece, Anne Bowser:
Developing a living HCI curriculum to support a global community. 135-138 - Anja Thieme, John Vines, Jayne Wallace, Rachel Elizabeth Clarke, Petr Slovák, John C. McCarthy, Michael Massimi, Andrea Grimes Parker:
Enabling empathy in health and care: design methods and challenges. 139-142 - M. Six Silberman, Eli Blevis, Elaine M. Huang, Bonnie A. Nardi, Lisa P. Nathan, Daniela K. Busse, Chris Preist, Samuel Mann:
What have we learned?: a SIGCHI HCI & sustainability community workshop. 143-146 - Veronica Zammitto, Pejman Mirza-Babaei, Ian J. Livingston, Marina Kobayashi, Lennart E. Nacke:
Player experience: mixed methods and reporting results. 147-150
Video showcase presentations
- Jonathan Aceituno, Ludovic Potier:
The secret life of computers. 151-152 - Setareh Aghel Manesh, Tanya N. Beran, Ehud Sharlin, Saul Greenberg:
Medi, human robot interaction in pediatric health. 153-154 - Yoh Akiyama, Homei Miyashita:
Electronic kit with no current flow that uses projection mapping. 155-156 - Halimat I. Alabi:
How i found my research question. 157-158 - Frederik Brudy, David Ledo, Saul Greenberg:
Is anyone looking?: mediating shoulder surfing on public displays (the video). 159-160 - Joanna Maria Dauner, Mustafa Emre Karagozler, Ivan Poupyrev:
Paper generators: harvesting energy from touching, rubbing and sliding. 161-162 - David Philip Green, Thomas Smith, Guy Schofield:
Plenopticon: video playback for dynamically adaptive depth-of-field. 163-164 - Arash Soleimani, Kyle Smith, Jiawei Zeng, Keith E. Green, Danielle Herro, Jessie Santiago, Surya Sharma, Manas M. Tonapi, Amith Vijaykumar, Ian D. Walker, Christina Gardner-McCune:
Learning with CyberPLAYce, a cyber-physical learning environment for elementary students promoting computational expression. 165-166 - Da-Yuan Huang, Ming-Chang Tsai, Ying-Chao Tung, Min-Lun Tsai, Yen-Ting Yeh, Li-Wei Chan, Mike Y. Chen, Yi-Ping Hung:
Touchsense: expanding touch input vocabulary using different areas of users' finger pads. 167-168 - Raine A. Kajastila, Perttu Hämäläinen:
Augmented climbing: testing prototypes in wizard of oz experiment. 169-170 - Rubaiat Habib Kazi, Fanny Chevalier, Tovi Grossman, Shengdong Zhao, George W. Fitzmaurice:
Draco: living illustrations. 171-172 - Rohit Ashok Khot, Jeewon Lee, Larissa Hjorth, Florian 'Floyd' Mueller:
SweatAtoms: understanding physical activity through material artifacts. 173-174 - Takuro Kuribara, Takuto Yoshikawa, Buntarou Shizuki, Jiro Tanaka:
Handyscope: a remote control technique using pull-out gesture. 175-176 - Brianna Jean Huxtable, Carlo Ka-Ho Lai, Johnson Wen Jun Zhu, Paulina Mun-Yee Lam, Yeseul Tracy Choi, Carman Neustaedter, Greg J. Corness:
Ziklo: bicycle navigation through tactile feedback. 177-178 - Paulina Mun-Yee Lam, Carlo Ka-Ho Lai, Yeseul Tracy Choi, Brianna Jean Huxtable, Jan Rainier Castro, Andrew Hawryshkewich, Carman Neustaedter:
Loopo: a tangible programming game for kids. 179-180 - Rong-Hao Liang, Li-Wei Chan, Hung-Yu Tseng, Han-Chih Kuo, Da-Yuan Huang, De-Nian Yang, Bing-Yu Chen:
GaussBricks: magnetic building blocks for constructive tangible interactions on portable displays. 181-182 - Denys J. C. Matthies, Franz Müller, Christoph Anthes, Dieter Kranzlmüller:
ShoeSoleSense: demonstrating a wearable foot interface for locomotion in virtual environments. 183-184 - Toni-Jan Keith Palma Monserrat, Shengdong Zhao, Yawen Li, Xiang Cao:
L.IVE: an integrated interactive video-based learning environment. 185-186 - Stefanie Mueller, Tobias Mohr, Kerstin Guenther, Johannes Frohnhofen, Patrick Baudisch:
faBrickation: fast 3D printing of functional objects by integrating construction kit building blocks. 187-188 - Joohee Park, Youngwoo Park, Tek-Jin Nam:
Wrigglo: shape-changing peripheral for interpersonal mobile communication. 189-190 - Raf Ramakers, Johannes Schöning, Kris Luyten:
Paddle: highly deformable mobile devices with physical controls. 191-192 - Roy Shilkrot, Jochen Huber, Connie Liu, Pattie Maes, Suranga Chandima Nanayakkara:
A wearable text-reading device for the visually-impaired. 193-194 - Haimo Zhang, Yang Li:
GestKeyboard: enabling gesture-based interaction on ordinary physical keyboard. 195-196
Student design competition
- Xuan Luo, Yu Xu, Clark Mullen:
Oris: enhance social self-awareness for visually impaired people. 197-202 - Ekaterina Ivanova, Lulu Wang, Yihe Fu, Jeffrey Gadzala:
MAES: TRO: a practice system to track, record, and observe for novice orchestral conductors. 203-208 - David Muñoz, Andy Pruett, Graceline Williams:
Knee: an everyday wearable goniometer for monitoring physical therapy adherence. 209-214 - William Saunders, Filip Krynicki, Valerie Sugarman:
Sisyphorest: maintenance goal support by responding to trends. 215-220 - Joyce Sakata, Mengdi Zhang, Shi Pu, Jianqi Xing, Kritika Versha:
Beam: a mobile application to improve happiness and mental health. 221-226 - Rushil Khurana, Elena Marinelli, Tulika A. Saraf, Li Shan:
NeckGraffe: a postural awareness system. 227-232 - Luxi Chen, Ni Yan, Miranda Kiang, Anna S. Muth, Kruthi Sabnis Krishna:
Innomotion: a web-based rehabilitation system helping patients recover and gain self-awareness of their body away from the clinic. 233-238 - Edward Nguyen, Tanmay Modak, Elton Dias, Yang Yu, Liang Huang:
Fitnamo: using bodydata to encourage exercise through google glass™. 239-244 - Max S. Wenger, Jarad Bell, Peter McEvoy, Cherie Yamaguchi, Auriana Shokrpour:
Bloom: fostering healthy and peaceful pregnancies with personal analytics. 245-250 - Kejia Shao, Jiye Huang, Huaying Song, Runze Li, Jinxi Wu:
DAYA: a system for monitoring and enhancing children's oral hygiene. 251-256 - Yuan Gao, Xinying Li, Yu-Hsuan Lin, Xin Liu, Lin Pang:
Nuwa: enhancing the pregnancy experience for expectant parents. 257-262 - Kevin Gaunt, Júlia Nacsa, Marcel Penz:
Baby lucent: pitfalls of applying quantified self to baby products. 263-268
Student games competition
- Nafees U. Ahmed:
Disguise: a game that evaluates visualization algorithms. 269-272 - George Kalmpourtzis:
Find the jackalop: a game enhancing young children's spatial thinking. 273-276 - Yang Liu, Ni Yan, Dili Hu:
Chorlody: a music learning game. 277-280 - Chun-Yen Hsu, Ying-Chao Tung, Wei-Han Wang, Han-Yu Wang:
Mute robot: cooperative gameplay through body language communication. 281-284 - Jayden Garner, Gavin Wood:
I-dentity: concealing movement representation associations in games. 285-288 - Alexander Biskupski, Andreas R. Fender, Tiare M. Feuchtner, Marcel Karsten, Jonas D. Willaredt:
Drunken ed: a balance game for public large screen displays. 289-292 - Zhihan Lv, Shengzhong Feng, Muhammad Sikandar Lal Khan, Shafiq ur Réhman, Haibo Li:
Foot motion sensing: augmented game interface based on foot interaction for smartphone. 293-296 - Sheila Christian, Júlio Alves, André Ferreira, Dinarte Jesus, Rúben Freitas, Nelson Vieira:
Volcano salvation: interaction through gesture and head tracking. 297-300
Doctoral consortium abstracts
- Ioannis Politis:
A beep, a flash, a rumble?: evaluating multimodal displays for drivers. 303-306 - Chat Wacharamanotham:
Making bare hand input more accurate. 307-310 - Andrew Quitmeyer:
Digital naturalism: designing holistic ethological interaction. 311-314 - Petr Slovák:
Supporting teaching and learning of situational empathy by technology. 315-318 - Claudia A. López:
Investigating the adoption of local online communities. 319-322 - Diana Löffler:
Happy is pink: designing for intuitive use with color-to-abstract mappings. 323-326 - Kyle Rector:
The development of novel eyes-free exercise technologies using participatory design. 327-330 - Ray Yun:
Persistent workplace plug-load energy savings and awareness through energy dashboards: eco-feedback, control, and automation. 331-334 - Elizabeth A. Buie:
User experience and the human spirit. 335-338 - Paul Taele:
Intelligent sketching interfaces for richer mid-air drawing interactions. 339-342 - Jed R. Brubaker:
The afterlife of digital identity. 343-346 - Daniel Szafir:
Human interaction with assistive free-flyers. 347-350 - Jinghui Hou:
Theory-driven design for healthy eating. 351-354 - Yue Pan:
Fashion thinking and sustainable HCI. 355-358 - Shelby Solomon Darnell:
EngageME: a tool to simplify the conveyance of complicated data. 359-362
Interactivity
- Martha Ladly, Gerald Penn, Cathy Pin Chun Chen, Pavika Chintraruck, Maziar Ghaderi, Bryn A. Ludlow, Jessica Peter, Ruzette Tanyag, Peggy Zhou, Siavash Kazemian:
The CBC newsworld holodeck. 363-366 - Wouter Walmink, Alan D. Chatham, Florian Mueller:
Interaction opportunities around helmet design. 367-370 - Vinayak, Karthik Ramani, Kevin Lee Jr., Raja Jasti:
zPots: a virtual pottery experience with spatial interactions using the leap motion device. 371-374 - Jayden Garner, Gavin Wood, Sebastiaan Pijnappel, Martin Murer, Florian Mueller:
i-dentity: innominate representation as engaging movement game element. 375-378 - Keith Vertanen, Justin Emge, Haythem Memmi, Per Ola Kristensson:
Text blaster: a multi-player touchscreen typing game. 379-382 - Diana Arellano, Volker Helzle:
The muses of poetry. 383-386 - Andreas Löcken, Heiko Müller, Wilko Heuten, Susanne Boll:
Exploring the design space of ambient light displays. 387-390 - Mon-Chu Chen, Kuan-Ying Wu, Yi-Ching Huang:
Scopophobic kitties in wonderland: stories behind the scene of a gaze contingent environment. 391-394 - Berto Gonzalez, Alexander Travis Adams, Celine Latulipe:
SonicExploratorium: an interactive exhibit of sonic discovery. 395-398 - Laewoo Kang, Taezoo Park, Steven J. Jackson:
Scale: human interactions with broken and discarded technologies. 399-402 - Michelle Lui, Alex Kuhn, Alisa Acosta, Maria I. Niño-Soto, Chris Quintana, James D. Slotta:
Using mobile tools in immersive environments to support science inquiry. 403-406 - Foad Hamidi, Melanie Baljko:
Rafigh: a living media interface for learning games. 407-410 - Linsey Raymaekers, Jo Vermeulen, Kris Luyten, Karin Coninx:
Game of tones: learning to play songs on a piano using projected instructions and games. 411-414 - Lung-Pan Cheng, Patrick Lühne, Pedro Lopes, Christoph Sterz, Patrick Baudisch:
Haptic turk: a motion platform based on people. 415-418 - Yichen Tang, Ian Stavness, Sidney S. Fels:
The new pCubee: multi-touch perspective-corrected cubic display. 419-422 - Lindsay Grace:
Adapting games from literature: game verbs for player behavior. 423-426 - Tobias Alexander Große-Puppendahl, Sebastian Beck, Daniel Wilbers:
Rainbowfish: visual feedback on gesture-recognizing surfaces. 427-430 - Yeram Kwon, Sungwon Lee, Jihoon Jeong, Wonjoon Kim:
HeartiSense: a novel approach to enable effective basic life support training without an instructor. 431-434 - Heejeong Heo, HyungKun Park, Seungki Kim, Jeeyong Chung, Geehyuk Lee, Woohun Lee:
Transwall: a transparent double-sided touch display facilitating co-located face-to-face interactions. 435-438 - Florian Pinel, Lav R. Varshney:
Computational creativity for culinary recipes. 439-442 - Stina Nylander, Alex Kent, Jakob Tholander:
Swing sound: experiencing the golf swing through sound. 443-446 - Ken Nakagaki, Yasuaki Kakehi:
Comp*Pass: a compass-based drawing interface. 447-450 - Han-Jong Kim, Tek-Jin Nam:
Muzlog: instant music transcribing system for acoustic guitarists. 451-454 - Tuukka Ruotsalo, Jaakko Peltonen, Manuel J. A. Eugster, Dorota Glowacka, Aki Reijonen, Giulio Jacucci, Petri Myllymäki, Samuel Kaski:
Intentradar: search user interface that anticipates user's search intents. 455-458 - Sara Heitlinger, Nick Bryan-Kinns, Janis Jefferies:
The talking plants: an interactive system for grassroots urban food-growing communities. 459-462 - Guillaume Besacier, Julie Tournet, Nippun Goyal, Frank Cento, Stacey D. Scott:
Object and ARM shadows: visual feedback for cross device transfer. 463-466 - Rohit Ashok Khot, Jeewon Lee, Helmut Munz, Deepti Aggarwal, Florian 'Floyd' Mueller:
Tastybeats: making mocktails with heartbeats. 467-470 - Jaime Andres Garcia, Yusuf Pisan, Chek Tien Tan, Karla Felix Navarro:
Step kinnection: a hybrid clinical test for fall risk assessment in older adults. 471-474 - John Bolton, Mike Lambert, Denis Lirette, Ben Unsworth:
PaperDude: a virtual reality cycling exergame. 475-478 - Nataliya Kos'myna, Franck Tarpin-Bernard, Bertrand Rivet:
Bidirectional feedback in motor imagery BCIs: learn to control a drone within 5 minutes. 479-482 - Betty Sargeant, Florian 'Floyd' Mueller:
How far is up?: encouraging social interaction through children's book app design. 483-486 - Oscar Kin-Chung Au, Xiaojun Su, Rynson W. H. Lau:
LinearDragger: a linear selector for one-finger target acquisition. 487-490 - Chek Tien Tan, Hemanta Sapkota, Daniel Rosser:
BeFaced: a casual game to crowdsource facial expressions in the wild. 491-494 - Lisa Kleinman, Amy Carney, Ashley Ma:
Billboard: interacting with personal public displays. 495-498 - Sven G. Kratz, Md Tanvir Islam Aumi:
AirAuth: a biometric authentication system using in-air hand gestures. 499-502 - Natalie Harrold, Chek Tien Tan, Daniel Rosser, Tuck Wah Leong:
CopyMe: an emotional development game for children. 503-506 - Ashley Beattie, Daniel Chen, John David Chibuk, Olivier Mayrand, Zaki Patel:
Interacting with the kiwi move: a platform for motion-based applications. 507-510 - Walter S. Lasecki, Mitchell L. Gordon, Steven P. Dow, Jeffrey P. Bigham:
Glance: enabling rapid interactions with data using the crowd. 511-514 - Martin Spindler, Martin Schuessler, Marcel Martsch, Raimund Dachselt:
Move your phone: spatial input-based document zoom & pan on mobile displays revisited. 515-518 - Robert J. Teather, Wolfgang Stuerzlinger, Andriy Pavlovych:
Fishtank fitts: a desktop VR testbed for evaluating 3D pointing techniques. 519-522 - Juliet Norton, Sahand Nayebaziz, Sean Burke, B. Jack Pan, Bill Tomlinson:
Plant guild composer: an interactive online system to support back yard food production. 523-526 - Stefanie Mueller, Tobias Mohr, Kerstin Guenther, Johannes Frohnhofen, Kai-Adrian Rollmann, Patrick Baudisch:
faBrickation: fast 3D printing of functional objects by integrating construction kit building blocks. 527-530 - Birgit Endrass, Lynne E. Hall, Colette Hume, Sarah Tazzyman, Elisabeth André, Ruth Aylett:
Engaging with virtual characters using a pictorial interaction language. 531-534 - Antonio Gomes, Roel Vertegaal:
Paperfold: a shape changing mobile device with multiple reconfigurable electrophoretic magnetic display tiles. 535-538 - Christine Farion, Matthew Purver:
Did you pack your keys?: smart objects and forgetfulness. 539-542 - Saiganesh Swaminathan, Conglei Shi, Yvonne Jansen, Pierre Dragicevic, Lora Oehlberg, Jean-Daniel Fekete:
Creating physical visualizations with makervis. 543-546 - Charles Martin, Henry J. Gardner, Ben Swift:
Metatravels and metalonsdale: ipad apps for percussive improvisation. 547-550 - Rax Chun Lung Suen, Klarissa T. T. Chang, Maffee Peng-Hui Wan, Yeow Chuan Ng, Bernard C. Y. Tan:
Interactive experiences designed for agricultural communities. 551-554 - Karsten Seipp, Kate Devlin:
Backpat: improving one-handed touchscreen operation by patting the back of the device. 555-558 - Mounia Ziat, Josh Fridstrom, Kurt Kilpela, Jonathan Fancher, James J. Clark:
Ingrid: interactive grid table. 559-562 - Jussi Mikkonen, Ramyah Gowrishankar, Miia Oksanen, Harri Raittinen, Arto Kolinummi:
OJAS: open source bi-directional inductive power link. 563-566 - Fabio Morreale, Aliaksei Miniukovich, Antonella De Angeli:
Twitterradio: translating tweets into music. 567-570 - Hiroyuki Kajimoto, Masaki Suzuki, Yonezo Kanno:
HamsaTouch: feel the world through your palm. 571-574 - Patrick Baudisch, Henning Pohl, Stefanie Reinicke, Emilia Wittmers, Patrick Lühne, Marius Knaust, Sven Köhler, Patrick Schmidt, Christian Holz:
Imaginary reality basketball: a ball game without a ball. 575-578 - Rubaiat Habib Kazi, Fanny Chevalier, Tovi Grossman, Shengdong Zhao, George W. Fitzmaurice:
Draco: bringing life to illustrations. 579-582 - Stina Nylander, Mattias Jacobsson, Jakob Tholander:
Runright: real-time visual and audio feedback on running. 583-586 - Rong-Hao Liang, Li-Wei Chan, Hung-Yu Tseng, Han-Chih Kuo, Da-Yuan Huang, De-Nian Yang, Bing-Yu Chen:
Gaussbricks: magnetic building blocks for constructive tangible interactions on portable displays. 587-590 - Guanqing Liang, Jiannong Cao, Xuefeng Liu, Xu Han:
Cushionware: a practical sitting posture-based interaction system. 591-594 - Alex M. Grau, Charles Hendee, Arti S. Karkar, Huapeng Su, Michael Cole, Ken Perlin:
Mechanical force redistribution floor tiles. 595-598 - Joohee Park, Youngwoo Park, Tek-Jin Nam:
Wrigglo: shape-changing peripheral for interpersonal mobile communication. 599-602 - Carl Unander-Scharin, Åsa Unander-Scharin, Kristina Höök, Ludvig Elblaus:
Interacting with the vocal chorder: re-empowering the opera diva. 603-606
alt.chi: ways of knowing in HCI
- Pierre Dragicevic, Fanny Chevalier, Stéphane Huot:
Running an HCI experiment in multiple parallel universes. 607-618 - Megan Strait, Cody Canning, Matthias Scheutz:
Reliability of NIRS-based BCIs: a placebo-controlled replication and reanalysis of brainput. 619-630 - Kevin Hamilton, Karrie Karahalios, Christian Sandvig, Motahhare Eslami:
A path to understanding the effects of algorithm awareness. 631-642 - Arne Renkema-Padmos, Melanie Volkamer, Karen Renaud:
Building castles in quicksand: blueprint for a crowdsourced study. 643-652
alt.chi: understanding interactions
- Adam Fourney, Michael A. Terry:
Mining online software tutorials: challenges and open problems. 653-664 - Andy Brown, Michael Evans, Caroline Jay, Maxine Glancy, Rhianne Jones, Simon Harper:
HCI over multiple screens. 665-674 - John Fass:
A funny thing happened on the way to the website: telling about browsing. 675-684 - Yasuhiro Suzuki, Rieko Suzuki, Junji Watanabe:
Translation from text to touch: touching a "japanese old tale". 685-694
alt.chi: ways of creating in HCI
- Dimitris Grammenos:
Abba-dabba-ooga-booga-hoojee-goojee-yabba-dabba-doo: stupidity, ignorance & nonsense as tools for nurturing creative thinking. 695-706 - Gabriella Dodero, Rosella Gennari, Alessandra Melonio, Santina Torello:
Gamified co-design with cooperative learning. 707-718 - Michael Nitsche, Andrew Quitmeyer, Kate Farina, Samuel Zwaan, Hye Yeon Nam:
Teaching digital craft. 719-730 - Tom Jenkins, Ian Bogost:
Designing for the internet of things: prototyping material interactions. 731-740
alt.chi: limits and futures
- Conor Linehan, Ben Kirman:
Never mind the bollocks, i wanna be anarCHI: a manifesto for punk HCI. 741-748 - Matthew P. Aylett, Per Ola Kristensson, Steve Whittaker, Yolanda Vazquez-Alvarez:
None of a CHInd: relationship counselling for HCI and speech technology. 749-760 - Eric P. S. Baumer, June Ahn, Mei Bie, Elizabeth M. Bonsignore, Ahmet Börütecene, Oguz Turan Buruk, Tamara L. Clegg, Allison Druin, Florian Echtler, Dan Gruen, Mona Leigh Guha, Chelsea Hordatt, Antonio Krüger, Shachar Maidenbaum, Meethu Malu, Brenna McNally, Michael J. Muller, Leyla Norooz, Juliet Norton, Oguzhan Özcan, Donald J. Patterson, Andreas Riener, Steven I. Ross, Karen Rust, Johannes Schöning, M. Six Silberman, Bill Tomlinson, Jason C. Yip:
CHI 2039: speculative research visions. 761-770 - Maria K. Wolters:
The minimal effective dose of reminder technology. 771-780
alt.chi: navel gazing
- Jayne Wallace, Joyce S. R. Yee, Abigail Durrant:
Reflections on a synergistic format for disseminating research through design. 781-792 - Razvan Rughinis, Cosima Rughinis, Alina Petra Marinescu Nenciu:
Quantification in Alt.CHI open review: liking and ticking on a likert scale. 793-804 - Ji Soo Yi:
QnDReview: read 100 CHI papers in 7 hours. 805-814 - Stefano Padilla, Thomas S. Methven, David W. Corne, Mike J. Chantler:
Hot topics in CHI: trend maps for visualising research. 815-824
alt.chi: intimate interfaces
- Laura Buttrick, Conor Linehan, Ben Kirman, Dan O'Hara:
Fifty shades of CHI: the perverse and humiliating human-computer relationship. 825-834 - Henning Pohl:
Brave new interactions: performance-enhancing drugs for human-computer interaction. 835-844 - Tom Giraud, Matthieu Courgeon, Marion Tardieu, Alexandra Roatis, Xavier Maitre:
A three-dimensional mirror augmented by medical imaging: questioning self-portraying at the limit of iintimacy. 845-854 - Naveen L. Bagalkot, Erik Grönvall, Tomas Sokoler:
Concordance: design ideal for facilitating situated negotiations in out-of-clinic healthcare. 855-864
Case studies: realities of fieldwork
- Susan M. Dray:
Challenges at the bottom of the pyramid: an ethnographic study of south african mobile users. 865-868 - Kate Sangwon Lee, Sun Lee, Hyojung Kim:
Quick and participatory: adopting users' designs to improve a mobile app. 869-872 - Katri Koli, Tuula Kärkkäinen, Jaakko Lehikoinen, Tuomo W. Pirinen, Sami Hanski, Juha Lassila, Mikko Loimusalo:
User-centered design for more efficient drill rig control system. 873-876
Case studies: cross-perspective collaboration
- Vicki Moulder, Lorna Rae Boschman, Ron Wakkary, William Odom, Stacey Kuznetsov:
HCI interventions with nonprofit organizations: tactics for effective collaboration. 877-880 - Lilia B. Villafuerte, Laura Malinverni:
Redefinition of requirements in the design and development of the project mapocci: from digital art to HCI research. 881-884 - Kolina Koltai, Nhut Tan Ho, Gina Masequesmay, David J. Niedober, Mark Skoog, Walter Johnson, Artemio Cacanindin, Joseph B. Lyons:
An extended case study methodology for investigating influence of cultural, organizational, and automation factors on human-automation trust. 885-888
Case studies: creating methods
- Victoria Schwanda Sosik, Elie Bursztein, Sunny Consolvo, David A. Huffaker, Gueorgi Kossinets, Kerwell Liao, Paul McDonald, Aaron Sedley:
Online microsurveys for user experience research. 889-892 - Carol Farnsworth, Karen Holtzblatt, Shantanu Pai, Theo Held, Sally Lawler Kennedy, Eli Wylen, Pallavi Kutty, Kelley Wagg:
Measuring product "coolness": developing a measurement instrument. 893-896 - Connor Upton, Fergus Quilligan:
Greybox scheduling: designing a joint cognitive system for sustainable manufacturing. 897-900
Student research competition
- Himel Dev:
Cassandra: a crowdsourced testbed for content assessment of potential social media posts. 903-908 - Hiroki Nozaki:
Flying display: a movable display pairing projector and screen in the air. 909-914 - Sana Maqsood:
Shoulder surfing susceptibility of bend passwords. 915-920 - Jeff Stern:
Digital classroom magazines: design considerations for young learners. 921-926 - Scott A. Hale:
Okinawa in Japanese and English wikipedia. 927-932 - Seunghyun Lee:
Designing ballot interfaces for voters with vision disabilities. 933-938 - Nicola Lee Dell:
A mobile point-of-care diagnostic system for low-resource settings. 939-944 - Sarah A. Weir:
Learnersourcing subgoal labels for how-to videos. 945-950 - Veronica Ahumada Newhart:
Virtual inclusion via telepresence robots in the classroom. 951-956 - Kyoungwon Seo:
Autonomy-based rehabilitation design: balancing capability and complexity. 957-962 - Bertrand Schneider:
The perceptual benefits of a tangible interface decrease with users' expertise. 963-968 - David Muñoz:
Low-income parents' perceptions of technology: value-based design insights. 969-974 - Elizabeth Stobert:
The agony of passwords: can we learn from user coping strategies? 975-980 - Md. Riyadh:
Exploring tapping with thumb input for flexible tablets. 981-986 - Krishna Subramanian:
VisiStat: visualization-driven, interactive statistical analysis. 987-992
Courses
- Jonathan Lazar, Simone D. J. Barbosa:
Introduction to human-computer interaction. 1001-1002 - Jon Kolko:
Methods of design synthesis: moving from data to innovation. 1003-1004 - Jeff A. Johnson:
Conceptual models: core to good design. 1005-1006 - William Hudson:
Card sorting for navigation design. 1007-1008 - William Hudson:
Agile UX and UCD. 1009-1010 - Jim Parker:
HTML5 game development. 1011-1012 - I. Scott MacKenzie, Steven J. Castellucci:
Empirical research methods for human-computer interaction. 1013-1014 - Michael J. Lyons, Axel G. E. Mulder, Sidney S. Fels:
Introduction to designing and building musical interfaces. 1015-1016 - David Sirkin, Wendy Ju:
Make this!: introduction to electronics prototyping using arduino. 1017-1018 - Stephanie Foehrenbach:
Hands-on sketching course. 1019-1020 - Allison Druin, Jerry Alan Fails, Mona Leigh Guha:
Including children in technology design processes: techniques and practices. 1021-1022 - Javier Gonzalez Sanchez, Maria Elena Chavez Echeagaray, Robert K. Atkinson, Winslow Burleson:
Multimodal detection of affective states: a roadmap through diverse technologies. 1023-1024 - David Geerts, Pablo César:
Interaction design for online video and television. 1025-1026 - Hendrik Müller, Aaron Sedley, Elizabeth Ferrall-Nunge:
Designing unbiased surveys for HCI research. 1027-1028 - Terrill Thompson:
Improving the user interface for people with disabilities. 1029-1030 - Brent J. Hecht, David A. Shamma:
A crash course in modern geography for HCI researchers and practitioners. 1031-1032 - Jim Parker:
Image processing and vision for interaction and UX. 1033-1034 - Cosmin Munteanu, Gerald Penn:
Speech-based interaction: myths, challenges, and opportunities. 1035-1036 - Nigel Bevan:
How you could benefit from using ISO standards. 1037-1038 - Duen Horng (Polo) Chau:
HCI meets data mining: principles and tools for big data analytics. 1039-1040 - Mark Billinghurst, Hayes Raffle:
The glass class: designing wearable interfaces. 1041-1042 - Janet C. Read, Panos Markopoulos:
Evaluating children's interactive products. 1043-1044 - Jim Nieters, Carola Fellenz Thompson:
Rapid design labs: a tool to turbocharge design-led innovation. 1045-1046 - Joseph Jay Williams, Betsy Anne Williams:
Online A/B tests & experiments: a practical but scientifically informed introduction. 1047-1048 - Niels Henze, Enrico Rukzio:
Mobile human-computer interaction. 1049-1050 - Don Norman:
Reflections on design. 1053-1054 - Judith Donath:
How social media design shapes society. 1057-1058 - Jennifer Preece, Anne Bowser:
What HCI can do for citizen science. 1059-1060
Panel 102
- Karen Holtzblatt, Ilpo Koskinen, Janaki Kumar, David B. Rondeau, John Zimmerman:
Design methods for the future that is now: have disruptive technologies disrupted our design methodologies? 1063-1068 - Helena M. Mentis, Kristina Höök, Florian Mueller, Katherine Isbister, George Poonkhin Khut, Toni Robertson:
Designing for the experiential body. 1069-1074 - Juan Pablo Hourcade, Ann Cavoukian, Ronald J. Deibert, Lorrie Faith Cranor, Ian Goldberg:
Electronic privacy and surveillance. 1075-1080 - Michelle X. Zhou, Jeffrey Nichols, Tom Dignan, Steve Lohr, Jennifer Golbeck, James W. Pennebaker:
Opportunities and risks of discovering personality traits from social media. 1081-1086 - Morgan G. Ames, Jeffrey Bardzell, Shaowen Bardzell, Silvia Lindtner, David A. Mellis, Daniela K. Rosner:
Making cultures: empowerment, participation, and democracy - or not? 1087-1092 - Elizabeth M. Gerber, Michael J. Muller, Rick Wash, Lilly Irani, Amanda M. Williams, Elizabeth F. Churchill:
Crowdfunding: an emerging field of research. 1093-1098 - Svetlena Taneva, Sara Waxberg, Julian Goss, Peter G. Rossos, Emily Nicholas, Joseph A. Cafazzo:
The meaning of design in healthcare: industry, academia, visual design, clinician, patient and hf consultant perspectives. 1099-1104 - Anupam Jain, Matthew Kam, Michael Best, Elizabeth M. Gerber, Rowena Luk:
Can you do good and do well?: exploring HCI careers for societal impact. 1105-1110
Special interest group: 111
- Winyu Chinthammit, Henry Been-Lirn Duh, Jun Rekimoto:
HCI in food product innovation. 1111-1114 - David England, Jocelyn C. Spence, Celine Latulipe, Ernest A. Edmonds, Linda Candy, Thecla Schiphorst, Nick Bryan-Kinns, Kirk A. Woolford:
Art and interaction SIG: cataloging the digital arts. 1115-1118 - Stephanie Rosenbaum, Judith Ramey:
Current issues in assessing and improving information usability. 1119-1122 - Lennart E. Nacke, Pejman Mirza-Babaei, Magy Seif El-Nasr, Heather Desurvire, Regina Bernhaupt:
Games and entertainment community SIG: reaching beyond CHI. 1123-1126 - Andrew Howes, Benjamin R. Cowan, Christian P. Janssen, Anna Louise Cox, Paul A. Cairns, Anthony J. Hornof, Stephen J. Payne, Peter Pirolli:
Interaction science SIG: overcoming challenges. 1127-1130 - Florian Mueller, Joe Marshall, Rohit Ashok Khot, Stina Nylander, Jakob Tholander:
Jogging with technology: interaction design supporting sport activities. 1131-1134 - Janet C. Read, Juan Pablo Hourcade, Panos Markopoulos, Ole Sejer Iversen:
Child computer interaction SIG: towards sustainable thinking and being. 1135-1138 - James Clawson, Stephen A. Brewster, Mark D. Dunlop, Per Ola Kristensson, Poika Isokoski, Antti Oulasvirta, Keith Vertanen, Annalu Waller:
The usability of text entry systems now and in the future. 1139-1142 - Anicia N. Peters, Heike Winschiers-Theophilus, Nicola J. Bidwell, Arun Kumar, Daniel O. Ochieng, Fatoumata Camara, Susan M. Dray:
Community centered collaborative HCI design / research in developing countries. 1143-1146 - Ron Wakkary, Erik Stolterman:
Interactions magazine. 1147-1150 - Janice Anne Rohn, Carola Fellenz Thompson:
Managing UX teams. 1151-1154 - Karen Holtzblatt, Shoshana Holtzblatt:
Communicating user research in order to drive design and product decisions. 1155-1158
Works-in-progress
- Joan Mora Guiard, Laura Malinverni, Narcís Parés Burguès:
Narrative-based elicitation: orchestrating contributions from experts and children. 1159-1164 - George Kalmpourtzis:
Find the jackalop: a game enhancing young children's spatial thinking. 1165-1170 - Adrian Holzer, Sten Govaerts, Andrii Vozniuk, Bruno Kocher, Denis Gillet:
Speakup in the classroom: anonymous temporary social media for better interactions. 1171-1176 - Siti Rohkmah Mohd Shukri, Andrew Howes:
How do children adapt strategies when drawing on a tablet? 1177-1182 - Daniel Fitton, Matthew Horton, Janet C. Read:
Scaffolding design sessions with teenagers: the PDA approach. 1183-1188 - Sabrina A. Panëels, Fanny Le Morellec, Margarita Anastassova:
"smiles, kids, happy songs!": how to collect metaphors with older adults. 1189-1194 - Natalie Harrold, Chek Tien Tan, Daniel Rosser, Tuck Wah Leong:
CopyMe: a portable real-time feedback expression recognition game for children. 1195-1200 - Wafa Johal, Gaelle Calvary, Sylvie Pesty:
A robot with style, because you are worth it! 1201-1206 - Conor Linehan, Jonathan Waddington, Timothy L. Hodgson, Kieran Hicks, Robert Banks:
Designing games for the rehabilitation of functional vision for children with cerebral visual impairment. 1207-1212 - Carlos Duarte, Luís Carriço, Tiago João Guerreiro, Carla Almeida, Soraia Nobre, Ana Margarida Campos:
Supporting autism therapists: co-designing interventions. 1213-1218 - Abdullah Al Mahmud, Rick van de Ven, Laurens Slats, Esther van der Veen, Zlati Petkov, Omar Mubin:
MEA: designing a multimodal email support tool for persons with Aphasia. 1219-1224 - Hyunjin Ahn, Yoojung Kim, Bongwon Suh:
Use octopus launcher like your hands: joystick-based smartphone control solution for motor impaired people in electric wheelchairs. 1225-1230 - Shachar Maidenbaum, Daniel-Robert Chebat, Shelly Levy-Tzedek, Amir Amedi:
Vision-deprived virtual navigation patterns using depth cues & the effect of extended sensory range. 1231-1236 - Alireza Zare, Kyla A. McMullen, Christina Gardner-McCune:
Design of an accessible and portable system for soccer players with visual impairments. 1237-1242 - Henry W. J. Lin, Leila Aflatoony, Ron Wakkary:
Design for one: a game controller for a quadriplegic gamer. 1243-1248 - Abigale Stangl, Jeeeun Kim, Tom Yeh:
Technology to support emergent literacy skills in young children with visual impairments. 1249-1254 - Nic Hollinworth, Faustina Hwang, Kate Allen, Gosia Malgosia Kwiatkowska, Andy Minnion:
Making electronics more accessible to people with learning disabilities. 1255-1260 - Frederic Pollmann, Dirk Wenig, Rainer Malaka:
HoverZoom: making on-screen keyboards more accessible. 1261-1266 - Carlos Duarte, Luís Carriço, David Costa, Daniel Costa, André O. Falcão, Luís Tavares:
Welcoming gesture recognition into autism therapy. 1267-1272 - Hiroyuki Kajimoto, Masaki Suzuki, Yonezo Kanno:
HamsaTouch: tactile vision substitution with smartphone and electro-tactile display. 1273-1278 - Raine A. Kajastila, Perttu Hämäläinen:
Augmented climbing: interacting with projected graphics on a climbing wall. 1279-1284 - Markus Funk, Oliver Korn, Albrecht Schmidt:
An augmented workplace for enabling user-defined tangibles. 1285-1290 - Nico Li, Aditya Shekhar Nittala, Ehud Sharlin, Mario Costa Sousa:
Shvil: collaborative augmented reality land navigation. 1291-1296 - James Wen, Agnes A. Deneka, William S. Helton, Mark Billinghurst:
Really, it's for your own good...making augmented reality navigation tools harder to use. 1297-1302 - Timothy G. Purdy, Young Mi Choi:
Enhancing augmented reality for use in product design. 1303-1308 - Chihiro Watanabe, Álvaro Cassinelli, Yoshihiro Watanabe, Masatoshi Ishikawa:
Generic method for crafting deformable interfaces to physically augment smartphones. 1309-1314 - Arpan Chakraborty, Ryan Gross, Shea McIntee, Kyung Wha Hong, Jae Yeol Lee, Robert St. Amant:
CAPTIVE: a cube with augmented physical tools. 1315-1320 - Huidong Bai, Gun A. Lee, Mark Billinghurst:
Using 3D hand gestures and touch input for wearable AR interaction. 1321-1326 - Anne Roudaut, Diego Martínez Plasencia, Amir Chohan, Vlad Stefan Otrocol, Rupert Cobbe-Warburton, Max Steele, Ioana-Madalina Patrichi:
Rubikon: a highly reconfigurable device for advanced interaction. 1327-1332 - Anouk Wierckx, Suleman Shahid, Abdullah Al Mahmud:
Babywijzer: an application to support women during their pregnancy. 1333-1338 - Mirko Fetter, Ralf Strobel, Tom Gross:
Lightweight support for collaborative web browsing through spreadvector. 1339-1344 - Adan Ortiz-Cordova, Bernard J. Jansen:
Linking external and internal search: investigating the site searching patterns of referred searchers. 1345-1350 - Liwen Wang, Ling Chen, Cangjian Hou, Gencai Chen:
What people inquire about locations?: a study on the taxonomy of location-based questions in campus. 1351-1356 - Yuan Jia, Xi Niu:
Should i stay or should i go: two features to help people stop an exploratory search wisely. 1357-1362 - Pejman Mirza-Babaei, Guenter Wallner, Graham McAllister, Lennart E. Nacke:
Unified visualization of quantitative and qualitative playtesting data. 1363-1368 - Mary Pietrowicz, Karrie G. Karahalios:
Visualizing vocal expression. 1369-1374 - Charles D. Stolper, Florian Foerster, Minsuk Kahng, Zhiyuan Lin, Aakash Goel, John T. Stasko, Duen Horng Chau:
GLOs: graph-level operations for exploratory network visualization. 1375-1380 - Simon Stusak, Ayfer Aslan:
Beyond physical bar charts: an exploration of designing physical visualizations. 1381-1386 - Michael Raschke, Stefan Strohmaier, Tanja Blascheck, Thomas Ertl:
Annotation of graphical elements in visualizations for an efficient analysis of visual tasks. 1387-1398 - Nicola Marsden:
Doing gender in input fields. 1399-1404 - Matthew A. Dalton, Audrey Desjardins, Ron Wakkary:
From DIY tutorials to DIY recipes. 1405-1410 - Anna Xambó, Carey Jewitt, Sara Price:
Towards an integrated methodological framework for understanding embodiment in HCI. 1411-1416 - Michael S. Horn, David Weintrop, Emily Routman:
Programming in the pond: a tabletop computer programming exhibit. 1417-1422 - Bruno Cardoso, Teresa Romão:
The timeline as a programming interface. 1423-1428 - Jeevitha Mahendiran, Kirstie Hawkey, Nur Zincir-Heywood:
Exploring the need for visualizations in system administration tools. 1429-1434 - Jonathan Hook, Thomas Nappey, Steve Hodges, Peter C. Wright, Patrick Olivier:
Making 3D printed objects interactive using wireless accelerometers. 1435-1440 - Stefan Schneegass, Alireza Sahami Shirazi, Tanja Döring, David Schmid, Albrecht Schmidt:
NatCut: an interactive tangible editor for physical object fabrication. 1441-1446 - Emi Tamaki, Ken Iwasaki:
A half-implant device on fingernails. 1447-1452 - Koumei Fukahori, Daisuke Sakamoto, Jun Kato, Takeo Igarashi:
CapStudio: an interactive screencast for visual application development. 1453-1458 - Ali Moradian, Maaz Nasir, Kelly A. Lyons, Rock Leung, Susan Elliott Sim:
Gamification of collaborative idea generation and convergence. 1459-1464 - ByungIn Yoo, Changkyu Choi, Nam-Joon Kim, Jae-Joon Han, Dusik Park, Junmo Kim:
RoVatar: semi-autonomous robot boxing game by miniature avatars. 1465-1470 - Miaoqi Zhu, Xiaowen Fang:
What nouns and adjectives in online game reviews can tell us about player experience? 1471-1476 - Benjamin F. Janzen, Robert J. Teather:
Is 60 FPS better than 30?: the impact of frame rate and latency on moving target selection. 1477-1482 - Ulrich Lehner, Matthias Baldauf, Veikko Eranti, Wolfgang Reitberger, Peter Fröhlich:
Civic engagement meets pervasive gaming: towards long-term mobile participation. 1483-1488 - Alexander Baldwin, Daniel M. Johnson, Peta Wyeth:
The effect of multiplayer dynamic difficulty adjustment on the player experience of video games. 1489-1494 - Alexander Zaranek, Bryan Ramoul, Hua Fei Yu, Yiyu Yao, Robert J. Teather:
Performance of modern gaming input devices in first-person shooter target acquisition. 1495-1500 - Gero Herkenrath, Carl Huch, Florian Heller, Jan O. Borchers:
Geo-sociograms: a method to analyze movement patterns and characterize tasks in location-based multiplayer games. 1501-1506 - Reuben Kirkham, Jesse M. Blum, Michael A. Brown:
Playful science: deriving computer games from complex systems. 1507-1512 - Dinara Moura, Lyn Bartram:
Investigating players' responses to wayfinding cues in 3D video games. 1513-1518 - Janne Paavilainen, Hannu Korhonen, Kati Alha:
Common playability problems in social network games. 1519-1524 - Miao Song, Serguei A. Mokhov, Peter Grogono:
A brief technical note on haptic jellyfish with falcon and openGL. 1525-1530 - Ryan Sukale, Mark S. Pfaff:
QuoDocs: improving developer engagement in software documentation through gamification. 1531-1536 - Sabrina Hauser, Ron Wakkary, Carman Neustaedter:
Improving guide dog team play with accessible dog toys. 1537-1542 - Pradipta Biswas, Patrick Langdon:
Multimodal target prediction model. 1543-1548 - Kashyap Todi, Kris Luyten:
Suit up!: enabling eyes-free interactions on jacket buttons. 1549-1554 - Hartmut Glücker, Felix Raab, Florian Echtler, Christian Wolff:
EyeDE: gaze-enhanced software development environments. 1555-1560 - Jesper Kjeldskov, Jacob H. Smedegård, Thomas S. Nielsen, Mikael B. Skov, Jeni Paay:
Eye contact over video. 1561-1566 - Yolanda Vazquez-Alvarez, Matthew P. Aylett, Stephen A. Brewster, Rocio von Jungenfeld, Antti Virolainen:
Multilevel auditory displays for mobile eyes-free location-based interaction. 1567-1572 - Tuhin Chakraborty, Sayan Sarcar, Debasis Samanta:
Design and evaluation of a dwell-free eye typing technique. 1573-1578 - Johan Kildal, Teemu Tuomas Ahmaniemi, Topi Kaaresoja:
Dynamic edge: finding eyes-free controls on orientation-agnostic devices. 1579-1584 - Md Tanvir Islam Aumi, Sven G. Kratz:
AirAuth: towards attack-resilient biometric authentication using in-air gestures. 1585-1590 - Kazuaki Tanaka, Hideyuki Nakanishi, Hiroshi Ishiguro:
Robot conferencing: physically embodied motions enhance social telepresence. 1591-1596 - Jussi Rantala, Jari Kangas, Deepak Akkil, Poika Isokoski, Roope Raisamo:
Glasses with haptic feedback of gaze gestures. 1597-1602 - Ahmed Sabbir Arif, Wolfgang Stuerzlinger, Euclides Jose de Mendonça Filho, Alec Gordynski:
Error behaviours in an unreliable in-air gesture recognizer. 1603-1608 - Kaori Ujima, Azusa Kadomura, Itiro Siio:
U-Remo: projection-assisted gesture control for home electronics. 1609-1614 - Alvin Jude, G. Michael Poor, Darren Guinness:
Personal space: user defined gesture space for GUI interaction. 1615-1620 - Sarah Morrison-Smith, Jaime Ruiz:
Using audio cues to support motion gesture interaction on mobile devices. 1621-1626 - Jaehyun Han, Seongkook Heo, Jiseong Gu, Geehyuk Lee:
Trampoline: a double-sided elastic touch device for repoussé and chasing techniques. 1627-1632 - Alessandro Febretti, Karen Dunn Lopez, Janet Stifter, Andrew E. Johnson, Gail M. Keenan, Diana J. Wilkie:
Evaluating a clinical decision support interface for end-of-life nurse care. 1633-1638 - Maryam Khademi, Hossein Mousavi Hondori, Alison McKenzie, Lucy Dodakian, Cristina Videira Lopes, Steven C. Cramer:
Comparing direct and indirect interaction in stroke rehabilitation. 1639-1644 - Laurie Visser, Suleman Shahid, Abdullah Al Mahmud:
Point-of-care testing for diabetes patients: investigating diabetes management by older adults. 1645-1650 - Richard Tang, Hesam Alizadeh, Anthony Tang, Scott Bateman, Joaquim Armando Pires Jorge:
Physio@Home: design explorations to support movement guidance. 1651-1656 - Jingjing Ren, Daniel Schulman, Brian W. Jack, Timothy W. Bickmore:
Supporting longitudinal change in many health behaviors. 1657-1662 - Maryam Khademi, Hossein Mousavi Hondori, Alison McKenzie, Lucy Dodakian, Cristina Videira Lopes, Steven C. Cramer:
Free-hand interaction with leap motion controller for stroke rehabilitation. 1663-1668 - Shuo Zhou, Raghavendra Gali, Michael K. Paasche-Orlow, Timothy W. Bickmore:
Afraid to ask: proactive assistance with healthcare documents using eye tracking. 1669-1674 - Teng Han, Lanfei Shi, Xiang Xiao, John F. Canny, Jingtao Wang:
Designing engaging camera based mobile games for implicit heart rate monitoring. 1675-1680 - Kathryn E. Ringland, Rodrigo Zalapa, Megan Neal, Lizbeth Escobedo, Monica E. Tentori, Gillian R. Hayes:
SensoryPaint: a natural user interface supporting sensory integration in children with neurodevelopmental disorders. 1681-1686 - Júnia Coutinho Anacleto, Sidney S. Fels:
Lessons from ICT design of a healthcare worker-centered system for a chronic mental care hospital. 1687-1692 - Yin-Leng Theng, Owen Noel Newton Fernando, Chamika Deshan, Lynette Ying Qin Goh, Jason Wen Yau Lee, Schubert Shou-Boon Foo:
Automated virtual observation therapy. 1693-1698 - Yeram Kwon, Sungwon Lee, Jihoon Jeong, Wonjoon Kim:
HeartiSense: a novel approach to enable effective basic life support training without an instructor. 1699-1704 - Anthony Faiola, Preethi Srinivas, Yamini Karanam, David Chartash, Bradley N. Doebbeling:
VizCom: a novel workflow model for ICU clinical decision support. 1705-1710 - Oleg V. Komogortsev, Corey Holland:
The application of eye movement biometrics in the automated detection of mild traumatic brain injury. 1711-1716 - Lucas Paletta, Helmut Neuschmied, Michael Schwarz, Gerald Lodron, Martin Pszeida, Patrick Morris Luley, Stefan Ladstätter, Stephanie Deutsch, Jan Bobeth, Manfred Tscheligi:
Attention in mobile interactions: gaze recovery for large scale studies. 1717-1722 - Johann Schrammel, Georg Regal, Manfred Tscheligi:
Attention approximation of mobile users towards their environment. 1723-1728 - Florian Schulze, Georg Groh:
Studying how character of conversation affects personal receptivity to mobile notifications. 1729-1734 - SungHyuk Yoon, Sang-Su Lee, Jaemyung Lee, Kun-Pyo Lee:
Understanding notification stress of smartphone messenger app. 1735-1740 - Huimin Qian, Ravi Kuber, Andrew Sears:
Supporting the mobile notification process through tactile cues selected using a paired comparison task. 1741-1746 - Florian Fortmann, Susanne Boll:
Designing a visual cue invocation scheme to aid monitoring behavior on a digital map display. 1747-1752 - Dawn G. Blasko, Heather C. Lum, Megan Harris, Holly Blasko-Drabik, Shane E. Halse:
Spatial perception orientation task (SPOT): developing an accessible tool for measuring spatial working memory. 1753-1758 - Brennan Jones, Sara Prins Hankinson, Kate Collie, Anthony Tang:
Supporting non-verbal visual communication in online group art therapy. 1759-1764 - Qiao Wang, Pavan K. Turaga, Grisha Coleman, Todd Ingalls:
SomaTech: an exploratory interface for altering movement habits. 1765-1770 - Omar Mubin, Mauricio Novoa, Joel Ferguson, Joel Taylor:
Leveraging the design of child restraint systems to reduce driver distraction. 1771-1776 - Ronnie Taib, Jeremy Tederry, Benjamin Itzstein:
Quantifying driver frustration to improve road safety. 1777-1782 - Nora Broy, Benedikt J. Zierer, Stefan Schneegass, Florian Alt:
Exploring virtual depth for automotive instrument cluster concepts. 1783-1788 - Jörn Hurtienne, Maximilian Landeck, Stefan Ludwig, Diana Löffler:
Beyond eye tracking analogies: cursor trajectories as subtle cues to detect distracting UI elements. 1789-1794 - Changhoon Oh, Joongseek Lee:
Understanding in-car smartphone usage pattern with an un-obfuscated observation. 1795-1800 - Takahiro Tanaka, Niels Taatgen, Kazuaki Aoki, Kinya Fujita:
Resumption lag at interruptible timing might not be short in actual environment. 1801-1806 - Duncan P. Brumby, Helena Du Toit, Harry J. Griffin, Ana Tajadura-Jiménez, Anna Louise Cox:
Working with the television on: an investigation into media multitasking. 1807-1812 - Steve James Szigeti, Anne Stevens, Robert Tu, Ana Jofre, Alex Gebhardt, Fanny Chevalier, Jonathan Lee, Sara Diamond:
Output to input: concepts for physical data representations and tactile user interfaces. 1813-1818 - Karolina Buchner, Roman Lissermann, Lars Erik Holmquist:
Interaction techniques for co-located collaborative TV. 1819-1824 - Jianwei Lai, Dongsong Zhang:
ExtendedThumb: a motion-based virtual thumb for improving one-handed target acquisition on touch-screen mobile devices. 1825-1830 - Ansh Verma, Gabriel Culbertson, Karthik Ramani:
Chiron: interpreting signals from capacitive patterns and inertial sensors for intuitive shape modeling. 1831-1836 - Yuichiro Kinoshita, Kentaro Go, Reiji Kozono, Kohei Kaneko:
Origami tessellation display: interaction techniques using origami-based deformable surfaces. 1837-1842 - Augusto Esteves, Saskia Bakker, Alissa Nicole Antle, Aaron May, Jillian L. Warren, Ian Oakley:
Classifying physical strategies in tangible tasks: a video-coding framework for epistemic actions. 1843-1848 - Hsin-Liu Cindy Kao, Meng Yee Michael Chuah, Michael Degen, Jason Tucker, Hiroshi Ishii:
LightBundle: grasping light through plant-inspired interactions. 1849-1854 - Maurizio Mancini, Giovanna Varni, Radoslaw Niewiadomski, Gualtiero Volpe, Antonio Camurri:
How is your laugh today? 1855-1860 - Cecily Morrison, Robert Corish, Abigail Sellen:
Place-onas: shared resource for designing body tracking applications. 1861-1866 - SeungJun Kim, Vincent Aleven, Anind K. Dey:
Understanding expert-novice differences in geometry problem-solving tasks: a sensor-based approach. 1867-1872 - Simon Voelker, Christian Corsten, Nur Al-huda Hamdan, Kjell Ivar Øvergård, Jan O. Borchers:
An interaction model for touch-aware tangibles on interactive surfaces. 1873-1878 - Cédric Foucault, Manfred Micaux, David Bonnet, Michel Beaudouin-Lafon:
SPad: a bimanual interaction technique for productivity applications on multi-touch tablets. 1879-1884 - Yuichiro Takeuchi, Jean You:
Whirlstools: kinetic furniture with adaptive affordance. 1885-1890 - Jarrod Knibbe, Diego Martínez Plasencia, Christopher Bainbridge, Chee-Kin Chan, Jiawei Wu, Thomas Cable, Hassan Munir, David Coyle:
Extending interaction for smart watches: enabling bimanual around device control. 1891-1896 - Myungho Lee, Kangsoo Kim, Hyunghwan Rho, Si Jung Kim:
Empa talk: a physiological data incorporated human-computer interactions. 1897-1902 - Ryuta Okazaki, Hiroyuki Kajimoto:
Perceived distance from hitting with a stick is altered by overlapping vibration to holding hand. 1903-1908 - Serena Hillman, Carman Neustaedter, Erick Oduor, Carolyn Pang:
Mobile payment systems in North America: user challenges & successes. 1909-1914 - T. S. Balaji, Leslie Knuysky, Sheri Sipsis, Sarah Cavrak:
A methodological inquiry into predictors of consumer satisfaction. 1915-1920 - Frederic Kerber, Pascal Lessel, Maximilian Altmeyer, Annika Kaltenhauser, Christian Neurohr, Antonio Krüger:
Towards a novel digital household account book. 1921-1926 - Jamie Mahoney, Shaun W. Lawson, Rufus Stone:
"what do you think of the return of dungarees?": social media interactions between retail locations and their customers. 1927-1932 - Bran Knowles, Mark Lochrie, Paul Coulton, Jon Whittle:
BARTER: promoting local spending behavior. 1933-1938 - Sunyoung Kim, Jennifer Mankoff, Eric Paulos:
Exploring the opportunities of mobile technology use in nonprofit organizations. 1939-1944 - Benjamin Jen, Jashanjit Kaur, Jonathan De Heus, Tawanna Dillahunt:
Analyzing employment technologies for economically distressed individuals. 1945-1950 - Robert Daniel Phillips, Jesse Michael Blum, Michael A. Brown, Sharon Baurley:
Testing a grassroots citizen science venture using open design, "the bee lab project". 1951-1956 - Thomas Olsson:
Layers of user expectations of future technologies: an early framework. 1957-1962 - Claudia A. López, Rosta Farzan:
Designing for neighborhoods: lessons learned from paper-based bulletin boards. 1963-1968 - Anicia N. Peters, Heike Winschiers-Theophilus, Kagonya Awori, Nicola J. Bidwell, Edwin H. Blake, Arun Kumar, Shilumbe Chivuno-Kuria:
Collaborating with communities in Africa: a hitchhikers guide. 1969-1974 - Jonathan Huyghe, Niels Wouters, David Geerts, Andrew Vande Moere:
LocaLudo: card-based workshop for interactive architecture. 1975-1980 - Thomas Franklin Waddell, S. Shyam Sundar, Eunhwa Jung:
The young and the vulnerable?: perceived negative effects of robots on youngsters prevent older adults from adopting companion robots. 1981-1986 - Jorge Nathan Matias, Andrés Monroy-Hernández:
NewsPad: designing for collaborative storytelling in neighborhoods. 1987-1992 - Diana Löffler, Klara Lindner, Jörn Hurtienne:
Mixing languages': image schema inspired designs for rural Africa. 1999-2004 - Sebastian Prost, Johann Schrammel, Manfred Tscheligi:
'Sometimes it's the weather's fault': sustainable HCI & political activism. 2005-2010 - Sarah Sykes, John Zimmerman:
Making sense of haul videos: self-created celebrities fill a fashion media gap. 2011-2016 - Pooya Jaferian, Hootan Rashtian, Konstantin Beznosov:
Helping users review and make sense of access policies in organizations. 2017-2022 - Douglas R. Turnbull, Justin A. Zupnick, Kristofer B. Stensland, Andrew R. Horwitz, Alexander J. Wolf, Alexander E. Spirgel, Stephen P. Meyerhofer, Thorsten Joachims:
Using personalized radio to enhance local music discovery. 2023-2028 - Kelvin Cheng, Dingyun Zhu:
Tablet interaction techniques for viewport navigation on large displays. 2029-2034 - Stefan Schneegass, Florian Alt, Jürgen Scheible, Albrecht Schmidt, Haifeng Su:
Midair displays: exploring the concept of free-floating public displays. 2035-2040 - Jérémy Frey, Leonard Pommereau, Fabien Lotte, Martin Hachet:
Assessing the zone of comfort in stereoscopic displays using EEG. 2041-2046 - Khairi Reda, Catherine Offord, Andrew E. Johnson, Jason Leigh:
Expanding the porthole: leveraging large, high-resolution displays in exploratory visual analysis. 2047-2052 - Graeme Browning, Robert J. Teather:
Screen scaling: effects of screen scale on moving target selection. 2053-2058 - Will Seidelman, Michael Lee, C. Melody Carswell, Travis Kent, Bo Fu, Ruigang Yang:
User centered design of a hybrid-reality display for weld monitoring. 2059-2064 - Henri Palleis, Heinrich Hussmann:
Towards understanding spontaneous interaction on curved displays. 2065-2070 - Diego Martínez Plasencia, Jarrod Knibbe, Andy D. Haslam, Eddie James Latimer, Barnaby Dennis, Gareth J. Lewis, Matthew Whiteley, David Coyle:
ReflectoSlates: personal overlays for tabletops combining camera-projector systems and retroreflective materials. 2071-2076 - Zhun Qu, Chun Yu, Yue Shi, Jin Huang, Li Tian, Yuanchun Shi:
TangramTheatre: presenting children's creation on multimodal tabletops. 2077-2082 - Julie Hui, Elizabeth Gerber, Darren Gergle:
Understanding and leveraging social networks for crowdfunding: implications for support tools. 2083-2088 - Tomoo Inoue, Mamoun Nawahdah:
Influence of dining-progress synchrony in time-shifted tele-dining. 2089-2094 - Galen Panger:
Social comparison in social media: a look at facebook and twitter. 2095-2100 - Chien Wen Yuan, Leslie D. Setlock, Susan R. Fussell:
International students' use of facebook vs. a home country site. 2101-2106 - Nicole Sultanum, Mateus Motta, Carlos Cardonha, Ricardo Herrmann:
Watchboard: curated microblogging for the enterprise. 2107-2112 - Antigoni Parmaxi, Panayiotis Zaphiris:
Affordances of social technologies as social microworlds. 2113-2118 - Motahhare Eslami, Amirhossein Aleyasen, Roshanak Zilouchian Moghaddam, Karrie G. Karahalios:
Evaluation of automated friend grouping in online social networks. 2119-2124 - Zachary Porges, Nicole Calace, Tré Calhoun, Yundi (Lily) Gao, Brian Lin, Yulan (Lannie) Miao, Toshihiro Noguchi, Ben Shulman, Naomi Wiener, Dan Cosley:
Pact: leveraging social networks for goal achievement. 2125-2130 - Zhe Liu, Bernard J. Jansen:
Predicting potential responders in social Q&A based on non-QA features. 2131-2136 - Chiara Leonardi, Paolo Massa, Massimo Zancanaro:
I'm here with my kids: investigating location sharing preferences of parents with young children. 2137-2142 - Sunmin Lee, Wynnie Wing Yi Chung, Emily Ip, Thecla Schiphorst:
The laughing dress: evoking prosocial interaction among strangers. 2143-2148 - Rodrigo de Oliveira, Juan Pablo Carrascal:
Towards effective ethical behavior design. 2149-2154 - Christoph Gebhardt, Roman Rädle, Harald Reiterer:
Integrative workplace: studying the effect of digital desks on users' working practices. 2155-2160 - Sarah Mennicken, Jonas Hofer, Anind K. Dey, Elaine M. Huang:
Casalendar: a temporal interface for automated homes. 2161-2166 - Laya Muralidharan, Ewart de Visser, Raja Parasuraman:
The effects of pitch contour and flanging on trust in speaking cognitive agents. 2167-2172 - Danielle Ellyse Crowley, Robin R. Murphy, Ann McNamara, Tim McLaughlin, Brittany A. Duncan:
AR browser for points of interest in disaster response in UAV imagery. 2173-2178 - Frank Pallas, Max-Robert Ulbricht, Lorena Jaume-Palasí, Ulrike Höppner:
Offlinetags: a novel privacy approach to online photo sharing. 2179-2184 - Heather S. Packer, Gustavo Buzogany, Daniel Alexander Smith, Laura Dragan, Max Van Kleek, Nigel R. Shadbolt:
The editable self: a workbench for personal activity data. 2185-2190 - Hyeryung Christine Min, Tek-Jin Nam:
Biosignal sharing for affective connectedness. 2191-2196 - Caitlyn E. Seim, David P. Quigley, Thad E. Starner:
Passive haptic learning of typing skills facilitated by wearable computers. 2203-2208 - Jun-ichiro Watanabe, Kaori Takeuchi, Nozomu Ishibashi, Kazuo Yano:
Workscape explorer: using group dynamics to improve performance. 2209-2214 - Ioanna Iacovides, Anna Louise Cox, Thomas Knoll:
Learning the game: breakdowns, breakthroughs and player strategies. 2215-2220 - Craig D. Stewart, Penny Traitor, Vicki L. Hanson:
I'd tap that!: providing real time feedback on roller derby skills. 2221-2226 - Tomohiro Nakayama, Takayuki Adachi, Keita Muratsu, Hiroshi Mizoguchi, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda:
Human SUGOROKU: learning support system of vegetation succession with full-body interaction interface. 2227-2232 - Daniel M. Russell:
Measuring learned skill behaviors post-MOOC. 2233-2238 - Carrie J. Cai, Philip J. Guo, James R. Glass, Robert C. Miller:
Wait-learning: leveraging conversational dead time for second language education. 2239-2244 - Cheng-Hsien Han, Chi-Lan Yang, Hao-Chuan Wang:
Supporting second language reading with picture note-taking. 2245-2250 - Glena Helen Iten, Silvia Heinz, Markus Karl Stöcklin, Roland Hübscher, Klaus Opwis:
The impact of interactive visual simulations on learning statistics. 2251-2256 - Bernd Huber, Sarah Tausch, Heinrich Hußmann:
Supporting debates with a real-time feedback system. 2257-2262 - Shima Salehi, Bertrand Schneider, Paulo Blikstein:
The effects of physical and virtual manipulatives on learning basic concepts in electronics. 2263-2268 - Joseph Jay Williams, Geza Kovacs, Caren M. Walker, Samuel G. Maldonado, Tania Lombrozo:
Learning online via prompts to explain. 2269-2274 - Katie Derthick:
Understanding meditation and technology use. 2275-2280 - Sandy J. J. Gould, Dominic Furniss, Charlene Ianthe Jennett, Sarah Wiseman, Ioanna Iacovides, Anna Louise Cox:
MOODs: building massive open online diaries for researchers, teachers and contributors. 2281-2286 - Brett Wakefield, Carman Neustaedter, Serena Hillman:
The informatics needs of amateur endurance athletic coaches. 2287-2292 - Amirsam Khataei, Ali Arya:
Personalized presentation builder. 2293-2298 - Alexandra B. Proaps, Richard N. Landers, Craig M. Reddock, Katelyn J. Cavanaugh, Tracy M. Kantrowitz:
Mobile and computer-based talent assessments: implications of workload and usability. 2299-2304 - Markus Funk, Alireza Sahami Shirazi, Niels Henze, Albrecht Schmidt:
Using a touch-sensitive wristband for text entry on smart watches. 2305-2310 - Jianwei Lai, Dongsong Zhang:
A study of direction's impact on single-handed thumb interaction with touch-screen mobile phones. 2311-2316 - JongHwan Oh, SungJin Nam, Joonhwan Lee:
Generating highlights automatically from text-reading behaviors on mobile devices. 2317-2322 - Nadia Elouali, Xavier Le Pallec, José Rouillard, Jean-Claude Tarby:
MIMIC: leveraging sensor-based interactions in multimodal mobile applications. 2323-2328 - Pawel W. Wozniak, Benjamin Schmidt, Lars Lischke, Zlatko Franjcic, Asim Evren Yantaç, Morten Fjeld:
MochaTop: building ad-hoc data spaces with multiple devices. 2329-2334 - Moira McGregor, Barry A. T. Brown, Donald McMillan:
100 days of iPhone use: mobile recording in the wild. 2335-2340 - Teddy Seyed, Francisco Marinho Rodrigues, Frank Maurer, Anthony Tang:
Medical imaging specialists and 3D: a domain perspective on mobile 3D interactions. 2341-2346 - Khalid Alharbi, Sam Blackshear, Emily Kowalczyk, Atif M. Memon, Bor-Yuh Evan Chang, Tom Yeh:
Android apps consistency scrutinized. 2347-2352 - Yuriko Nakai, Shinya Kudo, Ryuta Okazaki, Hiroyuki Kajimoto, Hidenori Kuribayashi:
Detection of tangential force for a touch panel using shear deformation of the gel. 2353-2358 - Roy Shilkrot, Jochen Huber, Connie Liu, Pattie Maes, Suranga Chandima Nanayakkara:
FingerReader: a wearable device to support text reading on the go. 2359-2364 - Mark D. Dunlop, Andreas Komninos, Naveen Durga:
Towards high quality text entry on smartwatches. 2365-2370 - Greg Walsh, Jennifer Golbeck:
StepCity: a preliminary investigation of a personal informatics-based social game on behavior change. 2371-2376 - Jan David Smeddinck, Jens Voges, Marc Herrlich, Rainer Malaka:
Comparing modalities for kinesiatric exercise instruction. 2377-2382 - Jason Harris, Sarah Vance, Odair Fernandes, Avinash Parnandi, Ricardo Gutierrez-Osuna:
Sonic respiration: controlling respiration rate through auditory biofeedback. 2383-2388 - Ming-Chun Huang, Xiaoyi Zhang, Wenyao Xu, Jason J. Liu, Majid Sarrafzadeh:
EZwakeup: a sleep environment design for sleep quality improvement. 2389-2394 - Yineng Chen, Feng Tian, Xinda Zeng, Yue He, Chaoci Jiang, Xiaolong (Luke) Zhang, Yicheng Zhu, Hongan Wang:
UbiSpoon: pervasive monitoring of nervous system diseases through daily life. 2395-2400 - Hesam Alizadeh, Richard Tang, Ehud Sharlin, Anthony Tang:
Haptics in remote collaborative exercise systems for seniors. 2401-2406 - Maria José Ferreira, Ana Karina Caraban, Evangelos Karapanos:
Breakout: predicting and breaking sedentary behaviour at work. 2407-2412 - Pascal Lessel, Frederic Kerber, Dominic Gottwalles, Immanuel Haffner, Matthias Hennemann, Nico Herbig, Tobias Kiefer, André Zenner:
OmniSports: encouraging physical activities in everyday life. 2413-2418 - Yongqiang Qin, Chris J. Vincent, Nadia Bianchi-Berthouze, Yuanchun Shi:
AirFlow: designing immersive breathing training games for COPD. 2419-2424 - Diego Casado Mansilla, Juan Lopez-de-Armentia, Pablo Garaizar, Diego López-de-Ipiña:
To switch off the coffee-maker or not: that is the question to be energy-efficient at work. 2425-2430 - Fulya Yalvaç, Veranika Lim, Jun Hu, Mathias Funk, Matthias Rauterberg:
Social recipe recommendation to reduce food waste. 2431-2436 - Yew Siang Poong, Shinobu Yamaguchi, Jun-ichi Takada:
Persuasive content development: application of protection motivation theory in promoting heritage site preservation awareness. 2437-2442 - Germaine Irwin, Nilanjan Banerjee, Amy Hurst, Sami Rollins:
Understanding context governing energy consumption in homes. 2443-2448 - Sebastian Schnorf, Martin Ortlieb, Nikhil Sharma:
Trust, transparency & control in inferred user interest models. 2449-2454 - Orit Shaer, Oded Nov, Anne West, Diana Eastman:
Understanding information practices of interactive personal genomics users. 2455-2460 - Shuo-Ping Wang, Chien-Tung Lai, Ai-Ju Huang, Hao-Chuan Wang:
KinChat: veiling your face without suppressing facial expression in text communication. 2461-2466 - Alina Hang, Alexander De Luca, Heinrich Hussmann:
Using icon arrangement for fallback authentication on smartphones. 2467-2472 - Takuro Kuribara, Buntarou Shizuki, Jiro Tanaka:
Vibrainput: two-step PIN entry system based on vibration and visual information. 2473-2478 - Diogo Marques, Tiago João Guerreiro, Luís Carriço:
Measuring snooping behavior with surveys: it's how you ask it. 2479-2484 - Makayla M. Lewis, Lizzie Coles-Kemp:
Who says personas can't dance?: the use of comic strips to design information security personas. 2485-2490 - Yu Hao, James G. Budd, Melody Moore Jackson, Mukul Sati, Sandeep Soni:
A visual feedback design based on a brain-computer interface to assist users regulate their emotional state. 2491-2496 - Ke-Chen Pong, Chi-An Wang, Shuo-Hsiu Hsu:
GamIM: affecting chatting behavior by visualizing atmosphere of conversation. 2497-2502 - Celeste Lyn Paul, Anita Komlodi:
Measuring user experience through future use and emotion. 2503-2508 - Irene Kamp, Pieter M. A. Desmet:
Measuring product happiness. 2509-2514 - Afarin Pirzadeh, Hsaio-Wen Wu, Reecha Bharali, Bo Mi Kim, Terri Wada, Mark S. Pfaff:
Designing multi-touch gestures to support emotional expression in IM. 2515-2520 - Maria K. Wolters, Elaine Niven, Robert H. Logie:
The art of deleting snapshots. 2521-2526 - Jaime Teevan, Daniel J. Liebling, Walter S. Lasecki:
Selfsourcing personal tasks. 2527-2532 - Jennifer Marlow, Laura A. Dabbish:
Who's the boss?: requester transparency and motivation in a microtask marketplace. 2533-2538 - Yikun Liu, Mark S. Pfaff:
Wiredin: using visual feedback to support task resumption. 2539-2544 - Doris Hausen, Sebastian Loehmann, Marie Lehmann:
Everyday peripheral tasks vs. digital peripheral tasks. 2545-2550 - Casey Fiesler, Amy S. Bruckman:
Copyright terms in online creative communities. 2551-2556 - Sebastian Linxen, Silvia Heinz, Livia J. Müller, Alexandre N. Tuch, Klaus Opwis:
Mental models for web objects in different cultural settings. 2557-2562 - Ryo Yamashita, Chihiro Takayama, Takehiko Ohno:
Diverse information fragments to enhance troubleshooting efficiency. 2563-2568 - Helen Halbert, Lisa P. Nathan:
Designing for negative affect and critical reflection. 2569-2574 - Christopher Patrick Laguna, Rebecca Fiebrink:
Improving data-driven design and exploration of digital musical instruments. 2575-2580 - Matthias Heintz, Effie L.-C. Law, Sten Govaerts, Adrian Holzer, Denis Gillet:
Pdot: participatory design online tool. 2581-2586 - Yongmeng Wu, Hao Tan, Jianghong Zhao:
An aesthetic perspective to explore aesthetic components of interactive system: a case study on music player. 2587-2592 - Jangsun Lee, Hokyoung Ryu:
I remember/know/guess what i saw: a false "belief" technique to features selection. 2593-2598 - Rong Hu, Pearl Pu:
Exploring personality's effect on users' rating behavior. 2599-2604 - Thomas Meneweger, Daniela Wurhofer, Marianna Obrist, Elke Beck, Manfred Tscheligi:
Characteristics of narrative textual data linked to user experiences. 2605-2610 - Craig D. Stewart, Vicki L. Hanson, Thomas Nind:
Assisting older adults in assessing the reliability of health-related websites. 2611-2616
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