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VRST 2024: Trier, Germany
- Benjamin Weyers, Daniel Zielasko, Rob Lindeman, Stefania Serafin, Eike Langbehn, Victoria Interrante, Gerd Bruder, J. Edward Swan II, Christoph Borst, Carolin Wienrich, Rebecca Fribourg:
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, VRST 2024, Trier, Germany, October 9-11, 2024. ACM 2024, ISBN 979-8-4007-0535-9
Session 1: Presence and Immersion
- Kalila Shapiro, Anthony Steed:
Context-Relevant Locations as an Alternative to the Place Illusion in Augmented Reality. 1:1-1:7 - Jae-Hoon Kim, Dongyun Joo, Hyemin Shin, Sun-Uk Lee, Gerard Jounghyun Kim, Hanseob Kim:
Lifter for VR Headset: Enhancing Immersion, Presence, Flow, and Alleviating Mental and Physical Fatigue during Prolonged Use. 2:1-2:12 - Larissa Brübach, Marius Röhm, Franziska Westermeier, Carolin Wienrich, Marc Erich Latoschik:
The Influence of a Low-Resolution Peripheral Display Extension on the Perceived Plausibility and Presence. 3:1-3:10 - Inês Alves, Augusto Esteves:
MeetingBenji: Tackling Cynophobia with Virtual Reality, Gamification, and Biofeedback. 4:1-4:9 - Yao Xu, Ding Ding, Yongxin Chen, Zhuying Li, Xiangyu Xu:
iStrayPaws: Immersing in a Stray Animal's World through First-Person VR to Bridge Human-Animal Empathy. 5:1-5:11 - Frederik Roland Christiansen, Linus Nørgaard Hollensberg, Niko Bach Jensen, Kristian Julsgaard, Kristian Nyborg Jespersen, Ivan A. Nikolov:
Exploring Presence in Interactions with LLM-Driven NPCs: A Comparative Study of Speech Recognition and Dialogue Options. 6:1-6:11
Session 2: Navigation and Motion
- Christos Lougiakis, Theodoros Mandilaras, Akrivi Katifori, Giorgos Ganias, Ioannis Panagiotis Ioannidis, Maria Roussou:
Effects of Different Tracker-driven Direction Sources on Continuous Artificial Locomotion in VR. 7:1-7:10 - Hugo Brument, Arthur Chaminade, Ferran Argelaguet:
Influence of Rotation Gains on Unintended Positional Drift during Virtual Steering Navigation in Virtual Reality. 8:1-8:10 - Qi Wen Gan, Sen-Zhe Xu, Fang-Lue Zhang, Song-Hai Zhang:
Exploring the Impact of Visual Scene Characteristics and Adaptation Effects on Rotation Gain Perception in VR. 9:1-9:13 - Emilie Leblong, Fabien Grzeskowiak, Sebastien Thomas, Louise Devigne, Marie Babel, Anne-Hélène Olivier:
Wheelchair Proxemics: interpersonal behaviour between pedestrians and power wheelchair drivers in real and virtual environments. 10:1-10:12 - Tim Weissker, Marius Meier-Krueger, Pauline Bimberg, Robert W. Lindeman, Torsten Wolfgang Kuhlen:
Semi-Automated Guided Teleportation through Immersive Virtual Environments. 11:1-11:11 - Takashi Ota, Keigo Matsumoto, Kazuma Aoyama, Tomohiro Amemiya, Takuji Narumi, Hideaki Kuzuoka:
The Effects of Electrical Stimulation of Ankle Tendons on Redirected Walking with the Gradient Gain. 12:1-12:10
Session 3: Technologies
- Daniel Roth, Valentin Bräutigam, Nidhi Joshi, Constantin Kleinbeck, Hannah Schieber, Julian Kreimeier:
Neural Motion Tracking: Formative Evaluation of Zero Latency Rendering. 13:1-13:11 - Linda Krueger, Charles Markham, Ralf Bierig:
Investigation of Redirection Algorithms in Small Tracking Spaces. 14:1-14:9 - Erwan Leria, Markku J. Mäkitalo, Pekka Jääskeläinen, Mårten Sjöström, Tingting Zhang:
Interactive Multi-GPU Light Field Path Tracing Using Multi-Source Spatial Reprojection. 15:1-15:11 - Paul Christopher Gloumeau, Stephen Robert Pettifer:
Exploring Visual Conditions in Virtual Reality for the Teleoperation of Robots. 16:1-16:10 - Sevinc Eroglu, Patric Schmitz, Kilian Sinke, David Anders, Torsten Wolfgang Kuhlen, Benjamin Weyers:
Choose Your Reference Frame Right: An Immersive Authoring Technique for Creating Reactive Behavior. 17:1-17:11
Session 4: Time
- Nikolai Hepke, Moritz Scherer, Jörg Lohscheller, Steffen Müller, Benjamin Weyers:
Development and Validation of a 3D Pose Tracking System towards XR Home Training to Relieve Back Pain. 18:1-18:11 - Christian Rack, Lukas Schach, Felix Achter, Yousof Shehada, Jinghuai Lin, Marc Erich Latoschik:
Motion Passwords. 19:1-19:11 - Fabian Unruh, Jean-Luc Lugrin, Marc Erich Latoschik:
Out-Of-Virtual-Body Experiences: Virtual Disembodiment Effects on Time Perception in VR. 20:1-20:11 - Sahar Niknam, Stéven Picard, Valentina Rondinelli, Jean Botev:
Some Times Fly: The Effects of Engagement and Environmental Dynamics on Time Perception in Virtual Reality. 21:1-21:9 - Wen Ying, Seongkook Heo:
Enhancing VR Sketching with a Dynamic Shape Display. 22:1-22:11
Session 5: Multimodality
- Alexander Kalus, Johannes Klein, Tien-Julian Ho, Niels Henze:
Simulating Object Weight in Virtual Reality: The Role of Absolute Mass and Weight Distributions. 23:1-23:11 - Chiwoong Hwang, Tiare M. Feuchtner, Ian Oakley, Kaj Grønbæk:
Enriching Industrial Training Experience in Virtual Reality with Pseudo-Haptics and Vibrotactile Stimulation. 24:1-24:11 - Lisa Reichl, Martin Kocur:
Investigating the Impact of Odors and Visual Congruence on Motion Sickness in Virtual Reality. 25:1-25:12 - Yushen Hu, Keru Wang, Yuli Shao, Jan Plass, Zhu Wang, Ken Perlin:
Generative Terrain Authoring with Mid-air Hand Sketching in Virtual Reality. 26:1-26:10 - Erwan Normand, Claudio Pacchierotti, Éric Marchand, Maud Marchal:
How Different Is the Perception of Vibrotactile Texture Roughness in Augmented versus Virtual Reality? 27:1-27:10
Session 6: Collaboration and Games
- Evropi Stefanidi, Nadine Wagener, Dustin Augsten, Andy Augsten, Leon Reicherts, Pawel W. Wozniak, Johannes Schöning, Yvonne Rogers, Jasmin Niess:
TeenWorlds: Supporting Emotional Expression for Teenagers with their Parents and Peers through a Collaborative VR Experience. 28:1-28:14 - Robin Timon Hänni, Tiffany Luong, Julia Chatain, Felix Mangold, Holger Dressel, Christian Holz:
HistoLab VR: A User Elicitation Study Exploring the Potential of Virtual Reality Game-based Learning for Hazard Awareness. 29:1-29:11 - Michael Holly, Sandra Brettschuh, Ajay Shankar Tiwari, Kaushal Kumar Bhagat, Johanna Pirker:
Game-Based Motivation: Enhancing Learning with Achievements in a Customizable Virtual Reality Environment. 30:1-30:11 - Alex Adkins, Ryan Canales, Sophie Jörg:
Hands or Controllers? How Input Devices and Audio Impact Collaborative Virtual Reality. 31:1-31:12 - Daniel Medeiros, Graham A. Wilson, Maurício Sousa, Nadia Pantidi, Mark McGill, Diego Drago, Stephen A. Brewster:
Exploring User Placement for VR Remote Collaboration in a Constrained Passenger Space. 32:1-32:11 - Danny Schott, Matthias Kunz, Florian Heinrich, Jonas Mandel, Anne Albrecht, Rüdiger Braun-Dullaeus, Christian Hansen:
Stand Alone or Stay Together: An In-situ Experiment of Mixed-Reality Applications in Embryonic Anatomy Education. 33:1-33:11
Session 7: Cognitive Aspects
- Takato Mizuho, Takuji Narumi, Hideaki Kuzuoka:
Contextual Matching Between Learning and Testing Within VR Does Not Always Enhance Memory Retrieval. 34:1-34:11 - Chao Liu, Chi San (Clarence) Cheung, Mingqing Xu, Zhongyue Zhang, Mingyang Su, Mingming Fan:
Toward Facilitating Search in VR With the Assistance of Vision Large Language Models. 35:1-35:14 - Ahmadreza Nazari, Lorans Alabood, Molly Kay Rathbun, Vikram K. Jaswal, Diwakar Krishnamurthy:
Evaluating Gaze Interactions within AR for Nonspeaking Autistic Users. 36:1-36:11 - Kelly Minotti, Guillaume Loup, Thibault Harquin, Samir Otmane:
Exploring Immersive Debriefing in Virtual Reality Training: A Comparative Study. 37:1-37:10 - Lena Podoletz, Mark McGill, David McIlhatton, Jill Marshall, Niamh Healy, Leonie Maria Tanczer:
A Critical Review of Virtual and Extended Reality Immersive Police Training: Application Areas, Benefits & Vulnerabilities. 38:1-38:21 - Pauline Bimberg, Daniel Zielasko, Benjamin Weyers:
The Impact of Task-Responsibility on User Experience and Behaviour under Asymmetric Knowledge Conditions. 39:1-39:11
Session 8: Displays
- Frederick George Vickery, Sébastien Kubicki, Charlotte Hoareau, Lucas Brand, Aurelien Duval, Seamus Thierry, Ronan Querrec:
Evaluating the effects of Situated and Embedded Visualisation in Augmented Reality Guidance for Isolated Medical Assistance. 40:1-40:11 - Masamitsu Harasawa, Yamato Miyashita, Kazuteru Komine:
Optimizing spatial resolution in head-mounted displays: evaluating characteristics of peripheral visual field. 41:1-41:7 - Fabian Räthel, Susanne Schmidt, Jenny Gabel, Lukas Posniak, Frank Steinicke:
An Evaluation of Targeting Methods in Spatial Computing Interfaces with Visual Distractions. 42:1-42:11 - Jeroen Ceyssens, Mathias Jans, Gustavo Alberto Rovelo Ruiz, Kris Luyten, Fabian Di Fiore:
Evaluation of AR Pattern Guidance Methods for a Surface Cleaning Task. 43:1-43:11 - Ayaka Sano, Motohiro Makiguchi, Ayami Hoshi, Hiroshi Chigira, Takayoshi Mochizuki:
Aerial Imaging System to Reproduce Reflections in Specular Surfaces. 44:1-44:10 - MyoungGon Kim, Seungwon (Eugene) Jeong, Seohyeon Park, JungHyun Han:
Superpixel-guided Sampling for Compact 3D Gaussian Splatting. 45:1-45:15
Poster Abstracts
- Anton Benjamin Lammert, Jonas Linß, Juan Camilo Garcia Cano, Tony Jan Zoeppig, Bernd Froehlich:
Editing Immersive Recordings: An Elicitation Study. 46:1-46:3 - Nathanaël Lambert, Matthew Lakier:
Towards an Avatar Customization System for Semi-realistic Ethnically-diverse Virtual Reality Avatars. 47:1-47:2 - Long Cheng, Michael Schreiner, Andreas Kunz:
Comparing Tracking Accuracy in Standalone MR-HMDs: Apple Vision Pro, Hololens 2, Meta Quest 3, and Pico 4 Pro. 48:1-48:2 - Mathias Jans, Jeroen Ceyssens, Kris Luyten:
Exploring Alternative Text Input Modalities in Virtual Reality: A Comparative Study. 49:1-49:2 - Wakana Oshiro, Haruno Kataoka, Masanori Yokoyama, Ryuji Yamamoto:
A Study of Haptic Interaction Techniques Utilizing Body Possession by Virtual Characters. 50:1-50:2 - Haechan Lee, Uijong Ju:
A Study on the Effectiveness of Augmented Reality Signal-Integrated Camera Monitor Systems for Safe Lane Changing. 51:1-51:2 - Rongyi Chen, Jingjia Xiao, Zilu Wang, Menghan Yin, Xianzhe Fan, Zihe Ran, Qing Xiao:
Exploring Influencers' and Users' Experiences in Douyin's Virtual Reality Live-Streaming. 52:1-52:2 - Maurizio Vergari, Tanja Kojic, Wafaa Wardah, Maximilian Warsinke, Sebastian Möller, Jan-Niklas Voigt-Antons, Robert P. Spang:
Digital Eyes: Social Implications of XR EyeSight. 53:1-53:2 - Xander Vaes, Dries Cardinaels, Mannu Lambrichts, Raf Ramakers:
SOLDAR: Supporting Low-Volume PCB Prototyping Using Collaborative Robots and Augmented Reality. 54:1-54:2 - Christian Vasileios Tsalidis de Zabala, Ali Adjorlu, Lone Marianne Percy-Smith, Stefania Serafin:
Earscape: A VR Auditory Educational Escape Room. 55:1-55:2 - Marta Orduna, Pablo Pérez, Kamil Koniuch, Ester Gonzalez-Sosa, Álvaro Villegas:
Testing 360-Degree Video Communication in a Debate Training between Teens: An Exploratory Field Study. 56:1-56:2 - Seongmin Baek, Youn-Hee Gil, Yejin Kim:
3D Human Pose Estimation Using Egocentric Depth Data. 57:1-57:2 - Vanessa Pfeiffer, Sebastian von Mammen, Daniel Pohl:
Haptic and Auditory Feedback on Immersive Media in Virtual Reality. 58:1-58:2 - Jinwoo Jeong, Youngho Chai:
From Ground to Sky: Flying-motion Generation via Motion Dataset Adaptation. 59:1-59:2 - Michelle Meyer, Markus Zank:
Walking of uphill slopes in immersive virtual environments. 60:1-60:2 - Gerard T. Mulvany, Christian John Dyson Hayes, Tuba Kocaturk, Victoria Duckett, Thuong N. Hoang, Stefan Greuter:
Enhanced Wayfinding Insights Through VR and Eye-Tracking Analysis. 61:1-61:3 - Christian Merz, Jonathan Tschanter, Florian Kern, Jean-Luc Lugrin, Carolin Wienrich, Marc Erich Latoschik:
Pipelining Processors for Decomposing Character Animation. 62:1-62:2 - Nobuchika Sakata, Waki Youei:
Study of inpainting based on generative AI for noise-canceling HMDs. 63:1-63:2 - Jaewan Lim, Jiyoung Park, Dohoon Kwak, Yongjae Yoo:
A Comparison between Vibrotactile Error-correction Feedback on Upper and Lower Body in the VR Snowboard Balancing Task. 64:1-64:2 - Jiyoung Park, Jaewan Lim, Taeyoon Lee, Yongjae Yoo:
Towards Effective Sensorimotor Skill Transfer: Initial Comparison between Haptic Guidance and Disturbance on VR Engraving Arts. 65:1-65:2 - Jisoo Oh, Jinwoo Jeong, Youngho Chai:
A Transfer Learning Approach for Music-driven 3D Conducting Motion Generation with Limited Data. 66:1-66:2 - László Kopácsi, Panagiotis Karagiannis, Sotiris Makris, Johan Kildal, Andoni Rivera-Pinto, Judit Ruiz de Munain, Jesús Rosel, Maria Madarieta, Nikolaos Tseregkounis, Konstantina Salagianni, Panagiotis Aivaliotis, Michael Barz, Daniel Sonntag:
The MASTER XR Platform for Robotics Training in Manufacturing. 67:1-67:2 - Andreas Dietze, Yvonne Jung, Paul Grimm:
Object-Specific and Generic Difference Detection for Non-Destructive Testing Methods. 68:1-68:2 - Saeed Safikhani, Georg Arbesser-Rastburg, Anna Schreuer, Jürgen Suschek-Berger, Hermann Edtmayer, Johanna Pirker:
VR4UrbanDev: An Immersive Virtual Reality Experience for Energy Data Visualization. 69:1-69:3 - Milana Wolff, Jennifer LaVanchy, Yvonne Swader, Stephanie May, Cade W. Anderson, Amy Banic:
Learning From Yourself: Effects of Doppelgängers on Foreign Language Anxiety, Trust, and Learning Outcomes. 70:1-70:2 - Juliette Vauchez, Charles Bailly, Julien Castet:
UXR-kit: An Ideation Kit and Method for Collaborative and User-Centered Design about Extended Reality systems. 71:1-71:2 - Hessam Djavaherpour, Pierre Dragicevic, Yvonne Jansen:
Cultural Windows: Towards Immersive Journeys into Global Living Spaces. 72:1-72:3 - Navid Ashrafi, Francesco Vona, Sina Hinzmann, Philipp Graf, Philipp Harnisch, Jan-Niklas Voigt-Antons:
Single Vs Dual: Influence of the Number of Displays on User Experience within Virtually Embodied Conversational Systems. 73:1-73:2 - Guodong Rong, Yichao Wang, Steven Lansel:
Single Distance Clipping in Vertex Shader for VR Portal. 74:1-74:2 - Dennis Dietz, Fabian Berger, Changkun Ou, Francesco Chiossi, Giancarlo Graeber, Andreas Martin Butz, Matthias Hoppe:
VReflect: Designing VR-Based Movement Training with Perspectives, Mirrors and Avatars. 75:1-75:3 - Anh Nguyen, Jan Lässig, Anna F. Kälin, Ariana Huwiler, Philipp Haslbauer, Gareth W. Young, Lam Kit Yung, Aljosa Smolic:
A Volumetric Video Application to Enhance Museum Experiences. 76:1-76:3 - Yusuke Goutsu, Tetsunari Inamura:
Effectiveness of Adaptive Difficulty Settings on Self-efficacy in VR Exercise. 77:1-77:2 - Yu Wang, Jakob Eckkrammer, Martin Kocur, Philipp Wintersberger:
Investigation of Simulator Sickness in Walking with Multiple Locomotion Technologies in Virtual Reality. 78:1-78:2 - Rishab Bhattacharyya, Linda Hirsch, Leif Oppermann:
Exploring an XR Indoor Navigation System for Remote Collaboration. 79:1-79:2 - Zheyu Zhang, Syed Masum Billah:
Wheel-Based Attachable Footwear for VR: Challenges and Opportunities in Seated Walking-in-Place Locomotion. 80:1-80:2 - Haruka Murakami, Vittorio Fiscale, Agata Marta Soccini, Tetsunari Inamura:
White Lies in Virtual Reality: Impact on Enjoyment and Fatigue. 81:1-81:2 - Lucas Küntzer, Moritz Scherer, Tilo Mentler, Georg Rock:
Dynamic Difficulty Adjustment in Virtual Reality Exergaming to Regulate Exertion Levels via Heart Rate Monitoring. 82:1-82:2
Demo Abstracts
- Ephraim Schott, Irene López García, Tony Jan Zoeppig, Manuel Hartmann, Bernd Froehlich:
The Guide's Apprentices: Engaging Visitors of Virtual Museums through Appropriate Agent Embodiments. 83:1-83:2 - Ryoto Nohara, Hironori Ishikawa, Hiroyuki Manabe:
Hybrid Input Technique for VR Combining Head Mounted Keyboard with Head Pointing. 84:1-84:2 - Olaf Clausen, Arnulph Fuhrmann, Martin Misiak, Marc Erich Latoschik, Ricardo Marroquim:
Rendering diffraction Phenomena on rough surfaces in Virtual Reality. 85:1-85:2 - Alison Crosby, MJ Johns:
Supporting Wildfire Evacuation Preparedness through a Virtual Reality Simulation. 86:1-86:2 - Christoph Lürig, Tilo Mentler, Sven Karstens:
Row your boat in VR and solve thinking exercises on the way: The Brain-Row Challenge. 87:1-87:2 - Yuen C. Law, Lucca Troll, Daniel Zielasko:
ChronoShore: Diagetic Temporal Exploration in a Simulated Virtual Coast Environment. 88:1-88:2 - Asmus Eike Eilks, Ahmed Seyit Kücük, Felix Putze, Tanja Schultz:
Virtual Lab - A VR Showroom for Biosignals Research. 89:1-89:2 - Dirk Norbert Baker, Tobias Selzner, Jens Henrik Göbbert, Hanno Scharr, Morris Riedel, Ebba Þóra Hvannberg, Andrea Schnepf, Daniel Zielasko:
Hands-On Plant Root System Reconstruction in Virtual Reality. 90:1-90:2 - Daniel Zielasko, Yuen C. Law:
Cybersicker: An Open Source VR Sickness Testbed - Do you still have fun, or are you already sick? 91:1-91:2 - Kevin Linne, Sven Thomas, Martin Weigel:
Off-The-Shelf: Exploring 3D Arrangements of See-Through Masks to Switch between Virtual Environments. 92:1-92:2 - Michael Feldmann, Philipp Geier, Jan Niclas Ruppenthal, Daniel Zielasko:
EcoDive: Enhancing Presence and Ambient Environmental Awareness in a Virtual Reality Experience for Underwater Marine Debris Collection. 93:1-93:2 - László Kopácsi, Tobias Sebastian Schneider, Chiara Karr, Michael Barz, Daniel Sonntag:
GazeLock: Gaze- and Lock Pattern-Based Authentication. 94:1-94:2 - Michaela Pnacekova:
Us Xtended - Tracking and Sensing through Embedded and Embodied Design in Virtual Reality. 95:1-95:2 - Byeongwon Ha:
Make America Great Again and Again: How to Adapt Interactive Installation Art for Virtual Reality. 96:1-96:2 - Yuchen Zhang, Henry Raymond, Ayça Takmaz, Börge Scheel, Henning Metzmacher, Fabio Zünd:
Real-Time Scent Prediction and Release for Video Games. 97:1-97:2 - Deborah Pintani, Marco Emporio, Ariel Caputo, Dong Seon Cheng, Lorenzo Genghini, Nicola Tomasoni, Andrea Giachetti:
ICELab Demo: an industrial digital-twin and simulator in VR. 98:1-98:2
Reproduction Challenge Abstracts
- Daniel Zielasko, Tim Weissker, Doug A. Bowman:
Travel Speed, Spatial Awareness, And Implications for Egocentric Target-Selection-Based Teleportation - A Replication Design. 99:1-99:2 - Daniel Zielasko, Gerd Bruder, Gregor Domes, Richard Skarbez, Mary C. Whitton, Anthony Steed:
Walking > Walking-in-Place > Flying/Steering > Teleportation? Designing Locomotion Research for Replication and Extension. 100:1-100:2 - Matthias Wölwer, Daniel Zielasko:
Fade-to-Black Duration in Egocentric Target-Selection-Based Teleport - A Replication Design. 101:1-101:2 - Majid Behravan, Denis Gracanin:
Generative Multi-Modal Artificial Intelligence for Dynamic Real-Time Context-Aware Content Creation in Augmented Reality. 102:1-102:2
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