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Journal Articles
- 2024
- [j38]Jingyuan Liu, Nazmus Saquib, Zhutian Chen, Rubaiat Habib Kazi, Li-Yi Wei, Hongbo Fu, Chiew-Lan Tai:
PoseCoach: A Customizable Analysis and Visualization System for Video-Based Running Coaching. IEEE Trans. Vis. Comput. Graph. 30(7): 3180-3195 (2024) - 2022
- [j37]Peihan Tu, Li-Yi Wei, Matthias Zwicker:
Clustered vector textures. ACM Trans. Graph. 41(4): 159:1-159:23 (2022) - [j36]Shaoyu Chen, Budmonde Duinkharjav, Xin Sun, Li-Yi Wei, Stefano Petrangeli, Jose Echevarria, Cláudio T. Silva, Qi Sun:
Instant Reality: Gaze-Contingent Perceptual Optimization for 3D Virtual Reality Streaming. IEEE Trans. Vis. Comput. Graph. 28(5): 2157-2167 (2022) - 2021
- [j35]Zhicong Lu, Rubaiat Habib Kazi, Li-Yi Wei, Mira Dontcheva, Karrie Karahalios:
StreamSketch: Exploring Multi-Modal Interactions in Creative Live Streams. Proc. ACM Hum. Comput. Interact. 5(CSCW1): 58:1-58:26 (2021) - 2020
- [j34]Peihan Tu, Li-Yi Wei, Koji Yatani, Takeo Igarashi, Matthias Zwicker:
Continuous curve textures. ACM Trans. Graph. 39(6): 168:1-168:16 (2020) - 2019
- [j33]Ping Hu, Qi Sun, Piotr Didyk, Li-Yi Wei, Arie E. Kaufman:
Reducing simulator sickness with perceptual camera control. ACM Trans. Graph. 38(6): 210:1-210:12 (2019) - 2018
- [j32]Xiaojun Bian, Li-Yi Wei, Sylvain Lefebvre:
Tile-based Pattern Design with Topology Control. Proc. ACM Comput. Graph. Interact. Tech. 1(1): 23:1-23:15 (2018) - [j31]Scott A. Mitchell, Mohamed S. Ebeida, Muhammad A. Awad, Chonhyon Park, Anjul Patney, Ahmad A. Rushdi, Laura P. Swiler, Dinesh Manocha, Li-Yi Wei:
Spoke-Darts for High-Dimensional Blue-Noise Sampling. ACM Trans. Graph. 37(2): 22 (2018) - [j30]Qi Sun, Anjul Patney, Li-Yi Wei, Omer Shapira, Jingwan Lu, Paul Asente, Suwen Zhu, Morgan McGuire, David Luebke, Arie E. Kaufman:
Towards virtual reality infinite walking: dynamic saccadic redirection. ACM Trans. Graph. 37(4): 67 (2018) - [j29]Mengqi Peng, Jun Xing, Li-Yi Wei:
Autocomplete 3D sculpting. ACM Trans. Graph. 37(4): 132 (2018) - 2017
- [j28]Jonathan Palacios, Lawrence Roy, Prashant Kumar, Chen-Yuan Hsu, Weikai Chen, Chongyang Ma, Li-Yi Wei, Eugene Zhang:
Tensor field design in volumes. ACM Trans. Graph. 36(6): 188:1-188:15 (2017) - [j27]Qi Sun, Fu-Chung Huang, Joohwan Kim, Li-Yi Wei, David Luebke, Arie E. Kaufman:
Perceptually-guided foveation for light field displays. ACM Trans. Graph. 36(6): 192:1-192:13 (2017) - [j26]Kartic Subr, Li-Yi Wei:
Guest Editor's Introduction to the Special Section on the ACM Symposium on Interactive 3D Graphics and Games (I3D). IEEE Trans. Vis. Comput. Graph. 23(5): 1427 (2017) - 2016
- [j25]Qi Sun, Li-Yi Wei, Arie E. Kaufman:
Mapping virtual and physical reality. ACM Trans. Graph. 35(4): 64:1-64:12 (2016) - 2015
