- 2020
- Ligang Zhang:
Non-parametric spatially constrained local prior for scene parsing on real-world data. Eng. Appl. Artif. Intell. 93: 103708 (2020) - Xiaohan Li, Lu Chen, Shuang Li, Xiang Zhou:
Depth segmentation in real-world scenes based on U-V disparity analysis. J. Vis. Commun. Image Represent. 73: 102920 (2020) - Zhengxi Zhang, Liang Zhao, Yunan Liu, Shanshan Zhang, Jian Yang:
Unified Density-Aware Image Dehazing and Object Detection in Real-World Hazy Scenes. ACCV (4) 2020: 119-135 - Haiyang Mei, Xin Yang, Yang Wang, Yuanyuan Liu, Shengfeng He, Qiang Zhang, Xiaopeng Wei, Rynson W. H. Lau:
Don't Hit Me! Glass Detection in Real-World Scenes. CVPR 2020: 3684-3693 - Panos Achlioptas, Ahmed Abdelreheem, Fei Xia, Mohamed Elhoseiny, Leonidas J. Guibas:
ReferIt3D: Neural Listeners for Fine-Grained 3D Object Identification in Real-World Scenes. ECCV (1) 2020: 422-440 - Kilian Kleeberger, Markus Völk, Marius Moosmann, Erik Thiessenhusen, Florian Roth, Richard Bormann, Marco F. Huber:
Transferring Experience from Simulation to the Real World for Precise Pick-And-Place Tasks in Highly Cluttered Scenes. IROS 2020: 9681-9688 - Li Ding, Michael Glazer, Meng Wang, Bruce Mehler, Bryan Reimer, Lex Fridman:
MIT-AVT Clustered Driving Scene Dataset: Evaluating Perception Systems in Real-World Naturalistic Driving Scenarios. IV 2020: 232-237 - Jin Ai, Menghan Hu, Guodong Li, Guangtao Zhai, Jian Zhang, Qingli Li, Wendell Q. Sun:
Wearable Visually Assistive Device for Blind People to Appreciate Real-world Scene and Screen Image. VCIP 2020: 258 - Grégoire Dupont de Dinechin, Alexis Paljic:
Presenting COLIBRI VR, an Open-Source Toolkit to Render Real-World Scenes in Virtual Reality. VR Workshops 2020: 801-802 - Grégoire Dupont de Dinechin, Alexis Paljic:
Demonstrating COLIBRI VR, an Open-Source Toolkit to Render Real-World Scenes in Virtual Reality. VR Workshops 2020: 845-846 - Grégoire Dupont de Dinechin, Alexis Paljic:
Illustrating COLIBRI VR, an Open-Source Toolkit to Render Real-World Scenes in Virtual Reality. VR Workshops 2020: 857 - Zhenyu Tang, Dinesh Manocha:
Scene-aware Sound Rendering in Virtual and Real Worlds. VR Workshops 2020: 535-536 - Shangbang Long, Cong Yao:
UnrealText: Synthesizing Realistic Scene Text Images from the Unreal World. CoRR abs/2003.10608 (2020) - Ligang Zhang:
Non-parametric spatially constrained local prior for scene parsing on real-world data. CoRR abs/2006.12874 (2020) - 2019
- Robert C. A. Bendall, Aisha Mohamed, Catherine Thompson:
Emotional real-world scenes impact visual search. Cogn. Process. 20(3): 309-316 (2019) - Donghao Xu, Huijing Zhao, Franck Guillemard, Stéphane Géronimi, François Aioun:
Aware of Scene Vehicles - Probabilistic Modeling of Car-Following Behaviors in Real-World Traffic. IEEE Trans. Intell. Transp. Syst. 20(6): 2136-2148 (2019) - Shusuke Shigenaka, Shunki Takami, Yoshihiko Ozaki, Masaki Onishi, Tomohisa Yamashita, Itsuki Noda:
Evaluation of Optimization for Pedestrian Route Guidance in Real-world Crowded Scene. AAMAS 2019: 2192-2194 - Senthil Purushwalkam, Abhinav Gupta, Danny M. Kaufman, Bryan C. Russell:
Bounce and Learn: Modeling Scene Dynamics with Real-World Bounces. ICLR (Poster) 2019 - Helen L. Bear, Toni Heittola, Annamaria Mesaros, Emmanouil Benetos, Tuomas Virtanen:
City Classification from Multiple Real-World Sound Scenes. WASPAA 2019: 11-15 - Senthil Purushwalkam, Abhinav Gupta, Danny M. Kaufman, Bryan C. Russell:
Bounce and Learn: Modeling Scene Dynamics with Real-World Bounces. CoRR abs/1904.06827 (2019) - Helen L. Bear, Toni Heittola, Annamaria Mesaros, Emmanouil Benetos, Tuomas Virtanen:
City classification from multiple real-world sound scenes. CoRR abs/1905.00979 (2019) - 2018
- Sikandar Amin:
Multi-view Part-based Models for 3D Human Pose Estimation in Real-World Scenes. Technical University Munich, Germany, 2018 - Gun Li, Zi-yang Wang, Jian Luo, Xin Chen, Hou-Biao Li:
Spatio-Context-Based Target Tracking with Adaptive Multi-Feature Fusion for Real-World Hazy Scenes. Cogn. Comput. 10(4): 545-557 (2018) - Carl Schissler, Christian Loftin, Dinesh Manocha:
Acoustic Classification and Optimization for Multi-Modal Rendering of Real-World Scenes. IEEE Trans. Vis. Comput. Graph. 24(3): 1246-1259 (2018) - Zhu-Liang Chen, Qian-Hua He, Wen-Feng Pang, Yan-Xiong Li:
Frontal Face Generation from Multiple Pose-Variant Faces with CGAN in Real-World Surveillance Scene. ICASSP 2018: 1308-1312 - Jin Fang, Feilong Yan, Tongtong Zhao, Feihu Zhang, Dingfu Zhou, Ruigang Yang, Yu Ma, Liang Wang:
Simulating LIDAR Point Cloud for Autonomous Driving using Real-world Scenes and Traffic Flows. CoRR abs/1811.07112 (2018) - 2017
- Zi-yang Wang, Jian Luo, Kaiyu Qin, Hou-Biao Li, Gun Li:
Model Based Edge-Preserving and Guided Filter for Real-World Hazy Scenes Visibility Restoration. Cogn. Comput. 9(4): 468-481 (2017) - Søren Asp Fuglsang, Torsten Dau, Jens Hjortkjær:
Noise-robust cortical tracking of attended speech in real-world acoustic scenes. NeuroImage 156: 435-444 (2017) - Wenbin Li, Darren Cosker, Zhihan Lv, Matthew Brown:
Nonrigid Optical Flow Ground Truth for Real-World Scenes With Time-Varying Shading Effects. IEEE Robotics Autom. Lett. 2(1): 231-238 (2017) - Rafal Wojciechowski:
Versatile Augmented Reality Scenes for Tangible Interaction in Real-World Environments. AVR (2) 2017: 490-500