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Ali Mazalek
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- affiliation: Georgia Institute of Technology, Atlanta, USA
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2020 – today
- 2024
- [j15]Xiaoye Michael Wang, Daniel Southwick, Ian Robinson, Michael Nitsche, Gabby Resch, Ali Mazalek, Timothy N. Welsh:
The geometry of the vergence-accommodation conflict in mixed reality systems. Virtual Real. 28(2): 95 (2024) - [c87]Florian 'Floyd' Mueller
, Maria F. Montoya
, Sarah Jane Pell
, Leif Oppermann
, Mark Blythe
, Paul H. Dietz
, Joe Marshall
, Scott Bateman
, Ian C. J. Smith, Swamy Ananthanarayan
, Ali Mazalek
, Alexander Verni
, Alexander Bakogeorge
, Mathieu Simonnet
, Kirsten Ellis
, Nathan Arthur Semertzidis
, Winslow Burleson
, John Quarles
, Steve Mann
, Christian N. Hill, Christal Clashing
, Don Samitha Elvitigala
:
Grand challenges in WaterHCI. CHI 2024: 225:1-225:18 - [c86]Alexander Bakogeorge
, Syeda Aniqa Imtiaz
, Nour Abu Hantash
, Roozbeh Manshaei
, Ali Mazalek
:
Embodied Machine Learning. TEI 2024: 22:1-22:12 - 2023
- [c85]Afroza Sultana
, Alexander Bakogeorge
, Tudor Tibu
, Litong Zeng
, Shafagh Hadinezhad
, Luigi Zaccagnini
, Xuesong Cang
, Dana Gnesdilow
, Aneesh P. Tarun
, Sadhana Puntambekar
, Mike Tissenbaum
, Ali Mazalek
:
In-class Collaborative Learning Environment for Middle School Children: A Usability Study. IDC 2023: 661-666 - 2022
- [b1]Brygg Ullmer, Orit Shaer, Ali Mazalek, Caroline Hummels:
Weaving Fire into Form: Aspirations for Tangible and Embodied Interaction. ACM Books 44, ACM 2022, ISBN 978-1-4503-9769-8 - [j14]Roozbeh Manshaei
, Uzair Mayat
, Syeda Aniqa Imtiaz
, Veronica Andric
, Kazeera Aliar
, Nour Abu Hantash
, Kashaf Masood
, Gabby Resch
, Alexander Bakogeorge
, Sarah Sabatinos
, Ali Mazalek
:
Tangible Chromatin: Tangible and Multi-surface Interactions for Exploring Datasets from High-Content Microscopy Experiments. Proc. ACM Hum. Comput. Interact. 6(ISS): 51-72 (2022) - [j13]Miriam K. Konkel, Brygg Ullmer
, Orit Shaer, Ali Mazalek, Chris Branton:
Toward tangibles and display-rich interfaces for co-located and distributed genomics collaborations. Pers. Ubiquitous Comput. 26(3): 767-779 (2022) - [c84]Daniel Harley, Stefan Grambart, Rodrigo Skazufka Bergel, Ali Mazalek:
Together Alone: A Tangible Online Narrative. TEI 2022: 5:1-5:11 - [c83]Syeda Aniqa Imtiaz, Alexander Bakogeorge, Roozbeh Manshaei, Nour Abu Hantash, Ali Mazalek, Caleb Barynin:
Designing a Mixed Reality System for Exploring Genetic Mutation Data of Cancer Patients. VR Workshops 2022: 644-645 - 2021
- [c82]Marisa Samek, Tudor Tibu, Richard Lachman, Ali Mazalek:
Stories Incarnate: Designing embodied, interactive storytelling experiences for live audiences. Creativity & Cognition 2021: 10:1-10:8 - [c81]Assem Kroma
, Ali Mazalek:
Interfacing & Embodiment: "Baby Tango" Dancing Robot Attempts to Communicate. Creativity & Cognition 2021: 37:1-37:5 - [c80]Gabby Resch, Joseph Manzone
