- 2024
- Zilu Liang, Edward Melcer, Kingkarn Khotchasing, Huyen Hoang Nhung:
Co-design personal sleep health technology for and with university students. Frontiers Digit. Health 6 (2024) - MJ Johns, Emmanuel Chinedum Ezenwa, Seunghyun Lee, Thomas Maiorana, Ciel Wood, Josh D. Levano, Rita Aksum Tesfay, Michael Takami, Cameron A Dodd, Madison Li, Hanne Manning, Regis Pak, Lily Chen, Ria K. Saini, Mário Escarce Junior, Mennatullah Hendawy, Magy Seif El-Nasr, Edward F. Melcer, Katherine Isbister:
Participatory Design of a Serious Game to Improve Wildfire Preparedness with Community Residents and Experts. CHI Extended Abstracts 2024: 261:1-261:8 - Samuel Shields, Edward F. Melcer:
Soothing Systems: A Meditative Somaesthetic Experience. CHI Extended Abstracts 2024: 419:1-419:5 - Derusha Baskaran, Kathryn E. Ringland, Edward F. Melcer:
Playing Well Together with a Reward System: Understanding Player Preferences for the PS Trophy System. FDG 2024: 57 - Marjorie Ann M. Cuerdo, Derusha Baskaran, Edward F. Melcer:
Exploring how Emotional Challenge and Affective Design in Games Relates to Player Reflection. FDG 2024: 8 - David Van Nguyen, Edward F. Melcer, Deanne Adams:
Exploring Gender and Racial/Ethnic Bias Against Video Game Streamers: Comparing Perceived Gameplay Skill and Viewer Engagement. FDG 2024: 13 - Sai Siddartha Maram, Anna Amato, Giovanni Maria Troiano, Steven C. Sutherland, Camillia Matuk, Edward F. Melcer, Elín Carstensdóttir, Casper Harteveld, Magy Seif El-Nasr:
An Instructor's Lens into the Role of AI in Teaching Experimental Research via Gamification. SAC 2024: 98-100 - 2023
- Antonio Bucchiarone, Kendra M. L. Cooper, Dayi Lin, Edward F. Melcer, Kelvin Sung:
Games and Software Engineering: Engineering fun, inspiration, and motivation. ACM SIGSOFT Softw. Eng. Notes 48(1): 85-89 (2023) - Marjorie Ann M. Cuerdo, Anika Mahajan, Josh Mao, Edward F. Melcer:
Try Again?: A Macro-Level Taxonomy of the Challenge and Failure Process in Games. CoG 2023: 1-8 - Edward F. Melcer, Cara A. Liebert, Samuel Shields, Oleksandra G. Keehl, Jason Tsai, Fatyma Camacho, Hyrum Eddington, Amber Trickey, Melissa Lee, Sylvia Bereknyei Merrell, James R. Korndorffer, Dana T. Lin:
ENTRUST: Co-design and Validation of a Serious Game for Assessing Clinical Decision-Making and Readiness for Entrustment. Software Engineering for Games in Serious Contexts 2023: 85-116 - David Van Nguyen, Edward F. Melcer, Deanne Adams:
Experiment on Gender and Racial/Ethnic Bias Against Video Game Streamers: Comparing Perceived Gameplay Skill and Viewer Engagement. CoRR abs/2312.00610 (2023) - 2022
- Katelyn M. Grasse, Max Kreminski, Noah Wardrip-Fruin, Michael Mateas, Edward F. Melcer:
Using Self-Determination Theory to Explore Enjoyment of Educational Interactive Narrative Games: A Case Study of Academical. Frontiers Virtual Real. 3 (2022) - Samuel Shields, Ross Mawhorter, Edward F. Melcer, Michael Mateas:
Searching for Balanced 2D Brawler Games: Successes and Failures of Automated Evaluation. AIIDE 2022: 189-198 - Dominic Kao, Rabindra A. Ratan, Christos Mousas, Amogh Joshi, Edward F. Melcer:
Audio Matters Too: How Audial Avatar Customization Enhances Visual Avatar Customization. CHI 2022: 165:1-165:27 - Oleksandra G. Keehl, Dominic Kao, Edward Franklin Melcer:
Zen Hanzi: A Game for Raising Hanzi Component Awareness. FDG 2022: 5:1-5:11 - Katherine Picho, Ethan Osborne, Fatyma Camacho, Aaja Ouellette, Mason Woodford, Edward F. Melcer:
Resilient IN: Design of an Interactive Narrative HRV-Biofeedback Game to Develop Stereotype and Social Identity Threat Resilience. JCSG 2022: 84-101 - Dominic Kao, Rabindra A. Ratan, Christos Mousas, Amogh Joshi, Edward F. Melcer:
Audio Matters Too: How Audial Avatar Customization Enhances Visual Avatar Customization. CoRR abs/2202.05315 (2022) - 2021
- Oleksandra G. Keehl, Edward F. Melcer:
Music to My Ears: Developing Kanji Stroke Knowledge through an Educational Music Game. Multimodal Technol. Interact. 5(12): 83 (2021) - Janelynn Camingue, Elín Carstensdóttir, Edward F. Melcer:
What is a Visual Novel? Proc. ACM Hum. Comput. Interact. 5(CHI PLAY): 285:1-285:18 (2021) - Katelyn M. Grasse, Edward F. Melcer, Max Kreminski, Nick Junius, Noah Wardrip-Fruin:
Improving Undergraduate Attitudes Towards Responsible Conduct of Research Through an Interactive Storytelling Game. CHI Extended Abstracts 2021: 265:1-265:8 - Marjorie Ann M. Cuerdo, Anika Mahajan, Edward F. Melcer:
Die-r Consequences: Player Experience and the Design of Failure through Respawning Mechanics. CoG 2021: 1-8 - Katelyn M. Grasse, Marjorie Ann M. Cuerdo, Edward F. Melcer:
Mad Mixologist: Exploring How Object Placement in Tangible Play Spaces Affects Collaborative Interaction Strategies. CoG 2021: 1-8 - 2020
- Marjorie Ann M. Cuerdo, Edward F. Melcer:
"I'll Be Back": A Taxonomy of Death and Rebirth in Platformer Video Games. CHI Extended Abstracts 2020: 1-13 - Edward F. Melcer, James Owen Ryan, Nick Junius, Max Kreminski, Dietrich Squinkifer, Brent Hill, Noah Wardrip-Fruin:
Teaching Responsible Conduct of Research Through an Interactive Storytelling Game. CHI Extended Abstracts 2020: 1-10 - Katelyn M. Grasse, Edward F. Melcer:
Generation: A Novel Fabrication Game for Simulating Evolution and Natural Selection. CHI PLAY (Companion) 2020: 38-42 - Janelynn Camingue, Edward F. Melcer, Elín Carstensdóttir:
A (Visual) Novel Route to Learning: A Taxonomy of Teaching Strategies in Visual Novels. FDG 2020: 77:1-77:13 - Edward F. Melcer, Katelyn M. Grasse, James Owen Ryan, Nick Junius, Max Kreminski, Dietrich Squinkifer, Brent Hill, Noah Wardrip-Fruin:
Getting Academical: A Choice-Based Interactive Storytelling Game for Teaching Responsible Conduct of Research. FDG 2020: 78:1-78:12 - John Dominic S. Diez, Edward F. Melcer:
Cookie Mania: A Serious Game for Teaching Internet Cookies to High School and College Students. JCSG 2020: 69-77 - Dominic Kao, Christos Mousas, Alejandra J. Magana, D. Fox Harrell, Rabindra A. Ratan, Edward F. Melcer, Brett Sherrick, Paul Parsons, Dmitri A. Gusev:
Hack.VR: A Programming Game in Virtual Reality. CoRR abs/2007.04495 (2020) - 2019
- Max Kreminski, Ben Samuel, Edward F. Melcer, Noah Wardrip-Fruin:
Evaluating AI-Based Games through Retellings. AIIDE 2019: 45-51