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Hyeong-Seok Ko
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2020 – today
- 2024
- [j38]Wonyoung Choi, Gi Pyo Nam, Junghyun Cho, Ig-Jae Kim, Hyeong-Seok Ko:
Integrating Pretrained Encoders for Generalized Face Frontalization. IEEE Access 12: 43530-43539 (2024) - 2022
- [j37]Ick-Hoon Cha, Hyeong-Seok Ko:
Tanglement Resolution in Clothing Simulation With Explicit Convergence. IEEE Trans. Vis. Comput. Graph. 28(7): 2764-2775 (2022) - [j36]Ick-Hoon Cha, Hyeong-Seok Ko:
BLI-resolver: resolving the boundary-loop-interior type intersections for clothing simulation. Vis. Comput. 38(4): 1359-1368 (2022) - [j35]Sang-Bin Lee, Kyoung-Won Lee, Hyeong-Seok Ko:
Regularly striped preconditioner for implicit clothing simulation. Vis. Comput. 38(8): 2827-2838 (2022) - 2021
- [j34]Hyowon Suh, Hyeong-Seok Ko:
Optimal Stitch Forming Line Identification for Attaching Patches on Non-Developable Clothing Surfaces. Comput. Aided Des. 139: 103051 (2021) - [c22]Dong-Hoon Han, Chang-Jin Lee, Sangbin Lee, Hyeong-Seok Ko:
Tight Normal Cone Merging for Efficient Collision Detection of Thin Deformable Objects. Eurographics (Short Papers) 2021: 49-52 - [c21]Je Hyeong Hong, Hanjo Kim, Minsoo Kim, Gi Pyo Nam, Junghyun Cho, Hyeong-Seok Ko, Ig-Jae Kim:
A 3d Model-Based Approach For Fitting Masks To Faces In The Wild. ICIP 2021: 235-239 - [i1]Je Hyeong Hong, Hanjo Kim, Minsoo Kim, Gi Pyo Nam, Junghyun Cho, Hyeong-Seok Ko, Ig-Jae Kim:
A 3D model-based approach for fitting masks to faces in the wild. CoRR abs/2103.00803 (2021)
2010 – 2019
- 2019
- [c20]Dong-Hoon Han, Ick-Hoon Cha, Kyunghyun Lee, Hyeong-Seok Ko:
Garment Preconditioning and Regional Simulation Omission for Trying-On Virtual Ensembles. CASA 2019: 53-58 - [c19]Wonseop Lee, Hyeong-Seok Ko:
Parametrized Garment Pattern Manipulation for the Men's Suit. ICDSP 2019: 147-150 - 2018
- [j33]Wonseop Lee, Hyeong-Seok Ko:
Heuristic misfit reduction: A programmable approach for 3D garment fit customization. Comput. Graph. 71: 1-13 (2018) - [j32]Goanghun Kim, Hyeong-Seok Ko:
A Practical Approach to Physically-Based Reproduction of Diffusive Cosmetics. Comput. Graph. Forum 37(7): 223-232 (2018) - [c18]Sangbin Lee, Donghan Ryu, Hyeong-Seok Ko:
Reduction of CPU-GPU Synchronization Overhead for Accelerating Implicit Clothing Simulator. Eurographics (Short Papers) 2018: 9-12 - 2015
- [j31]Moon-Hwan Jeong, Dong-Hoon Han, Hyeong-Seok Ko:
Garment capture from a photograph. Comput. Animat. Virtual Worlds 26(3-4): 291-300 (2015) - 2013
- [j30]Junghyun Cho, Hyeong-Seok Ko:
Geometry-Aware Volume-of-Fluid Method. Comput. Graph. Forum 32(2): 379-388 (2013) - [j29]In-Yong Jeon, Kwang-Jin Choi, Tae-Yong Kim, Bong-Ouk Choi, Hyeong-Seok Ko:
Constrainable Multigrid for Cloth. Comput. Graph. Forum 32(7): 31-39 (2013) - [j28]Moon-Hwan Jeong, Hyeong-Seok Ko:
Draft-space warping: grading of clothes based on parametrized draft. Comput. Animat. Virtual Worlds 24(3-4): 377-386 (2013) - [c17]Yeonkyung Kang, Sehee Wu, Young-A. Ko, Kathi Martin, Hyeong-Seok Ko:
Digital production of traditional costumes. Digital Heritage (1) 2013: 239-242 - 2012
