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Frederick W. B. Li
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2020 – today
- 2024
- [j47]Jianlu Cai
, Frederick W. B. Li
, Fangzhe Nan, Bailin Yang:
Multi-style cartoonization: Leveraging multiple datasets with generative adversarial networks. Comput. Animat. Virtual Worlds 35(3) (2024) - [j46]Bailin Yang, Tianxiang Wei, Frederick W. B. Li, Xiaohui Liang, Zhigang Deng, Yili Fang:
Color Theme Evaluation through User Preference Modeling. ACM Trans. Appl. Percept. 21(3): 12:1-12:35 (2024) - [j45]Chao Song
, Qingjie Chen, Frederick W. B. Li, Zhaoyi Jiang, Dong Zheng, Yuliang Shen, Bailin Yang:
Multi-feature fusion enhanced monocular depth estimation with boundary awareness. Vis. Comput. 40(7): 4955-4967 (2024) - [c46]Ziqi Pan
, Alexandra I. Cristea
, Frederick W. B. Li
:
Reducing University Students' Exam Anxiety via Mindfulness-Based Cognitive Therapy in VR with Real-Time EEG Neurofeedback. AIED Companion (2) 2024: 418-423 - [i8]Kanglei Zhou
, Liyuan Wang, Xingxing Zhang, Hubert P. H. Shum
, Frederick W. B. Li, Jianguo Li, Xiaohui Liang
:
MAGR: Manifold-Aligned Graph Regularization for Continual Action Quality Assessment. CoRR abs/2403.04398 (2024) - [i7]Tanqiu Qiao, Ruochen Li, Frederick W. B. Li, Hubert P. H. Shum:
From Category to Scenery: An End-to-End Framework for Multi-Person Human-Object Interaction Recognition in Videos. CoRR abs/2407.00917 (2024) - 2023
- [j44]Zhaoyi Jiang
, Luyun Ding, Gary K. L. Tam, Chao Song, Frederick W. B. Li
, Bailin Yang:
C2SPoint: A classification-to-saliency network for point cloud saliency detection. Comput. Graph. 115: 274-284 (2023) - [j43]Yunchi Cen
, Chen Li, Frederick W. B. Li
, Bailin Yang, Xiaohui Liang
:
A Differential Diffusion Theory for Participating Media. Comput. Graph. Forum 42(7) (2023) - [j42]Zhaoyi Jiang
, Guoliang Wang, Gary K. L. Tam, Chao Song, Frederick W. B. Li
, Bailin Yang:
An end-to-end dynamic point cloud geometry compression in latent space. Displays 80: 102528 (2023) - [j41]Kanglei Zhou
, Ruizhi Cai, Yue Ma, Qingqing Tan, Xinning Wang, Jianguo Li, Hubert P. H. Shum
, Frederick W. B. Li
, Song Jin, Xiaohui Liang
:
A Video-Based Augmented Reality System for Human-in-the-Loop Muscle Strength Assessment of Juvenile Dermatomyositis. IEEE Trans. Vis. Comput. Graph. 29(5): 2456-2466 (2023) - [j40]Bailin Yang
, Changrui Zhu, Frederick W. B. Li
, Tianxiang Wei
, Xiaohui Liang, Qingxu Wang:
IAACS: Image Aesthetic Assessment Through Color Composition And Space Formation. Virtual Real. Intell. Hardw. 5(1): 42-56 (2023) - [c45]Bailin Yang
, Zheng Chen
, Frederick W. B. Li
, Haoqiang Sun
, Jianlu Cai
:
DrawGAN: Multi-view Generative Model Inspired by the Artist's Drawing Method. CGI 2023: 479-490 - [c44]Bailin Yang, Haoqiang Sun, Frederick W. B. Li
, Zheng Chen, Jianlu Cai, Chao Song
:
HSE: Hybrid Species Embedding for Deep Metric Learning. ICCV 2023: 11013-11023 - [c43]Yin Wang, Zhiying Leng
, Frederick W. B. Li
, Shun-Cheng Wu, Xiaohui Liang
:
