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Sebastian Risi
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- affiliation: IT University of Copenhagen, Denmark
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2020 – today
- 2023
- [i58]Shyam Sudhakaran, Sebastian Risi:
Skill Decision Transformer. CoRR abs/2301.13573 (2023) - [i57]Shyam Sudhakaran, Miguel González Duque, Claire Glanois, Matthias Freiberger, Elias Najarro, Sebastian Risi:
MarioGPT: Open-Ended Text2Level Generation through Large Language Models. CoRR abs/2302.05981 (2023) - 2022
- [j27]Kazuya Horibe
, Kathryn Walker, Rasmus Berg Palm, Shyam Sudhakaran, Sebastian Risi:
Severe damage recovery in evolving soft robots through differentiable programming. Genet. Program. Evolvable Mach. 23(3): 405-426 (2022) - [j26]Dhireesha Kudithipudi, Mario Aguilar-Simon, Jonathan Babb, Maxim Bazhenov, Douglas Blackiston
, Josh C. Bongard
, Andrew P. Brna
, Suraj Chakravarthi Raja
, Nick Cheney, Jeff Clune, Anurag Reddy Daram
, Stefano Fusi
, Peter Helfer, Leslie Kay, Nicholas Ketz, Zsolt Kira
, Soheil Kolouri, Jeffrey L. Krichmar
, Sam Kriegman
, Michael Levin, Sandeep Madireddy, Santosh Manicka, Ali Marjaninejad
, Bruce McNaughton, Risto Miikkulainen
, Zaneta Navratilova, Tej Pandit, Alice Parker, Praveen K. Pilly
, Sebastian Risi, Terrence J. Sejnowski, Andrea Soltoggio
, Nicholas Soures, Andreas S. Tolias
, Darío Urbina-Meléndez
, Francisco J. Valero Cuevas
, Gido M. van de Ven
, Joshua T. Vogelstein
, Felix Wang, Ron Weiss
, Angel Yanguas-Gil
, Xinyun Zou
, Hava T. Siegelmann:
Biological underpinnings for lifelong learning machines. Nat. Mach. Intell. 4(3): 196-210 (2022) - [c107]Miguel González Duque, Rasmus Berg Palm, Søren Hauberg
, Sebastian Risi:
Mario Plays on a Manifold: Generating Functional Content in Latent Space through Differential Geometry. CoG 2022: 385-392 - [c106]Joachim Winther Pedersen, Sebastian Risi:
Minimal neural network models for permutation invariant agents. GECCO 2022: 130-138 - [c105]Sidney Pontes-Filho
, Kathryn Walker, Elias Najarro, Stefano Nichele, Sebastian Risi:
A single neural cellular automaton for body-brain co-evolution. GECCO Companion 2022: 148-151 - [c104]Rasmus Berg Palm, Miguel González Duque, Shyam Sudhakaran, Sebastian Risi:
Variational Neural Cellular Automata. ICLR 2022 - [c103]Kathryn Walker, Rasmus Berg Palm, Rodrigo Moreno, Andrés Faiña, Kasper Støy, Sebastian Risi:
Physical Neural Cellular Automata for 2D Shape Classification. IROS 2022: 12667-12673 - [c102]Imke Grabe, Miguel González Duque, Sebastian Risi, Jichen Zhu:
Towards a Framework for Human-AI Interaction Patterns in Co-Creative GAN Applications 92-102. IUI Workshops 2022: 92-102 - [i56]Rasmus Berg Palm, Miguel González Duque, Shyam Sudhakaran, Sebastian Risi:
Variational Neural Cellular Automata. CoRR abs/2201.12360 (2022) - [i55]Kathryn Walker, Rasmus Berg Palm, Rodrigo Moreno Garcia, Andrés Faiña, Kasper Støy, Sebastian Risi:
Physical Neural Cellular Automata for 2D Shape Classification. CoRR abs/2203.07548 (2022) - [i54]Sidney Pontes-Filho, Kathryn Walker, Elias Najarro
