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Computer Animation and Virtual Worlds, Volume 32
Volume 32, Number 1, January 2021
- Nadia Magnenat-Thalmann
, Daniel Thalmann:
Editorial issue 32.1.
- Shiguang Liu
, Si Gao
, Siqi Xu:
Animating explosion with exploding sound and rigid-body sound. - Jian Zhu
, Silong Li, Ruichu Cai, Zhifeng Hao, Guoheng Huang, Bin Sheng
, Enhua Wu:
Compensating the vorticity loss during advection with an adaptive vorticity confinement force. - Yi Han
, Qianwen Chao, Xiaogang Jin
:
A simplified force model for mixed traffic simulation. - Hong Guo, Shan-Chen Zou, Chuying Lai, Hongxin Zhang
:
PhyCoVIS: A visual analytic tool of physical coordination for cheer and dance training. - Chenxu Xu, Wenjie Yu, Yanran Li
, Xuequan Lu
, Meili Wang
, Xiaosong Yang:
KeyFrame extraction for human motion capture data via multiple binomial fitting. - Qiang Chen
, Guoliang Luo, Yang Tong, Xiaogang Jin
, Zhigang Deng
:
A linear wave propagation-based simulation model for dense and polarized crowds.
Volume 32, Number 2, March 2021
- Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial issue 32.2.
- Dong Yang
, Wenjing Yang, Minglong Li, Qiong Yang:
Role-based attention in deep reinforcement learning for games. - Jie Liao
, Mengqiang Wei, Yanping Fu
, Qingan Yan, Chunxia Xiao:
Dense multiview stereo based on image texture enhancement. - Alessandro Bruno
, Morgan Moore, Jinglu Zhang
, Stéphane Lancette, Ville P. Ward, Jian Chang
:
Toward a head movement-based system for multilayer digital content exploration. - Andrzej Grabowski
, Kamil Jach:
The use of virtual reality in the training of professionals: with the example of firefighters. - Benjamin S. Botha
, Lizette de Wet, Yvonne Botma:
Experts' review of a virtual environment for virtual clinical simulation in South Africa. - Jong-Hyun Kim
, Jung Lee:
Synthesizing Large-Scale Fluid Simulations with Surface and Wave Foams via Sharp Wave Pattern and Cloudy Foam.
Volume 32, Numbers 3-4, June 2021
- Won-Sook Lee, Chris Joslin, Daniel Thalmann, Eric Paquette, Sung-Hee Lee:
Editorial issue 32.3.
- Shao-Chieh Chen, Guan-Ting Liu, Sai-Keung Wong
:
Generation of multiagent animation for object transportation using deep reinforcement learning and blend-trees. - Dixuan Cui
, Dominic Kao, Christos Mousas
:
Toward understanding embodied human-virtual character interaction through virtual and tactile hugging. - Angshuman Mazumdar
, Christos Mousas
:
Synthesizing affective virtual reality multicharacter experiences. - Dixuan Cui
, David Whittinghill
, Atsushi Fukada, Christos Mousas
, Nicoletta Adamo
:
Interacting with virtual instructors: The effect of gender and years of study on the perception of in-game instructors.
- Chao Sun
, Srinivasan Ramachandran
, Eric Paquette
, Won-Sook Lee
:
Single-view procedural braided hair modeling through braid unit identification. - Fangyu Wu
, Chaoyi Pang, Bailing Zhang:
FaceCaps for facial expression recognition. - Songze Lei, Baihua Dong
, Yonggang Li, Feng Xiao, Feng Tian:
Iris recognition based on few-shot learning. - Jiahui Mao, Tingting Li, Feiyu Zhang, Meili Wang
, Jian Chang, Xuequan Lu
:
Bas-relief layout arrangement via automatic method optimization.
- Xiaoyan Hu, Xizhao Bao
, Shunbo Xie, Guoli Wei:
Unsupervised motion capture data segmentation based on topic model. - Chi Zhou
, Zhangjiong Lai, Suzhen Wang, Lincheng Li, Xiaohan Sun, Yu Ding:
Learning a deep motion interpolation network for human skeleton animations. - Léon Victor
, Alexandre Meyer
, Saïda Bouakaz
:
Learning-based pose edition for efficient and interactive design. - Jongmin Kim
, Yeongho Seol, Taesoo Kwon:
Interactive multi-character motion retargeting.
