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William A. Hamilton
Person information
- affiliation: New Mexico State University, Las Cruces, NM, USA
Other persons with the same name
- Bill Hamilton — disambiguation page
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Journal Articles
- 2023
- [j3]Jared Van Natta, Saleem Masadeh, Bill Hamilton:
Investigating the Impacts of YouTube's Content Policies on Journalism and Political Discourse. Proc. ACM Hum. Comput. Interact. 7(CSCW1): 1-28 (2023) - 2021
- [j2]Marlena R. Fraune, Ahmed S. Khalaf, Mahlet Zemedie, Poom Pianpak, Zahra NaminiMianji, Sultan A. Alharthi, Igor Dolgov, Bill Hamilton, Tran Cao Son, Phoebe O. Toups Dugas:
Developing Future Wearable Interfaces for Human-Drone Teams through a Virtual Drone Search Game. Int. J. Hum. Comput. Stud. 147: 102573 (2021) - 2011
- [j1]Phoebe O. Toups Dugas, Andruid Kerne, William A. Hamilton:
The team coordination game: Zero-fidelity simulation abstracted from fire emergency response practice. ACM Trans. Comput. Hum. Interact. 18(4): 23:1-23:37 (2011)
Conference and Workshop Papers
- 2020
- [c25]Phoebe O. Toups Dugas, Nicolas J. LaLone, Katta Spiel, Bill Hamilton:
Paper to Pixels: A Chronicle of Map Interfaces in Games. Conference on Designing Interactive Systems 2020: 1433-1451 - [c24]Ahmed S. Khalaf, Sultan A. Alharthi, Bill Hamilton, Igor Dolgov, Son Tran, Phoebe O. Toups Dugas:
A Framework of Input Devices to Support Designing Composite Wearable Computers. HCI (2) 2020: 401-427 - 2019
- [c23]Andrew M. Webb, Katta Spiel, Phoebe O. Toups Dugas, Bill Hamilton, Nic Lupfer, Ross A. Graeber, Wendy E. Mackay:
Distributed Creativity in Play. Creativity & Cognition 2019: 714-721 - 2018
- [c22]Jason Wuertz, Sultan A. Alharthi, William A. Hamilton, Scott Bateman, Carl Gutwin, Anthony Tang, Phoebe O. Toups Dugas, Jessica Hammer:
A Design Framework for Awareness Cues in Distributed Multiplayer Games. CHI 2018: 243 - [c21]William A. Hamilton, Nic Lupfer, Nicolas Botello, Tyler Tesch, Alex Stacy, Jeremy Merrill, Blake Williford, Frank R. Bentley, Andruid Kerne:
Collaborative Live Media Curation: Shared Context for Participation in Online Learning. CHI 2018: 555 - [c20]Sultan A. Alharthi, William A. Hamilton, Igor Dolgov, Phoebe O. Toups Dugas:
Mapping in the Wild: Toward Designing to Train Search & Rescue Planning. CSCW Companion 2018: 137-140 - [c19]Sultan A. Alharthi, Katta Spiel, William A. Hamilton, Elizabeth Bonsignore, Phoebe O. Toups Dugas:
Collaborative Mixed Reality Games. CSCW Companion 2018: 447-454 - [c18]William A. Hamilton, Nic Lupfer, Andruid Kerne:
LiveDissent: A Media Platform for Remote Participation in Activist Demonstrations. GROUP 2018: 257-266 - 2016
- [c17]William A. Hamilton:
Live Media Places: Participation in Online Education through Composition. CHI Extended Abstracts 2016: 213-217 - [c16]Phoebe O. Toups Dugas, William A. Hamilton, Sultan A. Alharthi:
Playing at Planning: Game Design Patterns from Disaster Response Practice. CHI PLAY 2016: 362-375 - [c15]Ahmed E. Mostafa, Kori Inkpen, John C. Tang, Gina Venolia, William A. Hamilton:
SocialStreamViewer: Guiding the Viewer Experience of Multiple Streams of an Event. GROUP 2016: 287-291 - [c14]William A. Hamilton, John C. Tang, Gina Venolia, Kori Inkpen, Jakob Zillner, Derek Huang:
Rivulet: Exploring Participation in Live Events through Multi-Stream Experiences. TVX 2016: 31-42 - 2015
- [c13]Nic Lupfer, Bill Hamilton, Andrew M. Webb, Rhema Linder, Ernest A. Edmonds, Andruid Kerne:
The Art.CHI Gallery: An Embodied Iterative Curation Experience. CHI Extended Abstracts 2015: 391-394 - [c12]Phoebe O. Toups Dugas, William A. Hamilton, Christian Keyes-Garcia, Stepheny Perez, Richard Stanton:
Collaborative Planning Gameplay from Disaster Response Practice. CHI PLAY 2015: 715-720 - 2014
- [c11]William A. Hamilton, Oliver Garretson, Andruid Kerne:
Streaming on twitch: fostering participatory communities of play within live mixed media. CHI 2014: 1315-1324 - [c10]Phoebe O. Toups Dugas, Jessica Hammer, William A. Hamilton, Ahmad Jarrah, William Graves, Oliver Garretson:
A framework for cooperative communication game mechanics from grounded theory. CHI PLAY 2014: 257-266 - 2012
- [c9]William A. Hamilton, Andruid Kerne, Jonathan Moeller:
Pen-in-hand command: NUI for real-time strategy esports. CHI Extended Abstracts 2012: 1455-1456 - [c8]Frank Bentley, Henriette S. M. Cramer, William A. Hamilton, Santosh Basapur:
Drawing the city: differing perceptions of the urban environment. CHI 2012: 1603-1606 - [c7]Andruid Kerne, William A. Hamilton, Phoebe O. Toups Dugas:
Culturally based design: embodying trans-surface interaction in rummy. CSCW 2012: 509-518 - [c6]William A. Hamilton, Andruid Kerne, Tom Robbins:
High-performance pen + touch modality interactions: a real-time strategy game eSports context. UIST 2012: 309-318 - 2011
- [c5]Jon Moeller, Nic Lupfer, Bill Hamilton, Haiqiao Lin, Andruid Kerne:
intangibleCanvas: free-air finger painting on a projected canvas. CHI Extended Abstracts 2011: 1615-1620 - [c4]Phoebe O. Toups Dugas, Andruid Kerne, William A. Hamilton, Nabeel Shahzad:
Zero-fidelity simulation of fire emergency response: improving team coordination learning. CHI 2011: 1959-1968 - 2009
- [c3]William A. Hamilton, Phoebe O. Toups Dugas, Andruid Kerne:
Synchronized communication and coordinated views: qualitative data discovery for team game user studies. CHI Extended Abstracts 2009: 4573-4578 - [c2]Phoebe O. Toups Dugas, Andruid Kerne, William A. Hamilton, Alan Blevins:
Emergent team coordination: from fire emergency response practice to a non-mimetic simulation game. GROUP 2009: 341-350 - [c1]Phoebe O. Toups Dugas, Andruid Kerne, William A. Hamilton:
Game design principles for engaging cooperative play: core mechanics and interfaces for non-mimetic simulation of fire emergency response. Sandbox@SIGGRAPH 2009: 71-78
Coauthor Index
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