- [j24]Li-Yi Wei, Chia-Kai Liang, Graham Myhre, Colvin Pitts, Kurt Akeley:
Improving light field camera sample design with irregularity and aberration. ACM Trans. Graph. 34(4): 152:1-152:11 (2015) - [j23]Jun Xing, Li-Yi Wei, Takaaki Shiratori, Koji Yatani:
Autocomplete hand-drawn animations. ACM Trans. Graph. 34(6): 169:1-169:11 (2015) - [j22]Jonàs Martínez, Jérémie Dumas, Sylvain Lefebvre, Li-Yi Wei:
Structure and appearance optimization for controllable shape design. ACM Trans. Graph. 34(6): 229:1-229:11 (2015) - [j21]Ying Song, Jiaping Wang, Li-Yi Wei, Wencheng Wang:
Vector Regression Functions for Texture Compression. ACM Trans. Graph. 35(1): 5:1-5:10 (2015) - 2014
- [j20]Mohamed S. Ebeida, Muhammad A. Awad, Xiaoyin Ge, Ahmed H. Mahmoud, Scott A. Mitchell, Patrick M. Knupp, Li-Yi Wei:
Improving spatial coverage while preserving the blue noise of point sets. Comput. Aided Des. 46: 25-36 (2014) - [j19]Jun Xing, Hsiang-Ting Chen, Li-Yi Wei:
Autocomplete painting repetitions. ACM Trans. Graph. 33(6): 172:1-172:11 (2014) - [j18]Liwen Hu, Chongyang Ma, Linjie Luo, Li-Yi Wei, Hao Li:
Capturing braided hairstyles. ACM Trans. Graph. 33(6): 225:1-225:9 (2014) - 2013
- [j17]Chongyang Ma, Li-Yi Wei, Sylvain Lefebvre, Xin Tong:
Dynamic element textures. ACM Trans. Graph. 32(4): 90:1-90:10 (2013) - [j16]Jiating Chen, Xiaoyin Ge, Li-Yi Wei, Bin Wang, Yusu Wang, Huamin Wang, Yun Fei, Kang-Lai Qian, Jun-Hai Yong, Wenping Wang:
Bilateral blue noise sampling. ACM Trans. Graph. 32(6): 216:1-216:11 (2013) - 2012
- [j15]Yahan Zhou, Haibin Huang, Li-Yi Wei, Rui Wang:
Point sampling with general noise spectrum. ACM Trans. Graph. 31(4): 76:1-76:11 (2012) - [j14]Guoning Chen, Vivek Kwatra, Li-Yi Wei, Charles D. Hansen, Eugene Zhang:
Design of 2D Time-Varying Vector Fields. IEEE Trans. Vis. Comput. Graph. 18(10): 1717-1730 (2012) - 2011
- [j13]Baoquan Liu, Li-Yi Wei, Xu Yang, Chongyang Ma, Ying-Qing Xu, Baining Guo, Enhua Wu:
Non-Linear Beam Tracing on a GPU. Comput. Graph. Forum 30(8): 2156-2169 (2011) - [j12]Li-Yi Wei, Rui Wang:
Differential domain analysis for non-uniform sampling. ACM Trans. Graph. 30(4): 50 (2011) - [j11]Chongyang Ma, Li-Yi Wei, Xin Tong:
Discrete element textures. ACM Trans. Graph. 30(4): 62 (2011) - [j10]Hsiang-Ting Chen, Li-Yi Wei, Chun-Fa Chang:
Nonlinear revision control for images. ACM Trans. Graph. 30(4): 105 (2011) - 2010
- [j9]Li-Yi Wei:
Multi-class blue noise sampling. ACM Trans. Graph. 29(4): 79:1-79:8 (2010) - [j8]John C. Bowers, Rui Wang, Li-Yi Wei, David Maletz:
Parallel Poisson disk sampling with spectrum analysis on surfaces. ACM Trans. Graph. 29(6): 166 (2010) - [j7]Hongwei Li, Li-Yi Wei, Pedro V. Sander, Chi-Wing Fu:
Anisotropic blue noise sampling. ACM Trans. Graph. 29(6): 167 (2010) - 2009
