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"Prototype implementation of the OpenGL ES 2.0 shading language offline ..."
Nakhoon Baek, Kuinam J. Kim (2019)
- Nakhoon Baek, Kuinam J. Kim:
Prototype implementation of the OpenGL ES 2.0 shading language offline compiler. Clust. Comput. 22(Suppl 1): 943-948 (2019)
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