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VR Workshops 2022: Christchurch, New Zealand
- 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops, Christchurch, New Zealand, March 12-16, 2022. IEEE 2022, ISBN 978-1-6654-8402-2
- Majed Elwardy, Hans-Jürgen Zepernick, Yan Hu:
SSV360: A Dataset on Subjetive Quality Assessment of 360° Videos for Standing and Seated Viewing on an HMD. 1-6 - Erica Southgate, Steve Grant, Simon Ostrowski, Andrew Norwood, Monica Williams, Dara Tafazoli
:
School students creating a virtual reality learning resource for children. 1-6 - Dixuan Cui, Christos Mousas
:
A Cardboard-Based Virtual Reality Study on Self-Avatar Appearance and Breathing. 1-6 - Svetlana Bialkova
, Chloe Barr:
Virtual Try-On: How to Enhance Consumer Experience? 1-8 - Nea Ehrlich
:
Virtual Veracity: Animated Documentaries and Mixed Realities. 7-14 - Johannes Braumann, Emanuel Gollob
, Amir Bastan:
Towards AR for Large-Scale Robotics. 15-18 - Jürgen Hagler
, Michael Lankes, Nils Gallist:
Behind the Curtains: Comparing Mozilla Hubs with Microsoft Teams in a Guided Virtual Theatre Experience. 19-22 - Kin-Ming Wong
:
View-Adaptive Asymmetric Image Detail Enhancement for 360-degree Stereoscopic VR Content. 23-26 - Milad Tousi, Katja Gallhuber, Michael Lankes:
Digital Puppetry: Utilizing Extended Reality Technologies for Animations. 27-30 - Hannes Rall, Emma Harper:
Pericles VR: Insights into visual development and gamification of a lesser-known Shakespeare play. 31-38 - Matias Volonte, Eyal Ofek, Ken Jakubzak, Shawn Bruner, Mar González-Franco:
HeadBox: A Facial Blendshape Animation Toolkit for the Microsoft Rocketbox Library. 39-42 - Aryabrata Basu:
STAG: A Tool for realtime Replay and Analysis of Spatial Trajectory and Gaze Information captured in Immersive Environments. 43-45 - Luis Quintero, Panagiotis Papapetrou, John Edison Muñoz, Jeroen De Mooij, Michael Gaebler:
Excite-O-Meter: an Open-Source Unity Plugin to Analyze Heart Activity and Movement Trajectories in Custom VR Environments. 46-47 - Sean Andrist, Dan Bohus, Ashley Feniello, Nick Saw:
Developing Mixed Reality Applications with Platform for Situated Intelligence. 48-50 - Jonas Deuchler, Daniel Hepperle, Matthias Wölfel:
Asymmetric Normalization in Social Virtual Reality Studies. 51-53 - Olivier Augereau, Gabriel Brocheton, Pedro Paulo Do Prado Neto:
An Open Platform for Research about Cognitive Load in Virtual Reality. 54-55 - Joan Llobera
, Caecilia Charbonnier
:
Physics-based character animation for Virtual Reality. 56-57 - Alex Karduna, Adam S. Williams, Francisco R. Ortega:
NUI-SpatialMarkers: AR Spatial Markers For the Rest of Us. 58-60 - Zhu Qing
, Praveen Edara:
Human Vision vs. Computer Vision: A Readability Study in a Virtual Reality Environment. 61-64 - John T. Murray:
RealityFlow: Open-Source Multi-User Immersive Authoring. 65-68 - Lisa Izzouzi, Anthony Steed
:
Integrating Rocketbox Avatars with the Ubiq Social VR platform. 69-70 - David Moreno-Lumbreras, Jesús M. González-Barahona
, Andrea Villaverde:
