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Boris Reuderink
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2010 – 2019
- 2014
- [c9]Danny Plass-Oude Bos, Bram van de Laar, Boris Reuderink, Mannes Poel, Anton Nijholt:
Perception and Manipulation of Game Control. INTETAIN 2014: 57-66 - 2013
- [j4]Boris Reuderink, Christian Mühl, Mannes Poel:
Valence, arousal and dominance in the EEG during game play. Int. J. Auton. Adapt. Commun. Syst. 6(1): 45-62 (2013) - [j3]Bram van de Laar, Danny Plass-Oude Bos, Boris Reuderink, Mannes Poel, Anton Nijholt:
How Much Control Is Enough? Influence of Unreliable Input on User Experience. IEEE Trans. Cybern. 43(6): 1584-1592 (2013) - 2012
- [c8]Danny Plass-Oude Bos, Hayrettin Gürkök, Boris Reuderink, Mannes Poel:
Improving BCI performance after classification. ICMI 2012: 587-594 - 2011
- [c7]Danny Plass-Oude Bos, Matthieu Duvinage, Oytun Oktay, Jaime Delgado Saa, Huseyin Guruler, Ayhan Istanbullu, Marijn van Vliet, Bram van de Laar, Mannes Poel, Linsey Roijendijk, Luca Tonin, Ali Bahramisharif, Boris Reuderink:
Looking around with your brain in a virtual world. CCMB 2011: 106-113 - [c6]Boris Reuderink, Jason Farquhar, Mannes Poel, Anton Nijholt:
A subject-independent brain-computer interface based on smoothed, second-order baselining. EMBC 2011: 4600-4604 - 2010
- [j2]Bram van de Laar, Boris Reuderink, Danny Plass-Oude Bos, Dirk Heylen:
Evaluating User Experience of Actual and Imagined Movement in BCI Gaming. Int. J. Gaming Comput. Mediat. Simulations 2(4): 33-47 (2010) - [c5]Marijn van Vliet, Christian Mühl, Boris Reuderink, Mannes Poel:
Guessing What's on Your Mind: Using the N400 in Brain Computer Interfaces. Brain Informatics 2010: 180-191 - [c4]Danny Plass-Oude Bos, Boris Reuderink, Bram van de Laar, Hayrettin Gürkök, Christian Mühl, Mannes Poel, Dirk Heylen, Anton Nijholt:
Human-Computer Interaction for BCI Games: Usability and User Experience. CW 2010: 277-281 - [p1]Danny Plass-Oude Bos, Boris Reuderink, Bram van de Laar, Hayrettin Gürkök, Christian Mühl, Mannes Poel, Anton Nijholt, Dirk Heylen:
Brain-Computer Interfacing and Games. Brain-Computer Interfaces 2010: 149-178
2000 – 2009
- 2009
- [j1]Anton Nijholt, Danny Plass-Oude Bos, Boris Reuderink:
Turning shortcomings into challenges: Brain-computer interfaces for games. Entertain. Comput. 1(2): 85-94 (2009) - [c3]Anton Nijholt, Boris Reuderink, Danny Oude Bos:
Turning Shortcomings into Challenges: Brain-Computer Interfaces for Games. INTETAIN 2009: 153-168 - [c2]Boris Reuderink, Anton Nijholt, Mannes Poel:
Affective Pacman: A Frustrating Game for Brain-Computer Interface Experiments. INTETAIN 2009: 221-227 - 2008
- [c1]Boris Reuderink, Mannes Poel, Khiet P. Truong, Ronald Poppe, Maja Pantic:
Decision-Level Fusion for Audio-Visual Laughter Detection. MLMI 2008: 137-148
Coauthor Index
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