, Stefano Nichele, Sebastian Risi:
A Unified Substrate for Body-Brain Co-evolution. CoRR abs/2203.12066 (2022) - [i53]Elias Najarro
, Shyam Sudhakaran, Claire Glanois, Sebastian Risi:
HyperNCA: Growing Developmental Networks with Neural Cellular Automata. CoRR abs/2204.11674 (2022) - [i52]Shyam Sudhakaran, Elias Najarro
, Sebastian Risi:
Goal-Guided Neural Cellular Automata: Learning to Control Self-Organising Systems. CoRR abs/2205.06806 (2022) - [i51]Joachim Winther Pedersen, Sebastian Risi:
Minimal Neural Network Models for Permutation Invariant Agents. CoRR abs/2205.07868 (2022) - [i50]Miguel González Duque, Rasmus Berg Palm, Søren Hauberg, Sebastian Risi:
Mario Plays on a Manifold: Generating Functional Content in Latent Space through Differential Geometry. CoRR abs/2206.00106 (2022) - [i49]Kazuya Horibe, Kathryn Walker, Rasmus Berg Palm, Shyam Sudhakaran, Sebastian Risi:
Severe Damage Recovery in Evolving Soft Robots through Differentiable Programming. CoRR abs/2206.06674 (2022) - 2021
- [j25]Jialin Liu
, Sam Snodgrass, Ahmed Khalifa
, Sebastian Risi, Georgios N. Yannakakis
, Julian Togelius
:
Deep learning for procedural content generation. Neural Comput. Appl. 33(1): 19-37 (2021) - [c101]Sebastian Risi, Kenneth O. Stanley:
Deep Innovation Protection: Confronting the Credit Assignment Problem in Training Heterogeneous Neural Architectures. AAAI 2021: 12391-12399 - [c100]Janet Rafner, Steven Langsford
, Arthur Hjorth, Miroslav Gajdacz
, Lotte Philipsen
, Sebastian Risi, Joel Simon, Jacob Friis Sherson:
Utopian or Dystopian?: using a ML-assisted image generation game to empower the general public to envision the future. Creativity & Cognition 2021: 41:1-41:5 - [c99]Jichen Zhu, Jennifer Villareale, Nithesh Javvaji, Sebastian Risi, Mathias Löwe
, Rush Weigelt, Casper Harteveld:
Player-AI Interaction: What Neural Network Games Reveal About AI as Play. CHI 2021: 77:1-77:17 - [c98]Miguel González Duque, Rasmus Berg Palm, Sebastian Risi:
Fast Game Content Adaptation Through Bayesian-based Player Modelling. CoG 2021: 1-8 - [c97]Kazuya Horibe, Kathryn Walker, Sebastian Risi:
Regenerating Soft Robots Through Neural Cellular Automata. EuroGP 2021: 36-50 - [c96]Djordje Grbic, Rasmus Berg Palm, Elias Najarro
, Claire Glanois, Sebastian Risi:
EvoCraft: A New Challenge for Open-Endedness. EvoApplications 2021: 325-340 - [c95]Thor V. A. N. Olesen, Dennis T. T. Nguyen, Rasmus Berg Palm, Sebastian Risi:
Evolutionary Planning in Latent Space. EvoApplications 2021: 522-536 - [c94]Mathias Löwe
, Jennifer Villareale, Evan Freed, Aleksanteri Sladek, Jichen Zhu, Sebastian Risi:
Dealing with Adversarial Player Strategies in the Neural Network Game iNNk through Ensemble Learning. FDG 2021: 1:1-1:10 - [c93]Mads Johansen
, Martin Pichlmair, Sebastian Risi:
Squeezer - A Mixed-Initiative Tool for Designing Juice Effects. FDG 2021: 37:1-37:11 - [c92]Kathryn Walker, Helmut Hauser, Sebastian Risi:
Growing simulated robots with environmental feedback: an eco-evo-devo approach. GECCO Companion 2021: 113-114 - [c91]Joachim Winther Pedersen, Sebastian Risi:
Evolving and merging hebbian learning rules: increasing generalization by decreasing the number of rules. GECCO 2021: 892-900 - [c90]Miroslav Gajdacz, Janet Rafner, Steven Langsford, Arthur Hjorth, Carsten Bergenholtz, Michael Mose Biskjaer, Lior Noy, Sebastian Risi, Jacob Friis Sherson:
CREA.blender: A GAN Based Casual Creator for Creativity Assessment. ICCC 2021: 405-409 - [c89]David Kadish, Sebastian Risi, Anders Sundnes Løvlie:
Improving Object Detection in Art Images Using Only Style Transfer. IJCNN 2021: 1-8 - [c88]Mathias Löwe
, Per Lunnemann Hansen, Sebastian Risi:
Rapid Risk Minimization with Bayesian Models Through Deep Learning Approximation. IJCNN 2021: 1-8 - [c87]Djordje Grbic, Sebastian Risi:
Safer Reinforcement Learning through Transferable Instinct Networks. ALIFE 2021: 107 - [c86]Shyam Sudhakaran, Djordje Grbic, Siyan Li, Adam Katona, Elias Najarro
, Claire Glanois, Sebastian Risi:
Growing 3D Artefacts and Functional Machines with Neural Cellular Automata. ALIFE 2021: 108 - [i48]Jichen Zhu, Jennifer Villareale, Nithesh Javvaji, Sebastian Risi, Mathias Löwe, Rush Weigelt, Casper Harteveld:
Player-AI Interaction: What Neural Network Games Reveal About AI as Play. CoRR abs/2101.06220 (2021) - [i47]Kazuya Horibe, Kathryn Walker, Sebastian Risi:
Regenerating Soft Robots through Neural Cellular Automata. CoRR abs/2102.02579 (2021) - [i46]David Kadish, Sebastian Risi, Anders Sundnes Løvlie:
Improving Object Detection in Art Images Using Only Style Transfer. CoRR abs/2102.06529 (2021) - [i45]Shyam Sudhakaran, Djordje Grbic, Siyan Li, Adam Katona, Elias Najarro
, Claire Glanois, Sebastian Risi:
Growing 3D Artefacts and Functional Machines with Neural Cellular Automata. CoRR abs/2103.08737 (2021) - [i44]Mathias Löwe
, Jes Frellsen, Per Lunnemann Hansen, Sebastian Risi:
Rapid Risk Minimization with Bayesian Models Through Deep Learning Approximation. CoRR abs/2103.15682 (2021) - [i43]Joachim Winther Pedersen, Sebastian Risi:
Evolving and Merging Hebbian Learning Rules: Increasing Generalization by Decreasing the Number of Rules. CoRR abs/2104.07959 (2021) - [i42]Miguel González Duque, Rasmus Berg Palm, Sebastian Risi:
Fast Game Content Adaptation Through Bayesian-based Player Modelling. CoRR abs/2105.08484 (2021) - [i41]Jacob Schrum, Benjamin Capps, Kirby Steckel, Vanessa Volz, Sebastian Risi:
Hybrid Encoding For Generating Large Scale Game Level Patterns With Local Variations Using a GAN. CoRR abs/2105.12960 (2021) - [i40]Mathias Löwe
, Jennifer Villareale, Evan Freed, Aleksanteri Sladek, Jichen Zhu, Sebastian Risi:
Dealing with Adversarial Player Strategies in the Neural Network Game iNNk through Ensemble Learning. CoRR abs/2107.02052 (2021) - [i39]Djordje Grbic, Sebastian Risi:
Safer Reinforcement Learning through Transferable Instinct Networks. CoRR abs/2107.06686 (2021) - 2020
- [j24]Frank Veenstra, Pablo González de Prado Salas, Kasper Støy, Josh C. Bongard, Sebastian Risi:
Death and Progress: How Evolvability is Influenced by Intrinsic Mortality. Artif. Life 26(1): 90-111 (2020) - [j23]Sebastian Risi, Mike Preuss:
Special Issue on AI in Games. Künstliche Intell. 34(1): 5-6 (2020) - [j22]Sebastian Risi, Mike Preuss:
From Chess and Atari to StarCraft and Beyond: How Game AI is Driving the World of AI. Künstliche Intell. 34(1): 7-17 (2020) - [j21]Mike Preuss
, Sebastian Risi:
A Games Industry Perspective on Recent Game AI Developments. Künstliche Intell. 34(1): 81-83 (2020) - [j20]Sebastian Risi, Mike Preuss:
Behind DeepMind's AlphaStar AI that Reached Grandmaster Level in StarCraft II. Künstliche Intell. 34(1): 85-86 (2020) - [j19]Sebastian Risi
, Julian Togelius
:
Increasing generality in machine learning through procedural content generation. Nat. Mach. Intell. 2(8): 428-436 (2020) - [j18]Niels Justesen
, Philip Bontrager
, Julian Togelius
, Sebastian Risi
:
Deep Learning for Video Game Playing. IEEE Trans. Games 12(1): 1-20 (2020) - [c85]Nicola Zaltron, Luisa Zurlo, Sebastian Risi:
CG-GAN: An Interactive Evolutionary GAN-Based Approach for Facial Composite Generation. AAAI 2020: 2544-2551 - [c84]Jennifer Villareale, Ana V. Acosta-Ruiz, Samuel Adam Arcaro, Thomas B. Fox, Evan Freed, Robert C. Gray, Mathias Löwe
, Panote Nuchprayoon, Aleksanteri Sladek, Rush Weigelt, Yifu Li, Sebastian Risi, Jichen Zhu:
iNNk: A Multi-Player Game to Deceive a Neural Network. CHI PLAY (Companion) 2020: 33-37 - [c83]Mads Johansen
, Martin Pichlmair, Sebastian Risi:
Squeezer - A Tool for Designing Juicy Effects. CHI PLAY (Companion) 2020: 282-286 - [c82]Janet Rafner
, Arthur Hjorth, Sebastian Risi, Lotte Philipsen
, Charles Dumas, Michael Mose Biskjær, Lior Noy, Kristian Tylén
, Carsten Bergenholtz
, Jesse Lynch, Blanka Zana:
crea.blender: A Neural Network-Based Image Generation Game to Assess Creativity. CHI PLAY (Companion) 2020: 340-344 - [c81]Ruben Rodriguez Torrado, Ahmed Khalifa
, Michael Cerny Green, Niels Justesen, Sebastian Risi, Julian Togelius
:
Bootstrapping Conditional GANs for Video Game Level Generation. CoG 2020: 41-48 - [c80]Niels Justesen, Miguel González Duque, Daniel Cabarcas Jaramillo, Jean-Baptiste Mouret, Sebastian Risi:
Learning a Behavioral Repertoire from Demonstrations. CoG 2020: 383-390 - [c79]Vanessa Volz, Niels Justesen, Sam Snodgrass, Sahar Asadi
, Sami Purmonen, Christoffer Holmgård, Julian Togelius
, Sebastian Risi:
Capturing Local and Global Patterns in Procedural Content Generation via Machine Learning. CoG 2020: 399-406 - [c78]Miguel González Duque, Rasmus Berg Palm, David Ha, Sebastian Risi:
Finding Game Levels with the Right Difficulty in a Few Trials through Intelligent Trial-and-Error. CoG 2020: 503-510 - [c77]Christian Carvelli, Djordje Grbic, Sebastian Risi:
Evolving hypernetworks for game-playing agents. GECCO Companion 2020: 71-72 - [c76]Djordje Grbic, Sebastian Risi:
Safer reinforcement learning through evolved instincts. GECCO Companion 2020: 77-78 - [c75]Jacob Schrum, Vanessa Volz, Sebastian Risi:
CPPN2GAN: combining compositional pattern producing networks and GANs for large-scale pattern generation. GECCO 2020: 139-147 - [c74]Jacob Schrum, Jake Gutierrez, Vanessa Volz, Jialin Liu, Simon M. Lucas, Sebastian Risi:
Interactive evolution and exploration within latent level-design space of generative adversarial networks. GECCO 2020: 148-156 - [c73]Julian Togelius
, Sebastian Risi, Georgios N. Yannakakis
:
Evolutionary computation and games. GECCO Companion 2020: 620-651 - [c72]Djordje Grbic, Sebastian Risi:
Safe Reinforcement Learning through Meta-learned Instincts. ALIFE 2020: 283-291 - [c71]David Kadish
, Sebastian Risi:
Adapting to a changing environment: Simulating the effects of noise on animal sonification. ALIFE 2020: 687-695 - [c70]Elias Najarro, Sebastian Risi:
Meta-Learning through Hebbian Plasticity in Random Networks. NeurIPS 2020 - [c69]Rasmus Berg Palm, Elias Najarro, Sebastian Risi:
Testing the Genomic Bottleneck Hypothesis in Hebbian Meta-Learning. Preregister@NeurIPS 2020: 100-110 - [i38]Sebastian Risi, Kenneth O. Stanley:
Improving Deep Neuroevolution via Deep Innovation Protection. CoRR abs/2001.01683 (2020) - [i37]Chelsea M. Myers, Evan Freed, Luis Fernando Laris Pardo, Anushay Furqan, Sebastian Risi, Jichen Zhu
:
Revealing Neural Network Bias to Non-Experts Through Interactive Counterfactual Examples. CoRR abs/2001.02271 (2020) - [i36]Sebastian Risi, Mike Preuss:
From Chess and Atari to StarCraft and Beyond: How Game AI is Driving the World of AI. CoRR abs/2002.10433 (2020) - [i35]Jacob Schrum, Jake Gutierrez, Vanessa Volz, Jialin Liu, Simon M. Lucas, Sebastian Risi:
Interactive Evolution and Exploration Within Latent Level-Design Space of Generative Adversarial Networks. CoRR abs/2004.00151 (2020) - [i34]Jacob Schrum, Vanessa Volz, Sebastian Risi:
CPPN2GAN: Combining Compositional Pattern Producing Networks and GANs for Large-scale Pattern Generation. CoRR abs/2004.01703 (2020) - [i33]Djordje Grbic, Sebastian Risi:
Safe Reinforcement Learning through Meta-learned Instincts. CoRR abs/2005.03233 (2020) - [i32]Miguel González Duque, Rasmus Berg Palm
, David Ha, Sebastian Risi:
Finding Game Levels with the Right Difficulty in a Few Trials through Intelligent Trial-and-Error. CoRR abs/2005.07677 (2020) - [i31]Vanessa Volz, Niels Justesen, Sam Snodgrass, Sahar Asadi, Sami Purmonen, Christoffer Holmgård, Julian Togelius, Sebastian Risi:
Capturing Local and Global Patterns in Procedural Content Generation via Machine Learning. CoRR abs/2005.12579 (2020) - [i30]Elias Najarro
, Sebastian Risi:
Meta-Learning through Hebbian Plasticity in Random Networks. CoRR abs/2007.02686 (2020) - [i29]Jennifer Villareale, Ana Acosta-Ruiz, Samuel Arcaro, Thomas B. Fox, Evan Freed, Robert C. Gray, Mathias Löwe, Panote Nuchprayoon, Aleksanteri Sladek, Rush Weigelt, Yifu Li, Sebastian Risi, Jichen Zhu:
iNNk: A Multi-Player Game to Deceive a Neural Network. CoRR abs/2007.09177 (2020) - [i28]Janet Rafner, Arthur Hjorth, Sebastian Risi, Lotte Philipsen, Charles Dumas, Michael Mose Biskjær, Lior Noy, Kristian Tylén, Carsten Bergenholtz, Jesse Lynch, Blanka Zana, Jacob Friis Sherson:
crea.blender: A Neural Network-Based Image Generation Game to Assess Creativity. CoRR abs/2008.05914 (2020) - [i27]James Goodman, Sebastian Risi, Simon Lucas:
AI and Wargaming. CoRR abs/2009.08922 (2020) - [i26]Jialin Liu, Sam Snodgrass, Ahmed Khalifa, Sebastian Risi, Georgios N. Yannakakis, Julian Togelius:
Deep Learning for Procedural Content Generation. CoRR abs/2010.04548 (2020) - [i25]Janet Rafner
, Lotte Philipsen, Sebastian Risi, Joel Simon, Jacob Friis Sherson:
The power of pictures: using ML assisted image generation to engage the crowd in complex socioscientific problems. CoRR abs/2010.12324 (2020) - [i24]Rasmus Berg Palm, Elias Najarro
, Sebastian Risi:
Testing the Genomic Bottleneck Hypothesis in Hebbian Meta-Learning. CoRR abs/2011.06811 (2020) - [i23]Thor V. A. N. Olesen, Dennis T. T. Nguyen, Rasmus Berg Palm, Sebastian Risi:
Evolutionary Planning in Latent Space. CoRR abs/2011.11293 (2020) - [i22]Djordje Grbic, Rasmus Berg Palm, Elias Najarro
, Claire Glanois, Sebastian Risi:
EvoCraft: A New Challenge for Open-Endedness. CoRR abs/2012.04751 (2020)
2010 – 2019
- 2019
- [c68]Mads Johansen
, Martin Pichlmair, Sebastian Risi:
Video Game Description Language Environment for Unity Machine Learning Agents. CoG 2019: 1-8 - [c67]Niels Justesen, Michael S. Debus, Sebastian Risi:
When Are We Done with Games? CoG 2019: 1-8 - [c66]Niels Justesen, Lasse Møller Uth, Christopher Jakobsen, Peter David Moore, Julian Togelius
, Sebastian Risi:
Blood Bowl: A New Board Game Challenge and Competition for AI. CoG 2019: 1-8 - [c65]Djordje Grbic, Sebastian Risi:
Towards continual reinforcement learning through evolutionary meta-learning. GECCO (Companion) 2019: 119-120 - [c64]Niels Justesen, Sebastian Risi, Jean-Baptiste Mouret:
MAP-Elites for noisy domains by adaptive sampling. GECCO (Companion) 2019: 121-122 - [c63]Sebastian Risi, Kenneth O. Stanley:
Deep neuroevolution of recurrent and discrete world models. GECCO 2019: 456-462 - [c62]David Kadish
, Sebastian Risi, Laura Beloff:
An artificial life approach to studying niche differentiation in soundscape ecology. ALIFE 2019: 52-59 - [i21]Sebastian Risi, Kenneth O. Stanley:
Deep Neuroevolution of Recurrent and Discrete World Models. CoRR abs/1906.08857 (2019) - [i20]Niels Justesen, Miguel González Duque, Daniel Cabarcas Jaramillo, Jean-Baptiste Mouret, Sebastian Risi:
Learning a Behavioral Repertoire from Demonstrations. CoRR abs/1907.03046 (2019) - [i19]David Kadish
, Sebastian Risi, Laura Beloff:
An artifcial life approach to studying niche differentiation in soundscape ecology. CoRR abs/1907.12812 (2019) - [i18]Ruben Rodriguez Torrado, Ahmed Khalifa, Michael Cerny Green, Niels Justesen, Sebastian Risi, Julian Togelius:
Bootstrapping Conditional GANs for Video Game Level Generation. CoRR abs/1910.01603 (2019) - [i17]Sebastian Risi, Julian Togelius:
Procedural Content Generation: From Automatically Generating Game Levels to Increasing Generality in Machine Learning. CoRR abs/1911.13071 (2019) - [i16]Nicola Zaltron, Luisa Zurlo, Sebastian Risi:
CG-GAN: An Interactive Evolutionary GAN-based Approach for Facial Composite Generation). CoRR abs/1912.05020 (2019) - 2018
- [j17]Andrea Soltoggio
