ACM Transactions on Graphics, Volume 34

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Volume 34, Number 1, November 2014

Volume 34, Number 2, February 2015

Volume 34, Number 3, April 2015

Volume 34, Number 4, August 2015

SIGGRAPH 2015 Conference Proceedings
Computational illumination Geometry field trip Modeling, controlling & suturing humans Face reality Rendering complex appearance Wave-particle fluidity Simsquishal geometry VR, display & interaction Let's do the time warp Meshing around Video processing Afternoon mapping Deform me a solid Image processing Taking control Shape analysis Fabricating fabulous forms Transfer & capture Geometry zoo Image similarity & search Fabrication & function Reconstruction & analysis Procedural modeling Appearance capture Fluids, from air to goo Character fashion & style Sampling & filtering Sketching & surfacing Computational printing Constraints, collisions & clarinets Printing elasties Perception & color Meshful thinking Scalable graphics Simulating with surfaces Lightfields

Volume 34, Number 5, October 2015

Volume 34, Number 6, November 2015

Proceedings of ACM SIGGRAPH Asia 2015
Color and sketching Geometry processing 3D scanning Faces and characters Illumination and real-time Mappings and parameterizations Video processing Particle fluids Modelling and more Sampling and light transport Fabrication Tracking and transients Specialized design Single images Assisted design Shapes and images Cinematography and video processing Simulation in subspaces Deformable models
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