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Paul Grimm
Person information
- affiliation: Darmstadt University of Applied Sciences, Germany
- affiliation: Fulda University of Applied Science, Department of Applied Computer Science, Germany
- affiliation: Erfurt University of Applied Sciences, Germany
- affiliation (PhD 2003): Goethe University, Frankfurt am Main, Germany
- affiliation: Fraunhofer Institute for Computer Graphics (IGD), Darmstadt, Germany
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2020 – today
- 2024
- [j4]Sabrina Pietzsch, Sebastian Wollny, Paul Grimm:
Separation and Analysis of Connected, Micrometer-Sized, High-Frequency Damage on Glass Plates due to Laser-Accelerated Material Fragments in Vacuum. J. Imaging 10(5): 101 (2024) - [c42]Andreas Fuchs, Sven Appel, Paul Grimm:
Immersive Räume zur Kreativitätsunterstützung: Ein intelligenter Lehr- und Lernraum. DeLFI 2024 - [c41]Andreas Fuchs, Sven Appel, Paul Grimm:
GuudeVR: VR-gestutzte Lernszenarien zum Sprachtraining basierend auf generativer KI. DELFI Workshops 2024: 8 - [c40]Paul Grimm, Julia Schnitzer:
Recommendations for student excursions for digitalization of Cultural Heritage. INFORMATIK 2024: 887-895 - [c39]Andreas Dietze, Yvonne Jung, Paul Grimm:
Object-Specific and Generic Difference Detection for Non-Destructive Testing Methods. VRST 2024: 68:1-68:2 - 2022
- [c38]Marcel Tiator, Calvin Huhn, Christian Geiger, Paul Grimm:
OpenXtract: A Blender Add-On for the Accelerated Extraction of the Objects of Interest. AIVR 2022: 99-103 - [p3]Ralf Doerner, Wolfgang Broll, Bernhard Jung, Paul Grimm, Martin Göbel, Rolf Kruse:
Introduction to Virtual and Augmented Reality. Virtual and Augmented Reality 2022: 1-37 - [p2]Paul Grimm, Wolfgang Broll, Rigo Herold, Johannes Hummel, Rolf Kruse:
VR/AR Input Devices and Tracking. Virtual and Augmented Reality 2022: 107-148 - [p1]Wolfgang Broll, Paul Grimm, Rigo Herold, Dirk Reiners, Carolina Cruz-Neira:
VR/AR Output Devices. Virtual and Augmented Reality 2022: 149-200 - [e1]Ralf Doerner, Wolfgang Broll, Paul Grimm, Bernhard Jung:
Virtual and Augmented Reality (VR/AR): Foundations and Methods of Extended Realities (XR). Springer International Publishing 2022, ISBN 978-3-030-79061-5 [contents] - 2021
- [j3]Marcel Tiator, Anna Maria Kerkmann, Christian Geiger, Paul Grimm:
US2RO: Union of Superpoints to Recognize Objects. Int. J. Semantic Comput. 15(4): 513-537 (2021) - [c37]Florian Horn, Andreas Dietze, Ralf Doerner, Paul Grimm, Detlef Krömker, Johannes Luderschmidt, Alexander Tillmann, Adrian Ulges:
Eine Kategorisierung und Katalogisierung von AR & VR Projekten für die (Hoch-) Schullehre. DELFI 2021: 79-84 - [c36]Andreas Dietze, Yvonne Jung, Paul Grimm:
Supporting Web-based Collaboration for Construction Site Monitoring. Web3D 2021: 9:1-9:8 - 2020
- [c35]Marcel Tiator, Anna Maria Kerkmann, Christian Geiger, Paul Grimm:
Using Semantic Segmentation to Assist the Creation of Interactive VR Applications. AIVR 2020: 1-9 - [c34]Marcel Tiator, Christian Geiger, Paul Grimm:
Point Cloud Segmentation with Deep Reinforcement Learning. ECAI 2020: 2768-2775 - [c33]Andreas Dietze, Paul Grimm, Yvonne Jung:
Visualization of Differences between Spatial Measurements and 3D Planning Data. Web3D 2020: 3:1-3:5
