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2020 – today
- 2024
- [c92]Marcelo Gomes Martins, Lucas Zanusso Morais, Rafael P. Torchelsen, Luciana P. Nedel, Anderson Maciel:
Efficient Position-Based Deformable Colon Modeling for Endoscopic Procedures Simulation. SIGGRAPH (Conference Paper Track) 2024: 91 - [c91]Jorge A. Wagner Filho, Claudio T. Silva, Wolfgang Stuerzlinger, Luciana P. Nedel:
Reimagining TaxiVis through an Immersive Space-Time Cube metaphor and reflecting on potential benefits of Immersive Analytics for urban data exploration. VR 2024: 827-838 - [i3]Jorge A. Wagner Filho, Claudio T. Silva, Wolfgang Stuerzlinger, Luciana P. Nedel:
Reimagining TaxiVis through an Immersive Space-Time Cube metaphor and reflecting on potential benefits of Immersive Analytics for urban data exploration. CoRR abs/2402.00344 (2024) - [i2]Mariane Giambastiani, Jorge A. Wagner Filho, Carla Maria Dal Sasso Freitas, Luciana P. Nedel:
An Evaluation of Immersive Infographics for News Reporting: Quantifying the Effect of Mobile AR Concrete Scales Infographics on Volume Understanding. CoRR abs/2407.07367 (2024) - 2023
- [j31]Lucas Zanusso Morais, Victor Kunde Bergmann, Eduarda Abreu Carvalho, Raquel Zimmer, Marcelo Gomes Martins, Luciana Porcher Nedel, Anderson Maciel, Rafael P. Torchelsen:
An enhanced interactive endoscope model based on position-based dynamics and Cosserat rods for colonoscopy simulation. Comput. Graph. 116: 345-353 (2023) - [c90]Jerson Neto, Otávio Secco, Carla Maria Dal Sasso Freitas, Jorge A. Wagner Filho, Anderson Maciel, Luciana P. Nedel:
Immersive Data Analysis for Planning Military Operations: Design and Think-Aloud Study. SVR 2023: 66-76 - [c89]Matheus Dias Negrão, Wesley Ferreira, Betania Bohrer, Carla M. D. S. Freitas, Anderson Maciel, Luciana P. Nedel:
Design and Think-Aloud Study of an Immersive Interface for Training Health Professionals in Clinical Skills. SVR 2023: 157-165 - [c88]Jonas Monticelli, Jorge A. Wagner Filho, Anderson Maciel, Rafael P. Torchelsen, Carla Maria Dal Sasso Freitas, Luciana P. Nedel:
Immersive Visualization Interface for Endoscopy Analytics and Debriefing. SVR 2023: 166-173 - [c87]Yhonatan Iquiapaza, Jorge A. Wagner Filho, Luciana P. Nedel:
DeAR: Combining Desktop and Augmented Reality for Visual Data Analysis. SVR 2023: 233-237 - [c86]Carlos Quijano-Chavez, Luciana P. Nedel, Carla M. D. S. Freitas:
Comparing Scatterplot Variants for Temporal Trends Visualization in Immersive Virtual Environments. VR 2023: 669-679 - [p1]Luciana P. Nedel, Carla M. D. S. Freitas:
Realidade Virtual: Potencialidades de uma Nova Plataforma Interativa. Escola de Computação PPGC/UFRGS 50 Anos 2023: 97-124 - 2022
- [j30]Aline Menin, Rafael P. Torchelsen, Luciana P. Nedel:
The effects of VR in training simulators: Exploring perception and knowledge gain. Comput. Graph. 102: 402-412 (2022) - [j29]Vinicius Costa de Souza, Anderson Maciel, Luciana Porcher Nedel, Regis Kopper:
Measuring Presence in Virtual Environments: A Survey. ACM Comput. Surv. 54(8): 163:1-163:37 (2022) - [j28]Luciana P. Nedel, Ferran Argelaguet, Lili Wang, Jeanine Stefannuci, Daisuke Iwai:
IEEE VR 2022 Message from the Journal Paper Chairs and Guest Editors. IEEE Trans. Vis. Comput. Graph. 28(5): vii (2022) - [j27]Jorge A. Wagner Filho, Wolfgang Stuerzlinger, Luciana P. Nedel:
The Effect of Exploration Mode and Frame of Reference in Immersive Analytics. IEEE Trans. Vis. Comput. Graph. 28(9): 3252-3264 (2022) - 2021
- [j26]Vinicius Costa de Souza, Anderson Maciel, Luciana Porcher Nedel, Regis Kopper, Klaus Loges, Eliane Schlemmer:
VR Neuro Game: a Virtual Reality Game to Support Neuroanatomy Teaching and Learning. J. Interact. Syst. 12(1): 253-268 (2021) - [j25]Jorge A. Wagner Filho, Wolfgang Stuerzlinger, Luciana P. Nedel:
Comparing and Combining Virtual Hand and Virtual Ray Pointer Interactions for Data Manipulation in Immersive Analytics. IEEE Trans. Vis. Comput. Graph. 27(5): 2513-2523 (2021) - [c85]Renan Luigi Martins Guarese, Franklin Bastidas, João Becker, Mariane Giambastiani, Yhonatan Iquiapaza, Lennon Macedo, Luciana P. Nedel, Anderson Maciel, Fabio Zambetta, Ron G. van Schyndel:
Cooking in the Dark: Exploring Spatial Audio as MR Assistive Technology for the Visually Impaired. INTERACT (5) 2021: 318-322 - [c84]Carlos Quijano-Chavez, Luciana Porcher Nedel, Carla M. D. S. Freitas:
An Immersive Approach Based on Two Levels of Interaction for Exploring Multiple Coordinated 3D Views. INTERACT (3) 2021: 493-513 - [c83]Franklin Giovani Bastidas Cuya, Renan Luigi Martins Guarese, Carlos Guilherme Carlos Johansson, Mariane Giambastiani, Yhonatan Iquiapaza, Victor Adriel de Jesus Oliveira, Luciana P. Nedel, Anderson Maciel:
Vibrotactile Data Physicalization: Exploratory Insights for Haptization of Low-resolution Images. SVR 2021: 84-91 - 2020
- [j24]Jorge A. Wagner Filho, Wolfgang Stuerzlinger, Luciana P. Nedel:
Evaluating an Immersive Space-Time Cube Geovisualization for Intuitive Trajectory Data Exploration. IEEE Trans. Vis. Comput. Graph. 26(1): 514-524 (2020) - [c82]Renan Luigi Martins Guarese, João Becker, Henrique Fensterseifer, Marcelo Walter, Carla Maria Dal Sasso Freitas, Luciana P. Nedel, Anderson Maciel:
Augmented Situated Visualization for Spatial and Context-Aware Decision-Making. AVI 2020: 48:1-48:5 - [c81]Jean Felipe Patikowski Cheiran, Laura Amaya Torres, Antonio Arlis Santos da Silva, Gabrielle Almeida de Souza, Luciana P. Nedel, Anderson Maciel, Dante Augusto Couto Barone:
Comparing Physical and Immersive VR Prototypes for Evaluation of an Industrial System User Interface. CGI 2020: 3-15 - [c80]Rafael Valer, Rodrigo Schramm, Luciana P. Nedel:
Musical Brush: Exploring Creativity Through an AR-Based Tool for Sketching Music and Drawings. CGI 2020: 119-131 - [c79]Vinicius Costa de Souza, Anderson Maciel, Luciana P. Nedel, Regis Kopper, Klaus Loges, Eliane Schlemmer:
The Effect of Virtual Reality on Knowledge Transfer and Retention in Collaborative Group-Based Learning for Neuroanatomy Students. SVR 2020: 92-101 - [c78]Aimee Calepso, Renan Luigi Martins Guarese, Rafael Valer, Yhonatan Iquiapaza, Victor Adriel de Jesus Oliveira, Luciana Porcher Nedel, Anderson Maciel:
3DUI and the Phantom Limb: multisensory experience for embodiment of amputation. VR Workshops 2020: 517-518 - [c77]Rafael Valer, Rodrigo Schramm, Luciana P. Nedel:
Musical Brush: Exploring Creativity in an AR-based Tool Combining Music and Drawing Generation. VR Workshops 2020: 635-636 - [c76]Renan Luigi Martins Guarese, João Becker, Henrique Fensterseifer, Aimee Calepso, Marcelo Walter, Carla Maria Dal Sasso Freitas, Luciana Porcher Nedel, Anderson Maciel:
A Usability Assessment of Augmented Situated Visualization. VR Workshops 2020: 637-638 - [c75]Renan Luigi Martins Guarese, Victor Adriel de Jesus Oliveira, Aimee Calepso, Rafael Valer, Yhonatan Iquiapaza, Luciana P. Nedel, Anderson Maciel:
E-mpathy and the Phantom Limb Sensation: A Multisensory Experience for Embodiment of Amputation. XCR 2020: 13-16
2010 – 2019
- 2019
- [j23]Jorge A. Wagner Filho, Carla M. D. S. Freitas, Luciana P. Nedel:
Comfortable Immersive Analytics With the VirtualDesk Metaphor. IEEE Computer Graphics and Applications 39(3): 41-53 (2019) - [j22]Luciana P. Nedel, Rodrigo Moni, Mateus Bisotto Nunes:
Running Wheel: How an exergame can motivate people to perform repetitive, tedious exercises. XRDS 25(4): 26-29 (2019) - [c74]Jose Abel Ticona, Steeven Villa, Rafael P. Torchelsen, Anderson Maciel, Luciana P. Nedel:
Phys-Sketch: Sketching 3D Dynamic Objects in Immersive Virtual Reality. CGI 2019: 119-130 - [c73]Paul Dany Atauchi, Luciana P. Nedel, Renata Galante:
Broker-Insights: An Interactive and Visual Recommendation System for Insurance Brokerage. CGI 2019: 155-166 - [c72]Jaime Riascos, Steeven Villa, Anderson Maciel, Luciana P. Nedel, Dante Augusto Couto Barone:
Towards Moving Virtual Arms Using Brain-Computer Interface. CGI 2019: 445-452 - [c71]Juliano Franz, Anderson Maciel, Luciana P. Nedel:
Instant Rephotography. INTERACT (3) 2019: 208-227 - [c70]Aline Menin, Sonia Chardonnel, Paule-Annick Davoine, Luciana P. Nedel:
eSTIMe: Towards an All-in-One Geovisualization Environment for Daily Mobility Analysis. SIBGRAPI 2019: 39-46 - [e2]Patrick Bourdot, Victoria Interrante, Luciana P. Nedel, Nadia Magnenat-Thalmann, Gabriel Zachmann:
Virtual Reality and Augmented Reality - 16th EuroVR International Conference, EuroVR 2019, Tallinn, Estonia, October 23-25, 2019, Proceedings. Lecture Notes in Computer Science 11883, Springer 2019, ISBN 978-3-030-31907-6 [contents] - [i1]Jorge A. Wagner Filho, Wolfgang Stuerzlinger, Luciana P. Nedel:
Evaluating an Immersive Space-Time Cube Geovisualization for Intuitive Trajectory Data Exploration. CoRR abs/1908.00580 (2019) - 2018
- [j21]Victor Adriel de Jesus Oliveira, Luciana Porcher Nedel, Anderson Maciel:
Assessment of an articulatory interface for tactile intercommunication in immersive virtual environments. Comput. Graph. 76: 18-28 (2018) - [j20]Steeven Villa, Abel Ticona, Rafael P. Torchelsen, Luciana Porcher Nedel, Anderson Maciel:
Heat-based bidirectional phase shifting simulation using position-based dynamics. Comput. Graph. 76: 107-116 (2018) - [j19]Luciana Porcher Nedel, Veronica Teichrieb, Mark Billinghurst:
Foreword to the Special Section on SVR 2018. Comput. Graph. 77: 7- (2018) - [j18]Aline Menin, Rafael P. Torchelsen, Luciana Porcher Nedel:
An Analysis of VR Technology Used in Immersive Simulations with a Serious Game Perspective. IEEE Computer Graphics and Applications 38(2): 57-73 (2018) - [j17]Jorge A. Wagner Filho, Carla Maria Dal Sasso Freitas, Luciana P. Nedel:
VirtualDesk: A Comfortable and Efficient Immersive Information Visualization Approach. Comput. Graph. Forum 37(3): 415-426 (2018) - [c69]Aline Menin, Sonia Chardonnel, Paule-Annick Davoine, Luciana P. Nedel:
Exploring Shifting Densities through a Movement-based Cartographic Interface (Short Paper). GIScience 2018: 48:1-48:6 - [c68]Victor Adriel de Jesus Oliveira, Luciana P. Nedel, Anderson Maciel, Luca Giulio Brayda:
Anti-Veering Vibrotactile HMD for Assistance of Blind Pedestrians. EuroHaptics (2) 2018: 500-512 - [c67]Victor Adriel de Jesus Oliveira, Luciana P. Nedel, Anderson Maciel:
Assessing Articulatory Modalities for Intercommunication Using Vibrotactile HMDs. EuroHaptics (2) 2018: 526-538 - [c66]Douglas Cavalli Rachevsky, Vinicius Costa de Souza, Luciana P. Nedel:
Visualization and Interaction in Immersive Virtual Reality Games: A User Evaluation Study. SVR 2018: 89-98 - [c65]Vinicius Costa de Souza, Luciana P. Nedel, Regis Kopper, Anderson Maciel, Leonardo Tagliaro:
The Effects of Physiologically-Adaptive Virtual Environment on User's Sense of Presence. SVR 2018: 133-142 - [c64]Gabrielle Almeida de Souza, Laura Amaya Torres, Vinicius Stein Dani, David Steeven Villa, Jose Abel Ticona Larico, Anderson Maciel, Luciana P. Nedel:
Evaluation of Visual, Auditory and Vibro-Tactile Alerts in Supervised Interfaces. SVR 2018: 163-169 - [c63]Jerônimo Gustavo Grandi, Henrique Galvan Debarba, Iago Bemdt, Luciana P. Nedel, Anderson Maciel:
Design and Assessment of a Collaborative 3D Interaction Technique for Handheld Augmented Reality. VR 2018: 49-56 - [c62]Jorge A. Wagner Filho, Marina Fortes Rey, Carla M. D. S. Freitas, Luciana Porcher Nedel:
Immersive Visualization of Abstract Information: An Evaluation on Dimensionally-Reduced Data Scatterplots. VR 2018: 483-490 - [c61]Jerônimo Gustavo Grandi, Henrique Galvan Debarba, Juliano Franz, Victor Adriel de J. Oliveira, Abel Ticona, Gabrielle Almeida de Souza, Izadora Berti, Steeven Villa, Luciana P. Nedel, Anderson Maciel:
3DAthlon: 3D Gestural Interfaces to Support a 3-Stage Contest in VR. VR 2018: 858-859 - 2017
- [j16]Victor Adriel de Jesus Oliveira, Luca Giulio Brayda, Luciana Porcher Nedel, Anderson Maciel:
Designing a Vibrotactile Head-Mounted Display for Spatial Awareness in 3D Spaces. IEEE Trans. Vis. Comput. Graph. 23(4): 1409-1417 (2017) - [c60]Jerônimo G. Grandi, Iago U. Berndt, Henrique Galvan Debarba, Luciana P. Nedel, Anderson Maciel:
Collaborative manipulation of 3D virtual objects in augmented reality scenarios using mobile devices. 3DUI 2017: 264-265 - [c59]Jerônimo Gustavo Grandi, Henrique Galvan Debarba, Luciana P. Nedel, Anderson Maciel:
Design and Evaluation of a Handheld-based 3D User Interface for Collaborative Object Manipulation. CHI 2017: 5881-5891 - [c58]Vinicius Horn Cene, Gabriela W. Favieiro, Luciana P. Nedel, Alexandre Balbinot:
Reever control: A biosignal controlled interface. EMBC 2017: 706-709 - [c57]Luis Antonio Leite Francisco da Costa, Luciana Porcher Nedel:
An Immersive Visualization Study on Molecules Manipulation. SVR 2017: 169-177 - [c56]Victor Adriel de Jesus Oliveira, Luca Giulio Brayda, Luciana P. Nedel, Anderson Maciel:
Experiencing guidance in 3D spaces with a vibrotactile head-mounted display. VR 2017: 453-454 - 2016
- [j15]Luciana Porcher Nedel, Vinicius Costa de Souza, Aline Menin, Lucia Sebben, Jackson Oliveira, Frederico Faria, Anderson Maciel:
Using Immersive Virtual Reality to Reduce Work Accidents in Developing Countries. IEEE Computer Graphics and Applications 36(2): 36-46 (2016) - [c55]Victor Adriel de Jesus Oliveira, Luciana Porcher Nedel, Anderson Maciel:
