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VR Workshops 2020: Atlanta, GA, USA
- 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops, Atlanta, GA, USA, March 22-26, 2020. IEEE 2020, ISBN 978-1-7281-6532-5
- Kangsoo Kim, Austin Erickson, Nahal Norouzi:
Developing Embodied Interactive Virtual Characters for Human-Subjects Studies. 1 - Robert J. Teather, Francisco Raul Ortega, Adalberto L. Simeone:
NIDIT: Workshop on Novel Input Devices and Interaction Techniques. 1-4 - Diane Hosfelt, Divine Maloney, Kent Bye, Taylor Beck, Erica Southgate, Peter Swire:
Ethics and Privacy in Mixed Reality. 1 - Brook Bowers, Andrew Rukangu
, Kyle Johnsen:
Making it Simple: Expanding Access and Lowering Barriers to Novel Interaction Devices for Virtual and Augmented Reality. 1-6 - Scott Gainer, Suraj Eadara, Jason Haskins, Will Huse, Bolin Zhu, Blake Boyd, Charles Laird, J. J. Farantatos, Jason Jerald:
A Customized Input Device for Simulating the Detection of Hazardous Materials. 7-12 - Bret Jackson:
OVR Stylus: Designing Pen-Based 3D Input Devices for Virtual Reality. 13-18 - Adam S. Williams, Francisco Raul Ortega:
Insights on visual aid and study design for gesture interaction in limited sensor range Augmented Reality devices. 19-22 - Anil Ufuk Batmaz
, Aunnoy K. Mutasim, Wolfgang Stuerzlinger
:
Precision vs. Power Grip: A Comparison of Pen Grip Styles for Selection in Virtual Reality. 23-28 - Leland Wallace, Tony Delaurante, Mara Simon, Rebecca Austin, Timothy Rolich, Rajiv Khadka
, Amy Banic:
Squishy Volumes: Evaluation of Silicone as Camera-less Pressure-Based Input for 3-Dimensional Interaction. 29-34 - Amy Banic, Erik Horwitz, Clement Zheng
:
Kinetic Skin: Feasibility and Implementation of Bare Skin Tracking of Hand and Body Joints for 3D User Interfaces. 35-39 - Da-Chung Yi, Kuan-Ning Chang, Yun-Hsuan Tai, I-Cheng Chen, Yi-Ping Hung:
Elastic-Move: Passive Haptic Device with Force Feedback for Virtual Reality Locomotion. 40-45 - Jaime Leonardo Maldonado Cañón
, Thorsten Kluss, Christoph Zetzsche:
Categorization of Contact Events as Intended or unintended using Pre-Contact Kinematic Features. 46-51 - Andrew Rukangu
, Anton Franzluebbers, Alexander James Tuttle, Kelsey Mattingly, Catherine O'Neal, Dawn Robinson, Sun Joo Grace Ahn
, Kyle Johnsen:
Virtual Family Room: Bridging the Long Distance. 52-56 - Jason Haskins, Bolin Zhu, Scott Gainer, Will Huse, Suraj Eadara, Blake Boyd, Charles Laird, J. J. Farantatos, Jason Jerald
:
Exploring VR Training for First Responders. 57-62 - Xinyu Hu, Alec G. Moore, Jessie Colette Eubanks, Afham Ahmed Aiyaz, Ryan P. McMahan
:
The Effects of Delayed Interaction Cues in Virtual Reality Training. 63-69 - Sharad Sharma
, James Stigal, Sri Teja Bodempudi:
Situational Awareness-based Augmented Reality Instructional (ARI) Module for Building Evacuation. 70-78 - Fei Wu, Jerald Thomas, Shreyas Chinnola, Evan Suma Rosenberg:
Exploring Communication Modalities to Support Collaborative Guidance in Virtual Reality. 79-86 - Aurélie Conges
, Alexis Evain
, Frédérick Bénaben, Olivier Chabiron, Sébastien Rebiere:
Crisis Management Exercises in Virtual Reality. 87-92 - Rory M. S. Clifford, Timothy McKenzie, Stephan G. Lukosch, Robert W. Lindeman
, Simon Hoermann
:
The Effects of Multi-sensory Aerial Firefighting Training in Virtual Reality on Situational Awareness, Workload, and Presence. 93-100 - Markus Wirth, Stefan Gradl, Wolfgang A. Mehringer
, Richard Kulpa, Hannes Rupprecht, Dino Poimann, Annemarie F. Laudanski, Björn M. Eskofier
:
Assessing Personality Traits of Team Athletes in Virtual Reality. 101-108 - Álvaro Villegas, Pablo Pérez, Redouane Kachach, Francisco Pereira, Ester Gonzalez-Sosa:
Realistic training in VR using physical manipulation. 109-118 - Konstantinos Risvas, Michail Pavlou, Evangelia I. Zacharaki, Konstantinos Moustakas:
Biophysics-based simulation of virtual human model interactions in 3D virtual scenes. 119-124 - Alec G. Moore, Xinyu Hu, Jessie Colette Eubanks, Afham Ahmed Aiyaz, Ryan P. McMahan
:
A Formative Evaluation Methodology for VR Training Simulations. 125-132 - Alexzander D. Lee, Albert Florencio Da Costa, Alyssa Davis, Darren L. Linvill, Larry F. Hodges:
Virtualized Speech Practice for the College Classroom. 133-137 - Jingjing Zhang, Meg'n Mullikin, Yi Li, Chao Mei:
A Methodology of Eye Gazing Attention Determination for VR Training. 138-141 - Carlos J. Latorre
, Maria L. Arang, Leonardo Stiven Pardo Niño
, Martha Lucia Velasco Morales, Diana Sofía Herrera-Valenzuela, Federico Javier Nuñez Ricardo, Wilson J. Sarmiento
, Victor Manuel Caicedo Ayerbe, Diana Patricia Romero Lara, Fabián Cortés-Muñnoz:
Pipeline of anatomical models generation. Experience of surgical planning and medical personal training by means of virtual environments and physical prototyping. 142-146 - Brendan John, Sriram Kalyanaraman, Eakta Jain:
Look Out! A Design Framework for Safety Training Systems A Case Study on Omnidirectional Cinemagraphs. 147-153 - Dennis Reimer, Eike Langbehn, Hannes Kaufmann, Daniel Scherzer:
The Influence of Full-Body Representation on Translation and Curvature Gain. 154-159 - Andrea Bönsch
, Marcel Jonda, Jonathan Ehret
, Torsten W. Kuhlen:
Towards a Graphical User Interface for Exploring and Fine-Tuning Crowd Simulations. 160-164 - Heng Yao, Meryl Alappattu, Michael E. Robinson, Benjamin Lok
:
Investigating Trainees' Nonverbal Behaviors in Virtual Patients Communication in Virtual Reality. 165-166 - Andrea Bönsch
, Torsten W. Kuhlen:
Joint Dual-Tasking in VR: Outlining the Behavioral Design of Interactive Human Companions WhoWalk and Talk with a User. 167-168 - Katja Zibrek
