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Publication search results
found 31 matches
- 2003
- Neeharika Adabala, Nadia Magnenat-Thalmann, Guangzheng Fei:
Visualization of Woven Cloth. Rendering Techniques 2003: 179-185 - Alessandro Artusi, Jirí Bittner, Michael Wimmer, Alexander Wilkie:
Delivering Interactivity to Complex Tone Mapping Operators. Rendering Techniques 2003: 38-44 - Kirsten Cater, Alan Chalmers, Greg Ward:
Detail to Attention: Exploiting Visual Tasks for Selective Rendering. Rendering Techniques 2003: 270-280 - Eric Chan, Frédo Durand:
Rendering Fake Soft Shadows with Smoothies. Rendering Techniques 2003: 208-218 - Prasun Choudhury, Jack Tumblin:
The Trilateral Filter for High Contrast Images and Meshes. Rendering Techniques 2003: 186-196 - Carsten Dachsbacher, Marc Stamminger:
Translucent Shadow Maps. Rendering Techniques 2003: 197-201 - Xavier Décoret, Gilles Debunne, François X. Sillion:
Erosion Based Visibility Preprocessing. Rendering Techniques 2003: 281-288 - Athinodoros S. Georghiades:
Recovering 3-D Shape and Reflectance From a Small Number of Photographs. Rendering Techniques 2003: 230-240 - Simon Gibson, Jonathan Cook, Toby Howard, Roger J. Hubbold:
Rapid Shadow Generation in Real-World Lighting Environments. Rendering Techniques 2003: 219-229 - Nolan Goodnight, Rui Wang, Cliff Woolley, Greg Humphreys:
Interactive Time-Dependent Tone Mapping Using Programmable Graphics Hardware. Rendering Techniques 2003: 26-37 - Vlastimil Havran, Cyrille Damez, Karol Myszkowski, Hans-Peter Seidel:
An Efficient Spatio-Temporal Architecture for Animation Rendering. Rendering Techniques 2003: 106-117 - Matthew Kaplan, Elaine Cohen:
Computer Generated Celtic Design. Rendering Techniques 2003: 9-19, 293 - Thomas Kollig, Alexander Keller:
Efficient Illumination by High Dynamic Range Images. Rendering Techniques 2003: 45-51 - Sebastian Magda, David J. Kriegman:
Fast Texture Synthesis on Arbitrary Meshes. Rendering Techniques 2003: 82-89 - Wojciech Matusik, Hanspeter Pfister, Matthew Brand, Leonard McMillan:
Efficient Isotropic BRDF Measurement. Rendering Techniques 2003: 241-248 - Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Peter Seidel, Frank Van Reeth:
Interactive Rendering of Translucent Deformable Objects. Rendering Techniques 2003: 130-140 - David Mould:
A Stained Glass Image Filter. Rendering Techniques 2003: 20-25 - Andrew Nealen, Marc Alexa:
Hybrid Texture Synthesis. Rendering Techniques 2003: 97-105 - Pieter Peers, Philip Dutré:
Wavelet Environment matting. Rendering Techniques 2003: 157-166 - Simon Premoze, Michael Ashikhmin, Peter Shirley:
Path Integration for Light Transport in Volumes. Rendering Techniques 2003: 52-63 - Jaume Rigau, Miquel Feixas, Mateu Sbert:
Refinement Criteria Based on f-Divergences. Rendering Techniques 2003: 260-269 - Mirko Sattler, Ralf Sarlette, Reinhard Klein:
Efficient and Realistic Visualization of Cloth. Rendering Techniques 2003: 167-178 - Jason Stewart, Jingyi Yu, Steven J. Gortler, Leonard McMillan:
A New Reconstruction Filter for Undersampled Light Fields. Rendering Techniques 2003: 150-156 - László Szirmay-Kalos, György Antal, Balázs Benedek:
Global Illumination Animation with Random Radiance Representation. Rendering Techniques 2003: 64-73 - Jonas Unger, Andreas Wenger, Tim Hawkins, Andrew Gardner, Paul E. Debevec:
Capturing and Rendering with Incident Light Fields. Rendering Techniques 2003: 141-149 - Ingo Wald, Carsten Benthin, Philipp Slusallek:
Interactive Global Illumination in Complex and Highly Occluded Environments. Rendering Techniques 2003: 74-81 - Andreas Wenger, Tim Hawkins, Paul E. Debevec:
Optimizing Color Matching in a Lighting Reproduction System for Complex Subject and Illuminant Spectra. Rendering Techniques 2003: 249-259 - Michael Wimmer, Peter Wonka:
Rendering Time Estimation for Real-Time Rendering. Rendering Techniques 2003: 118-129 - Chris Wyman, Charles D. Hansen:
Penumbra Maps: Approximate Soft Shadows in Real-Time. Rendering Techniques 2003: 202-207 - Steve Zelinka, Michael Garland:
Interactive Texture Synthesis on Surfaces using Jump Maps. Rendering Techniques 2003: 90-96
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retrieved on 2024-10-28 23:48 CET from data curated by the dblp team
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