Proactive haptic articulation for intercommunication in collaborative virtual environments. 3DUI 2016: 91-94 - [c54]Juliano Franz, Aline Menin, Luciana P. Nedel:
3D gesture mouse: Being multitask without losing the focus. 3DUI 2016: 241-242 - [c53]Jerônimo G. Grandi, Iago U. Berndt, Henrique Galvan Debarba, Luciana P. Nedel, Anderson Maciel:
Collaborative 3D manipulation using mobile phones. 3DUI 2016: 279-280 - [c52]Mariacarla Memeo, Victor Adriel de Jesus Oliveira, Luciana Porcher Nedel, Anderson Maciel, Luca Giulio Brayda:
Tactile Treasure Map: Integrating Allocentric and Egocentric Information for Tactile Guidance. AsiaHaptics 2016: 369-374 - [c51]Victor Adriel de Jesus Oliveira, Luciana Porcher Nedel, Anderson Maciel, Luca Giulio Brayda:
Spatial discrimination of vibrotactile stimuli around the head. HAPTICS 2016: 1-6 - [c50]Victor Adriel de Jesus Oliveira, Luciana P. Nedel, Anderson Maciel, Luca Giulio Brayda:
Localized Magnification in Vibrotactile HMDs for Accurate Spatial Awareness. EuroHaptics (2) 2016: 55-64 - [c49]Juliano Franz, Aline Menin, Luciana P. Nedel:
Lossless Multitasking: Using 3D Gestures Embedded in Mouse Devices. SVR 2016: 109-116 - [c48]Claiton L. V. Lisboa, Luciana P. Nedel, Anderson Maciel:
A Study for Postural Evaluation and Movement Analysis of Individuals. SVR 2016: 122-126 - [c47]Victor Adriel de Jesus Oliveira, Luciana Porcher Nedel, Anderson Maciel:
Speaking Haptics: Proactive haptic articulation for intercommunication in virtual environments. VR 2016: 251-252 - 2015
- [c46]Bruno Pagno, Diogo Costa, Leandro Soares Guedes, Carla Maria Dal Sasso Freitas, Luciana Porcher Nedel:
Guidelines for Designing Dynamic Applications with Second Screen. SVR 2015: 42-51 - [c45]Marina Fortes Rey, Inatan Hertzog, Nicolas Kagami, Luciana P. Nedel:
Blind Guardian: A Sonar-Based Solution for Avoiding Collisions with the Real World. SVR 2015: 237-244 - [c44]Victor Adriel de J. Oliveira, Wilson J. Sarmiento, Anderson Maciel, Luciana Porcher Nedel, César A. Collazos:
Does vibrotactile intercommunication increase collaboration? VR 2015: 253-254 - 2014
- [j14]Fernando Roman, Anderson Maciel, Luciana Porcher Nedel:
Improving Gameplay in First Person 3-D Games using Multiple Displays. Comput. Entertain. 12(2): 1:1-1:22 (2014) - [c43]Hernandi Krammes, Marcio M. Silva, Theodoro Mota, Matheus T. Tura, Anderson Maciel, Luciana Porcher Nedel:
The point walker multi-label approach. 3DUI 2014: 189-190 - [c42]Mateus Bisotto Nunes, Luciana Porcher Nedel, Valter Roesler:
Motivating people to perform better in exergames: competition in virtual environments. SAC 2014: 970-975 - [c41]Theodoro Mota, Marcio Mello, Luciana Porcher Nedel, Anderson Maciel, Frederico Faria:
Mobile Simulator for Risk Analysis. SVR 2014: 163-170 - [c40]Wilson J. Sarmiento, Anderson Maciel, Luciana P. Nedel, César A. Collazos:
Measuring the collaboration degree in immersive 3D collaborative virtual environments. 3DCVE@VR 2014: 1-6 - 2013
- [c39]Henrique Galvan Debarba, Jerônimo Grandi, Anderson Maciel, Luciana Porcher Nedel, Ronan Boulic:
Disambiguation Canvas: A Precise Selection Technique for Virtual Environments. INTERACT (3) 2013: 388-405 - [c38]Juliano Franz, Anderson Maciel, Luciana Porcher Nedel:
Assessment of a user centered interface for teleoperation and 3D environments. SAC 2013: 953-960 - [c37]Ivan Jorge Boesing, Tomaz Rocha da Silva, Luciana Porcher Nedel:
Study of Sensors Embedded in Smartphones for Use in Indoor Localization. SVR 2013: 83-89 - [c36]Vitor Reus, Marcio Mello, Luciana Porcher Nedel, Anderson Maciel:
Correcting User's Head and Body Orientation Using a Comfort Pose Function. SVR 2013: 167-174 - [c35]Thiago Motta, Luciana Porcher Nedel:
Deviceless Gestural Interaction for Public Displays. SVR 2013: 175-184 - [c34]Wilson J. Sarmiento, Vitor A. M. Jorge, Anderson Maciel, Luciana Porcher Nedel, César A. Collazos, Jackson Oliveira, Frederico Faria:
Awareness of other: Evaluating the impact of proximity cues in collaborative tasks. VR 2013: 63-64 - [c33]Henrique Galvan Debarba, Jerônimo Grandi, Anderson Maciel, Luciana Porcher Nedel, Ronan Boulic:
Towards a disambiguation canvas. VR 2013: 113-114 - [c32]Mateus Bisotto Nunes, Luciana Porcher Nedel, Valter Roesler:
Motivating people to perform better in exergames: Collaboration vs. competition in virtual environments. VR 2013: 115-116 - [c31]Vitor A. M. Jorge, Anderson Maciel, Luciana Porcher Nedel, Jackson Oliveira, Frederico Faria:
What is the effect of interface complexity on risk perception tasks? VR 2013: 147-148 - [c30]Vitor A. M. Jorge, Luciana Porcher Nedel, Anderson Maciel, Jackson Oliveira, Frederico Faria:
AES-risk: An environment for simulation of risk perception. VR 2013: 169 - [c29]Vitor A. M. Jorge, Wilson J. Sarmiento, Anderson Maciel, Luciana Porcher Nedel, César A. Collazos, Frederico Faria, Jackson Oliveira:
Interacting with danger in an immersive environment: issues on cognitive load and risk perception. VRST 2013: 83-92 - [e1]Nadia Magnenat-Thalmann, Enhua Wu, Susumu Tachi, Daniel Thalmann, Luciana Porcher Nedel, Weiwei Xu:
The 19th ACM Symposium on Virtual Reality Software and Technology, VRST'13, Singapore, October 6-9, 2013. ACM 2013, ISBN 978-1-4503-2379-6 [contents] - 2012
- [j13]José Aguilar, John Atkinson, Yezid Donoso, David Fernández-Baca, Ernst L. Leiss, Gabriela Marín, Luciana Porcher Nedel, Oscar Pastor:
Preface to CLEI 2011 Special Issue. CLEI Electron. J. 15(2) (2012) - [j12]Marta Becker Villamil, Luciana Porcher Nedel, Carla M. D. S. Freitas, Benoît Macq:
Simulation of the human TMJ behavior based on interdependent joints topology. Comput. Methods Programs Biomed. 105(3): 217-232 (2012) - [c28]Henrique Debarba, Luciana Porcher Nedel, Anderson Maciel:
LOP-cursor: Fast and precise interaction with tiled displays using one hand and levels of precision. 3DUI 2012: 125-132 - [c27]Thiago Motta, Luciana Porcher Nedel:
Gestural interaction for manipulating graphs in a large screen using the Kinect integrated to the Browser. CLEI 2012: 1-7 - 2011
- [c26]Henrique Debarba, Juliano Franz, Vitor Reus, Anderson Maciel, Luciana Porcher Nedel:
The cube of doom: A bimanual perceptual user experience. 3DUI 2011: 131-132 - [c25]Jean Felipe Patikowski Cheiran, Luciana Porcher Nedel, Marcelo Soares Pimenta:
Inclusive Games: A Multimodal Experience for Blind Players. SBGames 2011: 164-172 - [c24]Erivaldo Xavier de Lima Filho, Mateus Bisotto Nunes, João Comba, Luciana Porcher Nedel:
Why Not with the Foot? SBGames 2011: 270-281 - [c23]Leonardo Fischer, Luciana Porcher Nedel:
Semi-automatic Navigation on 3D Triangle Meshes Using BVP Based Path-Planning. SIBGRAPI 2011: 33-40 - 2010
- [j11]Renato Silveira, Fábio Dapper, Edson Prestes e Silva Jr., Luciana Porcher Nedel:
Natural steering behaviors for virtual pedestrians. Vis. Comput. 26(9): 1183-1199 (2010) - [c22]Renato Silveira, Edson Prestes e Silva Jr., Luciana Porcher Nedel:
Fast path planning using multi-resolution boundary value problems. IROS 2010: 4710-4715 - [c21]Renato Silveira, Leonardo Fischer, José Antônio Salini Ferreira, Edson Prestes e Silva Jr., Luciana Porcher Nedel:
Path-Planning for RTS Games Based on Potential Fields. MIG 2010: 410-421 - [c20]Anderson Maciel, Luciana Porcher Nedel, Vitor A. M. Jorge, Juan M. T. Ibiapina, Luis F. M. S. Silva:
Reality cues-based interaction using whole-body awareness. SAC 2010: 1224-1228 - [c19]Anderson Maciel, Luciana Porcher Nedel, Eduardo M. Mesquita, Marcelo H. Mattos, Gustavo Mello Machado, Carla M. D. S. Freitas:
Collaborative interaction through spatially aware moving displays. SAC 2010: 1229-1233 - [c18]Fernando Roman, Anderson Maciel, Luciana Porcher Nedel:
Desktop-CAVE for First Person Shooter Games. SBGames 2010: 117-128 - [c17]Marilena Maule, Anderson Maciel, Luciana Porcher Nedel:
Efficient Collision Detection and Physics-Based Deformation for Haptic Simulation with Local Spherical Hash. SIBGRAPI 2010: 9-16
2000 – 2009
- 2009
- [j10]Carlos Augusto Dietrich, Carlos Eduardo Scheidegger, João Luiz Dihl Comba, Luciana Porcher Nedel, Cláudio T. Silva:
Marching Cubes without Skinny Triangles. Comput. Sci. Eng. 11(2): 82-87 (2009) - [j9]Rafael Huff, Roberto Silveira da Rosa Jr., Luciana Porcher Nedel, Carla Maria Dal Sasso Freitas:
Volume sculpting based on geometric tools. J. Braz. Comput. Soc. 15(2): 3-18 (2009) - [j8]Carlos Augusto Dietrich, Carlos Eduardo Scheidegger, John M. Schreiner, João Luiz Dihl Comba, Luciana Porcher Nedel, Cláudio T. Silva:
Edge Transformations for Improving Mesh Quality of Marching Cubes. IEEE Trans. Vis. Comput. Graph. 15(1): 150-159 (2009) - [c16]Leonardo Fischer, Renato Silveira, Luciana Porcher Nedel:
GPU Accelerated Path-Planning for Multi-agents in Virtual Environments. SBGames 2009: 101-110 - 2008
- [j7]Raphaël Olszewski, Marta Becker Villamil, Daniela Gorski Trevisan, Luciana Porcher Nedel, Carla Maria Dal Sasso Freitas, Hervé Reychler, Benoît Macq:
Towards an integrated system for planning and assisting maxillofacial orthognathic surgery. Comput. Methods Programs Biomed. 91(1): 13-21 (2008) - [j6]Renato Silveira, Edson Prestes e Silva Jr., Luciana Porcher Nedel:
Managing coherent groups. Comput. Animat. Virtual Worlds 19(3-4): 295-305 (2008) - [j5]Leandro A. F. Fernandes, Vitor F. Pamplona, João Luis Prauchner, Luciana P. Nedel, Manuel Menezes de Oliveira Neto:
A Conceptual Image-Based Data Glove for Computer-Human Interaction. RITA 15(3): 75-94 (2008) - [j4]Carlos Augusto Dietrich, Carlos Eduardo Scheidegger, João Luiz Dihl Comba, Luciana Porcher Nedel, Cláudio T. Silva:
Edge Groups: An Approach to Understanding the Mesh Quality of Marching Methods. IEEE Trans. Vis. Comput. Graph. 14(6): 1651-1666 (2008) - [c15]Daniela Gorski Trevisan, Luciana Porcher Nedel, Benoît Macq:
Augmented vision for medical applications. SAC 2008: 1415-1419 - 2007
- [c14]Roberto Silveira da Rosa Jr., Marcus A. C. Farias, Daniela Gorski Trevisan, Luciana Porcher Nedel, Carla M. D. S. Freitas:
A Multimodal Medical Sculptor. INTERACT (2) 2007: 637-640 - 2006