, Benjamin Niay, Anne-Hélène Olivier, Ludovic Hoyet, Julien Pettré, Rachel McDonnell
:
Walk this way: Evaluating the effect of perceived gender and attractiveness of motion on proximity in virtual reality. 169-170 - Jacob Stuart
, Ileri Akinnola, Frank Guido-Sanz, Mindi Anderson, Desiree Diaz, Greg Welch
, Benjamin Lok
:
Applying Stress Management Techniques in Augmented Reality: Stress Induction and Reduction in Healthcare Providers During Virtual Triage Simulation. 171-172 - Josef Wolfartsberger, Daniel Niedermayr:
Authoring-by-Doing: Animating Work Instructions for Industrial Virtual Reality Learning Environments. 173-176 - ChunNing Maggie Guo:
The Imaginations of Daily Life in VR: Rebuilding Lost Homes through Animated Memories. 177-182 - Martina R. Fröschl
:
Computer-animated scientific visualizations in the immersive art installation NOISE AQUARIUM. 183-187 - Ye Pan, Kenny Mitchell:
Group-Based Expert Walkthroughs: How Immersive Technologies Can Facilitate the Collaborative Authoring of Character Animation. 188-195 - Jingjing May Liu, Gayathri Narasimham, Jeanine K. Stefanucci, Sarah H. Creem-Regehr, Bobby Bodenheimer:
Distance Perception in Modern Mobile Augmented Reality. 196-200 - Jared Van Dam
, Alexander Krasner, Joseph L. Gabbard
:
Drone-based Augmented Reality Platform for Bridge Inspection: Effect of AR Cue Design on Visual Search Tasks. 201-204 - Rajiv Khadka
, Amy Banic:
Effects of Egocentric Versus Exocentric Virtual Object Storage Technique on Cognition in Virtual Environments. 205-209 - Pierre Raimbaud
, Maria Sofia Alvarez Lopez, Pablo A. Figueroa, José Tiberio Hernández:
Influence of Depth Cues on Eye Tracking Depth Measurement in Augmented Reality Using the MagicLeap Device. 210-214 - Collin Roth, Ethan Luckett, J. Adam Jones:
Latency Detection and Illusion in a Head-Worn Virtual Environment. 215-218 - Alex Peer, Kevin Ponto:
Measuring Visual Acuity and Stereo Accuracy as Mediated by Immersive Displays. 219-223 - Nina Rosa, Peter J. Werkhoven, Wolfgang Hürst, Remco C. Veltkamp:
A Model for Virtual Hand Ownership in Augmented Reality. 224-229 - Jonathan Flittner, John Luksas, Joseph L. Gabbard
:
The Viability of Image Analysis Measures of Visual Clutter in the AR UI Space as a Predictive Measures of User Performance. 230-233 - Sebastian Pape
, Marcel Krüger, Jan Müller, Torsten W. Kuhlen:
Calibratio: A small, low-cost, fully automated Motion-to-Photon Measurement Device. 234-237 - Shanthi Vellingiri, Joseph White-Swift
, Gi Vania, Brian Dourty, Satoru Okamoto, Naoaki Yamanaka, Balakrishnan Prabhakaran:
Experience with a Trans-Pacific Collaborative Mixed Reality Plant Walk. 238-245 - João Paulo Oliveira Marum
, J. Adam Jones, H. Conrad Cunningham:
Dependency Graph-based Reactivity for Virtual Environments. 246-253 - Klaus Ludwig Fuchs, Prithvi Rajasekaran, Yongbin Sun, Klaus L. Fuchs
:
A Low-cost Approach Towards Streaming 3D Videos of Large-scale Sport Events to Mixed Reality Headsets in Real-time. 254-261 - Archi Dasgupta, Mark Manuel, Rifat Sabbir Mansur
, Nabil Nowak, Denis Gracanin:
Towards Real Time Object Recognition For Context Awareness in Mixed Reality: A Machine Learning Approach. 262-268 - Nasif Zaman
, Alireza Tavakkoli, Stewart Zuckerbrod:
A Mixed Reality System for Modeling Perceptual Deficit to Correct Neural Errors and Recover Functional Vision. 269-274 - Pablo A. Figueroa, Kattia Cabas-Hoyos:
OS Services for VR in Psychology: A Position Paper. 275-276 - Lingwei Tong, Sungchul Jung, Robert W. Lindeman
:
Action Units: Directorial Cues for Immersive Storytelling in Swivel-chair Virtual Reality. 277-278 - Thereza Schmelter, Kristian Hildebrand:
Analysis of Interaction Spaces for VR in Public Transport Systems. 279-280 - Daniel Zielasko, Bernhard E. Riecke:
Can We Give Seated Users in Virtual Reality the Sensation of Standing or Even Walking? Do We Want To? 281-282 - Daniel Zielasko, Bernhard E. Riecke:
Either Give Me a Reason to Stand or an Opportunity to Sit in VR. 283-284 - Yan Hu, Majed Elwardy, Hans-Jürgen Zepernick
:
On the Effect of Standing and Seated Viewing of 360° Videos on Subjective Quality Assessment. 285-286 - Tomohiro Amemiya:
Resizing of the peripersonal space for the seated for different step frequencies of vibrations at the soles. 287-288 - Sebastian Rings, Frank Steinicke, Tobias Picker, Caspar Prasuhn:
Seated Immersive Exergaming for Fall Prevention of Older Adults. 289-290 - Kilian Brachtendorf, Benjamin Weyers, Daniel Zielasko:
Towards Accessibility in VR - Development of an Affordable Motion Platform for Wheelchairs. 291-292 - Heejin Jeong, Ankit Singh, Myunghee Kim
, Andrew E. Johnson
:
Using Augmented Reality to Assist Seated Office Workers' Data Entry Tasks. 293-294 - Bernhard E. Riecke, Daniel Zielasko:
Towards an Affordance of Embodied Locomotion Interfaces in VR: How to Know How to Move? 295-296 - Daniel Zielasko, Bernhard E. Riecke:
Sitting vs. Standing in VR: Towards a Systematic Classification of Challenges and (Dis)Advantages. 297-298 - Carola Botto, Alberto Cannavò
, Daniele Cappuccio, Giada Morat, Amir Nematollahi Sarvestani, Paolo Ricci, Valentina Demarchi, Alessandra Saturnino:
Augmented Reality for the Manufacturing Industry: The Case of an Assembly Assistant. 299-304 - Yutaro Hirao, Tuukka M. Takala
, Anatole Lécuyer:
Comparing Motion-based Versus Controller-based Pseudo-haptic Weight Sensations in VR. 305-310 - Robert Miller, Natasha Kholgade Banerjee, Sean Banerjee:
Within-System and Cross-System Behavior-Based Biometric Authentication in Virtual Reality. 311-316 - Jerald Thomas, Evan Suma Rosenberg:
Reactive Alignment of Virtual and Physical Environments Using Redirected Walking. 317-323 - Shakiba Davari
