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Interacción 2014: Puerto de la Cruz, Tenerife, Spain
- Carina S. González-González, César Alberto Collazos Ordóñez, Habib Fardoun:

Proceedings of the XV International Conference on Human Computer Interaction, Interacción '14, Puerto de la Cruz, Tenerife, Spain, September 10-12, 2014. ACM 2014, ISBN 978-1-4503-2880-7
Editorial
- Carina S. González-González

, César Alberto Collazos Ordóñez
:
Foreword: Research and New Directions in Human Computer Interaction. 1:1-1:2
Invited Talks
- Peter Robinson:

Computers with emotional intelligence. 2:1 - Cristian Rusu:

Usability versus User Experience: Theory and Practice. 3:1-3:2 - Daniel Burgos:

eGames applied to interaction strategies in practice: Digital anthropology and actual learning. 4:1
Accesibility and Adaptive Systems
- María González-García, Lourdes Moreno, Paloma Martínez:

Adaptation rules for Accessible Media Player Interface. 5:1-5:8 - María R. Romagnano, Silvana Vanesa Aciar, Martín G. Marchetta:

FiPaWeb: A method for filtering web pages based on user needs. 6:1-6:2 - Mindaugas Vasiljevas, Rutenis Turcinas, Robertas Damasevicius:

Development of EMG-Based Speller. 7:1-7:5 - Afra Pascual

, Mireia Ribera
, Toni Granollers:
Impact of web accessibility barriers on users with hearing impairment. 8:1-8:2 - Silvana Vanesa Aciar, Gabriela I. Aciar, César A. Collazos

, Carina S. González
:
User Recommender based on information from forums. 9:1-9:2 - Cristina Manresa-Yee

, Ann Morrison
, Jeppe V. Larsen, Javier Varona
:
A Vibrotactile Interface to Motivate Movement for Children with Severe to Profound Disabilities. 10:1-10:4
Collaborative Systems and CSCL
- Ana Isabel Molina Díaz

, Jesús Gallardo
, Miguel Ángel Redondo Duque
, Crescencio Bravo
:
Evaluating the awareness support of COLLECE, a collaborative programming tool. 11:1-11:2 - Christian Xavier Navarro-Cota

, Ana Isabel Molina Díaz, Miguel Ángel Redondo Duque:
Evaluation framework for m-learning systems: Current situation and proposal. 12:1-12:3 - Greis F. Mireya Silva

, Alberto Raposo, Maryse Suplino:
Collaborative Strategies in Multitouch Tabletop to Encourage Social Interaction in People with Autism. 13:1-13:2 - Julio Ariel Hurtado Alegria, César A. Collazos

:
Analyzing and Evaluating Collaborative Processes using Case Studies in the Software Development Context. 14:1-14:2 - Duygu Findik Coskunçay, Murat Perit Çakir:

Examination of Computer Supported Collaborative Business Process Modeling with Activity Theory. 15:1-15:8
Emotional Interfaces
- Yu Chen, Xiaojuan Ma

, Alfredo Cerezo, Pearl Pu:
Empatheticons: Designing Emotion Awareness Tools for Group Recommenders. 16:1-16:8 - Annamaria Andrea Vitali, Lucio Bianchi, Shan Chen:

From Analogue to Digital: Emotions and Phenomena Influencing the Acceptance of Near-Field Communication Technology. 17:1-17:4 - Victor Socas Méndez, Carina S. González

, Sara Caratelli:
Emotional Navigation in nonlinear narratives: a case study on the influence of color. 18:1-18:2 - Yenny A. Méndez, César A. Collazos

, Toni Granollers, Rosa Gil
:
Emotions evoked during the use of Learning Management Systems. 19:1-19:2 - Susana Bautista

, Pablo Gervás, Alberto Díaz
:
Adaptive text generation based on emotional lexical choice. 20:1-20:2 - Pablo Vicente Torres-Carrión

, Carina S. González-González
, Alberto Mora Carreño:
Methodology of emotional evaluation in education and rehabilitation activities for people with Down syndrome. 21:1-21:4
Usability and User Experience
- Moritz Körber