, Timothy N. Welsh
, Michael Nitsche, Ali Mazalek:
Goal-Directed Reaching in Real, Augmented, and Virtual Environments. ICALT 2021: 398-400 - [c79]Daniel Harley, Aneesh P. Tarun, Bonnie J. Stinson, Tudor Tibu, Ali Mazalek:
Playing by Ear: Designing for the Physical in a Sound-Based Virtual Reality Narrative. TEI 2021: 16:1-16:9 - 2020
- [j12]Aarohi Pathak, Jack Shen-Kuen Chang, Gabby Resch, Alison Doucette, Georgina Yeboah, Timothy N. Welsh
, Michael Nitsche, Ali Mazalek:
Thinking Through the Box: Evaluating a 3D Game to Engage Penetrative Thinking. Frontiers Virtual Real. 1: 569674 (2020)
2010 – 2019
- 2019
- [j11]Jean Ho Chu, Ali Mazalek
:
Embodied Engagement with Narrative: A Design Framework for Presenting Cultural Heritage Artifacts. Multimodal Technol. Interact. 3(1): 1 (2019) - [j10]Roozbeh Manshaei
, Sean DeLong, Uzair Mayat, Dhrumil Patal, Matthew J. Kyan, Ali Mazalek
:
Tangible BioNets: Multi-Surface and Tangible Interactions for Exploring Structural Features of Biological Networks. Proc. ACM Hum. Comput. Interact. 3(EICS): 14:1-14:22 (2019) - [c78]Jack Shen-Kuen Chang, Alison Doucette, Georgina Yeboah, Timothy N. Welsh
, Michael Nitsche, Ali Mazalek:
Keep the Ball Rolling: Designing Game-Based Tangible VR for Spatial Penetrative Thinking Ability. Conference on Designing Interactive Systems 2019: 215-226 - [c77]Daniel Harley, Aneesh P. Tarun, Sara Elsharawy, Alexander Verni, Tudor Tibu, Marko Bilic, Alexander Bakogeorge, Ali Mazalek
:
Mobile Realities: Designing for the Medium of Smartphone-VR. Conference on Designing Interactive Systems 2019: 1131-1144 - [c76]Roozbeh Manshaei
, Uzair Mayat, Aneesh P. Tarun, Sean DeLong, David Chiang, Justin Digregorio, Shahin Khayyer, Apurva Gupta, Matthew J. Kyan, Ali Mazalek
:
Tangible Tensors: An Interactive System for Grasping Trends in Biological Systems Modeling. Creativity & Cognition 2019: 41-52 - [c75]Sean DeLong, Ahmed Sabbir Arif, Ali Mazalek
:
Design and evaluation of graphical feedback on tangible interactions in a low-resolution edge display. PerDis 2019: 8:1-8:7 - [c74]Miriam K. Konkel, Brygg Ullmer, Orit Shaer, Ali Mazalek
:
Envisioning tangibles and display-rich interfaces for co-located and distributed genomics collaborations. PerDis 2019: 26:1-26:8 - [c73]Aneesh P. Tarun
, Nauman Baig, Jack Shen-Kuen Chang, Rabia Tanvir, Sumaiyah Shihipar, Ali Mazalek:
Third Eye: Exploring the Affordances of Third-Person View in Telepresence Robots. ICSR 2019: 707-716 - 2018
- [c72]Jack Shen-Kuen Chang, Alison F. Doucette, Georgina Yeboah, Timothy N. Welsh
, Michael Nitsche, Ali Mazalek
:
A Tangible VR Game Designed for Spatial Penetrative Thinking Ability. CHI Extended Abstracts 2018 - [c71]Daniel Harley, Alexander Verni, Mackenzie Willis, Ashley Ng, Lucas Bozzo, Ali Mazalek
:
Sensory VR: Smelling, Touching, and Eating Virtual Reality. TEI 2018: 386-397 - 2017