, Feiyu Lu
, Doug A. Bowman:
Occlusion Management Techniques for Everyday Glanceable AR Interfaces. 324-330 - Lee Lisle, Xiaoyu Chen, J. K. Edward Gitre, Chris North, Doug A. Bowman:
Evaluating the Benefits of the Immersive Space to Think. 331-337 - Elena Morotti
, Lorenzo Donatiello, Gustavo Marfia
:
Fostering fashion retail experiences through virtual reality and voice assistants. 338-342 - Divine Maloney, Guo Freeman, Andrew C. Robb
:
It Is Complicated: Interacting with Children in Social Virtual Reality. 343-347 - Grégoire Dupont de Dinechin, Alexis Paljic:
From Real to Virtual: An Image-Based Rendering Toolkit to Help Bring the World Around Us Into Virtual Reality. 348-353 - Catherine Taylor, Robin McNicholas, Darren Cosker
:
Towards An Egocentric Framework for Rigid and Articulated Object Tracking in Virtual Reality. 354-359 - Sebastian Rings, Frank Steinicke, Tobias Picker, Caspar Prasuhn:
Enabling Patients with Neurological Diseases to perform Motor-Cognitive Exergames under Clinical Supervision for Everyday Usage. 360-364 - Dannie Korsgaard, Thomas Bjørner
, Jon Ram Bruun-Pedersen
, Pernille Krog Sørensen, Federico J. A. Perez-Cueto
:
Eating together while being apart: A pilot study on the effects of mixed-reality conversations and virtual environments on older eaters' solitary meal experience and food intake. 365-370 - Alireza Tavakkoli, Brandon Wilson, Matthew Bounds:
An Immersive Virtual Environment for Teleoperation of Remote Robotic Agents for Everyday Applications in Prohibitive Environments. 371-375 - Eduardo Magalhães, João Jacob
, Niels C. Nilsson
, Rolf Nordahl
, Gilberto Bernardes
:
Physics-based Concatenative Sound Synthesis of Photogrammetric models for Aural and Haptic Feedback in Virtual Environments. 376-379 - Tifanie Bouchara, Matthieu Montès
:
Immersive sonification of protein surface. 380-383 - Mario Wolf
, Pascalis Trentsios
, Niklas Kubatzki, Christoph Urbanietz
, Gerald Enzner
:
Implementing Continuous-Azimuth Binaural Sound in Unity 3D. 384-389 - Riccardo Miccini, Simone Spagnol
:
HRTF Individualization using Deep Learning. 390-395 - Joey Bargsten:
Narrative and Spatial Design through Immersive Music and Audio. 396-400 - Kaustuv Kanti Ganguli
, Oscar Gomez, Leonid Kuzmenko, Carlos Guedes
:
Developinimmersive VR experience for visualizing cross-cultural relationships in music. 401-406 - Henrik Bjelke Andersson, Thomas Børresen, Ekaterina Prasolova-Førland, Simon McCallum, José García Estrada:
Developing An AR Application For Neurosurgical Training: Lessons Learned For Medical Specialist Education. 407-412 - Claryse Adams, Daniel C. Cliburn, Joshua Salyers, Rukhsar Shiraz:
A Qualitative Evaluation of Student Experience with a Virtual Heritage Application. 413-417 - Erica Southgate:
Using Screen Capture Video to Understand Learning in Virtual Reality. 418-421 - Kenya Sakamoto, Shizuka Shirai, Jason Orlosky
, Hiroyuki Nagataki, Noriko Takemura
, Mehrasa Alizadeh, Mayumi Ueda:
Exploring Pupillometry as a Method to Evaluate Reading Comprehension in VR-based Educational Comics. 422-426 - Nanjie Rao, Lina Zhang, Sharon Lynn Chu, Katarina Jurczyk, Chelsea Candelora, Su Samantha, Cameron Kozlin:
Investigating the Necessity of Meaningful Context Anchoring in AR Smart Glasses Interaction for Everyday Learning. 427-432 - Nanxi Chen, Ajit Sarkaar, Jooyoung Whang, Jackson Wonderly, Jiacheng Ye, Denis Gracanin:
Design of a Mixed Reality Based System for Multimedia Content Presentation. 433-438 - Kern Qi, David Borland
, Niall L. Williams, Emily Jackson, James Minogue, Tabitha C. Peck:
Augmenting Physics Education with Haptic and Visual Feedback. 439-443 - Vidya Gaddy, Francisco R. Ortega:
Exploring the Impact of Belonging on Computer Science Enrollment Using Virtual Reality. 444-448 - Alexander Klippel, Jiayan Zhao, Pejman Sajjadi, Jan Oliver Wallgrün, Mahda M. Bagher, Danielle Oprean
:
Immersive Place-based Learning - An Extended Research Framework. 449-454 - Denis Kalkofen, Shohei Mori
, Tobias Ladinig, Lea M. Daling, Anas Abdelrazeq, Markus Ebner
, Manuel Ortega, Susanne Feiel, Sebastian Gabl, Taras Shepel, James Tibbett, Teemu Henrikki Laine, Michael Hitch
, Carsten Drebenstedt, Peter Moser:
Tools for Teaching Mining Students in Virtual Reality based on 360° Video Experiences. 455-459 - Samuel Ang, John Quarles:
GingerVR: An Open Source Repository of Cybersickness Reduction Techniques for Unity. 460-463 - Pauline Bimberg, Tim Weißker
, Alexander Kulik:
On the Usage of the Simulator Sickness Questionnaire for Virtual Reality Research. 464-467 - Kien T. P. Thai, Sungchul Jung, Robert W. Lindeman
:
On the use of "Active Breaks" to perform Eye Exercises for more Comfortable VR Experiences. 468-476 - Majed Elwardy, Hans-Jürgen Zepernick
, Yan Hu, Thi My Chinh Chu, Veronica Sundstedt:
Evaluation of Simulator Sickness for 360° Videos on an HMD Subject to Participants' Experience with Virtual Reality. 477-484 - Duc Anh Le, Blair MacIntyre, Jessica Outlaw:
Enhancing the Experience of Virtual Conferences in Social Virtual Environments. 485-494 - Parke Wilde:
Multi-Site Conference Hosting Initiative (MULCH): Enhancing the Human Aspect of Low-Carbon Long-Distance Conferencing. 495-496 - Liudmila Bredikhina, Takayuki Kameoka, Shogo Shimbo, Akihiko Shirai:
Avatar Driven VR Society Trends in Japan. 497-503 - Redouane Kachach, Pablo Pérez, Álvaro Villegas, Ester Gonzalez-Sosa:
Virtual Tour: An Immersive Low Cost Telepresence System. 504-506 - Nicolás Casanova, Holman Cabezas, Angie Céspedes, Dario Araque, Daniel Ospina, Elizabeth Garzón-Morales, Laura Cortés-Rico, Wilson J. Sarmiento
:
Touch & Live. An immersive experience for acting in others' bodies. 507-508 - Leonardo Pavanatto Soares
, Feiyu Lu
, Shakiba Davari, Emily Harris, Anthony Folino, Samat Imamov, Satvik Chekuri, Leslie Blustein, Wallace Santos Lages
, Doug A. Bowman:
Get the Job! An Immersive Simulation of Sensory Overload. 509-510 - Claudia Krogmeier, Justin Heffron, Justin Legare, Michael G. Nelson, Ziyi Liu, Christos Mousas
:
Blindness Visualizer: A Simulated Navigation Experience. 511-512 - Jiahui Dong, Angshuman Mazumdar
, Fu Chia Yang, Hung-Yu Chen, Shubin Han, Christos Mousas
:
Embodiment for the Difference: A VR Experience of Bipolar Disorder. 513-514 - George Michalakis, Michail Pavlou, Giannis Gerogiannis, Vasilis Liapis, Ioanna Terzi, Apostolos Tsagarakis, Raphailia Asimakopoulou, Dimitris Bitzas, Konstantinos Moustakas:
Another day at the office: Visuohaptic schizophrenia VR simulation. 515-516 - Aimee Calepso, Renan Luigi Martins Guarese, Rafael Valer, Yhonatan Iquiapaza
, Victor Adriel de Jesus Oliveira
, Luciana Porcher Nedel
, Anderson Maciel:
3DUI and the Phantom Limb: multisensory experience for embodiment of amputation. 517-518 - Zhiquan Wang, Huimin Liu
, Yucong Pan, Christos Mousas
:
Color Blindness Bartender: An Embodied VR Game Experience. 519-520 - Alexandre Audinot, Diane Dewez, Gwendal Fouché, Rebecca Fribourg
, Thomas Howard
, Flavien Lécuyer, Tiffany Luong, Victor Mercado, Adrien Reuzeau, Thomas Rinnert
, Guillaume Vailland, Ferran Argelaguet:
3Dexterity: Finding your place in a 3-armed world. 521-522 - Lauren Thévin, Tonja Machulla:
Three Common Misconceptions about Visual Impairments. 523-524 - Mario Wolf
, Pascalis Trentsios
, Christoph Urbanietz
, Gerald Enzner
:
Experiencing and Navigating Virtual Reality without Sight (The all-seeING ears). 525-526 - André Montes Rodrigues, Mario Nagamura, Luis Gustavo Freire da Costa, Allan Amaral Tori, Rodrigo Rodrigues Gesuatto Faria, Lucas Neto Nakadaira, Isabele Rosa dos Anjos, Lucas Henna Sallaberry, Marcelo Knörich Zuffo
, Roseli de Deus Lopes
:
The Eye of the Beholder - Experiencing ASD Through a VR Play. 527-528 - Lauren E. Buck:
[DC] The Modulation of Peripersonal Space Boundaries in Immersive Virtual Environments. 529-530 - Cheng Yao Wang:
[DC] Privacy-Preserving Relived Experiences in Virtual Reality. 531-532 - Sarah E. Anderson:
Virtual Reality for Safety and Independence in Everyday Activities. 533-534 - Zhenyu Tang
, Dinesh Manocha:
Scene-aware Sound Rendering in Virtual and Real Worlds. 535-536 - Mahda M. Bagher:
Immersive VR and Embodied Learning: The Role of Embodied Affordances in The Long-term Retention of Semantic Knowledge. 537-538 - Swati Pandita:
Affective Embodiment: The effect of avatar appearance and posture representation on emotions in VR. 539-540 - Hein Min Htike:
Utilizing AR Glasses as Mobility Aid for People with Low Vision. 541-542 - Zhiming Hu:
Gaze Analysis and Prediction in Virtual Reality. 543-544 - David Mal:
[DC] The Impact of Social Interactions on an Embodied Individual's Self-perception in Virtual Environments. 545-546 - Haley Adams:
[DC] Resolving Cue Conflicts in Augmented Reality. 547-548 - André Zenner
:
Enhancing Proxy-Based Haptics in Virtual Reality. 549-550 - Lee Lisle:
[DC] The Immersive Space to Think: Immersive Analytics for Multimedia Data. 551-552 - Nayara de Oliveira Faria:
Evaluating Automotive Augmented Reality Head-up Display Effects on Driver Performance and Distraction. 553-554 - Yuan Li:
Spatial Referencing for Anywhere, Anytime Augmented Reality. 555-556 - Adam S. Williams, Francisco Raul Ortega:
Multimodal User-Defined inputs for Optical See Through Augmented Reality Environments. 557-558 - Rifatul Islam:
A Deep Learning based Framework for Detecting and Reducing onset of Cybersickness. 559-560 - Marta Orduna
:
[DC] Quality, Presence, and Emotions in Virtual Reality Communications. 561-562 - Nahal Norouzi:
Augmented Reality Animals: Are They Our Future Companions? 563-564 - Clíona Kelly, Ulysses Bernardet
, Klaus Kessler
:
A Neuro-VR toolbox for assessment and intervention in Autism: Brain responses to non-verbal, gaze and proxemics behaviour in Virtual Humans. 565-566 - Yuta Ogiwara, Masatoshi Suzuki, Akihiro Matsuura:
Windtherm Fire: An MR System for Experiencing Breathing Fire of a Dragon. 567-568 - Dhrubo Jyoti Paul, Eric D. Ragan:
Subtle Gaze Direction with Asymmetric Field-of-View Modulation in Headworn Virtual Reality. 569-570 - Mohammed Safayet Arefin, Nate Phillips
, Alexander Plopski, Joseph L. Gabbard
, J. Edward Swan II:
Impact of AR Display Context Switching and Focal Distance Switching on Human Performance: Replication on an AR Haploscope. 571-572 - Kean Kouakoua, Cyril Duclos
, Rachid Aissaoui, Sylvie Nadeau
, David R. Labbé:
Rhythmic proprioceptive stimulation improves embodiment in a walking avatar when added to visual stimulation. 573-574 - Celong Liu, Zhong Li
, Shuxue Quan, Yi Xu:
Lighting Estimation via Differentiable Screen-Space Rendering. 575-576 - Adrien Verhulst, Wanqi Zhao, Fumihiko Nakamura, Masaaki Fukuoka
, Maki Sugimoto, Masahiko Inami
:
Impact of Fake News in VR compared to Fake News on Social Media, a pilot study. 577-578 - Angel Hwang
, Yilu Sun, Neta Tamir, Andrea Stevenson Won:
Pain Experience in Social VR: The Competing Effect on Objective Pain Tolerance and Subjective Pain Perception. 579-580 - Sahar A. Aseeri, Sebastian Marin, Richard N. Landers
, Victoria Interrante, Evan Suma Rosenberg:
Embodied Realistic Avatar System with Body Motions and Facial Expressions for Communication in Virtual Reality Applications. 581-582 - Alexander Raake
, Ashutosh Singla, Rakesh Rao Ramachandra Rao, Werner Robitza, Frank Hofmeyer:
SiSiMo: Towards Simulator Sickness Modeling for 360° Videos Viewed with an HMD. 583-584 - Febrina Wijaya, Ying-Chun Tseng, Wan-Lun Tsai, Tse-Yu Pan, Min-Chun Hu:
VR Piano Learning Platform with Leap Motion and Pressure Sensors. 585-586 - Jongyong Kim, Jonghoon Song, Woong Seo, Insung Ihm, Seung-Hyun Yoon, Sanghun Park:
XR Framework for Collaborating Remote Heterogeneous Devices. 587-588 - Zentaro Kimura, Mie Sato:
Auditory Stimulation on Touching a Virtual Object Outside a User's Field of View. 589-590 - Yoshikazu Onuki, Kosei Kudo, Itsuo Kumazawa:
Removal of the Infrared Light Reflection of Eyeglass Using Multi-Channel CycleGAN Applied for the Gaze Estimation Images. 591-592 - Tim Weißker
, Philipp Tornow, Bernd Froehlich:
Tracking Multiple Collocated HTC Vive Setups in a Common Coordinate System. 593-594 - Kristoffer Waldow, Arnulph Fuhrmann:
Addressing Deaf or Hard-of-Hearing People in Avatar-Based Mixed Reality Collaboration Systems. 595-596 - Stefan Lontschar, Krzysztof Pietroszek
, Christian Gütl, Irene Humer, Christian Eckhardt:
An Immersive and Interactive Visualization of Gravitational Waves. 597-598 - Niko Wißmann, Martin Misiak, Arnulph Fuhrmann, Marc Erich Latoschik:
A Low-Cost Approach to Fish Tank Virtual Reality with Semi-Automatic Calibration Support. 599-600 - Jiayan Zhao, Mark B. Simpson, Jan Oliver Wallgrün, Pejman Sajjadi, Alexander Klippel:
Extended Realities - How Changing Scale Affects Spatial Learning. 601-602 - Pejman Sajjadi, Mahda M. Bagher, Zheng Cui, Jessica G. Myrick, Janet K. Swim
, Timothy S. White, Alexander Klippel:
CZ Investigator: Learning About Critical Zones Through a VR Serious Game. 603-604 - Zhicheng Lu
, Xiaoming Chen
, Yuk Ying Chung, Zhibo Chen:
Light Field Editing Propagation using 4D Convolutional Neural Networks. 605-606 - Katharina R. Seitz, Jessica J. Good, Tabitha C. Peck:
Shooter Bias in Virtual Reality: The Effect of Avatar Race and Socioeconomic Status on Shooting Decisions. 607-608 - Emanuele Torelli, Ibrahim El Shemy, Silvia Silleresi
, Lukasz Moskwa
, Giulia Cosentino, Franca Garzotto:
Do You Speak Holo? A Mixed Reality Application for Foreign Language Learning in Children with Language Disorders. 609-610 - Lu Zhao
, Yue Liu, Dejiang Ye, Zhuoluo Ma:
Detection Thresholds of Tactile Perception in Virtual Environments. 611-612 - Kern Qi, David Borland
, Emily Jackson, Niall L. Williams, James Minogue, Tabitha C. Peck:
The Impact of Haptic and Visual Feedback on Teaching. 613-614 - Shunya Iketani, Masaaki Sato, Masataka Imura:
Augmented Reality Image Generation with Optical Consistency using Generative Adversarial Networks. 615-616 - Swati Pandita, Jessica Yee, Andrea Stevenson Won:
Affective Embodiment: Embodying emotions through postural representation in VR. 617-618 - Nanjie Rao, Lina Zhang, Sharon Lynn Chu, Katarina Jurczyk, Chelsea Candelora, Samantha Su, Cameron Kozlin:
Investigating the Necessity of Meaningful Context Anchoring in Augmented Reality Smart Glasses Interaction for Everyday Learning. 619-620 - Alec G. Moore, Xinyu Hu, Jessie Colette Eubanks, Afham Ahmed Aiyaz, Ryan P. McMahan
:
CARAI: A Formative Evaluation Methodology for VR Simulations. 621-622 - Catherine Taylor, Robin McNicholas, Darren Cosker:
Transporting Real World Rigid and Articulated Objects into Egocentric VR Experiences. 623-624 - Yun-Xuan Lin, Sabarish V. Babu, Rohith Venkatakrishnan, Roshan Venkatakrishnan
, Ying-Chu Wang, Wen-Chieh Lin:
Towards an Immersive Virtual Simulation for Studying Cybersickness during Spatial Knowledge Acquisition. 625-626 - Anthony Steed
, Sebastian Friston, Vijay Pawar
, David Swapp
:
Docking Haptics: Dynamic Combinations of Grounded and Worn Devices. 627-628 - Sabah Boustila, Paul Milgram, Greg A. Jamieson:
Map Displays and Landmark Effects on Wayfinding in Unfamiliar Environments. 629-630 - YanXiang Zhang, RuoYi Wang:
A study on the effects of head mounted displays movement and image movement on Virtual Reality sickness. 631-632 - Gianluca Paolocci, Tommaso Lisini Baldi, Davide Barcelli, Domenico Prattichizzo:
Combining Wristband Display and Wearable Haptics for Augmented Reality. 633-634 - Rafael Valer, Rodrigo Schramm, Luciana P. Nedel
:
Musical Brush: Exploring Creativity in an AR-based Tool Combining Music and Drawing Generation. 635-636 - Renan Luigi Martins Guarese, João Becker, Henrique Fensterseifer, Aimee Calepso, Marcelo Walter
, Carla Maria Dal Sasso Freitas, Luciana Porcher Nedel
, Anderson Maciel:
A Usability Assessment of Augmented Situated Visualization. 637-638 - Takeo Hamada
, Ari Hautasaari, Michiteru Kitazaki, Noboru Koshizuka:
Exploring the Effects of a Virtual Companion on Solitary Jogging Experience. 639-640 - Catherine Barwulor, Andrew C. Robb
:
Relative Room Size Judgments in Impossible Spaces. 641-642 - Panagiotis Drakopoulos, George Alex Koulieris
, Katerina Mania:
Front Camera Eye Tracking for Mobile VR. 643-644 - Shachar Maidenbaum, Ansh Patel, Tamara Gedankien, Joshua Jacobs:
The Effect of Navigational Aids on Spatial Memory in Virtual Reality. 645-646 - Jessica Voge, B. Adrian Flowers, Nicolas S. Herrera, Dan Duggan, Arthur Wollocko:
A Pilot Study Comparing Two Naturalistic Gesture-based Interaction Interfaces to Support VR-based Public Health Laboratory Training. 647-648 - Rifatul Islam
, Yonggun Lee, Mehrad Jaloli
, Imtiaz Muhammad, Dakai Zhu, John Quarles:
Automatic Detection of Cybersickness from Physiological Signal in a Virtual Roller Coaster Simulation. 649-650 - Lili Wang, Zixiang Zhao, Xuefeng Yang, Huidong Bai, Amit Barde
, Mark Billinghurst:
A Constrained Path Redirection for Passive Haptics. 651-652 - Samuel Cosgrove, Joseph J. LaViola:
Visual Guidance Methods in Immersive and Interactive VR Environments with Connected 360° Videos. 653-654 - Weiquan Liu, Baiqi Lai, Cheng Wang, Xuesheng Bian
, Wentao Yang, Yan Xia, Xiuhong Lin, Shang-Hong Lai
, Dongdong Weng, Jonathan Li
:
Learning to Match 2D Images and 3D LiDAR Point Clouds for Outdoor Augmented Reality. 655-656 - Xiaokun Wang, Sinuo Liu, Xiaojuan Ban, Yanrui Xu, Jing Zhou, Jirí Kosinka
:
Robust turbulence simulation for particle-based fluids using the Rankine vortex model. 657-658 - Markus Berger
:
Egocentric Sonification of Continuous Spatial Data in Situated Analytics. 659-660 - Tobias Bertel, Moritz Mühlhausen, Moritz Kappel, Paul Maximilian Bittner, Christian Richardt
, Marcus A. Magnor
:
Depth Augmented Omnidirectional Stereo for 6-DoF VR Photography. 661-662 - Andre Büttner
, Stefan M. Grünvogel, Arnulph Fuhrmann:
The influence of text rotation, font and distance on legibility in VR. 663-664 - Hanseul Jun, Jeremy N. Bailenson:
Temporal RVL: A Depth Stream Compression Method. 665-666 - Davide Berghi
, Hanne Stenzel, Marco Volino
, Adrian Hilton
, Philip J. B. Jackson
:
Audio-Visual Spatial Alignment Requirements of Central and Peripheral Object Events. 667-668 - Zhenliang Zhang, Jie Guo, Dongdong Weng, Yue Liu, Yongtian Wang:
Extracting and Transferring Hierarchical Knowledge to Robots Using Virtual Reality. 669-670 - Finn Welsford-Ackroyd, Andrew Chalmers, Rafael Kuffner dos Anjos, Daniel Medeiros, Hyejin Kim, Taehyun Rhee:
Asymmetric Interaction between HMD Wearers and Spectators with a Large Display. 671-672 - Connor Kasarda, Maria Swartz, Kyle Mitchell, Rajiv Khadka, Amy Banic:
Effects of Physical Prop Shape on Virtual Stairs Travel Techniques. 673-674 - Shoki Tada, Takefumi Ogawat:
Evoking Pseudo-Haptics of Resistance Force by Viewpoint Displacement. 674-675 - anonymous:
Real or surreal: A pilot study on creative idea generation in MR vs. VR. 677-678 - Anne Thaler, Andreas Bieg, Naureen Mahmood, Michael J. Black, Betty J. Mohler, Nikolaus F. Troje:
Attractiveness and Confidence in Walking Style of Male and Female Virtual Characters. 679-680 - Toshiki Nishino, Akihiro Matsuura:
Magic Bounce: Playful Interaction on Superelastic Display. 681-682 - Marta Orduna
, Pablo Pérez, César Díaz
, Narciso García
:
Evaluating the Influence of the HMD, Usability, and Fatigue in 360VR Video Quality Assessments. 683-684 - Xiaoye Michael Wang, Anne Thaler, Siavash Eftekharifar, Adam O. Bebko, Nikolaus F. Troje:
Perceptual Distortions Between Windows and Screens: Stereopsis Predicts Motion Parallax. 685-686 - Sebastian Rings, Frank Steinicke, Tobias Picker, Caspar Prasuhn:
Memory Journalist: Creating Virtual Reality Exergames for the Treatment of Older Adults with Dementia. 687-688 - Prabodh Sakhardande, Amarnath Murugan, Jayesh S. Pillai:
Exploring Effect Of Different External Stimuli On Body Association In VR. 689-690 - Hwan Heo, Minho Lee, Sungjei Kim, Youngbae Hwang:
Gaze+Gesture Interface: Considering Social Acceptability. 691-692 - Trenton Plager, Ying Zhu
, Douglas A. Blackmon:
Creating a VR Experience of Solitary Confinement. 693-694 - Yuto Kimura, Shinnosuke Manabe, Asako Kimura, Fumihisa Shibata:
Representing Virtual Transparent Objects on OST-HMDs Considering Accommodation and Vergence. 695-696 - Dubeom Kim
, Bharatesh Chakravarthi S. B
, Seong Hun Kim, Adithya Balasubramanyam
, Young Ho Chai, Ashok Kumar Patil
:
MotionNote: A Novel Human Pose Representation. 697-698 - Ziyao Wang, Liping Xie, Haikun Wei, KanJian Zhang, Jinxia Zhang:
Omnidirectional Motion Input: The Basis of Natural Interaction in Room-Scale Virtual Reality. 699-700 - Yudai Okamoto, Yoichi Yamazaki, Masataka Imura:
Tactile Presentation Device Using Sound Wave Vibration. 701-702 - Di Xu, Zhen Li, Yanning Zhang:
Real-time Illumination Estimation for Mixed Reality on Mobile Devices. 703-704 - Di Xu, Xiaojun Liu, Yanning Zhang:
Real-time Depth Estimation for Aerial Panoramas in Virtual Reality. 705-706 - Jan-Philipp Stauffert
, Florian Niebling, Jean-Luc Lugrin, Marc Erich Latoschik:
Guided Sine Fitting for Latency Estimation in Virtual Reality. 707-708 - Jietong Chen, Kunal Shailesh Shitut, Joe Geigel
, David Munnell, Marla Schweppe:
Building the Virtual Stage: A System for Enabling Mixed Reality Theatre. 709-710 - Cheng Yao Wang, Shengguang Bai, Andrea Stevenson Won:
ReliveReality: Enabling Socially Reliving Experiences in Virtual Reality via a Single RGB camera. 711-712 - Sergio Serra, Redouane Kachach, Ester Gonzalez-Sosa, Álvaro Villegas:
Natural User Interfaces for Mixed Reality: Controlling Virtual Objects with your Real Hands. 713-714 - Yujun Lu, Boyu Gao, Jinyi Long, Jian Weng
:
Hand Motion with Eyes-free Interaction for Authentication in Virtual Reality. 715-716 - Juan Sebastián Vargas Molano, Nicolás Casanova, Oscar Carrillo, Wilson J. Sarmiento
:
Recognition of Emotional influence of a character. Experimental Design and Preliminary Results. 717-718 - Iris Willaert, Rachid Aissaoui, Sylvie Nadeau
, Cyril Duclos
, David R. Labbé:
Modulating the Gait of a Real-Time Self-Avatar to Induce Changes in Stride Length During Treadmill Walking. 719-720 - Jing Huang, Deng Wang, Yaoping Hu:
A Just Noticeable Difference for Perceiving Virtual Surfaces through Haptic Interaction. 721-722 - Saksham Gupta, Pronnoy Goswami, Parth Vora, Hudson Chase, Mohak Bheda, Abhimany Chadha, Denis Gracanin:
An Immersive Gesture-based Drone Command System. 723-724 - Lucia A. Cherep, Alex F. Lim, Jonathan W. Kelly, Anthony Miller, Stephen B. Gilbert
:
Individual differences in teleporting through virtual environments: A latent profile analysis. 725-726 - Adrien Verhulst, Eulalie Verhulst, Minori Manabe, Hiroto Saito