, Klaus Bengler:
Potential Individual Differences Regarding Automation Effects in Automated Driving. 22:1-22:7 - Said Filali, Carina S. González

, Carlos Lecuona:
Standards Evaluation HMI: Application of the guideline GEDIS to the systems SCADA of the NAP (Network Access Point) Canary Islands. 23:1-23:2 - Juan Miguel López Gil

, Maite Urretavizcaya, Begoña Losada
, Isabel Fernández-Castro:
Integrating Field Studies in Agile Development to Evaluate Usability on Context Dependant Mobile Applications. 24:1-24:8 - Federico Botella

, Eloy Alarcon, Antonio Peñalver Benavent
:
How to classify to experts in usability evaluation. 25:1-25:4 - Pere Ponsa

, Carlos Urbina, Cristina Manresa-Yee
, Ramón Vilanova
:
A Usability Study Case of a Vision-Based Gesture Interface. 26:1-26:5 - Esteban Angulo, Xavier Ferré

:
A Case Study on Cross-Platform Development Frameworks for Mobile Applications and UX. 27:1-27:8 - Andrés F. Aguirre, Villareal F. Ángela, César A. Collazos

, Rosa Gil
:
Proposal to evaluate the satisfaction of use in Virtual Learning Environments. 28:1-28:4 - Zouhair Serrar, Nabil Elmarzouqi, Zahi Jarir

, Jean-Christophe Lapayre:
Evaluation of Disambiguation Mechanisms of Object-Based Selection in Virtual Environment: Which Performances and Features to Support "Pick Out"? 29:1-29:8
HCI and Videogames
- José Rafael López-Arcos, Francisco Luis Gutiérrez Vela

, Natalia Padilla Zea
, Nuria Medina-Medina
, Patricia Paderewski:
Continuous Assessment in Educational Video Games: A Roleplaying approach. 30:1-30:8 - A. J. Soriano Marin, José Luis González Sánchez, Francisco Luis Gutiérrez Vela:

Desing of Context-Based AR Videogames. 31:1-31:2 - Elena de la Guía

, María Dolores Lozano, Víctor M. Ruiz Penichet
, Rubén Nieto:
NFCBOOK: GameBook Digital Based on Tangible User Interfaces. 32:1-32:3 - Javier Marco, Eva Cerezo

, Sandra Baldassarri:
Modelling Language for Tabletop Hybrid Videogames. 33:1-33:2
HCI and Health
- Sandra Baldassarri, Javier Marco, Eva Cerezo

, Lourdes Moreno:
Assessment of a Tool for Users with Complex Communication Needs. 34:1-34:2 - Sandra P. Cano, Gloria Inés Alvarez, César A. Collazos

:
Visualization Model for Learning of Pronunciation with an Approach from Human Computer Interaction. 35:1-35:2 - Marta R. Bez, Fernando Stahnke, Maria P. Rolim, Fernando Helwanger, José Barbosa:

SMD-Saúde: Digital Media System for Health Area. 36:1-36:2 - Julian Arcos Argoty, Pablo A. Figueroa:

Design and development of a prototype of an interactive hospital room with Kinect. 37:1-37:4 - José Antonio Fernández Valls, Victor M. Ruiz Penichet

, María Dolores Lozano, Juan Enrique Garrido
, Carlos Gimena Bello:
Applying Movement Based Interaction in Sitting-Down and Getting-Up Rehabilitation Therapies. 38:1-38:2
Interaction Design
- Andrés Rodríguez

, Pascual González López, Gustavo Rossi:
Sketching for designing enactive interactions. 39:1-39:2 - Diana Carvalho

, Maximino Bessa
, Luís Magalhães
:
Different interaction paradigms for different user groups: an evaluation regarding content selection. 40:1-40:6 - Filigrana B. Leandro, Andrés Solano, César A. Collazos

:
Proposing interaction patterns for designing videogames supported in Smartphones. 41:1-41:2 - Raúl Miñón, Myriam Arrue