- Aytek Aman
, Serkan Demirci
, Ugur Güdükbay
, Ingo Wald
:
Multi-level tetrahedralization-based accelerator for ray-tracing animated scenes. - Nianchen Deng
, Zhenyi He, Xubo Yang:
Render-based factorization for additive light field display. - Maolin Wu, Shiguang Liu
, Qing Xu
:
Improved divergence-free smoothed particle hydrodynamics via priority of divergence-free solver and SOR. - Qiaorui Chen
, Shuai Zhang, Yao Zheng:
Parallel realistic visualization of particle-based fluid.
- Huisi Wu
, Yifan Li, Le Chen, Xueting Liu, Ping Li
:
Deep boundary-aware semantic image segmentation. - Hengfeng Zha
, Rui Liu, Xin Yang, Dongsheng Zhou
, Qiang Zhang
, Xiaopeng Wei:
ASFNet: Adaptive multiscale segmentation fusion network for real-time semantic segmentation. - Zezi Xu
, Shuangjiu Xiao:
Spatial semantic graph enhanced monocular SLAM System. - Yu Zhou, Zhihua Chen, Bin Sheng
, Ping Li
, Jinman Kim, Enhua Wu:
AFF-Dehazing: Attention-based feature fusion network for low-light image Dehazing.
- Zechen Bai
, Nai-Ming Yao, Nidhi Mishra
, Hui Chen, Hongan Wang, Nadia Magnenat-Thalmann
:
Enhancing Emotional Experience by Building Emotional Virtual Characters in VR Volleyball Games. - Ylva Ferstl
, Michael Neff, Rachel McDonnell
:
ExpressGesture: Expressive gesture generation from speech through database matching. - Naheem Noah
, Sanchari Das
:
Exploring evolution of augmented and virtual reality education space in 2020 through systematic literature review. - Xiaojun Liu
, Changyan He, Hantao Zhao, Jinyuan Jia, Chang Liu:
Building information modeling indoor path planning: A lightweight approach for complex BIM building.
Volume 32, Number 5, September 2021
- Nadia Magnenat-Thalmann
, Daniel Thalmann:
Editorial issue 32.5.
- Monan Wang
, Jiaqi Cao:
A review of collision detection for deformable objects. - Priyadarshi Biplab Kumar
, Dayal R. Parhi
, Mukesh Sethy:
Humanoid navigation: A firefly based approach. - Oguzhan Tastan, Yusuf Sahillioglu
:
Human body reconstruction from limited number of points. - Jong-Chul Yoon, HyeongYeop Kang
:
Interactive learning in the classroom: A mobile augmented reality assistance application for learning. - Yunsik Cho, Jiewon Kang, Jaekyung Jeon, Jongchan Park, Mingyu Kim, Jinmo Kim
:
X-person asymmetric interaction in virtual and augmented realities. - Lin Zhuo, Zhen Liu
, Tingting Liu
, Chih-Chieh Hung
, Yanjie Chai:
Modeling crowd emotion from emergent event video. - Zhiyong Chen, Xiaowei Chen
, Yong Ma, Shihui Guo, Yipeng Qin
, Minghong Liao:
Human posture tracking with flexible sensors for motion recognition.
Volume 32, Number 6, November 2021
- Nadia Magnenat-Thalmann
, Daniel Thalmann:
Editorial Issue 32.6.
- Kun Qian
, Meili Wang
, Yaqing Cui
:
Simulation ready anatomy model generation pipeline for virtual surgery. - Muhammad Usman
, M. Brandon Haworth
, Petros Faloutsos, Mubbasir Kapadia:
Simulation-as-a-Service: Analyzing Crowd Movements in Virtual Environments. - Junxuan Bai
, Rong Dai, Ju Dai
, Junjun Pan:
EmoDescriptor: A hybrid feature for emotional classification in dance movements. - Donya Ghafourzadeh
, Sahel Fallahdoust, Cyrus Rahgoshay
, Andre Beauchamp, Adeline Aubame, Tiberiu Popa, Eric Paquette
:
Local control editing paradigms for part-based 3D face morphable models. - David Antonio Gómez Jáuregui
, Tom Giraud, Brice Isableu, Jean-Claude Martin:
Design and evaluation of postural interactions between users and a listening virtual agent during a simulated job interview.

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