, Shunichi Kasahara, Masahiko Inami
:
Investigating the Influence of Odors Visuals Representations on the Sense of Smell, a pilot study. 727-728 - Vibol Yem, Ryunosuke Yagi, Minori Unno, Fumiya Miyashita, Yasushi Ikei:
Vibro-vestibular Wheelchair with a Curved Pedestal Presenting a Vehicle Riding Sensation in a Virtual Environment. 729-730 - Patrik Gonçalves
, Jason Orlosky
, Tonja-Katrin Machulla:
An Augmented Reality Assistant to Support Button Selection for Patients with Age-related Macular Degeneration. 731-732 - Yusuke Matsuda
, Junya Nakamura, Tomohiro Amemiya, Yasushi Ikei, Michiteru Kitazaki:
Perception of Walking Self-body Avatar Enhances Virtual-walking Sensation. 733-734 - Jinseok Oh, Christopher Curry, Arash Mahnan
:
Investigation of the effect of virtual reality on postural stability in healthy adults. 735-736 - Sangheon Park, Hyunwoo Cho, Chanho Park, Young-Suk Yoon
, Sung-Uk Jung:
AR Room: Real-Time Framework of Camera Location and Interaction for Augmented Reality Services. 737-738 - Shang Zhao, Wei Li, Xiaoke Zhang
, Xiao Xiao
, Yan Meng, John Philbeck, Naji Younes, Rehab Alahmadi, Lamia Soghier, James K. Hahn:
Automated Assessment System with Cross Reality for Neonatal Endotracheal Intubation Training. 739-740 - Sina Masnadi, Andrés N. Vargas González, Brian M. Williamson, Joseph J. LaViola:
AffordIt!: A Tool for Authoring Object Component Behavior in VR. 741-742 - Jared Van Dam
, Alexander Krasner, Joseph L. Gabbard
:
Augmented Reality for Infrastructure Inspection with Semi-autonomous Aerial Systems: An Examination of User Performance, Workload, and System Trust. 743-744 - Arindam Dey, Jane Phoon, Shuvodeep Saha, Chelsea Dobbins
, Mark Billinghurst
:
Neurophysiological Effects of Presence in Calm Virtual Environments. 745-746 - Carmen Chan, Angel Hwang
, Daphne Sun, Brandon Birckhead
, Andrea Stevenson Won:
Minimal Embodiment: Effects of a Portable Version of a Virtual Disembodiment Experience on Fear of Death. 747-748 - Soraia Figueiredo Paulo
, Daniel Medeiros, Pedro Brasil Borges, Joaquim A. Jorge
, Daniel S. Lopes
:
Improving Camera Travel for Immersive Colonography. 749-750 - Qiongdan Cao, Hui Yu
, Charles Nduka
:
Perception of Head Motion Effect on Emotional Facial Expression in Virtual Reality. 751-752 - Jiaqi Zhang, Minxia Yang, Lu Yu
:
Predicting Tolerance to Velocity Mismatch Between Virtual and Physical Head Rotation in Cloud Virtual Reality Systems. 753-754 - Xue Hu, Fabrizio Cutolo
, Fabio Tatti
, Ferdinando Rodriguez y Baena:
Automatic Calibration of Commercial Optical See-Through Head-Mounted Displays for Medical Applications. 755-756 - Yuto Yokoyama, Katashi Nagao:
VR2ML: A Universal Recording and Machine Learning System for Improving Virtual Reality Experiences. 757-758 - Ye Pan, Kenny Mitchell:
PoseMMR: A Collaborative Mixed Reality Authoring Tool for Character Animation. 759-760 - Corey Pittman, Joseph J. LaViola Jr.:
PhyAR: Determining the Utility of Augmented Reality for Physics Education in the Classroom. 761-762 - Nayara de Oliveira Faria, Joseph L. Gabbard
, Missie Smith:
Place in the World or Place on the Screen? Investigating the Effects of Augmented Reality Head -Up Display User Interfaces on Drivers' Spatial Knowledge Acquisition and Glance Behavior. 763-764 - Jaime Leonardo Maldonado Cañón, Thorsten Kluss, Christoph Zetzsche:
Pre-Contact Kinematic Features for the Categorization of Contact Events as Intended or Unintended. 765-766 - Da-Chung Yi, Kuan-Ning Chang
, Yun-Hsuan Tai, I-Cheng Chen, Yi-Ping Hung:
Elastic-Move: Passive Force Feedback Devices for Virtual Reality Locomotion. 767-768 - Shunji Kiuchi:
Micro-mirror array-plates simulation using ray tracing for mid-air imaging. 769-770 - Ricardo Eiris
, Brendan John, Eakta Jain, Masoud Gheisari:
Effect of marker location on user detection in omnidirectional images. 771-772 - Yuki Takeda, Akira Matsuda, Jun Rekimoto:
3D Human Reconstruction from an Image for Mobile Telepresence Systems. 773-774 - Andrew MacQuarrie
, Anthony Steed
:
Improving Free-Viewpoint Video Content Production Using RGB-Camera-Based Skeletal Tracking. 775-776 - Chen Wang, Yue Qi, Shuo Yang:
Recurrent R-CNN: Online Instance Mapping with context correlation. 777-778 - Rajiv Khadka, Amy Banic:
Prop-Based Egocentric and Exocentric Virtual Object Storage Techniques. 779-780 - Boyu Gao, Joonwoo Lee, Huawei Tu, Wonjun Seong, HyungSeok Kim:
The Effects of Avatar Visibility on Behavioral Response with or without Mirror-Visual Feedback in Virtual Environments. 781-782 - Ehsan Azimi, Ruby Liu
, Camilo A. Molina, Judy Huang
, Peter Kazanzides
:
Interactive Navigation System in Mixed-Reality for Neurosurgery. 783-784 - Hui Fang, Dongdong Weng, Jie Guo, Ruiying Shen, Haiyan Jiang, Ziqi Tu:
Potential Effects of Dynamic Parallax on Eyesight in Virtual Reality System. 785-786 - Benjamin S. Botha
, Lizette de Wet, Yvonne Botma:
Usability of a Foreign Body Object Scenario in VR for Nursing Education. 787-788 - Markus Santoso, David Phillips:
Optical Flow, Perturbation Velocities and Postural Response In Virtual Reality. 789-790 - Eric T. Bloomquist, Joseph L. Gabbard
, Kyle Tanous, Yimin Qin, Tanyel Bulbul:
Framing the Scene: An Examination of Augmented Reality Head Worn Displays in Construction Assembly Tasks. 791-792 - Yunlong Che, Yue Qi:
Fast Hand-Object Interaction Using Gesture Guide Optimization. 793-794 - Phil Lopes
, Nana Tian, Ronan Boulic:
Exploring Blink-Rate Behaviors for Cybersickness Detection in VR. 795-796 - Fang Wang
, Xinhao Xu
, Weiyu Feng, Jhon Bueno Vesga, Zheng Liang, Scottie Murrell:
Towards an Immersive Guided Virtual Reality Microfabrication Laboratory Training System. 797-798 - Priya Kartick, Alvaro J. Uribe-Quevedo, David Rojas Gualdron:
Design of Virtual Reality Reach and Grasp Modes Factoring Upper Limb Ergonomics. 799-800 - Grégoire Dupont de Dinechin, Alexis Paljic:
Presenting COLIBRI VR, an Open-Source Toolkit to Render Real-World Scenes in Virtual Reality. 801-802 - Haomiao Jiang, Tianxin Ning, Behnam Bastani:
Efficient Peripheral Flicker Reduction for Foveated Rendering in Mobile VR Systems. 803-804 - Daniel Schneider, Alexander Otte, Axel Simon Kublin, Alexander Martschenko, Per Ola Kristensson, Eyal Ofek
, Michel Pahud, Jens Grubert:
Accuracy of Commodity Finger Tracking Systems for Virtual Reality Head-Mounted Displays. 805-806 - John Porter III, Kristopher Kohm, Andrew C. Robb
:
Lingering Effects Associated with Virtual Reality: An Analysis Based on Consumer Discussions Over Time. 806-807 - Sina Masnadi, Brian M. Williamson, Andrés N. Vargas González, Joseph J. LaViola:
VRiAssist: An Eye-Tracked Virtual Reality Low Vision Assistance Tool. 809-810 - Alejandro Martin-Gomez
, Ulrich Eck
, Javad Fotouhi, Nassir Navab:
Looking Also From Another Perspective: Exploring the Benefits of Alternative Views for Alignment Tasks. 811-812 - Maria C. R. Harrington:
Observation of Presence in an Ecologically Valid Ethnographic Study Using an Immersive Augmented Reality Virtual Diorama Application. 813-814 - Yan Feng
, Dorine C. Duives, Serge P. Hoogendoorn:
Developing a VR tool for studying pedestrian movement and choice behavior. 815-816 - Shiyuan Li, Chunyu Lin
, Kang Liao, Yao Zhao, Xue Zhang:
Panoramic Image Quality-Enhancement by Fusing Neural Textures of the Adaptive Initial Viewport. 817-818 - Shu Naritomi, Keiji Yanai
:
CalorieCaptorGlass: Food Calorie Estimation based on Actual Size using HoloLens and Deep Learning. 819-820 - Álvaro Villegas, Pablo Pérez, Redouane Kachach, Francisco Pereira, Ester Gonzalez-Sosa:
DRoom: A Gamified Demonstration of Real Haptics Technology. 821-822 - Aditya Raikwar, Jaclyn Stephens, Francisco Raul Ortega:
Demo: Assessing Sports Related Concussion in Soccer Players Using Immersive VR Soccer. 823-824 - Kevin Ponto, Ross Tredinnick:
High-Resolution Interactive Immersive Renderings of Real-World Environments. 825-826 - Jerônimo G. Grandi, Zekun Cao, Mark Ogren, Regis Kopper:
Simulating Next-Generation User Interfaces for Law Enforcement Traffic Stops. 827-828 - Powen Yao
, Tian Zhu, Michael Zyda:
Adjustable Pointer in Virtual Reality for Ergonomic Interaction. 829-830 - Katharina Krösl
, Carmine Elvezio, Matthias Hürbe, Sonja Karst, Steven Feiner, Michael Wimmer:
XREye: Simulating Visual Impairments in Eye-Tracked XR. 831-832 - Magdalena Igras-Cybulska
, Artur Cybulski, Daniela Hekiert
, Magdalena Majdak, Rafal Salamon, Paulina Slomka, Aleksandra Szumiec, Katarzyna Blaszczynska, Bartlomiej Blaszczynski, Stanislaw Kacprzak
:
glossoVR - voice emission and public speech training system. 833-834 - Manuel Dixken, Tobias Schultze, Matthias Bues:
OnBodyVR: Virtual Reality Application with Eyes-free on-Body Interface Based on three Tracked Points. 835-836 - Toshiro Kashiwagi, Kaoru Sumi
:
Manipulating Virtual World with Props in Real-world. 837-838 - Drew Alexander, Thuy Nguyen, Patrick Keller, Jason Orlosky
, Shilpa Brown, Elena Wood, Onyeka Ezenwoye, Wanda Jirau-Rosaly:
Design of Visual Deficit Simulation for Integration into a Geriatric Physical Diagnosis Course. 839-840 - Rafail Athanasoulas, Prodromos Boutis, Anargyros Chatzitofis, Alexandros Doumanoglou, Petros Drakoulis, Leonidas Saroglou, Vladimiros Sterzentsenko, Nikolaos Zioulis, Dimitrios Zarpalas, Petros Daras:
AVoidX: An Augmented VR Game. 841-842 - Vibhu Saujanya Sharma
, Rohit Mehra, Vikrant Kaulgud, Sanjay Podder:
SImBa: An Augmented Reality approach for creating Smart Immersive Bays in Software Delivery Environments. 843-844 - Grégoire Dupont de Dinechin, Alexis Paljic:
Demonstrating COLIBRI VR, an Open-Source Toolkit to Render Real-World Scenes in Virtual Reality. 845-846 - Taro Ichii, Hironori Mitake, Shoichi Hasegawa:
TEllipsoid: Ellipsoidal Display for Videoconference System Transmitting Accurate Gaze Direction. 847-848 - Scottie Murrell, Fang Wang
, Eric M. Aldrich, Xinhao Xu
:
MeteorologyAR: A Mobile AR App to Increase Student Engagement and Promote Active Learning in a Large Lecture Class. 849-850 - Adil Khokhar, Andrew Yoshimura, Christoph W. Borst:
Modified Playback of Avatar Clip Sequences Based on Student Attention in Educational VR. 851-852 - Shengzhi Wu, Siyu Chen, Mong-Yah Hsieh, Conor Triplett, Calla Carter:
The other way: immersive VR storytelling through biking. 853 - Volker Kuchelmeister, Jill Bennett, Natasha Ginnivan, Gail Kenning, Christopher Papadopoulos, Bec Dean, Melissa Neidorf:
The Visit. 854-855 - Álvaro Villegas, Pablo Pérez, Redouane Kachach, Francisco Pereira, Ester Gonzalez-Sosa:
Real Haptics: Using Physical Manipulation to Control Virtual Worlds. 856 - Grégoire Dupont de Dinechin, Alexis Paljic:
Illustrating COLIBRI VR, an Open-Source Toolkit to Render Real-World Scenes in Virtual Reality. 857 - Jie Guan, Nadine Lessio
, Yiyi Shao, Alexis Morris:
Exploring a Mixed Reality Framework for the Internet-of-Things: Toward Visualization and Interaction with Hybrid Objects and Avatars. 858 - Tuukka M. Takala
, Yutaro Hirao, Hiroyuki Morikawa, Takashi Kawai:
Martial Arts Training in Virtual Reality with Full-body Tracking and Physically Simulated Opponents. 859 - Anna Dining, Joe Geigel
:
Farewell to Dawn: A Virtual Theatre Production. 860
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