- [j27]Doyub Kim, Seung Woo Lee, Oh-Young Song, Hyeong-Seok Ko:
Baroclinic Turbulence with Varying Density and Temperature. IEEE Trans. Vis. Comput. Graph. 18(9): 1488-1495 (2012) - 2011
- [c16]Kathi Martin, Hyeong-Seok Ko:
Imagining Historic Fashion: Digital Tools for the Examination of Historic Dress. Culture and Computing 2011: 51-56 - [c15]Wanho Choi, In-Yong Jeon, Jong-Chul Yoon, Hyeong-Seok Ko:
Fluid simulation without pressure. SIGGRAPH Posters 2011: 4 - 2010
- [j26]Doyub Kim, Oh-Young Song, Hyeong-Seok Ko:
A practical simulation of dispersed bubble flow. ACM Trans. Graph. 29(4): 70:1-70:5 (2010) - [j25]Nambin Heo, Hyeong-Seok Ko:
Detail-preserving fully-Eulerian interface tracking framework. ACM Trans. Graph. 29(6): 176 (2010)
2000 – 2009
- 2009
- [j24]Doyub Kim, Oh-Young Song, Hyeong-Seok Ko:
Stretching and wiggling liquids. ACM Trans. Graph. 28(5): 120 (2009) - 2008
- [j23]Doyub Kim, Oh-Young Song, Hyeong-Seok Ko:
A Semi-Lagrangian CIP Fluid Solver without Dimensional Splitting. Comput. Graph. Forum 27(2): 467-475 (2008) - 2007
- [j22]Ig-Jae Kim, Hyeong-Seok Ko:
3D Lip-Synch Generation with Data-Faithful Machine Learning. Comput. Graph. Forum 26(3): 295-301 (2007) - [j21]Min Gyu Choi, Seung Yong Woo, Hyeong-Seok Ko:
Real-Time Simulation of Thin Shells. Comput. Graph. Forum 26(3): 349-354 (2007) - [j20]Oh-Young Song, Doyub Kim, Hyeong-Seok Ko:
Derivative Particles for Simulating Detailed Movements of Fluids. IEEE Trans. Vis. Comput. Graph. 13(4): 711-719 (2007) - [c14]Ig-Jae Kim, Hyeong-Seok Ko:
Intuitive quasi-eigen faces. GRAPHITE 2007: 33-38 - [c13]Doyub Kim, Hyeong-Seok Ko:
Eulerian Motion Blur. NPH 2007: 39-46 - 2006
- [j19]Hyeong-Seok Ko, Daniel Cohen-Or, Demetri Terzopoulos, Joe D. Warren:
Special Issue: PG2004. Graph. Model. 68(4): 323 (2006) - [c12]Byoungwon Choe, Hyeong-Seok Ko:
Analysis and synthesis of facial expressions with hand-generated muscle actuation basis. SIGGRAPH Courses 2006: 21 - [c11]Ig-Jae Kim, Hyeong-Seok Ko:
Expressive facial animation using quasi-eigen faces. SIGGRAPH Sketches 2006: 29 - 2005
- [j18]Kwang-Jin Choi, Hyeong-Seok Ko:
Research problems in clothing simulation. Comput. Aided Des. 37(6): 585-592 (2005) - [j17]Oh-Young Song, Hyuncheol Shin, Hyeong-Seok Ko:
Stable but nondissipative water. ACM Trans. Graph. 24(1): 81-97 (2005) - [j16]Seyoon Tak, Hyeong-Seok Ko:
A physically-based motion retargeting filter. ACM Trans. Graph. 24(1): 98-117 (2005) - [j15]Min Gyu Choi, Hyeong-Seok Ko:
Modal Warping: Real-Time Simulation of Large Rotational Deformation and Manipulation. IEEE Trans. Vis. Comput. Graph. 11(1): 91-101 (2005) - [j14]Byoungwon Choe, Hyeong-Seok Ko:
A Statistical Wisp Model and Pseudophysical Approaches for InteractiveHairstyle Generation. IEEE Trans. Vis. Comput. Graph. 11(2): 160-170 (2005) - [c10]Byoungwon Choe, Min Gyu Choi, Hyeong-Seok Ko:
Simulating complex hair with robust collision handling. Symposium on Computer Animation 2005: 153-160 - [c9]Kwang-Jin Choi, Hyeong-Seok Ko:
Stable but responsive cloth. SIGGRAPH Courses 2005: 1 - [c8]Byoungwon Choe, Hyeong-Seok Ko:
Analysis and synthesis of facial expressions with hand-generated muscle actuation basis. SIGGRAPH Courses 2005: 15 - 2003
- [c7]Kwang-Jin Choi, Hyeong-Seok Ko:
Extending the Immediate Buckling Model to Triangular Meshes for Simulating Complex Clothes. Eurographics (Short Presentations) 2003 - [c6]Hyeong-Seok Ko, Kwang-Jin Choi, Min Gyu Choi, Seyoon Tak, Byoungwon Choe, Oh-Young Song:
Research Problems for Creating Digital Actors. Eurographics (State of the Art Reports) 2003 - 2002
- [j13]Hyeong-Seok Ko:
Editorial. Comput. Animat. Virtual Worlds 13(2): i (2002) - [j12]Kwang-Jin Choi, Hyeong-Seok Ko:
Stable but responsive cloth. ACM Trans. Graph. 21(3): 604-611 (2002) - [c5]Seyoon Tak, Oh-Young Song, Hyeong-Seok Ko:
Spacetime Sweeping: An Interactive Dynamic Constraints Solver. CA 2002: 261-270 - 2001
- [j11]Hyeong-Seok Ko, Norman I. Badler:
The International Workshop on Human Modeling and Animation in Graphical Models. Graph. Model. 63(2): 65 (2001) - [j10]Doo-Won Lee, Hyeong-Seok Ko:
Natural Hairstyle Modeling and Animation. Graph. Model. 63(2): 67-85 (2001) - [j9]Byoungwon Choe, Hanook Lee, Hyeong-Seok Ko:
Performance-driven muscle-based facial animation. Comput. Animat. Virtual Worlds 12(2): 67-79 (2001) - [c4]Byoungwon Choe, Hyeong-Seok Ko:
Analysis and synthesis of facial expressions with hand-generated muscle actuation basis. CA 2001: 12-19 - 2000
- [j8]Seyoon Tak, Oh-Young Song, Hyeong-Seok Ko:
Motion Balance Filtering. Comput. Graph. Forum 19(3): 437-446 (2000) - [j7]Jinsoo Kim, Dongryeol Kim, Hyeong-Seok Ko:
Geometric Characterization and Treatments for degenerate Cases in Mesh Simplification. Int. J. Shape Model. 6(2): 165-174 (2000) - [j6]Kwang-Jin Choi, Hyeong-Seok Ko:
Online motion retargetting. Comput. Animat. Virtual Worlds 11(5): 223-235 (2000) - [c3]Eung-Seok Lee, Hyeong-Seok Ko:
Vertex Data Compression for Triangular Meshes. PG 2000: 225-234
1990 – 1999
- 1999
- [j5]Kwang-Jin Choi, Sang-Hyun Park, Hyeong-Seok Ko:
Processing Motion Capture Data to Achieve Positional Accuracy. Graph. Model. Image Process. 61(5): 260-273 (1999) - [j4]Dongryeol Kim, Jinsoo Kim, Hyeong-Seok Ko:
Unification of Distance and Volume Optimization in Surface Simplification. Graph. Model. Image Process. 61(6): 363-367 (1999) - [c2]Kwang-Jin Choi, Hyeong-Seok Ko:
On-line Motion Retargetting. PG 1999: 32-42 - 1996
- [j3]James F. Cremer, Joseph K. Kearney, Hyeong-Seok Ko:
Simulation and scenario support for virtual environments. Comput. Graph. 20(2): 199-206 (1996) - [j2]Hyeong-Seok Ko, Norman I. Badler:
Animating human locomotion with inverse dynamics. IEEE Computer Graphics and Applications 16(2): 50-59 (1996) - [j1]Hyeong-Seok Ko, James F. Cremer:
VRLOCO: Real-Time Human Locomotion from Positional Input Streams. Presence Teleoperators Virtual Environ. 5(4): 367-380 (1996) - 1994
- [c1]Barry D. Reich, Hyeong-Seok Ko, Welton Becket, Norman I. Badler:
Terrain reasoning for human locomotion. CA 1994: 76-82
Coauthor Index
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last updated on 2024-04-24 22:47 CEST by the dblp team
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