- [j6]Chongyang Ma, Li-Yi Wei, Baining Guo, Kun Zhou:
Motion field texture synthesis. ACM Trans. Graph. 28(5): 110 (2009) - 2008
- [j5]Li-Yi Wei:
Parallel Poisson disk sampling. ACM Trans. Graph. 27(3): 20 (2008) - [j4]Li-Yi Wei, Jianwei Han, Kun Zhou, Hujun Bao, Baining Guo, Heung-Yeung Shum:
Inverse texture synthesis. ACM Trans. Graph. 27(3): 52 (2008) - 2007
- [j3]Jianye Lu, Athinodoros S. Georghiades, Andreas Glaser, Hongzhi Wu, Li-Yi Wei, Baining Guo, Julie Dorsey, Holly E. Rushmeier:
Context-aware textures. ACM Trans. Graph. 26(1): 3 (2007) - 2006
- [j2]Jin Huang, Xiaohan Shi, Xinguo Liu, Kun Zhou, Li-Yi Wei, Shang-Hua Teng, Hujun Bao, Baining Guo, Heung-Yeung Shum:
Subspace gradient domain mesh deformation. ACM Trans. Graph. 25(3): 1126-1134 (2006) - [j1]Jianwei Han, Kun Zhou, Li-Yi Wei, Minmin Gong, Hujun Bao, Xinming Zhang, Baining Guo:
Fast example-based surface texture synthesis via discrete optimization. Vis. Comput. 22(9-11): 918-925 (2006)
Conference and Workshop Papers
- 2024
- [c45]Karl Toby Rosenberg, Rubaiat Habib Kazi, Li-Yi Wei, Haijun Xia, Ken Perlin:
DrawTalking: Towards Building Interactive Worlds by Sketching and Speaking. CHI Extended Abstracts 2024: 113:1-113:8 - [c44]Yining Cao, Rubaiat Habib Kazi, Li-Yi Wei, Deepali Aneja, Haijun Xia:
Elastica: Adaptive Live Augmented Presentations with Elastic Mappings Across Modalities. CHI 2024: 599:1-599:19 - [c43]Jingyuan Liu, Li-Yi Wei, Ariel Shamir, Takeo Igarashi:
iPose: Interactive Human Pose Reconstruction from Video. CHI 2024: 945:1-945:14 - [c42]Shen Ciao, Zhongyue Guan, Qianxi Liu, Li-Yi Wei, Zeyu Wang:
Ciallo: GPU-Accelerated Rendering of Vector Brush Strokes. SIGGRAPH (Conference Paper Track) 2024: 3 - [c41]Karl Toby Rosenberg, Rubaiat Habib Kazi, Li-Yi Wei, Haijun Xia, Ken Perlin:
DrawTalking: Building Interactive Worlds by Sketching and Speaking. UIST 2024: 76:1-76:25 - 2023
- [c40]Shen Ciao, Li-Yi Wei:
Ciallo: The next-generation vector paint program. SIGGRAPH Talks 2023: 67:1-67:2 - [c39]Jiaju Ma, Anyi Rao, Li-Yi Wei, Rubaiat Habib Kazi, Hijung Valentina Shin, Maneesh Agrawala:
Automated Conversion of Music Videos into Lyric Videos. UIST 2023: 13:1-13:11 - 2022
- [c38]Jiaju Ma, Li-Yi Wei, Rubaiat Habib Kazi:
A Layered Authoring Tool for Stylized 3D animations. CHI 2022: 383:1-383:14 - 2021
- [c37]John Joon Young Chung, Hijung Valentina Shin, Haijun Xia, Li-Yi Wei, Rubaiat Habib Kazi:
Beyond Show of Hands: Engaging Viewers via Expressive and Scalable Visual Communication in Live Streaming. CHI 2021: 109:1-109:14 - [c36]Nazmus Saquib, Rubaiat Habib Kazi, Li-Yi Wei, Gloria Mark, Deb Roy:
Constructing Embodied Algebra by Sketching. CHI 2021: 428:1-428:16 - [c35]Yilan Chen, Kin Chung Kwan, Li-Yi Wei, Hongbo Fu:
Autocomplete Repetitive Stroking with Image Guidance. SIGGRAPH Asia Technical Communications 2021: 3:1-3:4 - 2020
- [c34]Chen-Yuan Hsu, Li-Yi Wei, Lihua You, Jian-Jun Zhang:
Autocomplete Element Fields. CHI 2020: 1-13 - [c33]Li-Yi Wei, Arjun V. Anand, Shally Kumar, Tarun Beri:
Simple Methods to Represent Shapes with Sample Spheres. SIGGRAPH Asia Technical Communications 2020: 4:1-4:4 - [c32]Zihong Zhou, Li-Yi Wei:
Spherical Light Integration over Spherical Caps via Spherical Harmonics. SIGGRAPH Asia Technical Communications 2020: 14:1-14:4 - [c31]Ryo Suzuki, Rubaiat Habib Kazi, Li-Yi Wei, Stephen DiVerdi, Wilmot Li, Daniel Leithinger:
RealitySketch: Embedding Responsive Graphics and Visualizations in AR with Dynamic Sketching. UIST (Adjunct Volume) 2020: 135-138 - [c30]Ryo Suzuki, Rubaiat Habib Kazi, Li-Yi Wei, Stephen DiVerdi, Wilmot Li, Daniel Leithinger:
RealitySketch: Embedding Responsive Graphics and Visualizations in AR through Dynamic Sketching. UIST 2020: 166-181 - [c29]Mengqi Peng, Li-Yi Wei, Rubaiat Habib Kazi, Vladimir G. Kim:
Autocomplete Animated Sculpting. UIST 2020: 760-777 - 2019
- [c28]Nazmus Saquib, Rubaiat Habib Kazi, Li-Yi Wei, Wilmot Li:
Interactive Body-Driven Graphics for Augmented Video Performance. CHI 2019: 622 - [c27]Yichao Zhou, Haozhi Qi, Yuexiang Zhai, Qi Sun, Zhili Chen, Li-Yi Wei, Yi Ma:
Learning to Reconstruct 3D Manhattan Wireframes From a Single Image. ICCV 2019: 7697-7706 - [c26]T. J. Rhodes, Gavin Miller, Qi Sun, Daichi Ito, Li-Yi Wei:
A transparent display with per-pixel color and opacity control. SIGGRAPH Emerging Technologies 2019: 5:1-5:2 - [c25]Jun Xing, Koki Nagano, Weikai Chen, Haotian Xu, Li-Yi Wei, Yajie Zhao, Jingwan Lu, Byungmoon Kim, Hao Li:
HairBrush for Immersive Data-Driven Hair Modeling. UIST 2019: 263-279 - 2018
- [c24]Chen-Yuan Hsu, Li-Yi Wei, Lihua You, Jian-Jun Zhang:
Brushing element fields. SIGGRAPH Asia Technical Briefs 2018: 6:1-6:4 - 2016
- [c23]Hsiang-Ting Chen, Li-Yi Wei, Björn Hartmann, Maneesh Agrawala:
Data-driven adaptive history for image editing. I3D 2016: 103-111 - [c22]Jonathan Palacios, Chongyang Ma, Weikai Chen, Li-Yi Wei, Eugene Zhang:
Tensor field design in volumes. SIGGRAPH Asia Technical Briefs 2016: 18 - [c21]Jun Xing, Rubaiat Habib Kazi, Tovi Grossman, Li-Yi Wei, Jos Stam, George W. Fitzmaurice:
Energy-Brushes: Interactive Tools for Illustrating Stylized Elemental Dynamics. UIST 2016: 755-766 - 2014
- [c20]Hsiang-Ting Chen, Tovi Grossman, Li-Yi Wei, Ryan M. Schmidt, Björn Hartmann, George W. Fitzmaurice, Maneesh Agrawala:
History assisted view authoring for 3D models. CHI 2014: 2027-2036 - [c19]Daniel Cohen-Or, Dani Lischinski, Niloy J. Mitra, Xin Tong, Li-Yi Wei:
How to make a SIGGRAPH paper? SIGGRAPH ASIA Courses 2014: 10:1 - 2010
