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Daniel Mestre
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Journal Articles
- 2021
- [j15]Hugo Rositi
, Owen Kevin Appadoo, Daniel Mestre, Sylvie Valarier, Marie-Claire Ombret, Émilie Gadea-Deschamps, Christine Barret-Grimault, Christophe Lohou
:
Presentation of a mixed reality software with a HoloLens headset for a nutrition workshop. Multim. Tools Appl. 80(2): 1945-1967 (2021) - 2019
- [j14]Magalie Ochs
, Daniel Mestre, Grégoire de Montcheuil, Jean-Marie Pergandi, Jorane Saubesty, Evelyne Lombardo, Daniel Francon, Philippe Blache:
Training doctors' social skills to break bad news: evaluation of the impact of virtual environment displays on the sense of presence. J. Multimodal User Interfaces 13(1): 41-51 (2019) - 2018
- [j13]Céphise Louison, Fabien Ferlay, Daniel R. Mestre:
Spatialized Vibrotactile Feedback Improves Goal-Directed Movements in Cluttered Virtual Environments. Int. J. Hum. Comput. Interact. 34(11): 1015-1031 (2018) - 2017
- [j12]Ágoston Török, Krisztián Varga, Jean-Marie Pergandi, Pierre Mallet, Ferenc Honbolygo
, Valéria Csépe, Daniel Mestre:
Towards a cognitive warning system for safer hybrid traffic. Intell. Decis. Technol. 11(4): 431-439 (2017) - 2015
- [j11]Ágoston Török, Daniel Mestre, Ferenc Honbolygo
, Pierre Mallet, Jean-Marie Pergandi, Valéria Csépe:
It sounds real when you see it. Realistic sound source simulation in multimodal virtual environments. J. Multimodal User Interfaces 9(4): 323-331 (2015) - 2014
- [j10]Loïc Fricoteaux, Indira Thouvenin, Daniel Mestre
:
GULLIVER: A decision-making system based on user observation for an adaptive training in informed virtual environments. Eng. Appl. Artif. Intell. 33: 47-57 (2014) - [j9]Helen C. Miles
, Serban R. Pop, Simon J. Watt, Gavin P. Lawrence, Nigel W. John, Vincent Perrot, Pierre Mallet, Daniel Mestre, Kenton Morgan:
Efficacy of a Virtual Environment for Training Ball Passing Skills in Rugby. Trans. Comput. Sci. 23: 98-117 (2014) - 2013
- [j8]Patricia Besson, Christophe Bourdin
, Lionel Bringoux
, Erick Dousset, Christophe Maïano, Tanguy Marqueste
, Daniel Mestre
, Sophie Gaetan, Jean-Pierre Baudry, Jean-Louis Vercher:
Effectiveness of Physiological and Psychological Features to Estimate Helicopter Pilots' Workload: A Bayesian Network Approach. IEEE Trans. Intell. Transp. Syst. 14(4): 1872-1881 (2013) - 2011
- [j7]Christophe Maïano, Pierre Therme, Daniel Mestre
:
Affective, anxiety and behavioral effects of an aversive stimulation during a simulated navigation task within a virtual environment: A pilot study. Comput. Hum. Behav. 27(1): 169-175 (2011) - [j6]Daniel Mestre, Christophe Maïano, Virginie Dagonneau, Charles-Symphorien Mercier:
Does Virtual Reality Enhance Exercise Performance, Enjoyment, and Dissociation? An Exploratory Study on a Stationary Bike Apparatus. Presence Teleoperators Virtual Environ. 20(1): 1-14 (2011) - 2010
- [j5]Patricia Besson, Jonas Richiardi
, Christophe Bourdin
, Lionel Bringoux
, Daniel Mestre
, Jean-Louis Vercher:
Bayesian networks and information theory for audio-visual perception modeling. Biol. Cybern. 103(3): 213-226 (2010) - 2009
- [j4]Virginie Dagonneau, Christophe Maïano, Charles-Symphorien Mercier, Daniel R. Mestre:
Virtual Reality and Physical Activity: Attentional and Behavioral Aspects. Int. J. Virtual Real. 8(4): 37-42 (2009) - [j3]Jean-Claude Lepecq, Lionel Bringoux
, Jean-Marie Pergandi, Thelma Coyle, Daniel Mestre
:
Afforded actions as a behavioral assessment of physical presence in virtual environments. Virtual Real. 13(3): 141-151 (2009) - 2008
- [j2]E. Malbos, Daniel Mestre
, I. D. Note, C. Gellato:
Virtual Reality and Claustrophobia: Multiple Components Therapy Involving Game Editor Virtual Environments Exposure. Cyberpsychology Behav. Soc. Netw. 11(6): 695-697 (2008) - 1999
- [j1]Patrick Péruch, Daniel Mestre
:
Between Desk-Top and Head-Immersion: Functional Visual Field During Vehicle Control in Virtual Environments. Presence Teleoperators Virtual Environ. 8(1): 54-64 (1999)
Conference and Workshop Papers
- 2022
- [c26]Florence Paris, Rémy Casanova
, Marie-Line Bergeonneau, Daniel Mestre:
Characterizing the expertise of Aircraft Maintenance Technicians using eye-tracking. ETRA 2022: 42:1-42:3 - 2019
- [c25]Diane Dewez, Rebecca Fribourg, Ferran Argelaguet, Ludovic Hoyet
, Daniel Mestre, Mel Slater, Anatole Lécuyer:
Influence of Personality Traits and Body Awareness on the Sense of Embodiment in Virtual Reality. ISMAR 2019: 123-134 - 2018
- [c24]Magalie Ochs, Philippe Blache, Grégoire de Montcheuil, Jean-Marie Pergandi, Roxane Bertrand, Jorane Saubesty, Daniel Francon, Daniel Mestre:
The Acorformed Coprus: Investigating Multimodality in Human-Human and Human-Virtual Patient Interactions. CLARIN Annual Conference 2018: 113-120 - [c23]Daniel R. Mestre:
Presence in Virtual Reality: insights from fundamental and applied research. ERVR 2018 - [c22]Magalie Ochs, Philippe Blache, Grégoire de Montcheuil, Jean-Marie Pergandi, Jorane Saubesty, Daniel Francon, Daniel Mestre:
A Semi-autonomous System for Creating a Human-Machine Interaction Corpus in Virtual Reality: Application to the ACORFORMed System for Training Doctors to Break Bad News. LREC 2018 - 2017
- [c21]Céphise Louison, Fabien Ferlay, Daniel R. Mestre:
Spatialized vibrotactile feedback contributes to goal-directed movements in cluttered virtual environments. 3DUI 2017: 99-102 - [c20]Daniel R. Mestre:
CAVE versus Head-Mounted Displays: Ongoing thoughts. ERVR 2017: 31-35 - 2016
- [c19]Daniel R. Mestre:
Perceptual calibration in virtual reality applications. ERVR 2016: 1-6 - [c18]Daniel R. Mestre, Céphise Louison, Fabien Ferlay:
The Contribution of a Virtual Self and Vibrotactile Feedback to Walking Through Virtual Apertures. HCI (2) 2016: 222-232 - 2015
- [c17]Céphise Louison, Fabien Ferlay, Delphine Keller, Daniel R. Mestre:
Vibrotactile feedback for collision awareness. BCS HCI 2015: 277-278 - [c16]Daniel R. Mestre
:
On the usefulness of the concept of presence in virtual reality applications. ERVR 2015: 93920J - [c15]Weiya Chen, Nicolas Ladeveze, Céline Clavel, Daniel Mestre, Patrick Bourdot:
User cohabitation in multi-stereoscopic immersive virtual environment for individual navigation tasks. VR 2015: 47-54 - 2014
- [c14]Daniel Mestre, Vincent Perrot:
Poster: Evaluation of a smart tablet's interface for 3D interaction. 3DUI 2014: 135-136 - [c13]Christophe Deniaud, Daniel Mestre, Vincent Honnet, Benoit Jeanne:
The concept of "presence" used as a measure for ecological validity in driving simulators. ECCE 2014: 7: 1-7: 4 - [c12]Daniel R. Mestre
:
Evaluation of navigation interfaces in virtual environments. ERVR 2014: 901207 - [c11]Christian Weidig, Daniel R. Mestre, Johann Habakuk Israel
, Frédéric Noël, Vincent Perrot, Jan C. Aurich
:
Classification of VR Interaction Techniques, Based on User Intention. EuroVR 2014 - 2013
- [c10]Helen C. Miles
, Serban R. Pop, Simon J. Watt, Gavin P. Lawrence, Nigel W. John, Vincent Perrot, Pierre Mallet, Daniel Mestre
:
Investigation of a Virtual Environment for Rugby Skills Training. CW 2013: 56-63 - 2012
- [c9]Patricia Besson, Christophe Maïano, Lionel Bringoux
, Tanguy Marqueste
, Daniel Mestre, Christophe Bourdin
, Erick Dousset, Mathilde Durand, Jean-Louis Vercher:
Cognitive workload and affective state: A computational study using Bayesian networks. IEEE Conf. of Intelligent Systems 2012: 140-145 - [c8]Patricia Besson, Erick Dousset, Christophe Bourdin
, Lionel Bringoux
, Tanguy Marqueste
, Daniel Mestre, Jean-Louis Vercher:
Bayesian Network classifiers inferring workload from physiological features: Compared performance. Intelligent Vehicles Symposium 2012: 282-287 - 2011
- [c7]Nguyen Thong Dang
, Daniel Mestre:
Effects of Menu Orientation on Pointing Behavior in Virtual Environments. HCI (13) 2011: 144-153 - [c6]Nguyen Thong Dang
, Vincent Perrot, Daniel Mestre:
Effects of sensory feedback while interacting with graphical menus in virtual environments. VR 2011: 199-200 - 2010
- [c5]Daniel Mestre, David Blumenthal
, Ludivine Boivin, Jean-Marie Pergandi:
Display formats for the evaluation of automotive dashboards physical dimensions. APGV 2010: 157 - 2009
- [c4]Nguyen Thong Dang
, Jean-Marie Pergandi, Franck Crison, Jérôme Ardouin, Daniel Mestre:
Influence of Orientation Offset between Control and Display Space on User Performance during the Rotation of 3D Objects. EGVE/ICAT/EuroVR 2009: 129-136 - 2008
- [c3]Stéphane Gobron, Hervé Bonafos, Daniel Mestre:
GPU Accelerated Computation and Visualization of Hexagonal Cellular Automata. ACRI 2008: 512-521 - 2007
- [c2]Philippe Hoppenot, Yves Rybarczyk
, Daniel Mestre:
Human-like conception of a remote control robotic system. IFAC HMS 2007: 189-194 - [c1]Stéphane Gobron, Daniel Mestre:
Information Visualization of Multi-dimensional Cellular Automata using GPU Programming. IV 2007: 33-39
Parts in Books or Collections
- 2011
- [p1]Daniel R. Mestre, Marine Ewald, Christophe Maïano:
Virtual Reality and Exercise: Behavioral and Psychological Effects of Visual Feedback. Annual Review of Cybertherapy and Telemedicine 2011: 122-127
Coauthor Index
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