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Publication search results
found 147 matches
- 2024
- Josh Aaron Miller
, Kutub Gandhi
, Matthew Alexander Whitby
, Mehmet Kosa
, Seth Cooper
, Elisa D. Mekler
, Ioanna Iacovides
:
A Design Framework for Reflective Play. CHI 2024: 519:1-519:21 - Colan F. Biemer
, Seth Cooper
:
Solution Path Heuristics for Predicting Difficulty and Enjoyment Ratings of Roguelike Level Segments. FDG 2024: 69 - Seth Cooper
, Mahsa Bazzaz
:
Literally Unplayable: On Constraint-Based Generation of Uncompletable Levels. FDG 2024: 67 - Seth Cooper, Samuel Hill:
Session details: Workshop on Eudaimonia in Digital Games. FDG 2024 - Nicholas Osborn
, Seth Cooper
:
Asynchronous Collaboration with Quality-Diversity Search in Human Computation Games. FDG 2024: 45 - Jiayi Zhou
, Chris Martens
, Seth Cooper
:
Authoring Games with Tile Rewrite Rule Behavior Trees. FDG 2024: 47 - Fiona Shyne, Kaylah Facey, Seth Cooper:
Generating Solvable and Difficult Logic Grid Puzzles. GECCO Companion 2024: 699-702 - Alice James
, Avishkar Seth
, Endrowednes Kuantama
, Richard Han
, Subhas Mukhopadhyay
:
Cooperative Drone Delivery via Push-based Lift with Payload Stabilization. DroNet@MobiSys 2024: 31-36 - Mulugeta Weldezgina Asres, Christian Walter Peter Omlin, Jay Dittmann, Pavel Parygin, Joshua Hiltbrand, Seth I. Cooper, Grace Cummings, David Yu:
Lightweight Multi-System Multivariate Interconnection and Divergence Discovery. CoRR abs/2404.08453 (2024) - 2023
- Johor Jara Gonzalez, Seth Cooper, Matthew Guzdial:
Mechanic Maker 2.0: Reinforcement Learning for Evaluating Generated Rules. AIIDE 2023: 266-275 - Venkata Sai Revanth Atmakuri, Seth Cooper, Matthew Guzdial:
Game Level Blending using a Learned Level Representation. CoG 2023: 1-8 - Mahsa Bazzaz, Seth Cooper:
Active Learning for Classifying 2D Grid-Based Level Completability. CoG 2023: 1-4 - Seth Cooper, Matthew Guzdial:
path2level: Constraint-Based Level Generation from Paths. CoG 2023: 1-4 - Hao Mao, Seth Cooper:
Segment-wise Level Generation using Iterative Constrained Extension. CoG 2023: 1-7 - Seth Cooper, Faisal Abutarab, Emily Halina, Nathan R. Sturtevant:
Visual Exploration of Tile Datasets. EXAG@AIIDE 2023 - Seth Cooper, Eden Balema:
Learning Constrained Graph Layout for Content Generation. EXAG@AIIDE 2023 - Seth Cooper
:
Sturgeon-GRAPH: Constrained Graph Generation from Examples. FDG 2023: 23:1-23:9 - Seth Cooper
:
Sturgeon-MKIII: Simultaneous Level and Example Playthrough Generation via Constraint Satisfaction with Tile Rewrite Rules. FDG 2023: 64:1-64:9 - Seth Cooper
, Emily Halina
, Jichen Zhu
, Matthew Guzdial
:
Re-trainable Procedural Level Generation via Machine Learning (RT-PLGML) as Game Mechanic. FDG 2023: 69:1-69:3 - Josh Aaron Miller
, Katherine Buse
, Ranjodh Singh Dhaliwal
, Justin B. Siegel
, Seth Cooper
, Colin Milburn
:
Wrapped in Story: The Affordances of Narrative for Citizen Science Games. FDG 2023: 33:1-33:11 - Colan F. Biemer, Seth Cooper:
Level Assembly as a Markov Decision Process. CoRR abs/2304.13922 (2023) - Venkata Sai Revanth Atmakuri, Seth Cooper, Matthew Guzdial:
Game Level Blending using a Learned Level Representation. CoRR abs/2306.16666 (2023) - Mahsa Bazzaz, Seth Cooper:
Active Learning for Classifying 2D Grid-Based Level Completability. CoRR abs/2309.04367 (2023) - Eamonn Kennedy, Shashank Vadlamani, Hannah M. Lindsey, Kelly S. Peterson, Kristen Dams OConnor, Kenton Murray, Ronak Agarwal, Houshang H. Amiri, Raeda K. Andersen, Talin Babikian, David A Baron, Erin D. Bigler, Karen Caeyenberghs, Lisa Delano-Wood, Seth G. Disner, Ekaterina Dobryakova, Blessen C. Eapen, Rachel M. Edelstein, Carrie Esopenko, Helen M. Genova, Elbert Geuze, Naomi J. Goodrich-Hunsaker, Jordan Grafman, Asta K. Håberg, Cooper B. Hodges, Kristen R. Hoskinson, Elizabeth S. Hovenden, Andrei Irimia, Neda Jahanshad, Ruchira M. Jha, Finian Keleher, Kimbra Kenney, Inga Koerte, Spencer W. Liebel, Abigail Livny, Marianne Lovstad, Sarah L. Martindale, Jeffrey E. Max, Andrew R. Mayer, Timothy B. Meier, Deleene S. Menefee, Abdalla Z. Mohamed, Stefania Mondello, Martin M. Monti, Rajendra A. Morey, Virginia Newcombe, et al.:
Linking Symptom Inventories using Semantic Textual Similarity. CoRR abs/2309.04607 (2023) - Johor Jara Gonzalez, Seth Cooper, Matthew Guzdial:
Mechanic Maker 2.0: Reinforcement Learning for Evaluating Generated Rules. CoRR abs/2309.09476 (2023) - 2022
- Seth Cooper:
Quality-Diversity in Human Computation. Hum. Comput. 9(1) (2022) - Seth Cooper:
Sturgeon: Tile-Based Procedural Level Generation via Learned and Designed Constraints. AIIDE 2022: 26-36 - Anurag Sarkar, Seth Cooper:
tile2tile: Learning Game Filters for Platformer Style Transfer. AIIDE 2022: 53-60 - Alexander D. Stoneman, Josh Aaron Miller, Seth Cooper:
Effects of Player-Level Matchmaking Methods in a Live Citizen Science Game. AIIDE 2022: 199-206 - Victor Aladele, Carlos Rodríguez de Cos, Dimos V. Dimarogonas, Seth Hutchinson
:
An Adaptive Cooperative Manipulation Control Framework for Multi-Agent Disturbance Rejection. CDC 2022: 100-106
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