BabiaXR: Virtual Reality software data visualizations for the Web. 71-74 - Weiqiang Wang, Hantao Zhao, Jinyuan Jia:
Lightweight Collision Detection Algorithm in Web3D Robot Simulation Platform. 75-80 - Sadie Crawford, Erica Del Hagen, Jiaming Du, Emily Husak, Zihang Liao, Markus Santoso, Cortino Sukotjo:
DentalVerse: Interactive Multiusers Virtual Reality Implementation to train preclinical dental student psychomotor skill. 81-84 - Roxana Jafarifiroozabadi, Piers MacNaughton, Alina Osnaga:
Investigating Lighting Quality in Office Workstations: A Combined Approach Utilizing Virtual Reality and Physical Workstations. 85-87 - Ho-Yan Kwan, Lang Lin, Conor Fahy, Jethro Shell, Shiqi Pang, Yongkang Xing
:
Designing VR training systems for children with attention deficit hyperactivity disorder (ADHD). 88-89 - Marco Giorgio Bevilacqua, Michele Russo, Andrea Giordano
, Roberta Spallone:
3D Reconstruction, Digital Twinning, and Virtual Reality: Architectural Heritage Applications. 92-96 - Andrijanto, Zhangyijing Chen, Takuro Kodama, Hiroaki Yano, Makoto Itoh:
Application of LargeSpace for Investigating Pedestrians' Behaviors when Interacting with Autonomous Vehicles in Shared Spaces. 97-100 - Soroosh Mortezapoor
, Christian Schönauer, Julien Rüggeberg, Hannes Kaufmann:
Photogrammabot: An Autonomous ROS-Based Mobile Photography Robot for Precise 3D Reconstruction and Mapping of Large Indoor Spaces for Mixed Reality. 101-107 - Krzysztof Szczurowski
, Matt Smith
:
Challenges of experimenting with Virtual Reality. 108-113 - Johanna Pirker, Enrica Loria, Saeed Safikhani, Andreas Künz, Sabrina Rosmann:
Immersive Virtual Reality for Virtual and Digital Twins: A Literature Review to Identify State Of The Art and Perspectives. 114-115 - Silas F. R. Alves, Alvaro Uribe-Quevedo, Delun Chen, Jon Morris, Sina Radmard:
Developing a VR Simulator for Robotics Navigation and Human Robot Interactions employing Digital Twins. 121-125 - B. Adrian Flowers, Summer Rebensky:
Are you Seeing what I'm Seeing?: Perceptual Issues with Digital Twins in Virtual Reality. 126-130 - Kao-Hua Liu, Tomoya Sasaki, Hiroyuki Kajihara, Atsushi Hiyama, Masahiko Inami
, Chien-Hsu Chen:
Designing WindCage- Unpacking the Thinking and Prototyping a Propeller-Based Haptic Unit. 131-135 - Anthony Luczak, J. Adam Jones, Reuben Burch, Jonathan Barlow, Patrick Nelsen, Steven M. Grice, Michael Taquino, Martin Duclos, Caleb Morgan:
Advancing tangible augmented game objects for use in a golf swing, self-service training environment: Report of Work-in-Progress with a Multidisciplinary Emphasis. 136-140 - Ruizhi Cheng, Nan Wu, Songqing Chen, Bo Han:
Reality Check of Metaverse: A First Look at Commercial Social Virtual Reality Platforms. 141-148 - Mengxing Li, Ying Song, Bo Wang:
CWCT: An Effective Vision Transformer using improved Cross-Window Self-Attention and CNN. 149-154 - Timothy James Scargill, Ying Chen, Sangjun Eom, Jessilyn Dunn
, Maria Gorlatova:
Environmental, User, and Social Context-Aware Augmented Reality for Supporting Personal Development and Change. 155-162 - Jie Guan
, Jay Irizawa, Alexis Morris:
Extended Reality and Internet of Things for Hyper-Connected Metaverse Environments. 163-168 - Tristan Braud, Carlos Bermejo Fernandez, Pan Hui:
Scaling-up AR: University Campus as a Physical-Digital Metaverse. 169-175 - Thibaud Bounhar, Zaher Yamak, Vincent Havard, David Baudry:
A Dataset and Methodology for Self-Efficacy Feeling Prediction During Industry 4.0 VR Activity. 176-182 - Yang Qian
, YingQiu Xiong, Yuyang Wang, Yuanchun Jiang, Yezheng Liu, Yidong Chai:
Identification of Key Features for VR Applications with VREVIEW: A Topic Model Approach. 183-188 - Ester Gonzalez-Sosa, Guillermo Robledo, Diego González Morín, Pablo Perez-Garcia, Álvaro Villegas:
Real Time Egocentric Object Segmentation for Mixed Reality: THU-READ Labeling and Benchmarking Results. 195-202 - Pan Hui:
Keynote Speaker: The Hitchhiker's Guide to the Metaverse. 203 - Magdalena Igras-Cybulska
, Artur Cybulski, Damian Galuszka
, Jan Smolarczyk:
Empathy building 'in the wild' - a reflection on an avoidance of the emotional engagement. 204-208 - Arindam Dey, Yufei Cao, Chelsea Dobbins
:
Effects of Heart Rate Feedback on an Asymmetric Platform using Augmented Reality and Laptop. 209-216 - Ilona Halim, Nilufar Baghaei, Lehan Stemmet, Mark Billinghurst
, Richard Porter:
Designing and Implementing Individualized VR for Supporting Depression. 217-221 - Guillermo Carbonell, Jonas Schild:
Conceptual Design of Emotional and Pain Expressions of a Virtual Patient in a Virtual Reality Training for Paramedics. 222-226 - Lynda Joy Gerry, Mark Billinghurst
, Elizabeth Broadbent:
Empathic Skills Training in Virtual Reality: A Scoping Review. 227-232 - Kate Loveys, Mark Sagar, Mark Billinghurst, Nastaran Saffaryazdi
, Elizabeth Broadbent:
Exploring Empathy with Digital Humans. 233-237 - Dominic Lesaca, Henry Cheung, Tapaswini Jena, Daniel C. Cliburn:
Comparing Teleportation Methods for Travel in Everyday Virtual Reality. 238-242 - Yongkang Xing
, Jethro Shell, Conor Fahy, Congyuan Wen, Zheng Da, Ho-Yan Kwan:
Web XR User Interface Study in Designing 3D Layout Framework in Static Websites. 243-246 - Svetlana Bialkova
:
From attention to action: Key drivers to augment VR experience for everyday consumer applications. 247-252 - Xiao Liu, Shuwei Zhang, Tao Xu
, Yun Zhou:
Improving Language Learning by an Interact-to-Learn Desktop VR Application: A Case Study with Peinture. 267-270 - Vidya Gaddy, Francisco Raul Ortega:
Exploring Factors Associated with Retention in Computer Science Using Virtual Reality. 271-276 - Filippo Gabriele Pratticò
, Javad Alizadeh Shabkhoslati, Navid Shaghaghi, Fabrizio Lamberti:
Bot Undercover: On the Use of Conversational Agents to Stimulate Teacher-Students Interaction in Remote Learning. 277-282 - Florian Schier
, Krishnan Chandran, Matthew McGinity
:
TeachInVR: A virtual reality classroom for remote education. 283-286 - Pascal Kockwelp, Anna Junga
, Dimitar Valkov, Bernhard Marschall, Markus Holling, Benjamin Risse
:
Towards VR Simulation-Based Training in Brain Death Determination. 287-292 - Yan-Ming Chiou, Chien-Chung Shen:
Collaborative Learning with Augmented Reality Tornado Simulator. 293-298 - Qian Chen, Lixia Deng, Tao Xu
, Yun Zhou
:
Visualized Cues for Enhancing Spatial Ability Training in Virtual Reality. 299-300 - Yongwoog Andy Jeon:
Reading Social Media Marketing Messages as Simulated Self Within a Metaverse: An Analysis of Gaze and Social Media Engagement Behaviors within a Metaverse Platform. 301-303 - Elaheh Samimi, Robert J. Teather:
IMPReSS: Improved Multi-Touch Progressive Refinement Selection Strategy. 304-309 - Moaaz Hudhud Mughrabi
, Aunnoy K. Mutasim, Wolfgang Stuerzlinger, Anil Ufuk Batmaz:
My Eyes Hurt: Effects of Jitter in 3D Gaze Tracking. 310-315 - Junji Sone, Tatsuya Sato, Shinmyo Yanagawa, Katsumi Yamada, Liwei Lin
:
Study of Thin Polymer pre-charge Multi point Tactile device. 316-318 - Celeste Mason, Frank Steinicke:
Personalization of Intelligent Virtual Agents for Motion Training in Social Settings. 319-322 - Fariba Mostajeran, Pia Reisewitz, Frank Steinicke:
Social Facilitation and Inhibition in Augmented Reality: Performing Motor and Cognitive Tasks in the Presence of a Virtual Agent. 323-328 - Fariba Mostajeran, Nadia Burke, Nazife Ertugrul, Kilian Hildebrandt, Joshua Matov, Noémie Tapie, Wilhelm Gottlieb Zittel, Pia Reisewitz, Frank Steinicke:
Anthropomorphism of Virtual Agents and Human Cognitive Performance in Augmented Reality. 329-332 - Sebastian Rings, Frank Steinicke:
Local Free-View Neural 3D Head Synthesis for Virtual Group Meetings. 333-337 - Dilshani Kumarapeli, Sungchul Jung, Robert W. Lindeman:
Behaviour Privacy: Non-verbal Threats in Avatar-based VR Systems. 338-343 - Nidhi Joshi, Niklas Beecken, Hawa Bah, Frank Steinicke, Juliane Degner:
Advanced Emotion Analytics of Virtual Group Meetings involving Intelligent Virtual Agents. 344-350 - Yichen Wang, Charles P. Martin:
Designing Sound Synthesis Interfaces for Head-mounted Augmented Reality. 351-353 - Lauren E. Buck, Mauricio Flores Vargas, Rachel McDonnell:
The Effect of Spatial Audio on the Virtual Representation of Personal Space. 354-356 - Jiali Zhang, Nick Bryan-Kinns
:
QiaoLe: Accessing Traditional Chinese Musical Instruments in VR. 357-362 - Carlos Cortés, María Rubio, Pablo Pérez, Beatriz Sánchez, Narciso García:
QoE Study of Natural Interaction in Extended Reality Environment for Immersive Training. 363-368 - Wanwan Li, Behzad Esmaeili, Lap-Fai Yu:
Simulating Wind Tower Construction Process for Virtual Construction Safety Training and Active Learning. 369-372 - Slawomir Konrad Tadeja
, Diana Janik, Przemyslaw Stachura, Maciej Tomecki, Karol Ksiazczak, Krzysztof Walas
:
MARS: A Cross-Platform Mobile AR System for Remote Collaborative Instruction and Installation Support using Digital Twins. 373-380 - Mohamed Saifeddine Hadj Sassi, Mina Saghafian, Federica Battisti, Marco Carli:
A New Model for Cognitive IVT based on loT for Critical Safety Solutions: Firefighter Use Case. 381-386 - Shahin Doroudian
, Zekun Wu, Weichao Wang, Alexia Galati, Aidong Lu:
A Study of Real-time Information on User Behaviors during Search and Rescue (SAR) Training of Firefighters. 387-394 - Lucchas Ribeiro Skreinig