- [c70]Jack Shen-Kuen Chang, Georgina Yeboah, Alison Doucette, Paul G. Clifton, Michael Nitsche, Timothy N. Welsh
, Ali Mazalek
:
TASC: Combining Virtual Reality with Tangible and Embodied Interactions to Support Spatial Cognition. Conference on Designing Interactive Systems 2017: 1239-1251 - [c69]Daniel Harley, Aneesh P. Tarun, Daniel Germinario, Ali Mazalek
:
Tangible VR: Diegetic Tangible Objects for Virtual Reality Narratives. Conference on Designing Interactive Systems 2017: 1253-1263 - [c68]Ahmed Sabbir Arif
, Sarah Fardeen, Ali Mazalek
:
Mobile text entry challenges among low-income users in a developing country. SMC 2017: 624-629 - [c67]Ahmed Sabbir Arif
, Cristina Sylla
, Ali Mazalek
:
Effects of different types of correctness feedback on children's performance with a mobile math app. SMC 2017: 2844-2849 - [c66]Jack Shen-Kuen Chang, Georgina Yeboah, Alison Doucette, Paul G. Clifton, Michael Nitsche, Timothy N. Welsh
, Ali Mazalek
:
Evaluating the effect of tangible virtual reality on spatial perspective taking ability. SUI 2017: 68-77 - [c65]Roozbeh Manshaei
, Nauman Baig
, Sean DeLong, Shahin Khayyer, Brien East, Ali Mazalek
:
Tangible mtDNA: A Tangible Tabletop System for Exploring Genetic Mutations on Mitochondrial DNA Cancer Data. TEI 2017: 101-110 - [c64]Ahmed Sabbir Arif, Brien East, Sean DeLong, Roozbeh Manshaei
, Apurva Gupta, Manasvi Lalwani, Ali Mazalek
:
Extending the Design Space of Tangible Objects via Low-Resolution Edge Displays. TEI 2017: 481-488 - [i1]Sayan Sarcar, Ahmed Sabbir Arif, Ali Mazalek:
Metrics for Bengali Text Entry Research. CoRR abs/1706.08205 (2017) - 2016
- [c63]Jean Ho Chu, Daniel Harley, Jamie Kwan, Melanie McBride, Ali Mazalek
:
Sensing History: Contextualizing Artifacts with Sensory Interactions and Narrative Design. Conference on Designing Interactive Systems 2016: 1294-1302 - [c62]Ahmed Sabbir Arif
, Sunjun Kim
, Wolfgang Stuerzlinger
, Geehyuk Lee, Ali Mazalek
:
Evaluation of a Smart-Restorable Backspace Technique to Facilitate Text Entry Error Correction. CHI 2016: 5151-5162 - [c61]Ahmed Sabbir Arif
, Ali Mazalek
:
A Survey of Text Entry Techniques for Smartwatches. HCI (2) 2016: 255-267 - [c60]Ali Mazalek
:
Movement, Material, Mind: Tangible and Embodied Interactions for Discovery and Learning. ISS 2016: 1 - [c59]Meghna Mehta, Ahmed Sabbir Arif, Apurva Gupta, Sean DeLong, Roozbeh Manshaei
, Graceline Williams, Manasvi Lalwani, Sanjay Chandrasekharan, Ali Mazalek
:
Active Pathways: Using Active Tangibles and Interactive Tabletops for Collaborative Modeling in Systems Biology. ISS 2016: 129-138 - [c58]Haley Coppins, Tudor Tibu, Jack Shen-Kuen Chang, Ali Mazalek
, Frauke Zeller:
Combining Mobile, Tangible and Virtual World Platforms to Support Participatory Campus Planning. ISS 2016: 325-330 - [c57]Ahmed Sabbir Arif, Cristina Sylla
, Ali Mazalek
:
Learning New Words and Spelling with Autocorrections. ISS 2016: 409-414 - [c56]Ahmed Sabbir Arif
, Ali Mazalek
