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Anders Drachen
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Publications
- 2018
- [c65]Simon Demediuk, Alexandra Murrin, David W. Bulger, Michael Hitchens, Anders Drachen, William L. Raffe, Marco Tamassia:
Player retention in league of legends: a study using survival analysis. ACSW 2018: 43:1-43:9 - 2017
- [c58]Christopher McCutcheon, Michael Hitchens, Anders Drachen:
eSport vs irlSport. ACE 2017: 531-542 - 2016
- [c48]Marco Tamassia, William L. Raffe, Rafet Sifa, Anders Drachen, Fabio Zambetta, Michael Hitchens:
Predicting player churn in destiny: A Hidden Markov models approach to predicting player departure in a major online game. CIG 2016: 1-8 - 2012
- [c31]Michael Hitchens, Anders Drachen, Deborah Richards:
An investigation of player to player character identification via personal pronouns. IE 2012: 11 - 2009
- [j5]Anders Tychsen, Michael Hitchens:
Game Time: Modeling and Analyzing Time in Multiplayer and Massively Multiplayer Games. Games Cult. 4(2): 170-201 (2009) - [c23]Anders Drachen, Michael Hitchens, Ruth Aylett, Sandy Louchart:
Modeling the Story Facilitation of Game Masters in Multi-Player Role-Playing Games. AAAI Spring Symposium: Intelligent Narrative Technologies II 2009: 24-31 - [c22]Michael Hitchens, Anders Drachen:
The Personal Experience of Narratives in Role-Playing Games. AAAI Spring Symposium: Intelligent Narrative Technologies II 2009: 53-60 - [c19]Anders Drachen, Marinka Copier, Markus Montola, Mirjam P. Eladhari, Michael Hitchens, Jaakko Stenros:
Role-Playing Games: The State of Knowledge [Panel Abstracts]. DiGRA Conference 2009 - [c18]Anders Drachen, Michael Hitchens, Arnav Jhala, Georgios N. Yannakakis:
Towards Data-Driven Drama Management: Issues in Data Collection and Annotation. DiGRA Conference 2009 - 2008
- [j4]Anders Tychsen, Michael Hitchens, Thea Brolund:
Character play: the use of game characters in multi-player role-playing games across platforms. Comput. Entertain. 6(2): 22:1-22:24 (2008) - [c12]Anders Tychsen, Michael Hitchens, Thea Brolund:
Motivations for play in computer role-playing games. Future Play 2008: 57-64 - [c9]Anders Tychsen, Thea Brolund, Michael Hitchens:
Verbal Communication of Story Facilitators in Multi-player Role-Playing Games. ICIDS 2008: 242-249 - [c7]Ruth Aylett, Sandy Louchart, Anders Tychsen, Michael Hitchens, Rui Figueiredo, Carlos Delgado-Mata:
Managing emergent character-based narrative. INTETAIN 2008: 5 - 2007
- [j2]Anders Tychsen, Michael Hitchens, Thea Brolund, Doris McIlwain, Manolya Kavakli:
Group play: determining factors on the gaming experience in multiplayer role-playing games. Comput. Entertain. 5(4): 10:1-10:29 (2007) - [c6]Anders Tychsen, Doris McIlwain, Thea Brolund, Michael Hitchens:
Player-Character Dynamics in Multi-Player Role Playing Games. DiGRA Conference 2007 - [c5]Anders Tychsen, Ken Newman, Thea Brolund, Michael Hitchens:
Cross-format analysis of the gaming experience in multi-player role-playing games. DiGRA Conference 2007 - 2006
- [j1]Anders Tychsen, Michael Hitchens, Thea Brolund, Manolya Kavakli:
Live Action Role-Playing Games: Control, Communication, Storytelling, and MMORPG Similarities. Games Cult. 1(3): 252-275 (2006) - [c3]Anders Tychsen, Jonas Heide Smith, Michael Hitchens, Susana Pajares Tosca:
Communication in Multi-player Role Playing Games - The Effect of Medium. TIDSE 2006: 277-288 - [c2]Anders Tychsen, Michael Hitchens:
Ghost Worlds - Time and Consequence in MMORPGs. TIDSE 2006: 300-311
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