- [c13]Fábio Dapper, Edson Prestes e Silva Jr., Marco Aurélio Pires Idiart, Luciana Porcher Nedel:
Simulating Pedestrian Behavior with Potential Fields. Computer Graphics International 2006: 324-335 - [c12]Rafael Huff, Carlos Augusto Dietrich, Luciana Porcher Nedel, Carla Maria Dal Sasso Freitas, João Luiz Dihl Comba, Sílvia Delgado Olabarriaga:
Erasing, digging and clipping in volumetric datasets with one or two hands. VRCIA 2006: 271-278 - 2005
- [c11]David Navarre, Philippe A. Palanque, Rémi Bastide, Amélie Schyn, Marco Winckler, Luciana Porcher Nedel, Carla Maria Dal Sasso Freitas:
A Formal Description of Multimodal Interaction Techniques for Immersive Virtual Reality Applications. INTERACT 2005: 170-183 - 2004
- [j3]Emmanuel Dubois, Luciana Porcher Nedel, Carla Maria Dal Sasso Freitas, Liliane J. Jacob:
Beyond user experimentation: notational-based systematic evaluation of interaction techniques in virtual reality environments. Virtual Real. 8(2): 118-128 (2004) - [c10]Carlos Augusto Dietrich, Luciana Porcher Nedel, Sílvia Delgado Olabarriaga, João Luiz Dihl Comba, Dinamar José Zanchet, Ana Maria Marques da Silva, Edna Frasson de Souza Montero:
Real-time interactive visualization and manipulation of the volumetric data using GPU-based methods. Medical Imaging: Image-Guided Procedures 2004 - 2003
- [j2]Luciana Porcher Nedel, Alejandro César Frery:
Introdução aos Tutoriais do SIBGRAPI 2003. RITA 10(1): 39-40 (2003) - [c9]Amélie Schyn, David Navarre, Philippe A. Palanque, Luciana Porcher Nedel:
Formal description of a multimodal interaction technique in an immersive virtual reality application. IHM 2003: 150-157 - [c8]Luciana Porcher Nedel, Carla Maria Dal Sasso Freitas, Liliane J. Jacob, Marcelo Soares Pimenta:
Testing the Use of Egocentric Interactive Techniques in Immersive Virtual Environments. INTERACT 2003 - [c7]Jorge A. Torres, Luciana Porcher Nedel, Rafael H. Bordini:
Using the BDI Architecture to Produce Autonomous Characters in Virtual Worlds. IVA 2003: 197-201 - 2002
- [c6]Carla M. D. S. Freitas, Paulo Roberto Gomes Luzzardi, Ricardo Andrade Cava, Marco Winckler, Marcelo Soares Pimenta, Luciana P. Nedel:
On evaluating information visualization techniques. AVI 2002: 373-374 - [c5]Anderson Maciel, Luciana Porcher Nedel, Carla Maria Dal Sasso Freitas:
Anatomy-Based Joint Models for Virtual Human Skeletons. CA 2002: 220-224 - 2001
- [c4]Isabel Harb Manssour, Sérgio Shiguemi Furuie, Luciana Porcher Nedel, Carla Maria Dal Sasso Freitas:
A Framework to Interact and Visualize with Multimodal Medical Images (ST). VG 2001: 395-409 - 2000
- [j1]Luciana Porcher Nedel, Daniel Thalmann:
Anatomic modeling of deformable human bodies. Vis. Comput. 16(6): 306-321 (2000) - [c3]Isabel Harb Manssour, Sérgio Shiguemi Furuie, Luciana Porcher Nedel, Carla Maria Dal Sasso Freitas:
A Multimodal Visualization Framework for Medical Data. SIBGRAPI 2000: 356
1990 – 1999
- 1998
- [c2]Luciana Porcher Nedel, Daniel Thalmann:
Modeling and Deformation of the Human Body using an Anatomically-Based Approach. CA 1998: 34-40 - [c1]Luciana Porcher Nedel, Daniel Thalmann:
Real Time Muscle Deformations using Mass-Spring Systems. Computer Graphics International 1998: 156-165
Coauthor Index
aka: Carla M. D. S. Freitas
aka: Victor Adriel de Jesus Oliveira
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