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Dominic Kao
Person information
- affiliation: Purdue University, West Lafayette, IN, USA
- affiliation (former): MIT, Cambridge, USA
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Books and Theses
- 2018
- [b1]Dominic Kao:
Researching and developing the impacts of virtual identity on computational learning environments. Massachusetts Institute of Technology, Cambridge, USA, 2018
Journal Articles
- 2025
- [j16]Amogh Joshi, Christos Mousas, Samin Shahriar Tokey, Dominic Kao:
Exploring player agency in educational video games. Entertain. Comput. 52: 100754 (2025) - 2024
- [j15]Dominic Kao, Syed T. Mubarrat, Amogh Joshi, Swati Pandita, Christos Mousas, Hai-Ning Liang, Rabindra A. Ratan:
Exploring how gender-anonymous voice avatars influence women's performance in online computing group work. Int. J. Hum. Comput. Stud. 181: 103146 (2024) - [j14]Siqi Guo, Minsoo Choi, Dominic Kao, Christos Mousas:
Collaborating with my Doppelgänger: The Effects of Self-similar Appearance and Voice of a Virtual Character during a Jigsaw Puzzle Co-solving Task. Proc. ACM Comput. Graph. Interact. Tech. 7(1): 4:1-4:23 (2024) - [j13]Boyuan Chen, Xinan Yan, Xuning Hu, Dominic Kao, Hai-Ning Liang:
Impact of Tutorial Modes with Different Time Flow Rates in Virtual Reality Games. Proc. ACM Comput. Graph. Interact. Tech. 7(1): 6:1-6:19 (2024) - [j12]Minsoo Choi, Siqi Guo, Alexandros Koilias, Matias Volonte, Dominic Kao, Christos Mousas:
Exploring the Effects of Self-Correction Behavior of an Intelligent Virtual Character during a Jigsaw Puzzle Co-Solving Task. ACM Trans. Interact. Intell. Syst. 14(3): 23:1-23:33 (2024) - [j11]Alejandra J. Magana, Syed Tanzim Mubarrat, Dominic Kao, Bedrich Benes:
AI-Based Automatic Detection of Online Teamwork Engagement in Higher Education. IEEE Trans. Learn. Technol. 17: 2091-2106 (2024) - 2023
- [j10]Huimin Liu, Minsoo Choi, Dominic Kao, Christos Mousas:
Synthesizing Game Levels for Collaborative Gameplay in a Shared Virtual Environment. ACM Trans. Interact. Intell. Syst. 13(1): 2:1-2:36 (2023) - [j9]Jialin Wang, Rongkai Shi, Wenxuan Zheng, Weijie Xie, Dominic Kao, Hai-Ning Liang:
Effect of Frame Rate on User Experience, Performance, and Simulator Sickness in Virtual Reality. IEEE Trans. Vis. Comput. Graph. 29(5): 2478-2488 (2023) - 2022
- [j8]Dominic Kao:
The effects of observation in video games: how remote observation influences player experience, motivation, and behaviour. Behav. Inf. Technol. 41(9): 1905-1927 (2022) - [j7]Alejandra J. Magana, Jisoo Hwang, Shi Feng, N. Sanjay Rebello, Tianlong Zu, Dominic Kao:
Emotional and cognitive effects of learning with computer simulations and computer videogames. J. Comput. Assist. Learn. 38(3): 875-891 (2022) - 2021
- [j6]Dixuan Cui, Dominic Kao, Christos Mousas:
Toward understanding embodied human-virtual character interaction through virtual and tactile hugging. Comput. Animat. Virtual Worlds 32(3-4) (2021) - [j5]Dominic Kao, Alejandra J. Magana, Christos Mousas:
Evaluating Tutorial-Based Instructions for Controllers in Virtual Reality Games. Proc. ACM Hum. Comput. Interact. 5(CHI PLAY): 234:1-234:28 (2021) - [j4]Dominic Kao, Rabindra A. Ratan, Christos Mousas, Alejandra J. Magana:
The Effects of a Self-Similar Avatar Voice in Educational Games. Proc. ACM Hum. Comput. Interact. 5(CHI PLAY): 238:1-238:28 (2021) - [j3]Christos Mousas, Dominic Kao, Alexandros Koilias, Banafsheh Rekabdar:
Evaluating virtual reality locomotion interfaces on collision avoidance task with a virtual character. Vis. Comput. 37(9-11): 2823-2839 (2021) - 2020
- [j2]Dominic Kao:
The effects of juiciness in an action RPG. Entertain. Comput. 34: 100359 (2020) - [j1]Dominic Kao:
Infinite Loot Box: A Platform for Simulating Video Game Loot Boxes. IEEE Trans. Games 12(2): 219-224 (2020)
Conference and Workshop Papers
- 2024
- [c32]Dominic Kao, Nick Ballou, Kathrin Gerling, Heiko Breitsohl, Sebastian Deterding:
How does Juicy Game Feedback Motivate? Testing Curiosity, Competence, and Effectance. CHI 2024: 365:1-365:16 - [c31]Pedro Acevedo, Minsoo Choi, Huimin Liu, Dominic Kao, Christos Mousas:
Game Level Design to Evoke Spatial Exploration: The Influence of a Secondary Task. CHI PLAY (Companion) 2024: 4-10 - [c30]Olaoluwa Oyedokun, Syed Tanzim Mubarrat, Amogh Joshi, Christos Mousas, Dominic Kao:
Exploring the Influence of Avatar Skin Tone in VR Educational Games. CHI PLAY (Companion) 2024: 227-234 - 2023
- [c29]Minsoo Choi, Alexandros Koilias, Matias Volonte, Dominic Kao, Christos Mousas:
Exploring the Appearance and Voice Mismatch of Virtual Characters. ISMAR-Adjunct 2023: 555-560 - [c28]Michael G. Nelson, Alexandros Koilias, Dominic Kao, Christos Mousas:
Effects of Speed of a Collocated Virtual Walker and Proximity Toward a Static Virtual Character on Avoidance Movement Behavior. ISMAR 2023: 930-939 - 2022
- [c27]Dominic Kao, Rabindra A. Ratan, Christos Mousas, Amogh Joshi, Edward F. Melcer:
Audio Matters Too: How Audial Avatar Customization Enhances Visual Avatar Customization. CHI 2022: 165:1-165:27 - [c26]Dominic Kao, Alejandra J. Magana, Olaoluwa Oyedokun, Akash Ravi:
Towards an Educational Computing Career Exploration Game. CHI PLAY 2022: 8-16 - [c25]Amogh Joshi, Christos Mousas, D. Fox Harrell, Dominic Kao:
Exploring the Influence of Demographic Factors on Progression and Playtime in Educational Games. FDG 2022: 3:1-3:15 - [c24]Oleksandra G. Keehl, Dominic Kao, Edward Franklin Melcer:
Zen Hanzi: A Game for Raising Hanzi Component Awareness. FDG 2022: 5:1-5:11 - [c23]Pedro Acevedo, Minsoo Choi, Huimin Liu, Dominic Kao, Christos Mousas:
Procedural Game Level Design to Trigger Spatial Exploration. FDG 2022: 70:1-70:11 - 2021
- [c22]Nick Ballou, Heiko Breitsohl, Dominic Kao, Kathrin Gerling, Sebastian Deterding:
Not Very Effective: Validity Issues of the Effectance in Games Scale. CHI PLAY 2021: 55-60 - [c21]Dominic Kao, Amogh Joshi, Christos Mousas, Abhigna Peddireddy, Arjun Kramadhati Gopi, Jianyao Li, John A. Springer, Bethany S. McGowan, Jason B. Reed:
Fighting COVID-19 at Purdue University: Design and Evaluation of a Game for Teaching COVID-19 Hygienic Best Practices. FDG 2021: 15:1-15:23 - [c20]Shi Feng, Alejandra J. Magana, Dominic Kao:
A Systematic Review of Literature on the Effectiveness of Intelligent Tutoring Systems in STEM. FIE 2021: 1-9 - [c19]Christos Mousas, Alexandros Koilias, Banafsheh Rekabdar, Dominic Kao, Dimitris Anastasiou:
Toward Understanding the Effects of Virtual Character Appearance on Avoidance Movement Behavior. VR 2021: 40-49 - 2020