Fg-T2M: Fine-Grained Text-Driven Human Motion Generation via Diffusion Model. ICCV 2023: 21978-21987 - [c42]Zhiying Leng
, Shun-cheng Wu, Frederick W. B. Li
, Federico Tombari, Xiaohui Liang:
PointHGN: Point Heterogeneous Graph Neural Network for Point Cloud Learning. ICME Workshops 2023: 381-386 - [c41]Kubra Kaymakci Ustuner
, Effie Lai-Chong Law
, Frederick W. B. Li
:
Digital Educational Games with Storytelling for Students to Learn Algebra. INTERACT (4) 2023: 459-463 - [c40]Kanglei Zhou, Chen Chen, Yue Ma, Zhiying Leng
, Hubert P. H. Shum
, Frederick W. B. Li
, Xiaohui Liang
:
A Mixed Reality Training System for Hand-Object Interaction in Simulated Microgravity Environments. ISMAR 2023: 167-176 - [c39]Mridula Vijendran, Frederick W. B. Li
, Hubert P. H. Shum
:
Tackling Data Bias in Painting Classification with Style Transfer. VISIGRAPP (5: VISAPP) 2023: 250-261 - [e6]Carina S. González-González
, Baltasar Fernández-Manjón
, Frederick W. B. Li
, Francisco José García-Peñalvo
, Filippo Sciarrone
, Marc Spaniol
, Alicia García-Holgado
, Manuel Area-Moreira
, Matthias L. Hemmje, Tianyong Hao
:
Learning Technologies and Systems - 21st International Conference on Web-Based Learning, ICWL 2022, and 7th International Symposium on Emerging Technologies for Education, SETE 2022, Tenerife, Spain, November 21-23, 2022, Revised Selected Papers. Lecture Notes in Computer Science 13869, Springer 2023, ISBN 978-3-031-33022-3 [contents] - [i6]Mridula Vijendran, Frederick W. B. Li
, Hubert P. H. Shum
:
Tackling Data Bias in Painting Classification with Style Transfer. CoRR abs/2301.02524 (2023) - [i5]Yin Wang, Zhiying Leng, Frederick W. B. Li
, Shun-Cheng Wu, Xiaohui Liang
:
Fg-T2M: Fine-Grained Text-Driven Human Motion Generation via Diffusion Model. CoRR abs/2309.06284 (2023) - 2022
- [j39]Muna Almushyti
, Frederick W. B. Li
:
Distillation of human-object interaction contexts for action recognition. Comput. Animat. Virtual Worlds 33(5) (2022) - [c38]Tanqiu Qiao
, Qianhui Men
, Frederick W. B. Li
, Yoshiki Kubotani
, Shigeo Morishima
, Hubert P. H. Shum
:
Geometric Features Informed Multi-person Human-Object Interaction Recognition in Videos. ECCV (4) 2022: 474-491 - [c37]Muna Almushyti, Frederick W. B. Li
:
STIT: Spatio-Temporal Interaction Transformers for Human-Object Interaction Recognition in Videos. ICPR 2022: 3287-3294 - [c36]Amani Alsaqqaf
, Frederick W. B. Li
:
Gamifying Experiential Learning Theory. ICWL 2022: 16-28 - [c35]Bailin Yang, Qingxu Wang, Frederick W. B. Li, Xiaohui Liang, Tianxiang Wei
, Changrui Zhu:
Aesthetic Enhancement via Color Area and Location Awareness. PG (Short Papers, Posters, and Work-in-Progress Papers) 2022: 51-56 - [i4]Tanqiu Qiao, Qianhui Men, Frederick W. B. Li
, Yoshiki Kubotani, Shigeo Morishima
, Hubert P. H. Shum
:
Geometric Features Informed Multi-person Human-object Interaction Recognition in Videos. CoRR abs/2207.09425 (2022) - 2021
- [j38]Shanfeng Hu
, Hubert P. H. Shum
, Xiaohui Liang
, Frederick W. B. Li
, Nauman Aslam
:
Facial reshaping operator for controllable face beautification. Expert Syst. Appl. 167: 114067 (2021) - [c34]Kanglei Zhou