, Ana Stanescu, Shohei Mori
, Frank Heyen
, Peter Mohr, Michael Sedlmair, Dieter Schmalstieg, Denis Kalkofen:
AR Hero: Generating Interactive Augmented Reality Guitar Tutorials. 395-401 - Sangjun Eom, Seijung Kim, Shervin Rahimpour, Maria Gorlatova:
AR-Assisted Surgical Guidance System for Ventriculostomy. 402-405 - Kymeng Tang, Kathrin Gerling
, Luc Geurts:
Challenges and Opportunities for Playful Technology in Health Prevention: Using Virtual Reality to Supplement Breastfeeding Education. 406-409 - Vuthea Chheang
, Danny Schott, Patrick Saalfeld, Lukas Vradelis, Tobias Huber, Florentine Huettl, Hauke Lang, Bernhard Preim, Christian Hansen
:
Towards Virtual Teaching Hospitals for Advanced Surgical Training. 410-414 - Paul Watson, Swen E. Gaudl
:
Ragdoll Recovery: Manipulating Virtual Mannequins to Aid Action Sequence Proficiency. 415-418 - Nicola Dell, Deborah Estrin, Harald Haraldsson, Wendy Ju:
Designing Extended Reality Guidance for Physical Caregiving Tasks. 419-422 - Maximilian Rettinger
, Gerhard Rigoll, Christoph Schmaderer:
VR Training: The Unused Opportunity to Save Lives During a Pandemic. 423-424 - Ezequiel R. Zorzal, Maurício Sousa, Pedro Belchior, João Madeiras Pereira, Nuno Leitão Figueiredo, Joaquim A. Jorge:
Design requirements to improve laparoscopy via XR. 425-429 - Simon Kloiber
, Nicole Weidinger, Eva Eggeling, Reinhold Preiner, Katharina Krösl
, Tobias Schreck:
Immersive Analytics for Ergonomics Evaluation in Virtual Reality. 430-433 - Sanobar Dar, Anikó Ekárt
, Ulysses Bernardet
:
The Virtual Human Breathing Coach. 434-436 - Helena M. Mentis, Ignacio Avellino
, Jwawon Seo:
AR HMD for Remote Instruction in Healthcare. 437-440 - Joaquim A. Jorge, Pedro Belchior, Abel João Padrão Gomes, Maurício Sousa, João Pereira, Jean-François Uhl:
Anatomy Studio II A Cross-Reality Application for Teaching Anatomy. 441-444 - Cassandre Simon, Lucas Herfort, Amine Chellali:
Design and evaluation of an immersive ultrasound-guided locoregional anesthesia simulator. 445-449 - Catarina Moreira, Isabel Blanco Nobre, Sandra Costa Sousa, João Madeiras Pereira, Joaquim A. Jorge:
Improving X-ray Diagnostics through Eye-Tracking and XR. 450-453 - Christopher Tacca
, Barbara Kerr, Elizabeth Friis:
The Development of a Common Factors Based Virtual Reality Therapy System for Remote Psychotherapy Applications. 454-458 - Soojeong Yoo, Ann Blandford:
Augmented Reality and Surgery: Human Factors, Challenges, and Future Steps. 459-461 - Sophie Maria, Solène Lambert, Ignacio Avellino
:
From Déjà vu to Déjà vécu: Reliving Surgery in Post-Operative Debriefing. 462-465 - Slawomir Konrad Tadeja
, Diana Janik, Przemyslaw Stachura, Maciej Tomecki, Krzysztof Walas
:
Design of ARQ: An Augmented Reality System for Assembly Training Enhanced with QR-Tagging and 3D Engineering Asset Model. 466-471 - Matthias Husinsky, Alexander Schlager, Arian Jalaeefar, Stefan Klimpfinger, Manuel Schumach:
Situated Visualization of IIoT Data on the Hololens 2. 472-476 - Christine Perey, William Z. Bernstein:
A Research Agenda for Enterprise Augmented Reality. 477-480 - Sung Ho Choi, Kyeong-Beom Park, Dong Hyeon Roh, Jae Yeol Lee, Yalda Ghasemi, Heejin Jeong:
An XR-based Approach to Safe Human-Robot Collaboration. 481-482 - Kyeong-Beom Park, Sung Ho Choi, Hongju Moon, Jae Yeol Lee, Yalda Ghasemi, Heejin Jeong:
Indirect Robot Manipulation using Eye Gazing and Head Movement For Future of Work in Mixed Reality. 483-484 - Allison Bayro, Yalda Ghasemi, Heejin Jeong:
Subjective and Objective Analyses of Collaboration and Co-Presence in a Virtual Reality Remote Environment. 485-487 - John Luksas, Kelsey Quinn, Joseph L. Gabbard, Mariam Hasan, Janet He, Neha Surana, Moustafa Tabbarah, Nishant Kishan Teckchandani:
Search and Rescue AR Visualization Environment (SAVE): Designing an AR Application for Use with Search and Rescue Personnel. 488-492 - Radoslaw Pomykala
, Artur Cybulski, Tadeusz Klatka, Michal Patyk
, Julia Bonieckal, Maciej Kedzierski, Mateusz Sikora
, Jakub Juszczak, Magdalena Igras-Cybulska
:
"Put your feet in open pit" - a WebXR Unity application for learning about the technological processes in the open pit mine. 493-496 - Alan Smith, Charlie Duff, Rodrigo Sarlo
, Joseph L. Gabbard:
Wearable Augmented Reality Interface Design for Bridge Inspection. 497-501 - Sandra Brettschuh, Michael Stefan Holly, Maria Hulla, Patrick Herstätter, Johanna Pirker:
Virtual Reality in Small and Medium-Sized Enterprises: A Systematic Literature Review. 502-507 - Doug A. Bowman, Joseph L. Gabbard, Daniel Auerbach, Nazila Roofigari-Esfahan, Kathryn Britt, Cory Ilo, Keerthana Adapa:
BuildAR: A Proof-of-Concept Prototype of Intelligent Augmented Reality in Construction. 508-512 - Nazila Roofigari-Esfahan, Curt Porterfield, J. Todd Ogle, Tanner Upthegrove, Myounghoon Jeon, Sang Won Lee:
Group-based VR Training to Improve Hazard Recognition, Evaluation, and Control for Highway Construction Workers. 513-516 - Nicholas E. Anton, Guoyang Zhou, Tera M. Hornbeck, Denny Yu:
Nurse Perceptions of the Usability of Augmented Reality to Support Clinical Decision Making: Results of a Pilot Study. 517-520 - Richard L. Greatbatch, Hyungil Kim
, Zachary Doerzaph:
The Effects of Augmented Reality Head-Up Display Graphics on Driver Situation Awareness and Takeover Performance in Driving Automation Systems. 521-522 - Heejin Jeong, Isaac Cho, Kangsoo Kim
, Hyungil Kim
, Myounghoon Jeon:
An Overview of the 1st International Workshop on eXtended Reality for Industrial and Occupational Supports (XRIOS). 523-524 - Adrian K. T. Ng
, Cheryl H. Y. Leung, Leith K. Y. Chan, Henry Y. K. Lau:
Human Factors Related to Cybersickness Tolerance in Virtual Environment. 528-532 - Ancrêt Szpak, Adan Richards, Stefan Carlo Michalski
, Tobias Loetscher
:
Getting the Most out of Virtual Reality: Evaluating Short Breaks to Reduce Cybersickness and Cognitive Aftereffects. 533-537 - Zihan Gao, Huiqiang Wang, Anqi Ge, Hongwu Lv, Guangsheng Feng:
Effects of Clutching Mechanism on Remote Object Manipulation Tasks. 538-539 - Jen-Shuo Liu
, Barbara Tversky, Steven Feiner:
A Testbed for Exploring Multi-Level Precueing in Augmented Reality. 540-541