- [c18]Dominic Kao:
Exploring Help Facilities in Game-Making Software. FDG 2020: 45:1-45:14 - [c17]Huimin Liu, Zhiquan Wang, Christos Mousas, Dominic Kao:
Virtual Reality Racket Sports: Virtual Drills for Exercise and Training. ISMAR 2020: 566-576 - [c16]Christos Mousas, Dominic Kao, Alexandros Koilias, Banafsheh Rekabdar:
Real and Virtual Environment Mismatching Induces Arousal and Alters Movement Behavior. VR 2020: 626-635 - 2019
- [c15]Dominic Kao, J. J. De Simone:
Exploring how preference and perceived performance vary in different game genres across time of day. FDG 2019: 56:1-56:5 - [c14]Dominic Kao:
JavaStrike: a Java programming engine embedded in virtual worlds. FDG 2019: 58:1-58:5 - [c13]Dominic Kao:
The effects of anthropomorphic avatars vs. non-anthropomorphic avatars in a jumping game. FDG 2019: 64:1-64:5 - 2018
- [c12]Dominic Kao, D. Fox Harrell:
The Effects of Badges and Avatar Identification on Play and Making in Educational Games. CHI 2018: 600 - 2017
- [c11]Dominic Kao, D. Fox Harrell:
MazeStar: a platform for studying virtual identity and computer science education. FDG 2017: 61:1-61:6 - 2016
- [c10]Dominic Kao, D. Fox Harrell:
Exploring the Impact of Avatar Color on Game Experience in Educational Games. CHI Extended Abstracts 2016: 1896-1905 - [c9]Dominic Kao, D. Fox Harrell:
Exploring the Effects of Encouragement in Educational Games. CHI Extended Abstracts 2016: 1906-1914 - 2015
- [c8]Dominic Kao, D. Fox Harrell:
Exploring the Impact of Role Model Avatars on Game Experience in Educational Games. CHI PLAY 2015: 571-576 - [c7]Dominic Kao, D. Fox Harrell:
Toward avatar models to enhance performance and engagement in educational games. CIG 2015: 246-253 - [c6]Dominic Kao, D. Fox Harrell:
Exigent: An Automatic Avatar Generation System. FDG 2015 - [c5]Dominic Kao, D. Fox Harrell:
Mazzy: A STEM Learning Game. FDG 2015 - [c4]Dominic Kao, D. Fox Harrell:
Exploring the Construction, Play, Use of Virtual Identities in a STEM Learning Game. FDG 2015 - 2014
- [c3]D. Fox Harrell, Dominic Kao, Chong-U Lim, Jason Lipshin, Ainsley Sutherland:
The Chimeria Platform: User Empowerment through Expressing Social Group Membership Phenomena. DH 2014 - [c2]D. Fox Harrell, Dominic Kao, Chong-U Lim, Jason Lipshin, Ainsley Sutherland, Julia Makivic, Danielle Olson:
Authoring conversational narratives in games with the Chimeria platform. FDG 2014 - 2013
- [c1]D. Fox Harrell, Dominic Kao, Chong-U Lim:
Computationally Modeling Narratives of Social Group Membership with the Chimeria System. CMN 2013: 123-128
Informal and Other Publications
- 2022
- [i3]Dominic Kao, Rabindra A. Ratan, Christos Mousas, Amogh Joshi, Edward F. Melcer:
Audio Matters Too: How Audial Avatar Customization Enhances Visual Avatar Customization. CoRR abs/2202.05315 (2022) - 2020
- [i2]Dominic Kao:
Exploring Help Facilities in Game-Making Software. CoRR abs/2006.03519 (2020) - [i1]Dominic Kao, Christos Mousas, Alejandra J. Magana, D. Fox Harrell, Rabindra A. Ratan, Edward F. Melcer, Brett Sherrick, Paul Parsons, Dmitri A. Gusev:
Hack.VR: A Programming Game in Virtual Reality. CoRR abs/2007.04495 (2020)
Coauthor Index
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last updated on 2024-11-07 21:31 CET by the dblp team
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