:
WebTEM: A Web Application to Record Text Entry Metrics. ISS 2016: 415-420 - [c55]Roozbeh Manshaei
, Nauman Baig
, Sean DeLong, Shahin Khayyer, Brien East, Ali Mazalek
:
Exploring Genetic Mutations on Mitochondrial DNA Cancer Data with Interactive Tabletop and Active Tangibles. ISS 2016: 461-464 - [c54]Brien East, Sean DeLong, Roozbeh Manshaei
, Ahmed Sabbir Arif, Ali Mazalek
:
Actibles: Open Source Active Tangibles. ISS 2016: 469-472 - [c53]Daniel Harley, Jean Ho Chu, Jamie Kwan, Ali Mazalek
:
Towards a Framework for Tangible Narratives. TEI 2016: 62-69 - [c52]Ahmed Sabbir Arif
, Roozbeh Manshaei
, Sean DeLong, Brien East, Matthew J. Kyan, Ali Mazalek
:
Sparse Tangibles: Collaborative Exploration of Gene Networks using Active Tangibles and Interactive Tabletops. TEI 2016: 287-295 - [c51]Jamie Kwan, Jean Ho Chu, Daniel Harley, Melanie McBride, Ali Mazalek
:
Grasping Cultural Context through Multisensory Interactions. TEI 2016: 482-487 - [c50]Andrea Bellucci, Aneesh P. Tarun, Ahmed Sabbir Arif
, Ali Mazalek
:
Developing Responsive and Interactive Environments with the ROSS Toolkit. TEI 2016: 782-785 - 2015
- [c49]Jean Ho Chu, Paul G. Clifton, Daniel Harley, Jordanne Pavao, Ali Mazalek
:
Mapping Place: Supporting Cultural Learning through a Lukasa-inspired Tangible Tabletop Museum Exhibit. TEI 2015: 261-268 - [c48]Jean Ho Chu, Paul G. Clifton, Hank Blumenthal, Abhishek Nandakumar, Balasubramanium Ganapathi, Janet H. Murray, Ali Mazalek
:
Universal Threshold Object: Designing Haptic Interaction for Televised Interactive Narratives. TEI 2015: 285-292 - [c47]Leonardo Angelini
, Denis Lalanne
, Elise van den Hoven
, Ali Mazalek
, Omar Abou Khaled
, Elena Mugellini
:
Tangible Meets Gestural: Comparing and Blending Post-WIMP Interaction Paradigms. TEI 2015: 473-476 - [e2]Bill Verplank, Wendy Ju, Alissa Nicole Antle, Ali Mazalek, Florian 'Floyd' Mueller:
Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction, TEI '15, Stanford, California, USA, January 15-19, 2015. ACM 2015, ISBN 978-1-4503-3305-4 [contents] - 2014
- [c46]Consuelo Valdes, Diana Eastman, Casey Grote, Shantanu Thatte, Orit Shaer, Ali Mazalek
, Brygg Ullmer, Miriam Konkel:
Exploring the design space of gestural interaction with active tokens through user-defined gestures. CHI 2014: 4107-4116 - [c45]Ali Mazalek
, Ahmed Sabbir Arif
:
Mobile-based tangible interaction techniques for shared displays. Mobile HCI 2014: 561-562 - [c44]Ahmed Sabbir Arif
, Ali Mazalek
, Wolfgang Stuerzlinger
:
The use of pseudo pressure in authenticating smartphone users. MobiQuitous 2014: 151-160 - [c43]Ahmed Sabbir Arif, Ali Mazalek
:
Slide-to-unlock revisited: two new user authentication techniques for touchscreen-based smartphones. MobiQuitous 2014: 389-390 - [c42]Rui Chen, Po-Jui (Ray) Chen, Rui Feng, Elaine Yilin Liu, Andy Wu, Ali Mazalek
:
SciSketch: a tabletop collaborative sketching system. TEI 2014: 247-250 - [c41]Susan J. Robinson, Graceline Williams, Aman Parnami