, Zhiyuan Cheng, Hubert P. H. Shum
, Frederick W. B. Li
, Xiaohui Liang
:
STGAE: Spatial-Temporal Graph Auto-Encoder for Hand Motion Denoising. ISMAR 2021: 41-49 - [c33]Zhiying Leng
, Jiaying Chen, Hubert P. H. Shum
, Frederick W. B. Li
, Xiaohui Liang
:
Stable Hand Pose Estimation under Tremor via Graph Neural Network. VR 2021: 226-234 - [e5]George Bebis, Vassilis Athitsos, Tong Yan, Manfred Lau, Frederick W. B. Li, Conglei Shi, Xiaoru Yuan, Christos Mousas, Gerd Bruder:
Advances in Visual Computing - 16th International Symposium, ISVC 2021, Virtual Event, October 4-6, 2021, Proceedings, Part I. Lecture Notes in Computer Science 13017, Springer 2021, ISBN 978-3-030-90438-8 [contents] - [e4]George Bebis, Vassilis Athitsos, Tong Yan, Manfred Lau, Frederick W. B. Li, Conglei Shi, Xiaoru Yuan, Christos Mousas, Gerd Bruder:
Advances in Visual Computing - 16th International Symposium, ISVC 2021, Virtual Event, October 4-6, 2021, Proceedings, Part II. Lecture Notes in Computer Science 13018, Springer 2021, ISBN 978-3-030-90435-7 [contents] - [i3]Muna Almushyti, Frederick W. B. Li:
Distillation of Human-Object Interaction Contexts for Action Recognition. CoRR abs/2112.09448 (2021) - 2020
- [j37]Zili Zhang, Yue Ma, Yunfei Li, Frederick W. B. Li
, Hubert P. H. Shum
, Bailin Yang, Jing Guo, Xiaohui Liang
:
Cumuliform cloud formation control using parameter-predicting convolutional neural network. Graph. Model. 111: 101083 (2020) - [j36]Shanfeng Hu
, Xiaohui Liang
, Hubert P. H. Shum
, Frederick W. B. Li
, Nauman Aslam
:
Sparse metric-based mesh saliency. Neurocomputing 400: 11-23 (2020) - [j35]Xianxuan Lin
, Xun Wang
, Frederick W. B. Li
, Jinyu Li
, Bailin Yang
, Kaili Zhang
, Tianxiang Wei
:
Example-based image recoloring in an indoor environment. Comput. Animat. Virtual Worlds 31(2) (2020) - [j34]Zili Zhang
, Yunfei Li, Bailin Yang, Frederick W. B. Li
, Xiaohui Liang
:
Target-driven cloud evolution using position-based fluids. Comput. Animat. Virtual Worlds 31(6) (2020) - [j33]Shanfeng Hu
, Hubert P. H. Shum
, Nauman Aslam
, Frederick W. B. Li
, Xiaohui Liang
:
A Unified Deep Metric Representation for Mesh Saliency Detection and Non-Rigid Shape Matching. IEEE Trans. Multim. 22(9): 2278-2292 (2020) - [c32]Xiaochuan Wang, Kai Wang, Bailin Yang, Frederick W. B. Li
, Xiaohui Liang
:
Perceptual Quality Assessment On DIBR Synthesized Videos With Composite Distortions. ICIP 2020: 186-190
2010 – 2019
- 2019
- [j32]Bailin Yang
, Tianxiang Wei
, Xianyong Fang
, Zhigang Deng
, Frederick W. B. Li
, Yun Ling
, Xun Wang
:
A Color-Pair Based Approach for Accurate Color Harmony Estimation. Comput. Graph. Forum 38(7): 481-490 (2019) - [j31]Xiaochuan Wang, Xiaohui Liang
, Bailin Yang, Frederick W. B. Li
:
No-reference synthetic image quality assessment with convolutional neural network and local image saliency. Comput. Vis. Media 5(2): 193-208 (2019) - [j30]Bailin Yang
, Zhaoyi Jiang, Jiantao Shangguan, Frederick W. B. Li
, Chao Song, Yibo Guo, Mingliang Xu:
Compressed dynamic mesh sequence for progressive streaming. Comput. Animat. Virtual Worlds 30(6) (2019) - [j29]Bailin Yang, Luhong Zhang, Frederick W. B. Li
, Xiaoheng Jiang
, Zhigang Deng
, Meng Wang, Mingliang Xu
:
Motion-Aware Compression and Transmission of Mesh Animation Sequences. ACM Trans. Intell. Syst. Technol. 10(3): 25:1-25:21 (2019) - [c31]Xiaochuan Wang, Kai Wang, Bailin Yang, Frederick W. B. Li
, Xiaohui Liang
:
Deep Blind Synthesized Image Quality Assessment with Contextual Multi-Level Feature Pooling. ICIP 2019: 435-439 - [c30]Amani Alsaqqaf
, Frederick W. B. Li
:
Conceptual Framework for Virtual Field Trip Games. iLRN 2019: 43-55 - [c29]Muna Almushyti, Frederick W. B. Li
:
Recognising Human-Object Interactions Using Attention-based LSTMs. CGVC 2019: 135-139 - [i2]Yang Lu, Xiaohui Liang, Frederick W. B. Li:
Multi-Scale Dual-Branch Fully Convolutional Network for Hand Parsing. CoRR abs/1905.10100 (2019) - 2018
- [j28]Xiaochuan Wang
, Xiaohui Liang
, Bailin Yang, Frederick W. B. Li
:
Scalable Remote Rendering Using Synthesized Image Quality Assessment. IEEE Access 6: 36595-36610 (2018) - [j27]Fan Yang
, Frederick W. B. Li
:
Study on student performance estimation, student progress analysis, and student potential prediction based on data mining. Comput. Educ. 123: 97-108 (2018) - [c28]Guoxia Wang, Xiaochuan Wang, Frederick W. B. Li
, Xiaohui Liang
:
DOOBNet: Deep Object Occlusion Boundary Detection from an Image. ACCV (6) 2018: 686-702 - [c27]Yunchi Cen, Xiaohui Liang
, Junping Chen, Bailin Yang, Frederick W. B. Li
:
Modeling Detailed Cloud Scene from Multi-source Images. PG (Short Papers and Posters) 2018: 49-52 - [c26]Xianxuan Lin, Xun Wang, Frederick W. B. Li
, Bailin Yang, Kaili Zhang, Tianxiang Wei
:
Image recoloring for home scene. VRCAI 2018: 29:1-29:9 - [i1]Guoxia Wang, Xiaohui Liang, Frederick W. B. Li:
DOOBNet: Deep Object Occlusion Boundary Detection from an Image. CoRR abs/1806.03772 (2018) - 2017
- [j26]Zili Zhang, Xiaohui Liang
, Chunqiang Yuan, Frederick W. B. Li
:
Modeling Cumulus Cloud Scenes from High-resolution Satellite Images. Comput. Graph. Forum 36(7): 229-238 (2017) - 2016
- [j25]Bailin Yang, Frederick W. B. Li
, Xun Wang, Mingliang Xu, Xiaohui Liang
, Zhaoyi Jiang, Yanhui Jiang:
Visual saliency guided textured model simplification. Vis. Comput. 32(11): 1415-1432 (2016) - 2015
- [e3]Frederick W. B. Li, Ralf Klamma, Mart Laanpere
, Jun Zhang, Baltasar Fernández-Manjón, Rynson W. H. Lau:
Advances in Web-Based Learning - ICWL 2015 - 14th International Conference, Guangzhou, China, November 5-8, 2015, Proceedings. Lecture Notes in Computer Science 9412, Springer 2015, ISBN 978-3-319-25514-9 [contents] - 2014
- [j24]Fan Yang, Frederick W. B. Li
, Rynson W. H. Lau
:
A Fine-Grained Outcome-Based Learning Path Model. IEEE Trans. Syst. Man Cybern. Syst. 44(2): 235-245 (2014) - [j23]Rynson W. H. Lau
, Neil Y. Yen, Frederick W. B. Li
, Benjamin W. Wah:
Recent development in multimedia e-learning technologies. World Wide Web 17(2): 189-198 (2014) - [c25]Christopher Watson, Frederick W. B. Li
:
Failure rates in introductory programming revisited. ITiCSE 2014: 39-44 - [c24]Christopher Watson, Frederick W. B. Li
, Jamie L. Godwin:
No tests required: comparing traditional and dynamic predictors of programming success. SIGCSE 2014: 469-474 - 2013
- [j22]Addison Chan, Frederick W. B. Li
:
Utilizing Massive Spatiotemporal Samples for Efficient and Accurate Trajectory Prediction. IEEE Trans. Mob. Comput. 12(12): 2346-2359 (2013) - [c23]Christopher Watson, Frederick W. B. Li
, Jamie L. Godwin:
Predicting Performance in an Introductory Programming Course by Logging and Analyzing Student Programming Behavior. ICALT 2013: 319-323 - [c22]Fan Yang, Frederick W. B. Li
, Rynson W. H. Lau:
Association Link Network-Based Automatic Test Generation Scheme. LTEC 2013: 83-92 - 2012
- [j21]Chris G. Willcocks
, Frederick W. B. Li
:
Feature-varying skeletonization - Intuitive control over the target feature size and output skeleton topology. Vis. Comput. 28(6-8): 775-785 (2012) - [c21]Fan Yang, Frederick W. B. Li
, Rynson W. H. Lau
:
Learning Path Construction Based on Association Link Network. ICWL 2012: 120-131 - [c20]Christopher Watson, Frederick W. B. Li
, Jamie L. Godwin:
BlueFix: Using Crowd-Sourced Feedback to Support Programming Students in Error Diagnosis and Repair. ICWL 2012: 228-239 - 2011
- [j20]Frederick W. B. Li
, Rynson W. H. Lau
:
Emerging Technologies and Applications on Interactive Entertainments. J. Multim. 6(2): 107-114 (2011) - [j19]Fan Yang, Frederick W. B. Li
:
Active Contour Projection for Multimedia Applications. J. Multim. 6(2): 170-180 (2011) - [j18]Frederick W. B. Li
, Rynson W. H. Lau
, Danny Kilis, Lewis W. F. Li:
Game-on-demand: : An online game engine based on geometry streaming. ACM Trans. Multim. Comput. Commun. Appl. 7(3): 19:1-19:22 (2011) - [j17]Qingzheng Zheng, Frederick W. B. Li
:
A mobile environment for sketching-based skeleton generation. World Wide Web 14(3): 261-279 (2011) - [c19]Christopher Watson, Frederick W. B. Li
, Rynson W. H. Lau
:
Learning Programming Languages through Corrective Feedback and Concept Visualisation. ICWL 2011: 11-20 - [c18]Fan Yang, Frederick W. B. Li
, Rynson W. H. Lau
:
Fuzzy Cognitive Map Based Student Progress Indicators. ICWL 2011: 174-187 - [c17]Rynson W. H. Lau
, Timothy K. Shih, Frederick W. B. Li
, Neil Y. Yen:
The third ACM international workshop on multimedia technologies for distance learning (MTDL 2011). ACM Multimedia 2011: 621-622 - 2010
- [j16]Frederick W. B. Li
, Rynson W. H. Lau
, Parthiban Dharmendran:
An Adaptive Course Generation Framework. Int. J. Distance Educ. Technol. 8(3): 47-64 (2010) - [c16]Fan Yang, Frederick W. B. Li
, Rynson W. H. Lau
:
An Open Model for Learning Path Construction. ICWL 2010: 318-328 - [c15]Bailin Yang, Xun Wang, Frederick W. B. Li
:
Salient Region of Textured 3D Model. PG (Poster Papers) 2010: 78-84
2000 – 2009
- 2009
- [j15]Qing Li
, Rynson W. H. Lau
, Benjamin W. Wah, Helen Ashman
, Elvis Wai Chung Leung, Frederick W. B. Li
, Victor C. S. Lee
:
Guest Editors' Introduction: Emerging Internet Technologies for E-Learning. IEEE Internet Comput. 13(4): 11-17 (2009) - [j14]Frederick W. B. Li
, Ioannis P. Ivrissimtzis
, Rynson W. H. Lau, Benjamin W. Wah:
Guest Editors' Introduction: Advances in Interactive Digital Entertainment Technologies. J. Multim. 4(2): 47-48 (2009) - [j13]Frederick W. B. Li
, Jianmin Zhao, Beta Lam, Rynson W. H. Lau:
An Efficient Method for Simulating Flexible Connectors. J. Multim. 4(2): 94-100 (2009) - [c14]Frederick W. B. Li
, Rynson W. H. Lau
, Parthiban Dharmendran:
A Three-Tier Profiling Framework for Adaptive e-Learning. ICWL 2009: 235-244 - [p3]Frederick W. B. Li, Rynson W. H. Lau
, Taku Komura, Meng Wang, Becky Siu:
Adaptive Animation of Human Motion for E-Learning Applications. Methods and Applications for Advancing Distance Education Technologies 2009: 134-144 - 2008
- [j12]Bailin Yang, Frederick W. B. Li
, Zhigeng Pan, Xun Wang:
An Effective Error Resilient Packetization Scheme for Progressive Mesh Transmission over Unreliable Networks. J. Comput. Sci. Technol. 23(6): 1015-1025 (2008) - [j11]Qing Li
, Rynson W. H. Lau
, Timothy K. Shih, Frederick W. B. Li
:
Technology supports for distributed and collaborative learning over the internet. ACM Trans. Internet Techn. 8(2): 5:1-5:24 (2008) - [p2]Frederick W. B. Li:
Computer Games. Wiley Encyclopedia of Computer Science and Engineering 2008 - [p1]Frederick W. B. Li:
Parametric Surface Rendering. Wiley Encyclopedia of Computer Science and Engineering 2008 - [e2]Howard Leung, Frederick W. B. Li, Rynson W. H. Lau, Qing Li:
Advances in Web Based Learning - ICWL 2007, 6th International Conference, Edinburgh, UK, August 15-17, 2007, Revised Papers. Lecture Notes in Computer Science 4823, Springer 2008, ISBN 978-3-540-78138-7 [contents] - [e1]Frederick W. B. Li, Jianmin Zhao, Timothy K. Shih, Rynson W. H. Lau, Qing Li, Dennis McLeod:
Advances in Web Based Learning - ICWL 2008, 7th International Conference, Jinhua, China, August 20-22, 2008. Proceedings. Lecture Notes in Computer Science 5145, Springer 2008, ISBN 978-3-540-85032-8 [contents] - 2007
- [j10]Frederick W. B. Li
, Rynson W. H. Lau, Taku Komura, Meng Wang, Becky Siu:
Adaptive Animation of Human Motion for E-Learning Applications. Int. J. Distance Educ. Technol. 5(2): 74-85 (2007) - 2006
- [j9]Frederick W. B. Li
, Rynson W. H. Lau:
On-Demand E-Learning Content Delivery Over the Internet. Int. J. Distance Educ. Technol. 4(1): 46-55 (2006) - [j8]Gary K. L. Cheung, Rynson W. H. Lau
, Frederick W. B. Li
:
Efficient rendering of deformable objects for real-time applications. Comput. Animat. Virtual Worlds 17(1): 69-81 (2006) - [j7]Lewis W. F. Li, Frederick W. B. Li
, Rynson W. H. Lau
:
A Trajectory-Preserving Synchronization Method for Collaborative Visualization. IEEE Trans. Vis. Comput. Graph. 12(5): 989-996 (2006) - [c13]Hui Xiao, Gary K. L. Tam
, Frederick W. B. Li
, Rynson W. H. Lau
:
Dynamic Radiosity on Multi-resolution Models. ICAT 2006: 753-763 - 2005
- [j6]Beatrice Ng, Rynson W. H. Lau
, Antonio Si, Frederick W. B. Li
:
Multiserver support for large-scale distributed virtual environments. IEEE Trans. Multim. 7(6): 1054-1065 (2005) - [c12]Elvis Wai Chung Leung, Frederick W. B. Li
, Qing Li
, Rynson W. H. Lau:
SMIL-Based eLearning Wrapper for Incorporating Computer Games on Personalized Multimedia Course Materials. Human.Society@Internet 2005: 270-281 - [c11]Frederick W. B. Li
, Becky Siu, Rynson W. H. Lau, Taku Komura:
Real-Time Adaptive Human Motions for Web-Based Training. ICWL 2005: 256-266 - 2004
- [c10]Frederick W. B. Li
, Rynson W. H. Lau:
A Progressive Content Distribution Framework in SupportingWeb-Based Learning. ICWL 2004: 75-82 - [c9]Frederick W. B. Li
, Lewis W. F. Li, Rynson W. H. Lau:
Supporting continuous consistency in multiplayer online games. ACM Multimedia 2004: 388-391 - [c8]Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis:
GameOD: an internet based game-on-demand framework. VRST 2004: 129-136 - 2003
- [j5]Rynson W. H. Lau
, Frederick W. B. Li
, Tosiyasu L. Kunii, Baining Guo, Bo Zhang, Nadia Magnenat-Thalmann, Sumedha Kshirsagar, Daniel Thalmann, Mario Gutiérrez:
Emerging Web Graphics Standards and Technologies. IEEE Computer Graphics and Applications 23(1): 66-75 (2003) - [j4]Beatrice Ng, Frederick W. B. Li
, Rynson W. H. Lau
, Antonio Si, Angus M. K. Siu:
A performance study on multi-server DVE systems. Inf. Sci. 154(1-2): 85-93 (2003) - [j3]Frederick W. B. Li, Rynson W. H. Lau, Frederick F. C. Ng:
VSculpt : a distributed virtual sculpting environment for collaborative design. IEEE Trans. Multim. 5(4): 570-580 (2003) - [c7]Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. B. Li
:
Incremental rendering of deformable trimmed NURBS surfaces. VRST 2003: 48-55 - 2002
- [c6]Rynson W. H. Lau, Beatrice Ng, Antonio Si, Frederick W. B. Li
:
Adaptive partitioning for multi-server distributed virtual environments. ACM Multimedia 2002: 271-274 - [c5]Rynson W. H. Lau, Oliver Chan, Mo Luk, Frederick W. B. Li:
LARGE a collision detection framework for deformable objects. VRST 2002: 113-120 - [c4]Beatrice Ng, Antonio Si, Rynson W. H. Lau, Frederick W. B. Li
:
A multi-server architecture for distributed virtual walkthrough. VRST 2002: 163-170 - 2001
- [c3]Frederick W. B. Li, Rynson W. H. Lau:
NURBS Streams. Computer Graphics International 2001: 337-340 - [c2]Frederick W. B. Li, Rynson W. H. Lau, Frederick F. C. Ng:
Collaborative Distributed Virtual Sculpting. VR 2001: 217-224
1990 – 1999
- 1999
- [j2]Frederick W. B. Li, Rynson W. H. Lau:
Incremental Polygonization of Deforming NURBS Surfaces. J. Graphics, GPU, & Game Tools 4(4): 37-50 (1999) - [c1]Frederick W. B. Li
, Rynson W. H. Lau:
Real-time rendering of deformable parametric free-form surfaces. VRST 1999: 131-138 - 1997
- [j1]Frederick W. B. Li
, Rynson W. H. Lau, Mark Green:
Interactive Rendering of Deforming NURBS Surfaces. Comput. Graph. Forum 16(3): 47-56 (1997)
Coauthor Index
![](https://dblp.uni-trier.de/img/cog.dark.24x24.png)
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last updated on 2024-08-16 19:28 CEST by the dblp team
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