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Stef Desmet
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2010 – 2019
- 2018
- [c6]Jeroen Nelis, Stef Desmet, Jeroen Wauters, Rob Haelterman
, Erwin Borgers, Dimitri Kun:
Virtual Crime Scene. AIVR 2018: 165-168 - 2013
- [j4]Jan-Henk Annema, Mathijs Verstraete, Vero Vanden Abeele
, Stef Desmet, David Geerts
:
Video games in therapy: a therapist's perspective. Int. J. Arts Technol. 6(1): 106-122 (2013) - 2012
- [c5]Lieven Van den Audenaeren, Vero Vanden Abeele
, Luc Geurts, Jelle Husson, Jan-Henk Annema, Stef Desmet:
Boneshaker: a generic framework for building physical therapy games. CHI Extended Abstracts 2012: 2447-2452 - 2011
- [c4]Luc Geurts, Vero Vanden Abeele
, Jelle Husson, Frederik Windey, Maarten Van Overveldt, Jan-Henk Annema, Stef Desmet:
Digital games for physical therapy: fulfilling the need for calibration and adaptation. TEI 2011: 117-124 - 2010
- [c3]Jan-Henk Annema, Mathijs Verstraete, Vero Vanden Abeele
, Stef Desmet, David Geerts
:
Videogames in therapy: a therapist's perspective. Fun and Games 2010: 94-98
2000 – 2009
- 2007
- [j3]Vero Vanden Abeele, Jelle Husson, Luc Vandeurzen, Stef Desmet:
A Soft Approach to Computer Science: Designing & Developing Computer Games for and with Senior Citizens. J. Game Dev. 2(2): 41-62 (2007)
1990 – 1999
- 1999
- [j2]Bert DeKnuydt, Stef Desmet, Luc Van Eycken:
Coding of dynamic texture for mapping on 3-D scenes. IEEE Trans. Circuits Syst. Video Technol. 9(2): 210-217 (1999) - [c2]Bert DeKnuydt, Stef Desmet, Luc Van Eycken, Luc Van Gool:
Coding of Dynamic Texture on 3D Scenes. CAIP 1999: 604-614 - 1994
- [j1]Stef Desmet, Bert DeKnuydt, Luc Van Eycken, André Oosterlinck:
Classification-Based Motion Estimation for Video Coding. J. Vis. Commun. Image Represent. 5(4): 370-378 (1994) - [c1]Stef Desmet, Bert DeKnuydt, Luc Van Eycken, André Oosterlinck:
Initial Segmentation of a Scene using the Results of a Classification Based Motion Estimator. ICIP (1) 1994: 559-562
Coauthor Index
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