, Jinhyun Kim, Emmett McGregor, Dana Chandler, Ali Mazalek
:
Storied numbers: supporting media-rich data storytelling for television. TVX 2014: 123-130 - 2013
- [j9]Ali Mazalek
, Michael Nitsche, Sanjay Chandrasekharan, Tim Welsh
, Paul G. Clifton, Andrew Quitmeyer, Firaz Peer, Friedrich Kirschner:
Recognising your self in virtual avatars. Int. J. Arts Technol. 6(1): 83-105 (2013) - [c40]Orit Shaer, Ali Mazalek
, Brygg Ullmer, Miriam Konkel:
From big data to insights: opportunities and challenges for TEI in genomics. TEI 2013: 109-116 - [c39]Ali Mazalek
, Timothy N. Welsh
, Michael Nitsche, Connor Reid, Paul G. Clifton, Fred Leighton, Kai Tan:
Reach across the boundary: evidence of physical tool appropriation following virtual practice. TEI 2013: 155-158 - [c38]Paul G. Clifton, Jared Caldwell, Isaac Kulka, Riccardo Fassone, Jonathan Cutrell, Kevin Terraciano, Janet H. Murray, Ali Mazalek
:
Don't open that door: designing gestural interactions for interactive narratives. TEI 2013: 259-266 - 2012
- [c37]Ali Mazalek
, Michael Nitsche, Claudia Rébola
, Paul G. Clifton, Andy Wu, Nick Poirier, Firaz Peer:
Pictures at an Exhibition: Design of a Hybrid Puppetry Performance Piece. ICEC 2012: 130-143 - [c36]Andy Wu, Sam Mendenhall, Jayraj Jog, Loring Scotty Hoag, Ali Mazalek
:
A nested APi structure to simplify cross-device communication. TEI 2012: 225-232 - 2011
- [j8]Elise van den Hoven
, Ali Mazalek
:
Grasping gestures: Gesturing with physical artifacts. Artif. Intell. Eng. Des. Anal. Manuf. 25(3): 255-271 (2011) - [c35]Firaz Peer, Anne Friedlander, Ali Mazalek
, Florian Mueller
:
Evaluating technology that makes physical games for children more engaging. IDC 2011: 193-196 - [c34]Andy Wu, Jung-Bin Yim, Eric Caspary, Ali Mazalek
, Sanjay Chandrasekharan, Nancy J. Nersessian:
Kinesthetic pathways: a tabletop visualization to support discovery in systems biology. Creativity & Cognition 2011: 21-30 - [c33]Andy Wu, Sam Mendenhall, Jayraj Jog, Ali Mazalek
:
Creativity in software development in an academic research lab. Creativity & Cognition 2011: 401-402 - [c32]Ali Mazalek
, Michael Nitsche, Claudia Rébola
, Andy Wu, Paul G. Clifton, Firaz Peer, Matthew Drake:
Pictures at an exhibition: a physical/digital puppetry performance piece. Creativity & Cognition 2011: 441-442 - [c31]Andy Wu, Jayraj Jog, Sam Mendenhall, Ali Mazalek
:
A Framework Interweaving Tangible Objects, Surfaces and Spaces. HCI (2) 2011: 148-157 - [c30]Andy Wu, Derek F. Reilly
, Anthony Tang
, Ali Mazalek
:
Tangible navigation and object manipulation in virtual environments. TEI 2011: 37-44 - [c29]Ali Mazalek
, Sanjay Chandrasekharan, Michael Nitsche, Tim Welsh
, Paul G. Clifton, Andrew Quitmeyer, Firaz Peer, Friedrich Kirschner, Dilip Athreya:
I'm in the game: embodied puppet interface improves avatar control. TEI 2011: 129-136 - [c28]Paul G. Clifton, Ali Mazalek
, Jon A. Sanford, Claudia Rébola
