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Alessandra Melonio
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2020 – today
- 2025
- [j13]Andrea Bonani, Rosella Gennari, Alessandra Melonio, Pierpaolo Vittorini:
A rapid and inclusive instrument for assessing children's basic understanding of physical computing. Int. J. Child Comput. Interact. 43: 100709 (2025) - 2024
- [j12]Rosella Gennari
, Maristella Matera
, Alessandra Melonio
, Mehdi Rizvi
:
How to enable young teens to design responsibly. Future Gener. Comput. Syst. 150: 303-316 (2024) - [j11]Rosella Gennari
, Maristella Matera
, Alessandra Melonio
, Marco Mores
, Diego Morra
, Mehdi Rizvi
:
A rapid-prototyping toolkit for people with intellectual disabilities. Int. J. Hum. Comput. Stud. 192: 103347 (2024) - [c43]Alessandra Melonio
, Maria Angela Pellegrino
, Mauro D'Angelo:
Exploiting Collaboration to Engage High-School Learners in Experiencing Sensors and Actuators. MIS4TEL 2024: 67-79 - [c42]Rosella Gennari
, Bilal Muhammad Khan
, Alessandra Melonio
:
Storytelling with Technology-Enhanced Artefacts: A Literature Review of Toolkits for Children. MIS4TEL 2024: 243-254 - 2023
- [j10]Rosella Gennari
, Maristella Matera, Diego Morra, Alessandra Melonio
, Mehdi Rizvi
:
Design for social digital well-being with young generations: Engage them and make them reflect. Int. J. Hum. Comput. Stud. 173: 103006 (2023) - [j9]Alessandra Melonio, Maria De Marsico, Cristina Gena, Rosella Gennari:
Special Issue on New Frontiers in Multimedia-Based and Multimodal HCI. Multim. Tools Appl. 82(9): 12747-12750 (2023) - [c41]Rosella Gennari
, Alessandra Melonio
, Mehdi Rizvi
:
A Tool for Guiding Teachers and their Learners: the Case Study of an Art Class. CHI Extended Abstracts 2023: 376:1-376:6 - [c40]Rosella Gennari
, Alessandra Melonio
, Maria Angela Pellegrino
, Mauro D'Angelo
:
How to Playfully Teach AI to Young Learners: a Systematic Literature Review. CHItaly 2023: 1:1-1:9 - [c39]Elena Cicuto, Rosella Gennari
, Alessandra Melonio
:
Co-design and Physical Computing with ADHD Learners: Preliminary Investigations. INTERACT Workshops (1) 2023: 124-131 - [c38]Rosella Gennari
, Soufiane Krik
, Alessandra Melonio
:
Human-Centred Engineering with Micro-electronics for Pre-teens. INTERACT Workshops (1) 2023: 216-225 - [c37]Rosella Gennari
, Soufiane Krik
, Alessandra Melonio
:
A Toolkit for Human-Centred Engineering: An Experience with Pre-teens. INTERACT (4) 2023: 281-285 - [c36]Rosella Gennari, Alessandra Melonio, Mauro D'Angelo:
Engaging Learners in the Collaborative Design of Sustainable Smart Cities. S3C@CHItaly 2023: 9-19 - [e2]Zuzana Kubincová, Alessandra Melonio, Dalila Durães, Davide Rua Carneiro, Mehdi Rizvi
, Loreto Lancia:
Methodologies and Intelligent Systems for Technology Enhanced Learning, Workshops, 12th International Conference, MIS4TEL 2022, L'Avila, Italy, 13-15 July 2022. Lecture Notes in Networks and Systems 538, Springer 2023, ISBN 978-3-031-20256-8 [contents] - 2022
- [j8]Rosella Gennari
, Alessandra Melonio
, Mehdi Rizvi
:
From children's ideas to prototypes for the internet of things: a case study of cross-generational end-user design. Behav. Inf. Technol. 41(15): 3281-3300 (2022) - [j7]Rosella Gennari
, Maristella Matera
, Alessandra Melonio, Mehdi Rizvi
, Eftychia Roumelioti
:
The evolution of a toolkit for smart-thing design with children through action research. Int. J. Child Comput. Interact. 31: 100359 (2022) - [c35]Rosella Gennari, Maristella Matera, Alessandra Melonio
, Diego Morra, Mehdi Rizvi
:
Ready, Steady, Go: Playing and Rapidly Designing with IoTgo. AVI 2022: 76:1-76:3 - [c34]Andrea Bonani
, Rosella Gennari
, Alessandra Melonio
, Mehdi Rizvi
:
Design and Computational Thinking with IoTgo: What Teachers Think. MIS4TEL 2022: 165-174 - 2021
- [j6]Rosella Gennari
, Maristella Matera