, Julio Abascal
:
Conceptual Model for Automatic Generation of Context-Sensitive User-Tailored Interfaces. 42:1-42:4 - Andrés Solano, Toni Granollers, César A. Collazos

, Cristian Rusu:
Facilitation Process Model including elements of the HAMSTERS notation. 43:1-43:3 - Sandra R. Murillo, J. Alfredo Sánchez

:
Enhancing Privacy Awareness through Interaction Design. 44:1-44:4
Software and Systems Engineering
- Mohamed-Ikbel Boulabiar, Gilles Coppin

, Franck Poirier
:
Mashup Architecture for Connecting Graphical Linux Applications Using a Software Bus. 45:1-45:4 - Alfons Palacios

, Roberto García
, Marta Oliva, Toni Granollers:
Semantic Web End-User Tasks. 46:1-46:4 - Sandra R. Murillo, J. Alfredo Sánchez

:
Empowering Interfaces for System Administrators: Keeping the Command Line in Mind when Designing GUIs. 47:1-47:4 - Cristina Roda, Víctor López-Jaquero, Francisco Montero Simarro:

Towards Considering Quality of Adaptation in ISATINE. 48:1-48:3 - Jesús David Cardona

, Luis Joyanes Aguilar, David Alejandro Castro Benavides
:
UP4VED: Development Method based on the Unified Process and Best Practices for Building Virtual Environments. 49:1-49:2 - Jean-François Hérold:

Learning with an IT tool: analysis of the student's activity. 50:1-50:4 - Laura Patricia Ramirez Rivera, Risto Fermin Rangel Kuoppa:

Generic Classifier Potential Users of Visual Systems. 51:1-51:4 - Habib M. Fardoun, Daniyal M. Alghazzawi

, Antonio Paules Ciprés:
Improving User-Insurance Communication on Accident Reports. 52:1-52:6
HCI and Education
- Laura Nidia Aballay, César A. Collazos

, Silvana Vanesa Aciar, Carina S. González
:
Adaptation Model Content Based in Cultural Profile into Learning Environment. 53:1-53:3 - Oscar M. Salazar Ospina, Paula A. Rodríguez Marín, Demetrio Arturo Ovalle Carranza, Néstor D. Duque-Méndez

:
Personalized adaptive interfaces for supporting recommendation from learning object repositories. 54:1-54:3 - Nurcan Alkis

, Duygu Findik Coskunçay, Sevgi Özkan Yildirim
:
A Systematic Review of Technology Acceptance Model in e-Learning Context. 55:1-55:5 - Javier Fernández Serrano

, Silvia Teresita Acuña, José A. Macías
:
A Review of Quantitative Empirical Approaches in Human-Computer Interaction. 56:1-56:8 - William J. Giraldo, Mónica Lorena Tobón, Fáber D. Giraldo

, María L. Villegas, Alexandra Guerrero, Mónica Yulieth Cortés, Alexandra Ruiz, César A. Collazos
:
HCI Incorporation: a case for Colombia. 57:1-57:8
Interaction Devices and Multimodal Systems
- Habib M. Fardoun, Abdullah Al-Malaise Al-Ghamdi, Lorenzo Carretero Gonzalez:

DiscoverView Saudi: A new point of view of Saudi Arabia. 58:1-58:5 - Miguel Oliver

, José Pascual Molina
, Francisco Montero Simarro, Pascual González
, Antonio Fernández-Caballero
:
A multisensor system for positioning of multiple users. 59:1-59:2 - Michael Krause, Antonia S. Conti, Moritz Späth, Klaus Bengler:

Testing Open-Source Implementations for Detection Response Tasks. 60:1-60:4 - Ernesto de la Rubia, Antonio Díaz Estrella

:
Wireless Virtual Reality System Based on a Minimum Set of Inertial Sensors. 61:1-61:2 - Rafael Silva Duarte, Branca Freitas de Oliveira:

Comparing the Glance time Required to Operate Standart Interface Devices and Touchscreen Devices in Automobiles. 62:1-62:2 - Pablo Almajano, Enric Mayas, Inmaculada Rodríguez

