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Doug A. Bowman
Doug Andre Bowman
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- affiliation: Virginia Tech, Blacksburg, VA, USA
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2020 – today
- 2024
- [j77]Aaron L. Gardony, Kana Okano, Gregory I. Hughes, Alex J. Kim, Kai T. Renshaw, Aldis Sipolins, Andrew B. Whitig, Feiyu Lu, Doug A. Bowman:
Characterizing information access needs in gaze-adaptive augmented reality interfaces: implications for fast-paced and dynamic usage contexts. Hum. Comput. Interact. 39(3-4): 553-583 (2024) - [j76]Daniel Enriquez, Hayoun Moon, Doug A. Bowman, Myounghoon Jeon, Sang Won Lee:
Investigating Object Translation in Room-scale, Handheld Virtual Reality. IEEE Trans. Vis. Comput. Graph. 30(11): 7064-7074 (2024) - [c146]Daniel Stover, Doug A. Bowman:
TAGGAR: General-Purpose Task Guidance from Natural Language in Augmented Reality using Vision-Language Models. SUI 2024: 12:1-12:12 - [c145]Cory Ilo, Stephen DiVerdi, Doug A. Bowman:
Goldilocks Zoning: Evaluating a Gaze-Aware Approach to Task-Agnostic VR Notification Placement. SUI 2024: 13:1-13:12 - [c144]Leonardo Pavanatto, Doug A. Bowman:
Virtual Displays for Knowledge Work: Extending or Replacing Physical Monitors for More Flexibility and Screen Space. VR Workshops 2024: 667-669 - [c143]Logan Lane, Alexander Giovannelli, Ibrahim Asadullah Tahmid, Francielly Rodrigues, Cory Ilo, Darren Hsu, Christos Lougiakis, Shakiba Davari, Doug A. Bowman:
The Alchemist: A Gesture-Based 3D User Interface for Engaging Arithmetic Calculations. VR Workshops 2024: 1106-1107 - [c142]Daniel Zielasko, Tim Weissker, Doug A. Bowman:
Travel Speed, Spatial Awareness, And Implications for Egocentric Target-Selection-Based Teleportation - A Replication Design. VRST 2024: 99:1-99:2 - [i6]Michael Bonfert, Thomas Muender, Ryan P. McMahan, Frank Steinicke, Doug A. Bowman, Rainer Malaka, Tanja Döring:
The Interaction Fidelity Model: A Taxonomy to Distinguish the Aspects of Fidelity in Virtual Reality. CoRR abs/2402.16665 (2024) - [i5]Leonardo Pavanatto, Verena Biener, Jennifer Chandran, Snehanjali Kalamkar, Feiyu Lu, John J. Dudley, Jinghui Hu, G. Nikki Ramirez-Saffy, Per Ola Kristensson, Alexander Giovannelli, Luke Schlueter, Jörg Müller, Jens Grubert, Doug A. Bowman:
Working in Extended Reality in the Wild: Worker and Bystander Experiences of XR Virtual Displays in Real-World Settings. CoRR abs/2408.10000 (2024) - [i4]Shakiba Davari, Doug A. Bowman:
Towards Context-Aware Adaptation in Extended Reality: A Design Space for XR Interfaces and an Adaptive Placement Strategy. CoRR abs/2411.02607 (2024) - [i3]Shakiba Davari, Daniel Stover, Alexander Giovannelli, Cory Ilo, Doug A. Bowman:
Towards Intelligent Augmented Reality (iAR): A Taxonomy of Context, an Architecture for iAR, and an Empirical Study. CoRR abs/2411.02684 (2024) - 2023
- [j75]Lee Lisle, Kylie Davidson, J. K. Edward Gitre, Chris North, Doug A. Bowman:
Different realities: a comparison of augmented and virtual reality for the sensemaking process. Frontiers Virtual Real. 4 (2023) - [j74]Leonardo Pavanatto, Shakiba Davari, Carmen Badea, Richard Stoakley, Doug A. Bowman:
Virtual monitors vs. physical monitors: an empirical comparison for productivity work. Frontiers Virtual Real. 4 (2023) - [j73]Alexander Giovannelli, Jerald Thomas, Logan Lane, Francielly Rodrigues, Doug A. Bowman:
Gestures vs. Emojis: Comparing Non-Verbal Reaction Visualizations for Immersive Collaboration. IEEE Trans. Vis. Comput. Graph. 29(11): 4772-4781 (2023) - [j72]Kylie Davidson, Lee Lisle, Kirsten Whitley, Doug A. Bowman, Chris North:
Exploring the Evolution of Sensemaking Strategies in Immersive Space to Think. IEEE Trans. Vis. Comput. Graph. 29(12): 5294-5307 (2023) - [c141]Francielly Rodrigues, Alexander Giovannelli, Leonardo Pavanatto, Haichao Miao, Jauvane C. de Oliveira, Doug A. Bowman:
AMP-IT and WISDOM: Improving 3D Manipulation for High-Precision Tasks in Virtual Reality. ISMAR 2023: 303-311 - [c140]Ibrahim Asadullah Tahmid, Lee Lisle, Kylie Davidson, Kirsten Whitley, Chris North, Doug A. Bowman:
Evaluating the Feasibility of Predicting Information Relevance During Sensemaking with Eye Gaze Data. ISMAR 2023: 713-722 - [c139]Ibrahim Asadullah Tahmid, Francielly Rodrigues, Alexander Giovannelli, Lee Lisle, Jerald Thomas, Doug A. Bowman:
CoLT: Enhancing Collaborative Literature Review Tasks with Synchronous and Asynchronous Awareness Across the Reality-Virtuality Continuum. ISMAR-Adjunct 2023: 831-836 - [c138]Lee Lisle, Kylie Davidson, Leonardo Pavanatto, Ibrahim Asadullah Tahmid, Chris North, Doug A. Bowman:
Spaces to Think: A Comparison of Small, Large, and Immersive Displays for the Sensemaking Process. ISMAR 2023: 1084-1093 - [c137]Kylie Davidson, Lee Lisle, Ibrahim Asadullah Tahmid, Kirsten Whitley, Chris North, Doug A. Bowman:
Uncovering Best Practices in Immersive Space to Think. ISMAR 2023: 1094-1103 - [c136]Feiyu Lu, Leonardo Pavanatto, Doug A. Bowman:
In-the-Wild Experiences with an Interactive Glanceable AR System for Everyday Use. SUI 2023: 11:1-11:9 - [c135]Jerald Thomas, Sang Won Lee, Alexander Giovannelli, Logan Lane, Doug A. Bowman:
A Communication-Focused Framework for Understanding Immersive Collaboration Experiences. VR Workshops 2023: 301-304 - [c134]Wai Tong, Meng Xia, Kamkwai Wong, Doug A. Bowman, Ting-Chuen Pong, Huamin Qu, Yalong Yang:
Towards an Understanding of Distributed Asymmetric Collaborative Visualization on Problem-solving. VR 2023: 387-397 - [c133]Alexander Giovannelli, Francielly Rodrigues, Shakiba Davari, Ibrahim Asadullah Tahmid, Logan Lane, Cherelle Connor, Kylie Davidson, Gabriella N. Ramirez, Brendan David-John, Doug A. Bowman:
CLUE HOG: An Immersive Competitive Lock-Unlock Experience using Hook On Go-Go Technique for Authentication in the Metaverse. VR Workshops 2023: 945-946 - [i2]Wai Tong, Meng Xia, Kamkwai Wong, Doug A. Bowman, Ting-Chuen Pong, Huamin Qu, Yalong Yang:
Towards an Understanding of Distributed Asymmetric Collaborative Visualization on Problem-solving. CoRR abs/2302.01966 (2023) - 2022
- [j71]Omobolanle O. Ogunseiju, Nihar J. Gonsalves, Abiola A. Akanmu, Diana Bairaktarova, Doug A. Bowman, Farrokh Jazizadeh:
Mixed reality environment for learning sensing technology applications in Construction: A usability study. Adv. Eng. Informatics 53: 101637 (2022) - [j70]Klaus Mueller, Doug A. Bowman:
IEEE VR 2022 Introducing the Special Issue. IEEE Trans. Vis. Comput. Graph. 28(5): vi (2022) - [j69]Yuan Li, Ibrahim Asadullah Tahmid, Feiyu Lu, Doug A. Bowman:
Evaluation of Pointing Ray Techniques for Distant Object Referencing in Model-Free Outdoor Collaborative Augmented Reality. IEEE Trans. Vis. Comput. Graph. 28(11): 3896-3906 (2022) - [j68]Klaus Mueller, Doug A. Bowman:
Message from the Editor-in-Chief and from the Associate Editor-in-Chief. IEEE Trans. Vis. Comput. Graph. 28(11): iv (2022) - [j67]Richard Skarbez, Joseph L. Gabbard, Doug A. Bowman, J. Todd Ogle, Thomas W. Tucker:
Virtual Replicas of Real Places: Experimental Investigations. IEEE Trans. Vis. Comput. Graph. 28(12): 4594-4608 (2022) - [c132]Alexander Giovannelli, Lee Lisle, Doug A. Bowman:
Exploring the Impact of Visual Information on Intermittent Typing in Virtual Reality. ISMAR 2022: 8-17 - [c131]Ibrahim Asadullah Tahmid, Lee Lisle, Kylie Davidson, Chris North, Doug A. Bowman:
Evaluating the Benefits of Explicit and Semi-Automated Clusters for Immersive Sensemaking. ISMAR 2022: 479-488 - [c130]Yuan Li, Sang Won Lee, Doug Andre Bowman, David Hicks, Wallace Santos Lages, Akshay Sharma:
ARCritique: Supporting Remote Design Critique of Physical Artifacts through Collaborative Augmented Reality. SUI 2022: 10:1-10:12 - [c129]Tam Phan, Doug A. Bowman, Sang Won Lee:
Integrating Traditional Input Devices to Support Rapid Ideation in an Augmented-reality-based Brainstorming. SUI 2022: 30:1-30:2 - [c128]Lei Zhang, Doug A. Bowman:
Exploring Effect of Level of Storytelling Richness on Science Learning in Interactive and Immersive Virtual Reality. IMX 2022: 19-32 - [c127]Shakiba Davari, Feiyu Lu, Doug A. Bowman:
Validating the Benefits of Glanceable and Context-Aware Augmented Reality for Everyday Information Access Tasks. VR 2022: 436-444 - [c126]Doug A. Bowman, Joseph L. Gabbard, Daniel Auerbach, Nazila Roofigari-Esfahan, Kathryn Britt, Cory Ilo, Keerthana Adapa:
BuildAR: A Proof-of-Concept Prototype of Intelligent Augmented Reality in Construction. VR Workshops 2022: 508-512 - [c125]Lee Lisle, Feiyu Lu, Shakiba Davari, Ibrahim Asadullah Tahmid, Alexander Giovannelli, Cory Ilo, Leonardo Pavanatto, Lei Zhang, Luke Schlueter, Doug A. Bowman:
Clean the Ocean: An Immersive VR Experience Proposing New Modifications to Go-Go and WiM Techniques. VR Workshops 2022: 920-921 - 2021
- [j66]Yuan Li, Donghan Hu, Boyuan Wang, Doug A. Bowman, Sang Won Lee:
The Effects of Incorrect Occlusion Cues on the Understanding of Barehanded Referencing in Collaborative Augmented Reality. Frontiers Virtual Real. 2: 681585 (2021) - [j65]Klaus Mueller, Doug A. Bowman:
Introducing the IEEE Virtual Reality 2021 Special Issue. IEEE Trans. Vis. Comput. Graph. 27(5): iv (2021) - [j64]Klaus Mueller, Doug A. Bowman:
Message from the Editor-in-Chief and from the Associate Editor-in-Chief. IEEE Trans. Vis. Comput. Graph. 27(11): 4085 (2021) - [c124]Daniel Antonio Linares Garcia, Poorvesh Dongre, Nazila Roofigari-Esfahan, Doug A. Bowman:
The Mobile Office: A Mobile AR Systems for Productivity Applications in Industrial Environments. HCI (9) 2021: 511-532 - [c123]Nicolas Gutkowski, Paul Quigley, J. Todd Ogle, David Hicks, Jessica Taylor, Thomas W. Tucker, Doug A. Bowman:
Designing Historical Tours for Head-Worn AR. ISMAR Adjunct 2021: 26-33 - [c122]Feiyu Lu, Shakiba Davari, Doug A. Bowman:
Exploration of Techniques for Rapid Activation of Glanceable Information in Head-Worn Augmented Reality. SUI 2021: 14:1-14:11 - [c121]Lei Zhang, Doug A. Bowman:
Designing immersive virtual reality stories with rich characters and high interactivity to promote learning of complex immunology concepts. VR Workshops 2021: 326-329 - [c120]Lee Lisle, Kylie Davidson, J. K. Edward Gitre, Chris North, Doug A. Bowman:
Sensemaking Strategies with Immersive Space to Think. VR 2021: 529-537 - [c119]Yuan Li, David Hicks, Wallace Santos Lages, Sang Won Lee, Akshay Sharma, Doug A. Bowman:
ARCritique: Supporting Remote Design Critique of Physical Artifacts through Collaborative Augmented Reality. VR Workshops 2021: 585-586 - [c118]Cory Ilo, Waylon Zheng, Doug A. Bowman:
Virtual Loupes: An Augmented Reality Aid for Microsurgery. VR Workshops 2021: 617-618 - [c117]Lei Zhang, Feiyu Lu, Ibrahim Asadullah Tahmid, Shakiba Davari, Lee Lisle, Nicolas Gutkowski, Luke Schlueter, Doug A. Bowman:
Fantastic Voyage 2021: Using Interactive VR Storytelling to Explain Targeted COVID-19 Vaccine Delivery to Antigen-presenting Cells. VR Workshops 2021: 695-696 - [c116]Leonardo Pavanatto Soares, Chris North, Doug A. Bowman, Carmen Badea, Richard Stoakley:
Do we still need physical monitors? An evaluation of the usability of AR virtual monitors for productivity work. VR 2021: 759-767 - [c115]Feiyu Lu, Doug A. Bowman:
Evaluating the Potential of Glanceable AR Interfaces for Authentic Everyday Uses. VR 2021: 768-777 - 2020
- [j63]Doug A. Bowman:
Embracing Physical Keyboards for Virtual Reality. Computer 53(9): 9-10 (2020) - [j62]Run Yu, Doug A. Bowman:
Pseudo-Haptic Display of Mass and Mass Distribution During Object Rotation in Virtual Reality. IEEE Trans. Vis. Comput. Graph. 26(5): 2094-2103 (2020) - [j61]Klaus Mueller, Doug A. Bowman:
Introducing the IEEE Virtual Reality 2020 Special Issue. IEEE Trans. Vis. Comput. Graph. 26(5): iv-v (2020) - [j60]Klaus Mueller, Doug A. Bowman:
Message from the Editor-in-Chief and from the Associate Editor-in-Chief. IEEE Trans. Vis. Comput. Graph. 26(12): 3386 (2020) - [c114]Shakiba Davari, Feiyu Lu, Doug A. Bowman:
Occlusion Management Techniques for Everyday Glanceable AR Interfaces. VR Workshops 2020: 324-330 - [c113]Lee Lisle, Xiaoyu Chen, J. K. Edward Gitre, Chris North, Doug A. Bowman:
Evaluating the Benefits of the Immersive Space to Think. VR Workshops 2020: 331-337 - [c112]Leonardo Pavanatto Soares, Feiyu Lu, Shakiba Davari, Emily Harris, Anthony Folino, Samat Imamov, Satvik Chekuri, Leslie Blustein, Wallace Santos Lages, Doug A. Bowman:
Get the Job! An Immersive Simulation of Sensory Overload. VR Workshops 2020: 509-510 - [c111]Feiyu Lu, Shakiba Davari, Lee Lisle, Yuan Li, Doug A. Bowman:
Glanceable AR: Evaluating Information Access Methods for Head-Worn Augmented Reality. VR 2020: 930-939