, Alessandra Melonio
, Mehdi Rizvi
, Eftychia Roumelioti
:
Reflection and awareness in the design process: children ideating, programming and prototyping smart objects. Multim. Tools Appl. 80(26): 34909-34932 (2021) - [c33]Rosella Gennari, Maristella Matera, Alessandra Melonio, Mehdi Rizvi, Eftychia Roumelioti:
A Toolkit and Lessons for Designing Smart Things with Children for Outdoor Environments. NatureHCI@CHItaly 2021: 41-47 - [c32]Rosella Gennari, Alessandra Melonio, Mehdi Rizvi, Maristella Matera:
Physical or On the Cloud: Play with IoTgo and Design Smart Things. CHItaly Workshops 2021 - [e1]Antonella De Angeli, Luca Chittaro, Rosella Gennari, Maria De Marsico, Alessandra Melonio, Cristina Gena, Luigi De Russis
, Lucio Davide Spano:
Proceedings of the 14th Biannual Conference of the Italian SIGCHI Chapter, CHItaly '21, Bozen-Bolzano, Italy, and online (www), July 11-13, 2021. ACM 2021, ISBN 978-1-4503-8977-8 [contents] - 2020
- [j5]Rosella Gennari
, Alessandra Melonio
, Mehdi Rizvi
:
From TurnTalk to ClassTalk: the emergence of tangibles for class conversations in primary school classrooms. Behav. Inf. Technol. 39(1): 88-107 (2020) - [c31]Eftychia Roumelioti
, Rosella Gennari, Maristella Matera, Alessandra Melonio
, Mehdi Rizvi
:
Towards Making Children Independent in Design. Conference on Designing Interactive Systems (Companion Volume) 2020: 227-232 - [c30]Alessandra Melonio
, Mehdi Rizvi
, Eftychia Roumelioti, Antonella De Angeli, Rosella Gennari, Maristella Matera:
Children's Beliefs and Understanding of Smart Objects: An Exploratory Study. AVI 2020: 8:1-8:8 - [c29]Rosella Gennari, Maristella Matera, Alessandra Melonio
, Mehdi Rizvi
, Eftychia Roumelioti
:
Engaging Pre-teens in Ideating and Programming Smart Objects Through Play. MIS4TEL 2020: 31-40
2010 – 2019
- 2019
- [j4]Rosella Gennari
, Alessandra Melonio
, Mehdi Rizvi
:
Turn taking with turn-talk in group - Actions and reflections with children and teachers. Multim. Tools Appl. 78(10): 13461-13487 (2019) - [c28]Rosella Gennari, Maristella Matera, Alessandra Melonio
, Eftychia Roumelioti
:
SNaP 2: The Evolution of a Board Game for Smart Nature Environments. CHI PLAY (Companion) 2019: 405-411 - [c27]Rosella Gennari, Alessandra Melonio
:
Designing the internet of tangible things for outdoors environments with university students. CHItaly 2019: 13:1-13:9 - [c26]Rosella Gennari
, Maristella Matera
, Alessandra Melonio
, Eftychia Roumelioti
:
A Board-Game for Co-Designing Smart Nature Environments in Workshops with Children. IS-EUD 2019: 132-148 - [c25]Rosella Gennari
, Maristella Matera
, Alessandra Melonio
, Eftychia Roumelioti
:
Research on Making Nature Smart with Children. IS-EUD 2019: 249-253 - [c24]Rosella Gennari
, Alessandra Melonio
, Maristella Matera, Eftychia Roumelioti
:
A Board Game and a Workshop for Co-creating Smart Nature Ecosystems. MIS4TEL 2019: 137-145 - 2018
- [c23]Rosella Gennari, Alessandra Melonio, Seçil Ugur Yavuz:
Prototyping for Investigating Affective Objects with and for Children. CoPDA@AVI 2018: 21-33 - [c22]Rosella Gennari
, Alessandra Melonio, Mehdi Rizvi
:
Investigating class conversations with classtalk: a study with tangible object prototypes in a primary school. AVI 2018: 49:1-49:5 - [c21]Mehdi Elahi, Rosella Gennari, Alessandra Melonio, Francesco Ricci:
It Takes Two, Baby: Style and Tangibles for Recommending and Interacting with Videos. IIR 2018 - [c20]Rosella Gennari
, Alessandra Melonio, Mehdi Rizvi
:
Evolving Tangibles for Children's Social Learning through Conversations: Beyond TurnTalk. TEI 2018: 368-375 - 2017
- [j3]Rosella Gennari
, Alessandra Melonio
, Daniela Raccanello
, Margherita Brondino, Gabriella Dodero, Margherita Pasini, Santina Torello:
Children's emotions and quality of products in participatory game design. Int. J. Hum. Comput. Stud. 101: 45-61 (2017) - [j2]Rosella Gennari