, Maite López-Sánchez
:
Conversational Structured Hybrid 3D Virtual Environments. 63:1-63:8 - Federico Botella

, Juan P. Moreno, Antonio Peñalver Benavent
:
How efficient can be a user with a tablet versus a smartphone? 64:1-64:9 - Martin Henschke, Tom Gedeon:

Identifying Optimal Attributes in 3D Interface DevicesSite. 65:1-65:4 - David Contreras

, Maria Salamó
, Inmaculada Rodríguez
, Anna Puig:
An approach to improve user experience with conversational recommenders through a 3D virtual environment. 66:1-66:4
Posters
- Bruno Splendiani, Mireia Ribera

:
How to textually describe images in medical academic publications. 67:1-67:3 - Ivan Arakistain

, Josu Albizu, Amaia Castelruiz
:
Deckubik: An Unique Open Building Experimental Facility Aimed to Test ICT Based Ambient Assisted Living Products. 68:1-68:2 - Yanira González, Coromoto León, Gara Miranda

, Javier Villamonte:
Graphical User Interface for the Container Loading Problem: [An aproach using JavaScript]. 69:1-69:2 - José Luis Jurado

, César A. Collazos
, Luis Merchán Paredez:
Collaborative framework for the management of knowledge, an approach from gamification techniques. 70:1-70:2 - Rafael Silva Duarte, Branca Freitas de Oliveira:

Interactive Technologies Applied on Automotive Industry for Mass Customization. 71:1-71:2 - Ger Joyce, Mariana Lilley

, Trevor Barker, Amanda Jefferies:
Adapting Heuristics for the Mobile Panorama. 72:1-72:2 - María L. Villegas, César A. Collazos

, William J. Giraldo:
Activity Taxonomy: Analysis of Proposals for Development of Interactive Systems. 73:1-73:3 - Raquel Hernando Posada, Teodoro Calonge Cano, Joaquín Adiego Rodríguez:

Accessibility in eGovernment. 74:1-74:2 - Carlos G. Prieto Álvarez, Lluvia Morales Reynaga, Mario Alberto Moreno Rocha, José Figueroa Martínez:

Building an Easy to Use Flexible University Timetabling User Interface. 75:1-75:2 - Anderson Rodrigo Schuh, Alessandro Lima, Gustavo Morche, João B. Mossmann, Marta R. Bez:

Control of a wheelchair simulator in a three-dimensional environment using eye blink detection through non-invasive brain-computer interface. 76:1-76:2 - Alexandra Baldaque

:
Description of "ICT Ways for Science Classrooms" project. 77:1-77:2
Special Track "EnGendering Technologies"
- Ana M. González Ramos

, Lidia Arroyo Prieto:
Digital Inclusion of Low-Income Women: Are Users of Internet Able to Improve their Life Conditions? 78:1-78:5 - María Villarroya-Gaudó, Sandra Baldassarri, Mayte Lozano, Raquel Trillo, Ana C. Murillo, Piedad Garrido:

Girls' Day experience at the University of Zaragoza: attracting women to technology. 79:1-79:8 - Núria Vergés Bosch, Ana M. González Ramos

, Elisabet Almeda Samaranch
:
Doing and Undoing Genders and Information and Communication Technologies. 80:1-80:2 - Norena Martin-Dorta, José Luís Saorín-Perez

, Manuel Contero Gonzalez
:
Individual Differences in Spatial Abilities: Effects of Gender and Videogames. 81:1-81:5 - Lourdes Moreno, Yolanda González, Isabel Segura-Bedmar, Paloma Martínez:

Women in computer science: Survey on the perception of the women's participation in STEM studies. 82:1-82:2
Special Track "E-Learning and Educational Resources"
- Cristian Cechinel

, Xavier Ochoa
:
A brief overview of quality inside learning object repositories. 83:1-83:7 - Virgínia Rodés

, Alén Pérez Casas, Leticia Lorier
, Natalia Correa, Gabriel Budiño
, José Fager, Manuel Podetti
:
Virtual Learning Environment adoption and organizational change in Higher Education. 84:1-84:7 - Virgínia Rodés Paragarino

