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Nakhoon Baek
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Journal Articles
- 2021
- [j30]Mingyu Kim, Nakhoon Baek:
A 3D graphics rendering pipeline implementation based on the openCL massively parallel processing. J. Supercomput. 77(7): 7351-7367 (2021) - 2020
- [j29]Nakhoon Baek:
An emulation scheme for OpenGL SC 2.0 over OpenGL. J. Supercomput. 76(10): 7951-7960 (2020) - [j28]Nakhoon Baek, Kwan-Hee Yoo:
An accelerated rendering scheme for massively large point cloud data. J. Supercomput. 76(10): 8313-8323 (2020) - 2019
- [j27]Nakhoon Baek, Kuinam J. Kim:
Design and implementation of OpenGL SC 2.0 rendering pipeline. Clust. Comput. 22(Suppl 1): 931-936 (2019) - [j26]Kuinam J. Kim, Nakhoon Baek:
Providing profiling information for OpenGL ES application programs. Clust. Comput. 22(Suppl 1): 937-941 (2019) - [j25]Nakhoon Baek, Kuinam J. Kim:
Prototype implementation of the OpenGL ES 2.0 shading language offline compiler. Clust. Comput. 22(Suppl 1): 943-948 (2019) - [j24]Ji-Seong Jeong, Min-Ho Song, Sangho Lee, Mihye Kim, Nakhoon Baek, Kwan-Hee Yoo:
A web-based 3D ontology navigation system for spinal disease diagnosis. J. Supercomput. 75(8): 4505-4518 (2019) - 2018
- [j23]Nakhoon Baek:
A Simplified Graphics System Based on Direct Rendering Manager System. J. Inform. and Commun. Convergence Engineering 16(2) (2018) - 2017
- [j22]Nakhoon Baek, Wooseok Shin, Kuinam J. Kim:
Geometric primitive extraction from LiDAR-scanned point clouds. Clust. Comput. 20(1): 741-748 (2017) - [j21]Nakhoon Baek, Kuinam J. Kim:
An artifact detection scheme with CUDA-based image operations. Clust. Comput. 20(1): 749-755 (2017) - [j20]Nakhoon Baek, Kwan-Hee Yoo:
Massively parallel acceleration methods for image handling operations. Clust. Comput. 20(2): 1149-1154 (2017) - [j19]Nakhoon Baek:
Adding Advanced Debug Output Features to Single Board Mobile Computing Devices. Wirel. Pers. Commun. 94(1): 117-126 (2017) - [j18]Jiyoung Yoon, Nakhoon Baek, Hwanyong Lee:
ARINC661 Graphics Rendering Based on OpenVG and Its Use Cases with Wireless Communications. Wirel. Pers. Commun. 94(2): 175-185 (2017) - 2016
- [j17]Jonghyuk Park, Nakhoon Baek, Sung-Ho Kim:
A text-based user interface scheme for low-tier embedded systems: an object-oriented approach. Clust. Comput. 19(4): 1879-1884 (2016) - 2015
- [j16]Nakhoon Baek, Kwan-Hee Yoo:
Emulating OpenGL ES 2.0 over the desktop OpenGL. Clust. Comput. 18(1): 165-175 (2015) - 2014
- [j15]Hwanyong Lee, Nakhoon Baek:
Simultaneously accelerating OpenVG and SVG tiny with multimedia hardware. Comput. Stand. Interfaces 36(2): 349-353 (2014) - 2012
- [j14]Nakhoon Baek, Hwanyong Lee:
OpenGL SC Implementation on the OpenGL Hardware. IEICE Trans. Inf. Syst. 95-D(10): 2589-2592 (2012) - [j13]Nakhoon Baek, Hwanyong Lee:
OpenGL ES 1.1 implementation based on OpenGL. Multim. Tools Appl. 57(3): 669-685 (2012) - 2011
- [j12]Joon-Kyung Seong, Nakhoon Baek, Ku-Jin Kim:
Real-time approximation of molecular interaction interfaces based on hierarchical space decomposition. Comput. Aided Des. 43(12): 1598-1605 (2011) - 2010
- [j11]Hwanyong Lee, Nakhoon Baek, James K. Hahn:
OpenGL ES 1.1 software implementation on mobile phones. IEICE Electron. Express 7(12): 880-885 (2010) - [j10]Hwanyong Lee, Nakhoon Baek, Inkyun Lee, Jiyoung Yoon, Olivier Pothier, Denis Vallin, Thierry Vauley, Jean-Christophe Trotin:
Accelerating OpenVG with multimedia processors on mobile phones. IEICE Electron. Express 7(19): 1493-1498 (2010) - 2009
- [j9]Hwanyong Lee, Nakhoon Baek:
AlexVG: An OpenVG implementation with SVG-Tiny support. Comput. Stand. Interfaces 31(4): 661-668 (2009) - [j8]Ge Jin, Nakhoon Baek, James K. Hahn, Steven Bielamowicz, Rajat Mittal, Raymond Walsh:
Image guided medialization laryngoplasty. Comput. Animat. Virtual Worlds 20(1): 67-77 (2009) - 2005
- [j7]Ku-Jin Kim, Nakhoon Baek:
Fast extraction of polyhedral model silhouettes from moving viewpoint on curved trajectory. Comput. Graph. 29(3): 393-402 (2005) - 2003
- [j6]Seung Ryol Maeng, Nakhoon Baek, Sung Yong Shin, Byoung Kyu Choi:
A Z-map update method for linearly moving tools. Comput. Aided Des. 35(11): 995-1009 (2003) - 2001
- [j5]Dongkyoo Lee, Hee-Jung Bae, Chang Tae Kim, Dong-Chun Lee, Dae-Hyun Jung, Nam-Kyung Lee, Kyoo-Ho Lee, Nakhoon Baek, Jong Won Lee, Kwan Woo Ryu, James K. Hahn:
Reproducing works of Calder. Comput. Animat. Virtual Worlds 12(2): 81-91 (2001) - 2000
- [j4]Nakhoon Baek, Sung Yong Shin, Kyung-Yong Chwa:
Three-Dimensional Topological Sweep for Computing Rotational Swept Volumes of Polyhedral Objects. Int. J. Comput. Geom. Appl. 10(2): 131-156 (2000) - 1999
- [j3]Nakhoon Baek, Sung Yong Shin, Kyung-Yong Chwa:
On Computing Translational Swept Volumes. Int. J. Comput. Geom. Appl. 9(3): 293-317 (1999) - 1998
- [j2]Nakhoon Baek, Sung Yong Shin:
On Circularly-Hidden Surface Removal. Inf. Process. Lett. 66(3): 119-123 (1998) - 1997
- [j1]Nakhoon Baek, Seung Ryol Maeng:
A unified reference model for CGM/CGI and its implementation. Comput. Stand. Interfaces 18(5): 451-467 (1997)
Conference and Workshop Papers
- 2019
- [c39]Hangkee Kim, Kisuk Lee, Dong-Chun Lee, Nakhoon Baek:
3D Reconstruction of Leg Bones from X-Ray Images using CNN-based Feature Analysis. ICTC 2019: 669-672 - [c38]Nakhoon Baek:
An Adaptive Selection Scheme for OpenGL SC Shader Binary Programs. iThings/GreenCom/CPSCom/SmartData 2019: 1251-1253 - 2018
- [c37]Nakhoon Baek:
A Simplified Emulation Scheme for OpenGL SC 2.0 Rendering over OpenGL Embedded Systems 2.0. ICISA 2018: 131-135 - [c36]Woo Suk Shin, Nakhoon Baek:
Debug Output Features for OpenGL SC 2.0 Safety Critical Profile. ICISA 2018: 169-173 - 2017
- [c35]Nakhoon Baek:
Design of OpenGL SC 2.0 Rendering Pipeline. ICISA 2017: 139-144 - 2016
- [c34]Nakhoon Baek, Woo Suk Shin:
CUDA-Based Acceleration Techniques for Image Filtering. ICITCS 2016: 1-2 - [c33]Byeonguk Im, Nakhoon Baek, Joongin Lee:
An Efficient Implenentation of LiDAR Data and its Geometric Representation Extraction. ICITCS 2016: 1-4 - [c32]Jiyoung Yoon, Nakhoon Baek, Cheolhwan Kim, Hwanyong Lee:
Implement of Stereo Image Correction for 3D Optical Microscope and Design Hardware System. ICITCS 2016: 1-5 - 2015
- [c31]Nakhoon Baek:
A Prototype Implementation of the Computer Graphics Metafile Decoding Front End. BigDAS 2015: 140-143 - [c30]Min-Ho Song, Hong-Jik Moon, Nakhoon Baek, Kwan-Hee Yoo:
An Integrated Visualization System for Spatial Database with Real-Time Text Queries. BigDAS 2015: 268-269 - [c29]Nakhoon Baek:
Adding Advanced Debug Output Features to an Existing OpenGL ES 1.1 Implementation. ICITCS 2015: 1-3 - [c28]Nakhoon Baek, Byeonguk Im:
Providing Preliminary Profiling Information for OpenGL ES 1.1 Application Programs. ICITCS 2015: 1-3 - [c27]Jiyoung Yoon, Nakhoon Baek, Hwanyong Lee:
ARINC661 Graphics Rendering Based on OpenVG. ICITCS 2015: 1-4 - 2014
- [c26]Nakhoon Baek:
Just-in-time shader program generation for fixed function graphics pipeline emulation. ICCE 2014: 500-501 - [c25]Goanghun Kim, Nakhoon Baek:
A Height-Map Based Terrain Rendering with Tessellation Hardware. ICITCS 2014: 1-4 - [c24]Byoung U. Kim, Nakhoon Baek:
Developing an Audio-Based Game. ICITCS 2014: 1-3 - [c23]Young Chun Kwon, Nakhoon Baek:
A CUDA-based implementation of OpenGL-compatible rasterization library prototype. SAC 2014: 1747-1748 - 2013
- [c22]Nakhoon Baek:
Implementation of the raster pipeline over the 3D geometry pipeline: A point-set approach. ICCE 2013: 15-16 - [c21]Young Chun Kwon, Nakhoon Baek:
A Celestial Map Renderer Based on 3D Graphics System. ICITCS 2013: 1-3 - [c20]Xin Li, Nakhoon Baek:
An LRU Approach for the Virtual Texture Management. ICITCS 2013: 1-3 - [c19]Jonghyuk Park, Nakhoon Baek:
A Text-Based User Interface Style Toolkit for Low-Tier Embedded Systems. ICITCS 2013: 1-4 - 2012
- [c18]Nakhoon Baek, Hwanyong Lee:
A cost-effective OpenGL SC solution for the consumer electronics market: An emulation library approach. ICCE 2012: 518-519 - [c17]Nakhoon Baek, Hwanyong Lee:
OpenGL SC Implementation over an OpenGL ES 1.1 Graphics Board. ICME Workshops 2012: 671 - 2011
- [c16]Joo-Young Do, Nakhoon Baek, Kwan-Hee Yoo:
Prototype Implementation of the Direct3D-on-OpenGL Library. ACN 2011: 59-65 - [c15]Chan Park, Ji-Seong Jeong, Ki-Chul Kwon, Nam Kim, Mihye Kim, Nakhoon Baek, Kwan-Hee Yoo:
An Acceleration Method for Generating a Line Disparity Map Based on OpenCL. FGIT-MulGraB (1) 2011: 165-171 - [c14]Nakhoon Baek, Kwan-Hee Yoo:
Physically Balancing Multi-articulated Objects. FGIT-MulGraB (1) 2011: 185-190 - [c13]Jiyoung Yoon, Hwanyong Lee, Baekyu Park, Nakhoon Baek:
High Speed Vector Graphics Rendering on OpenCL Hardware. FGIT-MulGraB (1) 2011: 191-196 - [c12]Inkyun Lee, Hwanyong Lee, Nakhoon Baek:
Research on Implementation of Graphics Standards Using Other Graphics API's. FGIT-MulGraB (1) 2011: 197-202 - [c11]Nam-Kyung Lee, Nakhoon Baek:
A Dynamics Model for Virtual Stone Skipping with Wii Remote. FGIT-MulGraB (1) 2011: 203-209 - [c10]Byungjoo Kim, Ku-Jin Kim, Ji-Hoon Choi, Nakhoon Baek, Joon-Kyung Seong, Yoo-Joo Choi:
Finding surface atoms of a protein molecule on a GPU. SIGGRAPH Asia Posters 2011: 32:1 - 2010
- [c9]Ku-Jin Kim, Jung-Eun Lee, Nakhoon Baek:
Voronoi diagram computation for protein molecules using graphics hardware. SIGGRAPH Posters 2010: 114:1 - 2007
- [c8]Nam-Kyung Lee, Nakhoon Baek, Kwan Woo Ryu:
Real-Time Simulation of Surface Gravity Ocean Waves Based on the TMA Spectrum. International Conference on Computational Science (2) 2007: 122-129 - [c7]Nakhoon Baek, Sun-Mi Park, Ku-Jin Kim, Seong-Bae Park:
Vehicle Color Classification Based on the Support Vector Machine Method. ICIC (3) 2007: 1133-1139 - [c6]Aekyung Oh, Hyunchan Sung, Hwanyong Lee, Ku-Jin Kim, Nakhoon Baek:
Implementation of OpenVG 1.0 using OpenGL ES. Mobile HCI 2007: 326-328 - [c5]Ku-Jin Kim, Sun-Mi Park, Nakhoon Baek:
A Texture-Based Algorithm for Vehicle Area Segmentation Using the Support Vector Machine Method. RSFDGrC 2007: 542-549 - 2006
- [c4]Nam-Kyung Lee, Nakhoon Baek, Kwan Woo Ryu:
Simulation of Artificial Winds Using a Hardware Illumination Technique. ISVC (2) 2006: 49-58 - 2005
- [c3]Nakhoon Baek, Ku-Jin Kim, Manpyo Hong:
Vehicle Area Segmentation Using Grid-Based Feature Values. CAIP 2005: 464-471 - 2004
- [c2]Seung Ryol Maeng, Nakhoon Baek, Sung Yong Shin, Byoung Kyu Choi:
A Fast NC Simulation Method for Circularly Moving Tools in the Z-Map Environment. GMP 2004: 319-330 - 2000
- [c1]Jong Won Lee, Nakhoon Baek, Dongho Kim, James K. Hahn:
A Procedural Approach to Solving Constraints of Articulated Bodies. Eurographics (Short Presentations) 2000
Editorship
- 2019
- [e1]Kuinam J. Kim, Nakhoon Baek:
Information Science and Applications 2018 - ICISA 2018, Hong Kong, China, June 25-27th, 2018. Lecture Notes in Electrical Engineering 514, Springer 2019, ISBN 978-981-13-1055-3 [contents]
Coauthor Index
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