, Seunghyun Tina Lee, Natasha Powell:
SketchTop: design collaboration on a multi-touch tabletop. TEI 2011: 333-336 - 2010
- [j7]Yang Ting Shen, Ali Mazalek
:
PuzzleTale: A tangible puzzle game for interactive storytelling. Comput. Entertain. 8(2): 11:1-11:15 (2010) - [j6]Derek F. Reilly
, Stephen Voida, Matt McKeon, Christopher A. Le Dantec, Jonathan Bunde-Pedersen, W. Keith Edwards, Elizabeth D. Mynatt, Ali Mazalek
, Roy Want:
Space Matters: Physical-Digital and Physical-Virtual Codesign in inSpace. IEEE Pervasive Comput. 9(3): 54-63 (2010) - [c27]Susan J. Robinson, Sam Mendenhall, Vedrana Novosel, Ali Mazalek
:
Tangible anchoring: grasping news and public opinion. Advances in Computer Entertainment Technology 2010: 75-78 - [c26]Ali Mazalek
, Michael Nitsche, Sanjay Chandrasekharan, Tim Welsh
, Paul G. Clifton, Andrew Quitmeyer, Firaz Peer, Friedrich Kirschner:
Recognizing self in puppet controlled virtual avatars. Fun and Games 2010: 66-73
2000 – 2009
- 2009
- [j5]Ali Mazalek
, Elise van den Hoven
:
Framing tangible interaction frameworks. Artif. Intell. Eng. Des. Anal. Manuf. 23(3): 225-235 (2009) - [c25]Ali Mazalek, Sanjay Chandrasekharan, Michael Nitsche, Tim Welsh, Geoff Thomas, Tandav Sanka, Paul G. Clifton:
Giving your self to the game: transferring a player's own movements to avatars using tangible interfaces. Sandbox@SIGGRAPH 2009: 161-168 - [c24]Ali Mazalek
, Claudia Winegarden, Tristan Al-Haddad, Susan J. Robinson, Chih-Sung (Andy) Wu:
Architales: physical/digital co-design of an interactive story table. TEI 2009: 241-248 - 2008
- [j4]Ali Mazalek, Basil Mironer, Elijah O'Rear, Dana Van Devender:
The TViews Table Role-Playing Game. J. Virtual Real. Broadcast. 5 (2008) - [j3]Dongpyo Hong, Tobias Höllerer, Michael Haller, Haruo Takemura
, Adrian David Cheok
, Gerard Jounghyun Kim, Mark Billinghurst
, Woontack Woo
, Eva Hornecker, Robert J. K. Jacob, Caroline Hummels, Brygg Ullmer, Albrecht Schmidt
, Elise van den Hoven
, Ali Mazalek
:
Advances in Tangible Interaction and Ubiquitous Virtual Reality. IEEE Pervasive Comput. 7(2): 90-96 (2008) - [c23]Hyun-Jean Lee
, Ali Mazalek
:
Cross-being: dancer (the spinning screen). SIGGRAPH Posters 2008: 19 - [c22]Hyun-Jean Lee
, Chih-Sung (Andy) Wu, Yang Ting Shen, Ali Mazalek
:
Moons over you: the poetic space of virtual and real. SIGGRAPH Posters 2008: 24 - [c21]Hyun-Jean Lee
, Ali Mazalek
:
Cross-Being: dancer (the spinning screen). SIGGRAPH Art Gallery 2008: 84 - [c20]Hyun-Jean Lee
, Hyungsin Kim, Gaurav Gupta, Ali Mazalek
:
WiiArts: creating collaborative art experience with WiiRemote interaction. TEI 2008: 33-36 - [c19]Chih-Sung (Andy) Wu, Susan J. Robinson, Ali Mazalek
:
Turning a page on the digital annotation of physical books. TEI 2008: 109-116 - [c18]Ayoka Chenzira, Yanfeng Chen, Ali Mazalek
:
RENATI: recontextualizing narratives for tangible interfaces. TEI 2008: 147-148 - [c17]Aimee Rydarowski, Özge Samanci, Ali Mazalek
:
Murmur: kinetic relief sculpture, multi-sensory display, listening machine. TEI 2008: 231-238 - [e1]Albrecht Schmidt, Hans Gellersen, Elise van den Hoven, Ali Mazalek, Paul Holleis, Nicolas Villar:
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, Bonn, Germany, February 18-20, 2008. ACM 2008, ISBN 978-1-60558-004-3 [contents] - 2007
- [c16]Ali Mazalek
, Michael Nitsche:
Tangible interfaces for real-time 3D virtual environments. Advances in Computer Entertainment Technology 2007: 155-162 - [c15]Özge Samanci, Yanfeng Chen, Ali Mazalek
:
Tangible comics: a performance space with full-body interaction. Advances in Computer Entertainment Technology 2007: 171-178 - [c14]Chih-Sung (Andy) Wu, Susan J. Robinson, Alexandra Mazalek
:
WikiTUI: leaving digital traces in physical books. Advances in Computer Entertainment Technology 2007: 264-265 - [c13]Hyun-Jean Lee
, Ali Mazalek
, Kirti Goel:
The spinning screen: a movable experience between virtual and real. Advances in Computer Entertainment Technology 2007: 266-267 - [c12]Ja-Young Sung, Aaron M. Levisohn, Ji-won Song, Ben Tomassetti, Ali Mazalek
:
Shadow Box: an interactive learning toy for children. DIGITEL 2007: 206-208 - [c11]Elise van den Hoven
, Ali Mazalek
:
Tangible play: research and design for tangible and tabletop games. IUI 2007: 6 - [c10]Chih-Sung (Andy) Wu, Ali Mazalek:
WikiTUI. SIGGRAPH Posters 2007: 166 - [c9]Ali Mazalek
, Matthew Reynolds, Glorianna Davenport:
The TViews Table in the Home. Tabletop 2007: 52-59 - [c8]Hyun-Jean Lee
, Madhur Khandelwal, Ali Mazalek
:
Tilting table: a movable screen. TEI 2007: 93-96 - [c7]Madhur Khandelwal, Ali Mazalek
:
Teaching table: a tangible mentor for pre-k math education. TEI 2007: 191-194 - 2006
- [j2]Ali Mazalek
, Matthew Reynolds, Glorianna Davenport:
TViews: An Extensible Architecture for Multiuser Digital Media Tables. IEEE Computer Graphics and Applications 26(5): 47-55 (2006) - [c6]Kevin Quennesson, Ali Mazalek
:
Traces. SIGGRAPH Sketches 2006: 153 - 2004
- [j1]Glorianna Davenport, Ali Mazalek
:
Dynamics of creativity and technological innovation. Digit. Creativity 15(1): 21-31 (2004) - 2003
- [c5]Ali Mazalek
, Glorianna Davenport:
A tangible platform for documenting experiences and sharing multimedia stories. ETP@MM 2003: 105-109 - 2002
- [c4]Ali Mazalek
, Glorianna Davenport, Hiroshi Ishii:
Tangible viewpoints: a physical approach to multimedia stories. ACM Multimedia 2002: 153-160 - [c3]Ali Mazalek
, Glorianna Davenport:
Tangible viewpoints: a physical interface for exploring character-driven narratives. SIGGRAPH Abstracts and Applications 2002: 256 - 2001
- [c2]Hiroshi Ishii, Ali Mazalek
, Jay Lee:
Bottles as a minimal interface to access digital information. CHI Extended Abstracts 2001: 187-188 - 2000
- [c1]Ali Mazalek
, Tristan Jehan:
Interacting with music in a social setting. CHI Extended Abstracts 2000: 255-256
Coauthor Index
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