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"A multi-population genetic algorithm for procedural generation of levels ..."
Lucas Ferreira, Leonardo T. Pereira, Claudio Fabiano Motta Toledo (2014)
- Lucas Ferreira, Leonardo T. Pereira, Claudio Fabiano Motta Toledo:
A multi-population genetic algorithm for procedural generation of levels for platform games. GECCO (Companion) 2014: 45-46
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