, Kenneth O. Stanley, Sebastian Risi:
Born to learn: The inspiration, progress, and future of evolved plastic artificial neural networks. Neural Networks 108: 48-67 (2018) - [j16]Stefano Nichele
, Mathias Berild Ose, Sebastian Risi, Gunnar Tufte
:
CA-NEAT: Evolved Compositional Pattern Producing Networks for Cellular Automata Morphogenesis and Replication. IEEE Trans. Cogn. Dev. Syst. 10(3): 687-700 (2018) - [j15]Niels Justesen
, Tobias Mahlmann, Sebastian Risi, Julian Togelius
:
Playing Multiaction Adversarial Games: Online Evolutionary Planning Versus Tree Search. IEEE Trans. Games 10(3): 281-291 (2018) - [c61]Marco Scirea
, Peter W. Eklund
, Julian Togelius
, Sebastian Risi:
Evolving in-game mood-expressive music with MetaCompose. Audio Mostly Conference 2018: 8:1-8:8 - [c60]Niels Justesen, Sebastian Risi:
Automated Curriculum Learning by Rewarding Temporally Rare Events. CIG 2018: 1-8 - [c59]Jichen Zhu, Antonios Liapis, Sebastian Risi, Rafael Bidarra
, G. Michael Youngblood:
Explainable AI for Designers: A Human-Centered Perspective on Mixed-Initiative Co-Creation. CIG 2018: 1-8 - [c58]Philip Bontrager, Wending Lin, Julian Togelius
, Sebastian Risi:
Deep Interactive Evolution. EvoMUSART 2018: 267-282 - [c57]Jakob Merrild, Mikkel Angaju Rasmussen, Sebastian Risi:
HyperNTM: Evolving Scalable Neural Turing Machines Through HyperNEAT. EvoApplications 2018: 750-766 - [c56]Pablo González de Prado Salas, Sebastian Risi:
Collaborative interactive evolution in minecraft. GECCO (Companion) 2018: 127-128 - [c55]Marco Scirea
, Peter W. Eklund, Julian Togelius
, Sebastian Risi:
Towards an experiment on perception of affective music generation using MetaCompose. GECCO (Companion) 2018: 131-132 - [c54]Frank Veenstra, Jonas Jørgensen
, Sebastian Risi:
Evolution of fin undulation on a physical knifefish-inspired soft robot. GECCO 2018: 157-164 - [c53]Mostafa Wahby, Mary Katherine Heinrich, Daniel Nicolas Hofstadler
, Payam Zahadat
, Sebastian Risi, Phil Ayres, Thomas Schmickl
, Heiko Hamann:
A robot to shape your natural plant: the machine learning approach to model and control bio-hybrid systems. GECCO 2018: 165-172 - [c52]Vanessa Volz, Jacob Schrum, Jialin Liu
, Simon M. Lucas, Adam M. Smith, Sebastian Risi:
Evolving mario levels in the latent space of a deep convolutional generative adversarial network. GECCO 2018: 221-228 - [c51]Julian Togelius
, Sebastian Risi, Georgios N. Yannakakis
:
Evolutionary computation and games tutorial. GECCO (Companion) 2018: 584-618 - [c50]Frank Veenstra, Pablo González de Prado Salas, Josh C. Bongard, Kasper Støy, Sebastian Risi:
Intrinsic Mortality Governs Evolvability. ALIFE 2018: 242-249 - [e2]Steve Dahlskog, Sebastian Deterding, José M. Font, Mitu Khandaker, Carl Magnus Olsson, Sebastian Risi, Christoph Salge:
Proceedings of the 13th International Conference on the Foundations of Digital Games, FDG 2018, Malmö, Sweden, August 07-10, 2018. ACM 2018 [contents] - [i15]Philip Bontrager, Wending Lin, Julian Togelius, Sebastian Risi:
Deep Interactive Evolution. CoRR abs/1801.08230 (2018) - [i14]