4. GRAPHITE 2006: Kuala Lumpur, Malaysia

Keynote papers

Efficient animation

3D computer animation I

3D computer animation II

Taming Mother Nature

Fast graphics

GPU's are fun!

Education and e-learning


Effective user interfaces

Pixel milkshake

Rendering techniques

Let there be light

Cameras and perception

Surfaces and meshes

Modeling techniques

Faster, faster!

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