2010 – 2019
- 2019
- [j59]Richard Skarbez, Nicholas F. Polys, J. Todd Ogle, Chris North, Doug A. Bowman:
Immersive Analytics: Theory and Research Agenda. Frontiers Robotics AI 6: 82 (2019) - [j58]Lee Lisle, Coleman Merenda, Kyle Tanous, Hyungil Kim, Joseph L. Gabbard, Doug A. Bowman:
Effects of Volumetric Augmented Reality Displays on Human Depth Judgments: Implications for Heads-Up Displays in Transportation. Int. J. Mob. Hum. Comput. Interact. 11(2): 1-18 (2019) - [j57]Klaus Mueller, Doug A. Bowman:
Message from the Editor-in-Chief and from the Associate Editor-in-Chief. IEEE Trans. Vis. Comput. Graph. 25(11): 3049 (2019) - [c110]Lei Zhang, Doug A. Bowman, Caroline N. Jones:
Enabling Immunology Learning in Virtual Reality Through Storytelling and Interactivity. HCI (10) 2019: 410-425 - [c109]Wallace Santos Lages, Yuan Li, Lee Lisle, Tobias Höllerer, Doug A. Bowman:
Enhanced Geometric Techniques for Point Marking in Model-Free Augmented Reality. ISMAR 2019: 301-309 - [c108]Wallace Santos Lages, Doug A. Bowman:
Walking with adaptive augmented reality workspaces: design and usage patterns. IUI 2019: 356-366 - [c107]Leonardo Pavanatto Soares, Doug A. Bowman, Márcio Sarroglia Pinho:
Evaluating the Impact of Point Marking Precision on Situated Modeling Performance. SUI 2019: 10:1-10:5 - [c106]Yuan Li, Feiyu Lu, Wallace Santos Lages, Doug A. Bowman:
Gaze Direction Visualization Techniques for Collaborative Wide-Area Model-Free Augmented Reality. SUI 2019: 11:1-11:11 - [c105]Wallace Santos Lages, Doug A. Bowman:
Adjustable Adaptation for Spatial Augmented Reality Workspaces. SUI 2019: 20:1-20:2 - [c104]Wallace Santos Lages, Doug A. Bowman:
An Adaptive Interface for Spatial Augmented Reality Workspaces. SUI 2019: 32:1-32:2 - [c103]Wallace Santos Lages, Yuan Li, Lee Lisle, Feiyu Lu, Tobias Höllerer, Doug A. Bowman:
Enhanced Geometric Techniques for Point Marking in Model-Free Augmented Reality. VR 2019: 1036-1037 - [c102]Shakiba Davari, Yuan Li, Lee Lisle, Feiyu Lu, Lei Zhang, Leslie Blustein, Xueting Feng, Brianna Gabaldon, Marc Kwiatkowski, Doug A. Bowman:
Save the Space Elevator: An Escape Room Scenario Involving Passive Haptics in Mixed Reality. VR 2019: 1405-1406 - [c101]Lei Zhang, Doug A. Bowman, Caroline N. Jones:
Exploring Effects of Interactivity on Learning with Interactive Storytelling in Immersive Virtual Reality. VS-GAMES 2019: 1-8 - [p1]Doug A. Bowman, Regis Kopper, Felipe Bacim:
Effortless 3D Selection through Progressive Refinement. VR Developer Gems 2019: 211-227 - 2018
- [j56]Wallace Santos Lages, Doug A. Bowman:
Move the Object or Move Myself? Walking vs. Manipulation for the Examination of 3D Scientific Data. Frontiers ICT 5: 15 (2018) - [j55]Run Yu, Doug A. Bowman:
Force Push: Exploring Expressive Gesture-to-Force Mappings for Remote Object Manipulation in Virtual Reality. Frontiers ICT 5: 25 (2018) - [c100]Panagiotis Apostolellis, Marjee Chmiel, Doug A. Bowman:
"Pump that press!": design evaluation of audience interaction using collaborative digital and physical games. IDC 2018: 31-42 - [c99]Lee Lisle, Kyle Tanous, Hyungil Kim, Joseph L. Gabbard, Doug A. Bowman:
Effect of Volumetric Displays on Depth Perception in Augmented Reality. AutomotiveUI 2018: 155-163 - [c98]Run Yu, Zachary Duer, J. Todd Ogle, Doug A. Bowman, Thomas W. Tucker, David Hicks, Dongsoo Choi, Zach Bush, Huy Ngo, Phat Nguyen, Xindi Liu:
Experiencing an Invisible World War I Battlefield Through Narrative-Driven Redirected Walking in Virtual Reality. VR 2018: 313-319 - [c97]Wallace Santos Lages, Yuan Li, Doug A. Bowman:
Evaluation of Environment-Independent Techniques for 3D Position Marking in Augmented Reality. VR 2018: 615-616 - [c96]Run Yu, Doug A. Bowman:
Force Push: Exploring Expressive Gesture-to-Force Mappings for Indirect 3D Object Manipulation. VR 2018: 733-734 - [c95]Yuan Li, Run Yu, Lei Zhang, Wallace Santos Lages, Doug A. Bowman:
Climb, Direct, Stack: Smart Interfaces for ELeague Contest. VR 2018: 852-853 - [i1]Richard Skarbez, Doug A. Bowman, J. Todd Ogle, Thomas W. Tucker, Joseph L. Gabbard:
Virtual replicas of real places: Experimental investigations. CoRR abs/1812.03441 (2018) - 2017
- [j54]Eric D. Ragan, Siroberto Scerbo, Felipe Bacim, Doug A. Bowman:
Amplified Head Rotation in Virtual Reality and the Effects on 3D Search, Training Transfer, and Spatial Orientation. IEEE Trans. Vis. Comput. Graph. 23(8): 1880-1895 (2017) - [c94]Run Yu, Wallace Santos Lages, Mahdi Nabiyouni, Brandon Ray, Navyaram Kondur, Vikram Chandrashekar, Doug A. Bowman:
Bookshelf and Bird: Enabling real walking in large VR spaces. 3DUI 2017: 116-119 - [c93]Lawrence E. Warren, Doug A. Bowman:
User experience with semi-natural locomotion techniques in virtual reality: the case of the Virtuix Omni. SUI 2017: 163 - 2016
- [j53]Mahdi Nabiyouni, Siroberto Scerbo, Doug A. Bowman, Tobias Höllerer:
Relative Effects of Real-world and Virtual-World Latency on an Augmented Reality Training Task: An AR Simulation Experiment. Frontiers ICT 3: 34 (2016) - [j52]Bireswar Laha, Doug A. Bowman, John J. Socha:
Bare-Hand Volume Cracker for Raw Volume Data Analysis. Frontiers Robotics AI 3: 56 (2016) - [c92]Wallace Santos Lages, Gustavo A. Arango, David H. Laidlaw, John J. Socha, Doug A. Bowman:
Designing capsule, an input device to support the manipulation of biological datasets. 3DUI 2016: 255-256 - [c91]Panagiotis Apostolellis, Doug A. Bowman:
Audience Involvement and Agency in Digital Games: Effects on Learning, Game Experience, and Social Presence. IDC 2016: 299-310 - [c90]Mahdi Nabiyouni, Doug A. Bowman:
A Taxonomy for Designing Walking-based Locomotion Techniques for Virtual Reality. ISS Companion 2016: 115-121 - [c89]Matthew M. Davis, Joseph L. Gabbard, Doug A. Bowman, Denis Gracanin:
Depth-based 3D gesture multi-level radial menu for virtual object manipulation. VR 2016: 169-170 - [c88]Wallace Santos Lages, Bireswar Laha, Wesley Miller, Johannes Novotny, David H. Laidlaw, John J. Socha, Doug A. Bowman:
Effects of field of regard and stereoscopy and the validity of MR simulation for visual analysis of scientific data. VR 2016: 215-216 - 2015
- [j51]Stefan Kohlbrecher, Alberto Romay, Alexander Stumpf, Anant Gupta, Oskar von Stryk, Felipe Bacim, Doug A. Bowman, Alex K. Goins, Ravi Balasubramanian, David C. Conner:
Human-robot Teaming for Rescue Missions: Team ViGIR's Approach to the 2013 DARPA Robotics Challenge Trials. J. Field Robotics 32(3): 352-377 (2015) - [j50]Eric D. Ragan, Doug A. Bowman, Regis Kopper, Cheryl Stinson, Siroberto Scerbo, Ryan P. McMahan:
Effects of Field of View and Visual Complexity on Virtual Reality Training Effectiveness for a Visual Scanning Task. IEEE Trans. Vis. Comput. Graph. 21(7): 794-807 (2015) - [c87]Mahdi Nabiyouni, Ayshwarya Saktheeswaran, Doug A. Bowman, Ambika Karanth:
Comparing the performance of natural, semi-natural, and non-natural locomotion techniques in virtual reality. 3DUI 2015: 3-10 - [c86]Mahdi Nabiyouni, Siroberto Scerbo, Vincent DeVito, Stefan Smolen, Patrick Starrin, Doug A. Bowman:
Design and evaluation of a visual acclimation aid for a semi-natural locomotion device. 3DUI 2015: 11-14 - [c85]Wallace Santos Lages, Mahdi Nabiyouni, Javier Tibau, Doug A. Bowman:
Interval Player: Designing a virtual musical instrument using in-air gestures. 3DUI 2015: 203-204 - [c84]Panagiotis Apostolellis, Doug A. Bowman:
Small group learning with games in museums: effects of interactivity as mediated by cultural differences. IDC 2015: 160-169 - [c83]Mahdi Nabioyuni, Doug A. Bowman:
An Evaluation of the Effects of Hyper-Natural Components of Interaction Fidelity on Locomotion Performance in Virtual Reality. ICAT-EGVE 2015: 167-174 - [c82]Gurjot Singh, Doug A. Bowman, David Hicks, David Cline, J. Todd Ogle, Aaron Johnson, Rosemary Zlokas, Thomas W. Tucker, Eric D. Ragan:
CI-Spy: Designing A Mobile Augmented Reality System for Scaffolding Historical Inquiry Learning. ISMAR-MASH'D 2015: 9-14 - [c81]Bireswar Laha, Doug A. Bowman, David H. Laidlaw, John J. Socha:
A classification of user tasks in visual analysis of volume data. SciVis 2015: 1-8 - [c80]Mahdi Nabiyouni, Ayshwarya Saktheeswaran, Doug A. Bowman, Ambika Karanth:
Comparing the performance of natural, semi-natural, and non-natural locomotion techniques in virtual reality. VR 2015: 243-244 - 2014
- [j49]Bireswar Laha, Doug A. Bowman, John J. Socha:
Effects of VR System Fidelity on Analyzing Isosurface Visualization of Volume Datasets. IEEE Trans. Vis. Comput. Graph. 20(4): 513-522 (2014) - [j48]Cheryl Stinson, Doug A. Bowman:
Feasibility of Training Athletes for High-Pressure Situations Using Virtual Reality. IEEE Trans. Vis. Comput. Graph. 20(4): 606-615 (2014) - [j47]Sabine Coquillart, Kiyoshi Kiyokawa, J. Edward Swan II, Doug A. Bowman:
Message from the Paper Chairs and Guest Editors. IEEE Trans. Vis. Comput. Graph. 20(4): vi (2014) - [c79]Mahdi Nabiyouni, Bireswar Laha, Doug A. Bowman:
Poster: Designing effective travel techniques with bare-hand interaction. 3DUI 2014: 139-140 - [c78]Felipe Bacim, Mahdi Nabiyouni, Doug A. Bowman:
Slice-n-Swipe: A free-hand gesture user interface for 3D point cloud annotation. 3DUI 2014: 185-186 - [c77]Panagiotis Apostolellis, Doug A. Bowman:
Evaluating the effects of orchestrated, game-based learning in virtual environments for informal education. Advances in Computer Entertainment 2014: 4:1-4:10 - [c76]Alberto Romay, Stefan Kohlbrecher, Alexander Stumpf, Oskar von Stryk, Felipe Bacim, Doug A. Bowman, Alex K. Goins,