2010 – 2019
- 2019
- [c32]Michael Englert, Marcel Klomann, Kai Weber, Paul Grimm, Yvonne Jung:
Enhancing the AR Experience with Machine Learning Services. Web3D 2019: 1-9 - 2018
- [c31]Paul Grimm:
Integration von DevOps in Lernplattformen(Integrating DevOps in Learning Management Systems). DeLFI Workshops 2018 - [c30]Marcel Klomann, Michael Englert, Kai Weber, Paul Grimm, Yvonne Jung:
Improving mobile MR applications using a cloud-based image segmentation approach with synthetic training data. Web3D 2018: 4:1-4:7 - 2017
- [c29]Andreas Dietze, Marcel Klomann, Yvonne Jung, Michael Englert, Sebastian Rieger, Achim Rehberger, Silvan Hau, Paul Grimm:
SMULGRAS: a platform for smart multicodal graphics search. Web3D 2017: 17:1-17:9 - [c28]Marcel Klomann, Michael Englert, Achim Rehberger, Andreas Dietze, Timo Geier, Sebastian Rieger, Paul Grimm, Yvonne Jung:
NetFlinCS: A hybrid cloud-based framework to allow context-based detection and surveillance. VSMM 2017: 1-8 - 2016
- [j2]Ralf Dörner, Wolfgang Broll, Paul Grimm, Bernhard Jung:
Virtual Reality und Augmented Reality (VR/AR) - Auf dem Weg von der Nische zum Massenmarkt. Inform. Spektrum 39(1): 30-37 (2016) - 2015
- [c27]Michael Englert, Yvonne Jung, Jonas Etzold, Marcel Klomann, Paul Grimm:
Efficient Image Distribution on the Web - Instant Texturing for Collaborative Visualization of Virtual Environments. GRAPP 2015: 478-485 - [c26]Michael Englert, Yvonne Jung, Marcel Klomann, Jonas Etzold, Paul Grimm, Jinyuan Jia:
A streaming framework for instant 3D rendering and interaction. VRST 2015: 192 - 2014
- [c25]Jonas Etzold, Paul Grimm, Jörg Schweitzer, Ralf Dörner:
kARbon: a collaborative MR web application for communicationsupport in construction scenarios. CSCW Companion 2014: 9-12 - [c24]Jonas Etzold, Michael Englert, Paul Grimm, Yvonne Jung, Marcel Klomann:
MIPos: towards mobile image positioning in mixed reality web applications based on mobile sensors. Web3D 2014: 17-25 - [c23]Michael Englert, Yvonne Jung, Marcel Klomann, Jonas Etzold, Paul Grimm:
Instant texture transmission using bandwidth-optimized progressive interlacing images. Web3D 2014: 144 - 2013
- [c22]Konrad Kölzer, Stefan Müller, Paul Grimm:
Automatic Color Profiling of Digital Cameras Using Unordered Photos. IbPRIA 2013: 157-164 - [c21]Marc Herrlich, Barbara Grüter, Paul Grimm, Johannes Konert:
Workshop Entertainment Computing. MuC (Workshopband) 2013: 245-247 - 2012
- [c20]Apostolos Axenopoulos, Petros Daras, Sotiris Malassiotis, Vincenzo Croce, Marilena Lazzaro, Jonas Etzold, Paul Grimm, Alberto Massari, Antonio Camurri, Thomas Steiner, Dimitrios Tzovaras:
I-SEARCH: A Unified Framework for Multimodal Search and Retrieval. Future Internet Assembly 2012: 130-141 - [c19]Jonas Etzold, Arnaud Brousseau, Paul Grimm, Thomas Steiner:
Context-Aware Querying for Multimodal Search Engines. MMM 2012: 728-739 - [c18]Ralf Dörner, Jonas Etzold, Paul Grimm, Jörg Schweitzer:
kARbon: eine Web-basierte AR-Anwendung für die Kommunikationsunterstützung in der Bauindustrie. VR/AR 2012: 71-83 - [c17]Thomas Steiner, Lorenzo Sutton, Sabine Spiller, Marilena Lazzaro, Francesco Saverio Nucci, Vincenzo Croce, Alberto Massari, Antonio Camurri, Anne Verroust-Blondet, Laurent Joyeux, Jonas Etzold, Paul Grimm, Athanasios Mademlis, Sotiris Malassiotis, Petros Daras, Apostolos Axenopoulos, Dimitrios Tzovaras:
I-SEARCH: a multimodal search engine based on rich unified content description (RUCoD). WWW (Companion Volume) 2012: 291-294 - 2011
- [c16]Konrad Kölzer, Frank Nagl, Paul Grimm:
Synthesizing Relative Radiance for Realistic Rendering of Virtual Objects in 3D Photo Collections. Eurographics (Areas Papers) 2011: 71-72 - [c15]Rolf Kruse, Paul Grimm:
Future Interfaces. MuC 2011: 241-245 - [c14]Carsten Frey, Christoph Kutza, Marcus Pflanz, Rolf Kruse, Paul Grimm:
Assemblee Virtuell. MuC 2011: 301-304 - [c13]Jonas Schild, Timo Göttel, Paul Grimm:
Game Development in der Hochschulinformatik. MuC (Workshopband) 2011: 385-390 - 2010
- [c12]Yevgeniy V. Bodyanskiy, Paul Grimm, Sergey Mashtalir, Vladimir Vinarski:
Fast Training of Neural Networks for Image Compression. ICDM 2010: 165-173 - [c11]Frank Nagl, Paul Grimm, Bastian Birnbach, Daniel F. Abawi:
PoP-EYE environment: Mixed Reality using 3D Photo Collections. ISMAR 2010: 255-256
2000 – 2009
- 2009
- [c10]Konrad Kölzer, Frank Nagl, Bastian Birnbach, Paul Grimm:
Rendering Virtual Objects with High Dynamic Range Lighting Extracted Automatically from Unordered Photo Collections. ISVC (2) 2009: 992-1001 - 2004
- [c9]Daniel F. Abawi, Ralf Dörner, Paul Grimm:
A Component-based Authoring Environment for Creating Multimedia-RichMixed Reality. Eurographics Multimedia Workshop 2004: 31-40 - 2003
- [b1]Paul Frank Grimm:
Verhalten in komponentenbasierten virtuellen Umgebungen. Goethe University Frankfurt, Frankfurt am Main, Germany, 2003, pp. 1-214 - [c8]Steffen Hartmann, Christian Seiler, Ralf Dörner, Paul Grimm:
Case Study: Visualization of Mechanical Properties and Deformations of Living Cells. GI Jahrestagung (1) 2003: 366-371 - [c7]Raimund Dachselt, Ralf Dörner, Paul Grimm:
Adopting and augmenting X3D for efficient 3D content production: concepts and tools. Web3D 2003: 184-185 - 2002
- [j1]Ralf Dörner, Paul Grimm, Daniel F. Abawi:
Synergies between interactive training simulations and digital storytelling: a component-based framework. Comput. Graph. 26(1): 45-55 (2002) - 2001
- [c6]Ralf Dörner, Paul Grimm, Christian Seiler:
Spezifikation von Verhalten in VR und Computerspielen. GI Jahrestagung (2) 2001: 1231-1238 - [c5]Ralf Dörner, Paul Grimm:
Customizable interactions in 3D Web applications with meta beans. Web3D 2001: 127-134 - 2000
- [c4]Ralf Dörner, Paul Grimm, Christian Seiler:
Agents and virtual environments for communication and decision training for emergencies. Agents 2000: 50-51 - [c3]Ralf Dörner, Paul Grimm, Christian Seiler:
Agentenbasierte Simulation menschlichen Verhaltens in Notfallsituationen für Trainingszwecke. SimVis 2000: 211-224 - [c2]Ralf Dörner, Paul Grimm:
Three-dimensional Beans - creating Web content using 3D components in a 3D authoring environment. Web3D 2000: 69-74 - [c1]Ralf Dörner, Paul Grimm:
ETOILE - An Environment for Team, Organizational and Individual Learning in Emergencies. WETICE 2000: 27-34
Coauthor Index
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last updated on 2024-10-24 21:30 CEST by the dblp team
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