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Simon Demediuk
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2020 – today
- 2022
- [c19]Xin Qian, Rafet Sifa, Xuefei Liu, Shreyashi Ganguly, Borchuluun Yadamsuren, Diego Klabjan, Anders Drachen
, Simon Demediuk:
Anomaly Detection in Player Performances in Multiplayer Online Battle Arena Games. ACSW 2022: 23-30 - [c18]Cheng Hao Ke, Haozhang Deng, Congda Xu, Jiong Li, Xingyun Gu, Borchuluun Yadamsuren, Diego Klabjan, Rafet Sifa, Anders Drachen
, Simon Demediuk:
DOTA 2 match prediction through deep learning team fight models. CoG 2022: 96-103 - 2021
- [c17]Rafet Sifa, Anders Drachen
, Florian Block, Spencer Moon, Anisha Dubhashi, Hao Xiao, Zili Li, Diego Klabjan, Simon Demediuk:
Archetypal Analysis Based Anomaly Detection for Improved Storytelling in Multiplayer Online Battle Arena Games. ACSW 2021: 24:1-24:8 - [c16]Marko Tot, Michelangelo Conserva, Alan Pedrassoli Chitayat, Athanasios Vasileios Kokkinakis, Sagarika Patra, Simon Demediuk, Alvaro Caceres Munoz, Oluseyi Olarewaju, Marian Ursu, Ben Kirman, Jonathan Hook, Florian Block, Anders Drachen
, Diego Pérez-Liébana:
What Are You Looking At? Team Fight Prediction Through Player Camera. CoG 2021: 1-8 - [c15]Evelyn T. S. Tan, Alex R. Wade, Athanasios Vasileios Kokkinakis, Georgia Heyes, Simon Demediuk, Anders Drachen:
Less is More: Analysing Communication in Teams of Strangers. HICSS 2021: 1-10 - [c14]Justus Robertson, Athanasios Vasileios Kokkinakis, Jonathan Hook, Ben Kirman, Florian Block, Marian Florin Ursu, Sagarika Patra, Simon Demediuk, Anders Drachen
, Oluseyi Olarewaju:
Wait, But Why?: Assessing Behavior Explanation Strategies for Real-Time Strategy Games. IUI 2021: 32-42 - 2020
- [c13]Ryan J. Spick, Simon Demediuk, James Alfred Walker:
Naive Mesh-to-Mesh Coloured Model Generation using 3D GANs. ACSW 2020: 46:1-46:6 - [c12]Alan Pedrassoli Chitayat, Athanasios Vasileios Kokkinakis, Sagarika Patra, Simon Demediuk, Justus Robertson, Oluseyi Olarewaju, Marian Ursu, Ben Kirman, Jonathan Hook, Florian Block, Anders Drachen
:
WARDS: Modelling the Worth of Vision in MOBA's. SAI (2) 2020: 63-81 - [c11]Rafet Sifa, Michael Fedell
, Nathan Franklin, Diego Klabjan, Shiva Ram, Arpan Venugopal, Simon Demediuk, Anders Drachen
:
Retention Prediction in Sandbox Games with Bipartite Tensor Factorization. SAI (1) 2020: 297-308 - [c10]Athanasios Vasileios Kokkinakis, Simon Demediuk, Isabelle Nölle, Oluseyi Olarewaju, Sagarika Patra, Justus Robertson, Peter York, Alan Pedrassoli Chitayat, Alistair Coates, Daniel Slawson
, Peter Hughes, Nicolas Hardie, Ben Kirman, Jonathan Hook, Anders Drachen
, Marian Florin Ursu, Florian Block:
DAX: Data-Driven Audience Experiences in Esports. IMX 2020: 94-105
2010 – 2019
- 2019
- [c9]Simon Demediuk, Marco Tamassia, Xiaodong Li
, William L. Raffe
:
Challenging AI: Evaluating the Effect of MCTS-Driven Dynamic Difficulty Adjustment on Player Enjoyment. ACSW 2019: 43:1-43:7 - [c8]Rishabh Joshi, Varun Gupta, Xinyue Li, Yue Cui, Ziwen Wang, Yaser Norouzzadeh Ravari, Diego Klabjan, Rafet Sifa, Azita Parsaeian, Anders Drachen
, Simon Demediuk:
A Team Based Player Versus Player Recommender Systems Framework For Player Improvement. ACSW 2019: 45:1-45:7 - [c7]Simon Demediuk, Peter York, Anders Drachen, James Alfred Walker, Florian Block:
Role Identification for Accurate Analysis in Dota 2. AIIDE 2019: 130-138 - [c6]Adam Katona, Ryan J. Spick, Victoria J. Hodge
, Simon Demediuk, Florian Block, Anders Drachen
, James Alfred Walker:
Time to Die: Death Prediction in Dota 2 using Deep Learning. CoG 2019: 1-8 - [c5]Myat Aung, Simon Demediuk, Yuan Sun, Ye Tu, Yu Ang, Siva Nekkanti, Shantanu Raghav, Diego Klabjan, Rafet Sifa, Anders Drachen
:
The trails of Just Cause 2: spatio-temporal player profiling in open-world games. FDG 2019: 41:1-41:11 - [i1]Adam Katona, Ryan J. Spick, Victoria J. Hodge
, Simon Demediuk, Florian Block, Anders Drachen, James Alfred Walker:
Time to Die: Death Prediction in Dota 2 using Deep Learning. CoRR abs/1906.03939 (2019) - 2018
- [c4]Simon Demediuk, Marco Tamassia, William L. Raffe
, Fabio Zambetta
, Florian 'Floyd' Mueller
, Xiaodong Li
:
Measuring player skill using dynamic difficulty adjustment. ACSW 2018: 41:1-41:7 - [c3]Simon Demediuk, Alexandra Murrin, David W. Bulger
, Michael Hitchens
, Anders Drachen
, William L. Raffe
, Marco Tamassia:
Player retention in league of legends: a study using survival analysis. ACSW 2018: 43:1-43:9 - 2017
- [c2]Simon Demediuk, Marco Tamassia, William L. Raffe
, Fabio Zambetta
, Xiaodong Li
, Florian 'Floyd' Mueller
:
Monte Carlo tree search based algorithms for dynamic difficulty adjustment. CIG 2017: 53-59 - 2016
- [c1]Simon Demediuk, William L. Raffe, Xiaodong Li:
An Adaptive Training Framework for Increasing Player Proficiency in Games and Simulations. CHI PLAY (Companion) 2016: 125-131
Coauthor Index
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