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Bieke Zaman
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- affiliation (PhD 2011): University of Leuven, Belgium
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2020 – today
- 2024
- [j26]Maarten Denoo, Bruno Dupont, Bieke Zaman, Eva Grosemans, Steven Malliet:
Making Complexity Measurable in Practice: A Formal Analysis of Gamble-Play media. Games Cult. 19(6): 695-721 (2024) - [j25]Maarten Denoo, Bruno Dupont, Bieke Zaman:
Many faces, many names? Ethics in Belgian game development education. Games Res. Pract. 2(2): 15:1-15:23 (2024) - [c36]Bieke Zaman, Emilie Bossens, Priscilla Van Even:
Bridging the Gaps: Participatory Science Communication and Dissemination With and for Children. IDC 2024: 142-156 - [c35]Luciana Monteiro Krebs, David Geerts, Kevin Sanders, Sonia Elisa Caregnato, Bieke Zaman:
Board Games as a Research Method: A Case Study on Research Game Design and Use in Studying Algorithmic Mediation. CHI Extended Abstracts 2024: 507:1-507:8 - 2023
- [j24]Luciana Monteiro Krebs, Bieke Zaman, David Geerts, Sonia Elisa Caregnato:
Every word you say: algorithmic mediation and implications of data-driven scholarly communication. AI Soc. 38(2): 1003-1012 (2023) - [j23]Maarten Denoo, Bruno Dupont, Eva Grosemans, Bieke Zaman, Rozane De Cock:
Counterplay: Circumventing the Belgian Ban on Loot Boxes by Adolescents. Proc. ACM Hum. Comput. Interact. 7(CHI PLAY): 104-130 (2023) - 2022
- [j22]Selina Schepers, Jessica Schoffelen, Bieke Zaman, Katrien Dreessen:
Going beyond short-term, 'reduced' PD: Towards an encompassing typology for children's participation in infrastructuring processes. Int. J. Child Comput. Interact. 33: 100484 (2022) - [j21]Luciana Monteiro Krebs, Bieke Zaman, Sonia Elisa Caregnato, David Geerts, Vicente Grassi-Filho, Nyi Nyi Htun:
Trespassing the gates of research: identifying algorithmic mechanisms that can cause distortions and biases in academic social media. Online Inf. Rev. 46(5): 993-1013 (2022) - [c34]Teis De Greve, Steven Malliet, Niels Hendriks, Bieke Zaman:
The Air Quality Lens: Ambiguity as Opportunity to Reactivate Environmental Data. Conference on Designing Interactive Systems 2022: 335-348 - 2021
- [c33]Minna Orvokki Nygren, Marije Nouwen, Priscilla Van Even, Sara Price, Bieke Zaman, Janne Mascha Beuthel:
Developing Ideas and Methods for Supporting Whole Body Interaction in Remote Co-Design with Children. IDC 2021: 675-678 - [c32]Maarten Denoo, Niels Bibert, Bieke Zaman:
Disentangling the Motivational Pathways of Recreational Esports Gamblers: A Laddering Study. CHI 2021: 328:1-328:15 - [c31]Luciana Monteiro Krebs, Bieke Zaman, Nyi Nyi Htun, Sonia Elisa Caregnato, David Geerts:
Depicting Recommendations in Academia: How ResearchGate Communicates with Its Users (via Design or upon Request) About Recommender Algorithms. DIONE 2021: 3-25 - 2020
- [c30]Verena Fuchsberger, Janne Mascha Beuthel, Dorothé Smit, Philippe Bentegeac, Manfred Tscheligi, Marije Nouwen, Bieke Zaman, Tanja Döring:
Designing for Tangible (Un-)Connectedness. Conference on Designing Interactive Systems (Companion Volume) 2020: 409-412 - [c29]Andrew Manches, Karen Davies, Sara Price, Shuli Gilutz, Alexia Revueltas-Roux, Minna Orvokki Nygren, Bieke Zaman:
From design to difference: increasing impact of IDC research. IDC (Extended Abstracts) 2020: 96-102
2010 – 2019
- 2019
- [j20]Rob van Roy, Bieke Zaman:
Unravelling the ambivalent motivational power of gamification: A basic psychological needs perspective. Int. J. Hum. Comput. Stud. 127: 38-50 (2019) - [j19]Rob van Roy, Sebastian Deterding, Bieke Zaman:
Collecting Pokémon or receiving rewards? How people functionalise badges in gamified online learning environments in the wild. Int. J. Hum. Comput. Stud. 127: 62-80 (2019) - [j18]Maarten Van Mechelen, Ann Laenen, Bieke Zaman, Bert Willems, Vero Vanden Abeele:
Collaborative Design Thinking (CoDeT): A co-design approach for high child-to-adult ratios. Int. J. Hum. Comput. Stud. 130: 179-195 (2019) - [j17]Bieke Zaman, Roos Voorend, Lawrence Van den Bogaert, Elias Storms, Karin Slegers, Jessica Schoffelen, Kevin Sanders, Isa Rutten, Rob van Roy, Marije Nouwen, Çisem Özkul, Luciana Monteiro Krebs, David Geerts, Chloé Dierckx, Jan Derboven, Oscar Alvarado:
Meaningful interactions lab (Mintlab). Interactions 26(5): 16-19 (2019) - [j16]Selina Schepers, Jessica Schoffelen, Bieke Zaman, Katrien Dreessen:
Children's roles in Participatory Design processes: making the role of process designer 'work'. IxD&A 41 (2019) - [c28]Matthew Horton, Gavin Sim, Bieke Zaman, Karin Slegers:
Evaluating Long Term User Experience with Children: Comparing the MemoLine with Interviews. IDC 2019: 51-57 - [c27]Teis De Greve, Bieke Zaman, Jessica Schoffelen:
The Shanzhai City. OZCHI 2019: 550-554 - 2018
- [j15]Rob van Roy, Bieke Zaman:
Need-supporting gamification in education: An assessment of motivational effects over time. Comput. Educ. 127: 283-297 (2018) - [j14]Lieve Laporte, Bieke Zaman:
A comparative analysis of programming games, looking through the lens of an instructional design model and a game attributes taxonomy. Entertain. Comput. 25: 48-61 (2018) - [j13]Selina Schepers, Katrien Dreessen, Bieke Zaman:
Rethinking children's roles in Participatory Design: The child as a process designer. Int. J. Child Comput. Interact. 16: 47-54 (2018) - [j12]Marije Nouwen, Bieke Zaman:
Redefining the role of parents in young children's online interactions. A value-sensitive design case study. Int. J. Child Comput. Interact. 18: 22-26 (2018) - [c26]Bieke Zaman, Maarten Van Mechelen, Lizzy Bleumers:
When toys come to life: considering the internet of toys from an animistic design perspective. IDC 2018: 170-180 - [c25]Selina Schepers, Katrien Dreessen, Bieke Zaman:
Fun as a user gain in participatory design processes involving children: a case study. IDC 2018: 396-404 - [c24]Rob van Roy, Sebastian Deterding, Bieke Zaman:
Uses and Gratifications of Initiating Use of Gamified Learning Platforms. CHI Extended Abstracts 2018 - [c23]Selina Schepers, Katrien Dreessen, Bieke Zaman:
Exploring user gains in participatory design processes with vulnerable children. PDC (2) 2018: 25:1-25:5 - 2017
- [c22]Gavin Sim, Bieke Zaman, Matthew Horton:
A Method Impact Assessment Framework for User Experience Evaluations with Children. BCS HCI 2017 - [c21]Marije Nouwen, Nassim Jafarinaimi, Bieke Zaman:
Parental controls: reimagining technologies for parent-child interaction. ECSCW Exploratory Papers 2017: 18-34 - [p1]Rob van Roy, Bieke Zaman:
Why Gamification Fails in Education and How to Make It Successful: Introducing Nine Gamification Heuristics Based on Self-Determination Theory. Serious Games and Edutainment Applications 2017: 485-509 - 2016
- [j11]Jan Derboven, Bieke Zaman, David Geerts, Dirk De Grooff:
Playing educational math games at home: The Monkey Tales case. Entertain. Comput. 16: 1-14 (2016) - [j10]Gavin Sim, Marije Nouwen, Jorick Vissers, Matthew Horton, Karin Slegers, Bieke Zaman:
Using the MemoLine to capture changes in user experience over time with children. Int. J. Child Comput. Interact. 8: 1-14 (2016) - [j9]Nathalie Charlier, Nele Zupancic, Steffen Fieuws, Kris Denhaerynck, Bieke Zaman, Philip Moons:
Serious games for improving knowledge and self-management in young people with chronic conditions: a systematic review and meta-analysis. J. Am. Medical Informatics Assoc. 23(1): 230-239 (2016) - [c20]Lieve Laporte, Bieke Zaman:
Informing Content-driven Design of Computer Programming Games: a Problems Analysis and a Game Review. NordiCHI 2016: 61 - 2015
- [c19]Lizzy Bleumers, Karen Mouws, Jonathan Huyghe, Maarten Van Mechelen, Ilse Mariën, Bieke Zaman:
Sensitivity to parental play beliefs and mediation in young children's hybrid play activities. IDC 2015: 170-177 - [c18]Maarten Van Mechelen, Bieke Zaman, Ann Laenen, Vero Vanden Abeele:
Challenging group dynamics in participatory design with children: lessons from social interdependence theory. IDC 2015: 219-228 - [c17]Marije Nouwen, Maarten Van Mechelen, Bieke Zaman:
A value sensitive design approach to parental software for young children. IDC 2015: 363-366 - [c16]Jan Derboven, Bieke Zaman, Jorick Vissers, David Geerts, Dirk De Grooff:
The Fun and the Serious in an Educational Game: The Monkey Tales Case. CHI 2015: 2829-2832 - 2014
- [j8]Bieke Zaman, Kristof Geurden, Rozane De Cock, Bob De Schutter, Vero Vanden Abeele:
Motivation profiles of online Poker players and the role of interface preferences: A laddering study among amateur and (semi-) professionals. Comput. Hum. Behav. 39: 154-164 (2014) - [j7]Christiane Moser, Manfred Tscheligi, Bieke Zaman, Vero Vanden Abeele, Luc Geurts, Mieke Vandewaetere, Panos Markopoulos, Peta Wyeth:
Editorial: Learning from failures in game design for children. Int. J. Child Comput. Interact. 2(2): 73-75 (2014) - [c15]Maarten Van Mechelen, Gavin Sim, Bieke Zaman, Peggy Gregory, Karin Slegers, Matthew Horton:
Applying the CHECk tool to participatory design sessions with children. IDC 2014: 253-256 - [c14]Maarten Van Mechelen, Mathieu Gielen, Vero Vanden Abeele, Ann Laenen, Bieke Zaman:
Exploring challenging group dynamics in participatory design with children. IDC 2014: 269-272 - 2013
- [j6]Bieke Zaman, Vero Vanden Abeele, Dirk De Grooff:
Measuring product liking in preschool children: An evaluation of the Smileyometer and This or That methods. Int. J. Child Comput. Interact. 1(2): 61-70 (2013) - [c13]Jorick Vissers, Lode De Bot, Bieke Zaman:
MemoLine: evaluating long-term UX with children. IDC 2013: 285-288 - [c12]Arne Jansen, Nicky Sulmon, Maarten Van Mechelen, Bieke Zaman, Jeroen Vanattenhoven, Dirk De Grooff:
Beyond the familiar?: exploring extreme input in brainstorms. CHI Extended Abstracts 2013: 1347-1352 - [c11]Christiane Moser, Manfred Tscheligi, Bieke Zaman, Vero Vanden Abeele, Luc Geurts, Mieke Vandewaetere, Panos Markopoulos, Peta Wyeth, Jörg Hofstätter:
Let's talk about failures: why was the game for children not a success? CHI Extended Abstracts 2013: 3199-3202 - 2012
- [j5]Bieke Zaman, Vero Vanden Abeele, Panos Markopoulos, Paul Marshall:
Editorial: the evolving field of tangible interaction for children: the challenge of empirical validation. Pers. Ubiquitous Comput. 16(4): 367-378 (2012) - [j4]Vero Vanden Abeele, Bieke Zaman, Dirk De Grooff:
User eXperience Laddering with preschoolers: unveiling attributes and benefits of cuddly toy interfaces. Pers. Ubiquitous Comput. 16(4): 451-465 (2012) - [c10]Vero Vanden Abeele, Erik Hauters, Bieke Zaman:
Increasing the reliability and validity of quantitative laddering data with LadderUX. CHI Extended Abstracts 2012: 2057-2062 - 2010
- [c9]Bieke Zaman, Vero Vanden Abeele:
Laddering with young children in User eXperience evaluations: theoretical groundings and a practical case. IDC 2010: 156-165 - [e1]Vero Vanden Abeele, Bieke Zaman, Marianna Obrist, Wijnand A. IJsselsteijn:
Fun and Games, Third International Conference, Leuven, Belgium, September 15-17, 2010. Proceedings. ACM International Conference Proceeding Series, ACM 2010, ISBN 978-1-60558-907-7 [contents]
2000 – 2009
- 2009
- [c8]Bieke Zaman, Vero Vanden Abeele, Panos Markopoulos, Paul Marshall:
Tangibles for children, : the challenges. CHI Extended Abstracts 2009: 4729-4732 - [c7]Bieke Zaman:
Introducing a Pairwise Comparison Scale for UX Evaluations with Preschoolers. INTERACT (2) 2009: 634-637 - [c6]Lieve Laporte, Peter Eyckerman, Bieke Zaman:
Designing a mobile task based UI for tourists. Mobile HCI 2009 - 2008
- [j3]Vero Vanden Abeele, Bieke Zaman:
The Extended Likeability Framework: A Theoretical Framework for and a Practical Case of Designing Likeable Media Applications for Preschoolers. Adv. Hum. Comput. Interact. 2008: 719291:1-719291:11 (2008) - [j2]Bieke Zaman:
Introducing contextual laddering to evaluate the likeability of games with children. Cogn. Technol. Work. 10(2): 107-117 (2008) - [j1]Tara Shrimpton-Smith, Bieke Zaman, David Geerts:
Coupling the Users: The Benefits of Paired User Testing for iDTV. Int. J. Hum. Comput. Interact. 24(2): 197-213 (2008) - [c5]Vero Vanden Abeele, Bieke Zaman, Mariek Vanden Abeele:
The Unlikeability of a Cuddly Toy Interface: An Experimental Study of Preschoolers' Likeability and Usability of a 3D Game Played with a Cuddly Toy Versus a Keyboard. Fun and Games 2008: 118-131 - 2007
- [c4]Bieke Zaman, Vero Vanden Abeele:
Towards a likeability framework that meets child-computer interaction & communication sciences. IDC 2007: 1-8 - [c3]Bieke Zaman, Rogier Vermaut:
Getting Lost? Touch and You Will Find! The User-Centered Design Process of a Touch Screen. HCI (2) 2007: 197-206 - [c2]Tara Shrimpton-Smith, Bieke Zaman:
Does the Web Design Disconnect the Emotional Connection? HCI (4) 2007: 1009-1018 - 2006
- [c1]Bieke Zaman, Tara Shrimpton-Smith:
The FaceReader: measuring instant fun of use. NordiCHI 2006: 457-460
Coauthor Index
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last updated on 2024-10-30 21:33 CET by the dblp team
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