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Stéphane Gobron
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2010 – 2019
- 2019
- [c21]Stéphane Gobron, Sylvie Chatelain, Christophe Bolinhas, Domingos Correia de Oliveira:
A Picture-based Serious Game to Train Non-medical People for Emergency Situations. SeGAH 2019: 1-8 - 2018
- [c20]Maria Sisto, Mohsen Zare, Nabil Ouerhani
, Christophe Bolinhas, Margaux Divernois, Bernard Mignot, Jean-Claude Sagot
, Stéphane Gobron:
Virtual Reality Serious Game for Musculoskeletal Disorder Prevention. AVR (2) 2018: 43-59 - [c19]Magali Fröhlich, Christophe Bolinhas, Adrien Depeursinge
, Antoine Widmer, Nicolas Chevrey, Patric Hagmann, Christian Simon, Vivianne B. C. Kokje, Stéphane Gobron:
Holographic Visualisation and Interaction of Fused CT, PET and MRI Volumetric Medical Imaging Data Using Dedicated Remote GPGPU Ray Casting. POCUS/BIVPCS/CuRIOUS/CPM@MICCAI 2018: 102-110 - 2017
- [c18]Maria Sisto, Nicolas Wenk
, Nabil Ouerhani
, Stéphane Gobron:
A Study of Transitional Virtual Environments. AVR (1) 2017: 35-49 - 2015
- [c17]Stéphane Claude Gobron, Nicolas Zannini, Nicolas Wenk
, Carl Schmitt, Yannick Charrotton, Aurélien Fauquex, Michel Lauria
, Francis Degache
, Rolf Frischknecht:
Serious Games for Rehabilitation Using Head-Mounted Display and Haptic Devices. AVR 2015: 199-219 - [c16]Nabil Ouerhani, Nuria Pazos, Marco Aeberli, Julien Senn, Stéphane Gobron:
Dynamic Street Light Management: Towards a citizen centred approach. Hybrid City 2015: 175-178 - 2013
- [j7]Junghyun Ahn, Stéphane Gobron, Daniel Thalmann, Ronan Boulic:
Asymmetric facial expressions: revealing richer emotions for embodied conversational agents. Comput. Animat. Virtual Worlds 24(6): 539-551 (2013) - [j6]Stéphane Gobron, Junghyun Ahn, Daniel Thalmann, Marcin Skowron, Arvid Kappas:
Impact Study of Nonverbal Facial Cues on Spontaneous Chatting with Virtual Humans. J. Virtual Real. Broadcast. 10 (2013) - [c15]Mike Thelwall
, Kevan Buckley, Georgios Paltoglou, Marcin Skowron, David García
, Stéphane Gobron, Junghyun Ahn, Arvid Kappas
, Dennis Küster
, Janusz A. Holyst
:
Damping Sentiment Analysis in Online Communication: Discussions, Monologs and Dialogs. CICLing (2) 2013: 1-12 - 2012
- [c14]Junghyun Ahn, Stéphane Gobron, David García
, Quentin Silvestre, Daniel Thalmann, Ronan Boulic:
An NVC Emotional Model for Conversational Virtual Humans in a 3D Chatting Environment. AMDO 2012: 47-57 - [c13]Stéphane Gobron, Junghyun Ahn, David García
, Quentin Silvestre, Daniel Thalmann, Ronan Boulic:
An Event-Based Architecture to Manage Virtual Human Non-Verbal Communication in 3D Chatting Environment. AMDO 2012: 58-68 - [c12]Junghyun Ahn, Stéphane Gobron, Daniel Thalmann, Ronan Boulic:
Conveying Real-Time Ambivalent Feelings through Asymmetric Facial Expressions. MIG 2012: 122-133 - 2011
- [j5]Stéphane Gobron, Arzu Çöltekin
, Hervé Bonafos, Daniel Thalmann:
GPGPU computation and visualization of three-dimensional cellular automata. Vis. Comput. 27(1): 67-81 (2011) - [c11]Stéphane Gobron, Junghyun Ahn, Quentin Silvestre, Daniel Thalmann, Stefan Rank, Marcin Skowron, Georgios Paltoglou, Mike Thelwall
:
An Interdisciplinary VR-architecture for 3D Chatting with Non-verbal Communication. EGVE/EuroVR 2011: 87-94 - [c10]Marcin Skowron, Hannes Pirker, Stefan Rank, Georgios Paltoglou, Junghyun Ahn, Stéphane Gobron:
No Peanuts! Affective Cues for the Virtual Bartender. FLAIRS 2011 - [c9]Junghyun Ahn, Stéphane Gobron, Quentin Silvestre, Horesh Ben Shitrit, Mirko Raca, Julien Pettré, Daniel Thalmann, Pascal Fua
, Ronan Boulic:
Long Term Real Trajectory Reuse through Region Goal Satisfaction. MIG 2011: 412-423 - [c8]Junghyun Ahn, Anna Borowiec, Kevan Buckley, Di Cai, Anna Chmiel
, Agnieszka Czaplicka, Grzegorz Dabrowski, Antonios Garas
, David García
, Stéphane Gobron, Robert Hillmann, Janusz A. Holyst
, Arvid Kappas
, Dennis Küster
, Marija Mitrovic
, Georgios Paltoglou, Hannes Pirker, Stefan Rank, Frank Schweitzer, Julian Sienkiewicz
, Marcin Skowron, Pawel Sobkowicz
, Daniel Thalmann, Mike Thelwall
, Mathias Theunis, Matthias Trier, Elena Tsankova
, Pawel Weronski:
CYBEREMOTIONS - Collective Emotions in Cyberspace. FET 2011: 221-222 - 2010
- [j4]Stéphane Gobron, Junghyun Ahn, Georgios Paltoglou, Mike Thelwall
, Daniel Thalmann:
From sentence to emotion: a real-time three-dimensional graphics metaphor of emotions extracted from text. Vis. Comput. 26(6-8): 505-519 (2010)
2000 – 2009
- 2008
- [c7]Stéphane Gobron, Hervé Bonafos, Daniel Mestre:
GPU Accelerated Computation and Visualization of Hexagonal Cellular Automata. ACRI 2008: 512-521 - 2007
- [j3]Stéphane Gobron, François Devillard, Bernard Heit:
Retina simulation using cellular automata and GPU programming. Mach. Vis. Appl. 18(6): 331-342 (2007) - [c6]Stéphane Gobron, Daniel Mestre:
Information Visualization of Multi-dimensional Cellular Automata using GPU Programming. IV 2007: 33-39 - 2006
- [c5]Stéphane Gobron, Denis Finck, Philippe Even, Bertrand Kerautret:
Merging Cellular Automata for Simulating Surface Effects. ACRI 2006: 94-103 - [c4]Stéphane Gobron, Denis Finck:
Generating Surface Textures based on Cellular Networks. GMAI 2006: 113-120 - 2001
- [j2]Stéphane Gobron, Norishige Chiba:
Crack pattern simulation based on 3D surface cellular automata. Vis. Comput. 17(5): 287-309 (2001) - [c3]Stéphane Gobron, Norishige Chiba:
Simulation of Peeling Using 3D-Surface Cellular Automata. PG 2001: 338-347 - 2000
- [c2]Stéphane Gobron, Norishige Chiba:
Crack Pattern Simulation Based on 3D Surface Cellular Automaton. Computer Graphics International 2000: 153-162 - [c1]Stéphane Gobron, Norishige Chiba:
Visual simulation of crack pattern based on 3D surface cellular automaton. ICPADS Workshops 2000: 181-186
1990 – 1999
- 1999
- [j1]Stéphane Gobron, Norishige Chiba:
3D surface cellular automata and their applications. Comput. Animat. Virtual Worlds 10(3): 143-158 (1999)
Coauthor Index
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