, Alessandra Melonio
, Santina Torello:
Gamified probes for cooperative learning: a case study. Multim. Tools Appl. 76(4): 4925-4949 (2017) - [c19]Rosella Gennari
, Alessandra Melonio, Mehdi Rizvi
, Andrea Bonani:
Design of IoT Tangibles for Primary Schools: A Case Study. CHItaly 2017: 26:1-26:6 - [c18]Rosella Gennari
, Alessandra Melonio, Mehdi Rizvi
:
The Participatory Design Process of Tangibles for Children's Socio-Emotional Learning. IS-EUD 2017: 167-182 - [c17]Vincenzo Del Fatto
, Rosella Gennari
, Alessandra Melonio, Guerriero Raimato:
The Design of a Smart Tray with Its Canteen Users: A Formative Study. MIS4TEL 2017: 36-43 - 2016
- [j1]Tania Di Mascio
, Rosella Gennari
, Alessandra Melonio
, Laura Tarantino:
Supporting Children in Mastering Temporal Relations of Stories: The TERENCE Learning Approach. Int. J. Distance Educ. Technol. 14(1): 44-63 (2016) - [c16]Alessandra Melonio, Mehdi Rizvi
:
The Design of TurnTalk for the Scaffolding of Balanced Conversations in Groups of Children. SETE@ICWL 2016: 278-287 - [c15]Gabriella Dodero, Alessandra Melonio
:
Guidelines for Participatory Design of Digital Games in Primary School. MIS4TEL 2016: 41-49 - [c14]Rosella Gennari, Alessandra Melonio:
A Three-Year Long Journey Across the Fields of Participatory Game Design. CoPDA@NordiCHI 2016: 35-41 - 2015
- [c13]Gabriella Dodero, Rosella Gennari
, Alessandra Melonio
, Santina Torello:
"There Is No Rose Without A Thorn": An Assessment of a Game Design Experience for Children. CHItaly 2015: 10-17 - [c12]Luis Corral
, Ilenia Fronza
, Rosella Gennari
, Alessandra Melonio
:
From Game Design with Children to Game Development with University Students: What Issues Come Up? CHItaly 2015: 30-33 - [c11]Gabriella Dodero, Rosella Gennari
, Alessandra Melonio
:
PALX: Player and Learner Experience Design: Can We Design for Both? CHItaly 2015: 186-187 - 2014
- [c10]Gabriella Dodero, Rosella Gennari
, Alessandra Melonio
, Santina Torello:
Gamified co-design with cooperative learning. CHI Extended Abstracts 2014: 707-718 - [c9]Gabriella Dodero, Rosella Gennari
, Alessandra Melonio
, Santina Torello:
Towards tangible gamified co-design at school: two studies in primary schools. CHI PLAY 2014: 77-86 - [c8]Alessandra Melonio
:
Gamified co-design with cooperative learning at school. CHI PLAY 2014: 295-298 - [c7]Vincenzo Del Fatto
, Gabriella Dodero, Rosella Gennari
, Alessandra Melonio
, Marco Montali
, Simon Razniewski, Santina Torello, Xiaofeng Wang
, Floriano Zini
:
Gamified children universities: an exploratory study. CHI PLAY 2014: 409-410 - [c6]Tania Di Mascio
, Alessandra Melonio
, Laura Tarantino, Pierpaolo Vittorini
:
Many Children and Short Project Timing: How TERENCE Harmonized These Conflicting Requirements. MIS4TEL 2014: 69-76 - [c5]Tania Di Mascio
, Rosella Gennari
, Alessandra Melonio
, Pierpaolo Vittorini
:
Gamify Your Field Studies for Learning about Your Learners. MIS4TEL 2014: 135-142 - 2013
- [c4]Alessandra Melonio:
Game-based Co-design of Games for Learning with Children and Teachers: Research Goals and a Study. CHItaly (Doctoral Consortium) 2013: 11-22 - 2012
- [c3]Tania Di Mascio
, Pierpaolo Vittorini
, Rosella Gennari
, Alessandra Melonio
, Fernando de la Prieta Pintado
, Mohammad Alrifai:
The Learners' User Classes in the TERENCE Adaptive Learning System. ICALT 2012: 572-576 - [c2]Tania Di Mascio
, Rosella Gennari
, Alessandra Melonio
, Pierpaolo Vittorini
:
Visual Representations of Narratives for Poor Comprehenders. ebTEL 2012: 91-98 - [c1]Tania Di Mascio
, Rosella Gennari
, Alessandra Melonio
, Pierpaolo Vittorini
:
The User Classes Building Process in a TEL Project. ebTEL 2012: 107-114
Coauthor Index

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last updated on 2025-01-27 00:48 CET by the dblp team
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