- [c18]Nelson Siu-Hang Chu, William Baxter, Li-Yi Wei, Naga K. Govindaraju:
Detail-preserving paint modeling for 3D brushes. NPAR 2010: 27-34 - [c17]Hongwei Li, Diego Nehab, Li-Yi Wei, Pedro V. Sander, Chi-Wing Fu:
Fast capacity constrained Voronoi tessellation. SI3D 2010 - 2009
- [c16]Baoquan Liu, Li-Yi Wei, Ying-Qing Xu, Enhua Wu:
Multi-layer depth peeling via fragment sort. CAD/Graphics 2009: 452-456 - [c15]Li-Yi Wei, Sylvain Lefebvre, Vivek Kwatra, Greg Turk:
State of the Art in Example-based Texture Synthesis. Eurographics (State of the Art Reports) 2009: 93-117 - 2008
- [c14]Stanley Tzeng, Li-Yi Wei:
Parallel white noise generation on a GPU via cryptographic hash. SI3D 2008: 79-87 - 2007
- [c13]Lvdi Wang, Li-Yi Wei, Kun Zhou, Baining Guo, Heung-Yeung Shum:
High Dynamic Range Image Hallucination. Rendering Techniques 2007: 321-326 - [c12]Lvdi Wang, Xi Wang, Peter-Pike J. Sloan, Li-Yi Wei, Xin Tong, Baining Guo:
Rendering from compressed high dynamic range textures on programmable graphics hardware. SI3D 2007: 17-24 - [c11]Li-Yi Wei:
Part I: fundamentals. SIGGRAPH Courses 2007: 1 - [c10]Lvdi Wang, Li-Yi Wei, Kun Zhou, Baining Guo, Heung-Yeung Shum:
High dynamic range image hallucination. SIGGRAPH Sketches 2007: 72 - 2006
- [c9]Xianyou Hou, Li-Yi Wei, Heung-Yeung Shum, Baining Guo:
Real-time Multi-perspective Rendering on Graphics Hardware. Rendering Techniques 2006: 93-102 - [c8]Hongzhi Wu, Li-Yi Wei, Xi Wang, Baining Guo:
Silhouette Texture. Rendering Techniques 2006: 285-296 - [c7]Xianyou Hou, Li-Yi Wei, Heung-Yeung Shum, Baining Guo:
Real-time multi-perspective rendering on graphics hardware. SIGGRAPH Sketches 2006: 79 - 2004
- [c6]Li-Yi Wei:
Tile-based texture mapping on graphics hardware. Graphics Hardware 2004: 55-63 - [c5]Li-Yi Wei:
Tile-based texture mapping on graphics hardware. SIGGRAPH Sketches 2004: 67 - 2003
- [c4]Li-Yi Wei:
Texture synthesis from multiple sources. SIGGRAPH 2003 - 2001
- [c3]Li-Yi Wei, Marc Levoy:
Texture synthesis over arbitrary manifold surfaces. SIGGRAPH 2001: 355-360 - 2000
- [c2]Li-Yi Wei, Marc Levoy:
Fast texture synthesis using tree-structured vector quantization. SIGGRAPH 2000: 479-488 - 1999
- [c1]Li-Yi Wei:
Deterministic Texture Analysis and Synthesis Using Tree Structure Vector Quantization. SIBGRAPI 1999: 207-214
Editorship
- 2022
- [e2]Abhijeet Ghosh, Li-Yi Wei:
33rd Eurographics Symposium on Rendering, EGSR 2022 - Symposium Track, Prague, Czech Republic, 4-6 July 2022. Eurographics Association 2022 [contents] - 2015
- [e1]John Keyser, Pedro V. Sander, Kartic Subr, Li-Yi Wei:
Proceedings of the 19th Symposium on Interactive 3D Graphics and Games, San Francisco, CA, USA, February 27 - March 01, 2015. ACM 2015, ISBN 978-1-4503-3392-4 [contents]
Informal and Other Publications
- 2024