, Adriana Gewerc Barujel
, Martín Llamas Nistal
:
Use of repositories of digital educational resources in higher education. 85:1-85:6 - Ana Casali

, Claudia Deco, Santiago Beltramone:
Automatic Gathering of Educational Digital Resources to Populate Repositories. 86:1-86:7 - Adriana Gewerc Barujel

, Ana Rodríguez Groba:
The social dimension of Self-Regulated Learning: Social networks as a means for teaching. 87:1-87:2 - Jaime Muñoz Arteaga, Héctor Cardona Reyes

, César Alberto Collazos Ordóñez, Viviana Bustos Amador, Francisco Álvarez Rodríguez:
Collaborative Production in Latin America of the Open Text Books in Human Computer Interaction. 88:1-88:3 - Mayela Coto

, Sonia Mora, César A. Collazos
:
Evaluation of the collaboration process from an individual and collaborative perspective. 89:1-89:9 - Manuel Caeiro-Rodríguez, Martín Llamas Nistal

, Juan M. Santos-Gago
:
Towards the recognition of relevance and reputation in Edu-AREA. 90:1-90:2 - Manuel Freire

, Baltasar Fernández-Manjón:
Metadata for Educational Games in Online Repositories. 91:1-91:5 - Xavier Ochoa

, Gladys Carrillo, Cristian Cechinel
:
Use of a Semantic Learning Repository to Facilitate the Creation of Modern e-Learning Systems. 92:1-92:7 - Virgínia Rodés

, Pollyana Notargiacomo Mustaro
, Ismar Frango Silveira, Nizam Omar, Xavier Ochoa
:
Instructional Design Models to support Collaborative Open Books for Open Education. 93:1-93:7 - Carina S. González

, Vanesa Muñoz
, Pedro A. Toledo
, Alberto Mora, Lorenzo Moreno Ruiz:
EMATIC: an inclusive educational application for tablets. 94:1-94:8 - Regina Motz

, Libertad Tansini:
Evaluating OER Repositories. 95:1-95:4
Special Track "Serious Games"
- António Andrade, David Gouveia, Paula Escudeiro

, Carlos Vaz de Carvalho
:
Can SME Managers Learn from Games? 96:1-96:5 - Paula Escudeiro

, Nuno Filipe Escudeiro, Rosa M. Reis
, Fernando Maciel Barbosa
, José Bidarra
, Ana Bela Baltasar, Pedro Rodrigues, Jorge Lopes, Marcelo Norberto:
Serious Game on Sign Language. 97:1-97:4 - Rosa M. Reis

, Paula Escudeiro
:
A Model for Implementing Learning Games on Virtual World Platforms. 98:1-98:2 - Arturo Barajas Saavedra, Francisco Álvarez Rodríguez

, Jaime Muñoz Arteaga, René Santaolaya Salgado, César Alberto Collazos Ordóñez:
A serious game development process using competency approach: Case Study: Elementary School Math. 99:1-99:9 - Pedro M. Latorre Andrés, Francisco José Serón Arbeloa

, Jorge López-Moreno, Carlos Vaz de Carvalho
:
TimeMesh: Producing and Evaluating a Serious Game. 100:1-100:8
Tutorial
- Dave Wood

:
Visually Interpreting Experience: Circle of Visual Interpretation Methodology. 101:1-101:2
Projects
- José Eder Guzmán-Mendoza

, Jaime Muñoz Arteaga, Francisco Javier Álvarez Rodríguez, César Alberto Collazos Ordóñez
:
A Model for Collaborative Content Production in Digital Literacy Context. 102:1-102:4 - Pradipta Biswas

, Pat Langdon, Sanat Sarangi, Vineet Mimrot, Subrat Kar, Vinay J. Ribeiro, Jayalakshmi Umadikar, Suma Prashant:
Interface Personalization through Inclusive User Modelling Web Service. 103:1-103:5 - Wilson Andres Castillo Rojas

, Camilo Vargas, Claudio Meneses Villegas
:
Interactive Visualization of Association Rules Model Using SOM. 104:1-104:4

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