


default search action
CHI 2003: Fort Lauderdale, Florida, USA
- Gilbert Cockton, Panu Korhonen:

Proceedings of the 2003 Conference on Human Factors in Computing Systems, CHI 2003, Ft. Lauderdale, Florida, USA, April 5-10, 2003. ACM 2003, ISBN 1-58113-630-7
Interaction techniques for handheld devices
- Ka-Ping Yee:

Peephole displays: pen interaction on spatially aware handheld computers. 1-8
Domesticated design
- Tom Rodden, Steve Benford

:
The evolution of buildings and implications for the design of ubiquitous domestic environments. 9-16 - Hilary Browne Hutchinson, Wendy E. Mackay, Bo Westerlund, Benjamin B. Bederson, Allison Druin, Catherine Plaisant, Michel Beaudouin-Lafon, Stéphane Conversy, Helen Evans, Heiko Hansen, Nicolas Roussel, Björn Eiderbäck:

Technology probes: inspiring design for and with families. 17-24
Accessibility interfaces
- Sri Hastuti Kurniawan, Alasdair King, David Gareth Evans

, Paul Blenkhorn:
Design and user evaluation of a joystick-operated full-screen magnifier. 25-32 - Julie A. Jacko

, Ingrid U. Scott, François Sainfort, Leon Barnard, Paula J. Edwards, V. Kathlene Emery, Thitima Kongnakorn, Kevin P. Moloney, Brynley S. Zorich:
Older adults and visual impairment: what do exposure times and accuracy tell us about performance gains associated with multimodal feedback? 33-40 - Faustina Hwang, Simeon Keates

, Patrick Langdon, P. John Clarkson:
Multiple haptic targets for motion-impaired computer users. 41-48
Sharable displays
- Elaine M. Huang, Elizabeth D. Mynatt:

Semi-public displays for small, co-located groups. 49-56 - Tom Rodden, Yvonne Rogers, John Halloran, Ian Taylor:

Designing novel interactional workspaces to support face to face consultations. 57-64 - Kenton O'Hara

, Mark J. Perry, Simon Lewis:
Social coordination around a situated display appliance. 65-72
New techniques for presenting instructions and transcripts
- Arthur Tang, Charles B. Owen, Frank A. Biocca, Weimin Mou:

Comparative effectiveness of augmented reality in object assembly. 73-80 - Yutaka Yamauchi, Jack Whalen, Daniel G. Bobrow:

Information use of service technicians in difficult cases. 81-88 - Scott R. Klemmer, Jamey Graham, Gregory J. Wolff, James A. Landay:

Books with voices: paper transcripts as a physical interface to oral histories. 89-96
Input interaction
- Shumin Zhai, Per Ola Kristensson:

Shorthand writing on stylus keyboard. 97-104 - Pär-Anders Albinsson, Shumin Zhai:

High precision touch screen interaction. 105-112 - R. William Soukoreff, I. Scott MacKenzie:

Metrics for text entry research: an evaluation of MSD and KSPC, and a new unified error metric. 113-120
Privacy and trust
- Jens Riegelsberger, Martina Angela Sasse, John D. McCarthy:

Shiny happy people building trust?: photos on e-commerce websites and consumer trust. 121-128 - Leysia Palen, Paul Dourish:

Unpacking "privacy" for a networked world. 129-136 - Nathaniel Good, Aaron Krekelberg:

Usability and privacy: a study of Kazaa P2P file-sharing. 137-144
Usability of large scale public systems
- Benjamin B. Bederson, Bongshin Lee, Robert M. Sherman, Paul S. Herrnson, Richard G. Niemi:

Electronic voting system usability issues. 145-152 - Lynne M. Coventry

, Antonella De Angeli, Graham Johnson
:
Usability and biometric verification at the ATM interface. 153-160
Peripheral and ambient displays
- F. Wai-ling Ho-Ching, Jennifer Mankoff, James A. Landay:

Can you see what i hear?: the design and evaluation of a peripheral sound display for the deaf. 161-168 - Jennifer Mankoff, Anind K. Dey, Gary Hsieh, Julie A. Kientz, Scott Lederer, Morgan Ames:

Heuristic evaluation of ambient displays. 169-176
Pointing and manipulation
- Shumin Zhai, Stéphane Conversy, Michel Beaudouin-Lafon, Yves Guiard:

Human on-line response to target expansion. 177-184 - Tovi Grossman, Ravin Balakrishnan, Karan Singh:

An interface for creating and manipulating curves using a high degree-of-freedom curve input device. 185-192 - Johnny Accot, Shumin Zhai:

Refining Fitts' law models for bivariate pointing. 193-200
Large displays
- Carl Gutwin, Amy Skopik:

Fisheyes are good for large steering tasks. 201-208 - Desney S. Tan, Mary Czerwinski, George G. Robertson:

Women go with the (optical) flow. 209-215 - Desney S. Tan, Darren Gergle

, Peter Scupelli, Randy Pausch:
With similar visual angles, larger displays improve spatial performance. 217-224
Designing design
- Daniel Fallman:

Design-oriented human-computer interaction. 225-232 - William W. Gaver

, Jacob Beaver, Steve Benford
:
Ambiguity as a resource for design. 233-240 - Kristina Höök, Phoebe Sengers, Gerd Andersson:

Sense and sensibility: evaluation and interactive art. 241-248
Modeling user behavior
- Anthony J. Hornof, Tim Halverson

:
Cognitive strategies and eye movements for searching hierarchical computer displays. 249-256 - Scott E. Hudson, James Fogarty, Christopher G. Atkeson, Daniel Avrahami, Jodi Forlizzi, Sara B. Kiesler, Johnny C. Lee

, Jie Yang:
Predicting human interruptibility with sensors: a Wizard of Oz feasibility study. 257-264 - Dario D. Salvucci, Frank J. Lee

:
Simple cognitive modeling in a complex cognitive architecture. 265-272
Digital sociability
- Batya Friedman, Peter H. Kahn Jr., Jennifer Hagman:

Hardware companions?: what online AIBO discussion forums reveal about the human-robotic relationship. 273-280 - Nicole Shechtman, Leonard M. Horowitz:

Media inequality in conversation: how people behave differently when interacting with computers and people. 281-288 - Kwan Min Lee, Clifford Nass:

Designing social presence of social actors in human computer interaction. 289-296
Issues in software development
- W. Keith Edwards, Victoria Bellotti, Anind K. Dey, Mark W. Newman:

The challenges of user-centered design and evaluation for infrastructure. 297-304 - Aaron Wilson, Margaret M. Burnett, Laura Beckwith, Orion Granatir, Ledah Casburn, Curtis R. Cook, Mike Durham, Gregg Rothermel:

Harnessing curiosity to increase correctness in end-user programming. 305-312 - Brian P. Bailey, Joseph A. Konstan:

Are informal tools better?: comparing DEMAIS, pencil and paper, and authorware for early multimedia design. 313-320
Designing applications for handheld devices
- Kathleen Luchini, Chris Quintana, Elliot Soloway:

Pocket PiCoMap: a case study in designing and assessing a handheld concept mapping tool for learners. 321-328 - Anne Kaikkonen, Virpi Roto:

Navigating in a mobile XHTML application. 329-336 - Erica Newcomb, Toni Pashley, John T. Stasko:

Mobile computing in the retail arena. 337-344
Integrating tools and tasks
- Victoria Bellotti, Nicolas Ducheneaut, Mark Howard, Ian Smith:

Taking email to task: the design and evaluation of a task management centered email tool. 345-352 - Victor Kaptelinin:

UMEA: translating interaction histories into project contexts. 353-360 - Gina Danielle Venolia, Carman Neustaedter:

Understanding sequence and reply relationships within email conversations: a mixed-model visualization. 361-368
Techniques for on-screen shapes, text and handwriting
- George W. Furnas, Yan Qu:

Using pixel rewrites for shape-rich interaction. 369-376 - Jodi Forlizzi, Johnny C. Lee, Scott E. Hudson:

The kinedit system: affective messages using dynamic texts. 377-384 - David Bargeron, Tomer Moscovich:

Reflowing digital ink annotations. 385-393
Searching and organizing
- Suresh K. Bhavnani, Christopher K. Bichakjian, Timothy M. Johnson, Roderick J. Little, Frederick A. Peck, Jennifer L. Schwartz, Victor J. Strecher:

Strategy hubs: next-generation domain portals with search procedures. 393-400 - Ka-Ping Yee, Kirsten Swearingen, Kevin Li, Marti A. Hearst:

Faceted metadata for image search and browsing. 401-408 - Kerry Rodden, Kenneth R. Wood:

How do people manage their digital photographs? 409-416
Psychology and physiology
- Yoshifumi Kitamura

, Yoshihisa Yamaguchi, Hiroshi Imamizu
, Fumio Kishino, Mitsuo Kawato:
Things happening in the brain while humans learn to use new tools. 417-424
Design for the socially mobile
- Paul M. Aoki

, Matthew Romaine, Margaret H. Szymanski, James D. Thornton, Daniel H. Wilson, Allison Woodruff:
The mad hatter's cocktail party: a social mobile audio space supporting multiple simultaneous conversations. 425-432 - Sara Berg, Alex S. Taylor, Richard H. R. Harper

:
Mobile phones for the next generation: device designs for teenagers. 433-440 - Rebecca E. Grinter, Margery Eldridge:

Wan2tlk?: everyday text messaging. 441-448
Cambera-based input and video techniques
- Jerry Alan Fails, Dan R. Olsen:

A design tool for camera-based interaction. 449-456 - Yong Rui, Anoop Gupta, Jonathan Grudin:

Videography for telepresentations. 457-464 - Milton Chen:

A low-latency lip-synchronized videoconferencing system. 465-471
Interaction techniques for constrained Ddsplays
- Stephen A. Brewster, Joanna Lumsden

, Marek Bell, Malcolm Hall, Stuart Tasker:
Multimodal 'eyes-free' interaction techniques for wearable devices. 473-480 - Patrick Baudisch, Ruth Rosenholtz

:
Halo: a technique for visualizing off-screen objects. 481-488
Web usability
- Betsy Beier, Misha W. Vaughan:

The bull's-eye: a framework for web application user interface design guidelines. 489-496 - Marilyn Hughes Blackmon, Muneo Kitajima, Peter G. Polson:

Repairing usability problems identified by the cognitive walkthrough for the web. 497-504 - Ed Huai-hsin Chi, Adam Rosien, Gesara Supattanasiri, Amanda Williams, Christiaan Royer, Celia Chow, Erica Robles, Brinda Dalal, Julie Chen, Steve B. Cousins:

The bloodhound project: automating discovery of web usability issues using the InfoScent simulator. 505-512
New directions in video conferencing
- Susan R. Fussell

, Leslie D. Setlock, Robert E. Kraut:
Effects of head-mounted and scene-oriented video systems on remote collaboration on physical tasks. 513-520 - Roel Vertegaal, Ivo Weevers, Changuk Sohn, Chris Cheung:

GAZE-2: conveying eye contact in group video conferencing using eye-controlled camera direction. 521-528 - Maia Garau, Mel Slater, Vinoba Vinayagamoorthy, Andrea Brogni, Anthony Steed

, Martina Angela Sasse:
The impact of avatar realism and eye gaze control on perceived quality of communication in a shared immersive virtual environment. 529-536
Between u and i
- Rafael Ballagas, Meredith Ringel, Maureen C. Stone, Jan O. Borchers:

iStuff: a physical user interface toolkit for ubiquitous computing environments. 537-544 - Andrew Wilson, Steven A. Shafer:

XWand: UI for intelligent spaces. 545-552 - Katherine Everitt, Scott R. Klemmer, Robert Lee, James A. Landay:

Two worlds apart: bridging the gap between physical and virtual media for distributed design collaboration. 553-560
People at leisure: social mixed reality
- Florian Mueller, Stefan Agamanolis, Rosalind W. Picard:

Exertion interfaces: sports over a distance for social bonding and fun. 561-568 - Martin Flintham, Steve Benford, Rob Anastasi, Terry Hemmings, Andy Crabtree, Chris Greenhalgh, Nick Tandavanitj, Matt Adams, Ju Row-Farr:

Where on-line meets on the streets: experiences with mobile mixed reality games. 569-576 - Barry A. T. Brown, Ian MacColl, Matthew Chalmers, Areti Galani, Cliff Randell, Anthony Steed

:
Lessons from the lighthouse: collaboration in a shared mixed reality system. 577-584
Recommender systems and social computing
- Dan Cosley, Shyong K. Lam, István Albert, Joseph A. Konstan

, John Riedl:
Is seeing believing?: how recommender system interfaces affect users' opinions. 585-592 - David W. McDonald:

Recommending collaboration with social networks: a comparative evaluation. 593-600

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.


Google
Google Scholar
Semantic Scholar
Internet Archive Scholar
CiteSeerX
ORCID