- [i16]Karl Toby Rosenberg, Rubaiat Habib Kazi, Li-Yi Wei, Haijun Xia, Ken Perlin:
DrawTalking: Building Interactive Worlds by Sketching and Speaking. CoRR abs/2401.05631 (2024) - [i15]Peihan Tu, Li-Yi Wei, Matthias Zwicker:
Compositional Neural Textures. CoRR abs/2404.12509 (2024) - [i14]Vivian Liu, Rubaiat Habib Kazi, Li-Yi Wei, Matthew Fisher, Timothy Langlois, Seth Walker, Lydia B. Chilton:
LogoMotion: Visually Grounded Code Generation for Content-Aware Animation. CoRR abs/2405.07065 (2024) - 2023
- [i13]Jiaju Ma, Anyi Rao, Li-Yi Wei, Rubaiat Habib Kazi, Hijung Valentina Shin, Maneesh Agrawala:
Automated Conversion of Music Videos into Lyric Videos. CoRR abs/2308.14922 (2023) - 2022
- [i12]Shaoyu Chen, Budmonde Duinkharjav, Xin Sun, Li-Yi Wei, Stefano Petrangeli, Jose Echevarria, Cláudio T. Silva, Qi Sun:
Instant Reality: Gaze-Contingent Perceptual Optimization for 3D Virtual Reality Streaming. CoRR abs/2201.03484 (2022) - [i11]Jingyuan Liu, Nazmus Saquib, Zhutian Chen, Rubaiat Habib Kazi, Li-Yi Wei, Hongbo Fu, Chiew-Lan Tai:
VCoach: A Customizable Visualization and Analysis System for Video-based Running Coaching. CoRR abs/2204.08805 (2022) - 2021
- [i10]Yilan Chen, Kin Chung Kwan, Li-Yi Wei, Hongbo Fu:
Autocomplete Repetitive Stroking with Image Guidance. CoRR abs/2108.07115 (2021) - 2020
- [i9]Ryo Suzuki, Rubaiat Habib Kazi, Li-Yi Wei, Stephen DiVerdi, Wilmot Li, Daniel Leithinger:
RealitySketch: Embedding Responsive Graphics and Visualizations in AR through Dynamic Sketching. CoRR abs/2008.08688 (2020) - [i8]Li-Yi Wei, Arjun V. Anand, Shally Kumar, Tarun Beri:
Simple Methods to Represent Shapes with Sample Spheres. CoRR abs/2012.02135 (2020) - [i7]Peihan Tu, Li-Yi Wei, Koji Yatani, Takeo Igarashi, Matthias Zwicker:
Continuous Curve Textures. CoRR abs/2012.07959 (2020) - 2019
- [i6]Yichao Zhou, Haozhi Qi, Yuexiang Zhai, Qi Sun, Zhili Chen, Li-Yi Wei, Yi Ma:
Learning to Reconstruct 3D Manhattan Wireframes from a Single Image. CoRR abs/1905.07482 (2019) - 2018
- [i5]Jérémie Dumas, Jonàs Martínez, Sylvain Lefebvre, Li-Yi Wei:
Printable Aggregate Elements. CoRR abs/1811.02626 (2018) - 2017
- [i4]Mengqi Peng, Jun Xing, Li-Yi Wei:
Autocomplete 3D Sculpting. CoRR abs/1703.10405 (2017) - [i3]Joohwan Kim, Qi Sun, Fu-Chung Huang, Li-Yi Wei, David Luebke, Arie E. Kaufman:
Perceptual Studies for Foveated Light Field Displays. CoRR abs/1708.06034 (2017) - 2014
- [i2]Li-Yi Wei, Marc Levoy:
Order-Independent Texture Synthesis. CoRR abs/1406.7338 (2014) - [i1]Scott A. Mitchell, Mohamed S. Ebeida, Muhammad A. Awad, Chonhyon Park, Anjul Patney, Ahmad A. Rushdi, Laura P. Swiler, Dinesh Manocha, Li-Yi Wei:
Spoke-Darts for High-Dimensional Blue-Noise Sampling. CoRR abs/1408.1118 (2014)
Coauthor Index
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