Volume 1, Number 1, March 2009
Simon M. Lucas:
Computational Intelligence and AI in Games: A New IEEE Transactions.
1-3
M. Gillies:
Learning Finite-State Machine Controllers From Motion Capture Data.
63-72
Volume 1, Number 2, June 2009
Volume 1, Number 3, September 2009
M. Mehta,
A. Ram:
Runtime Behavior Adaptation for Real-Time Interactive Games.
187-199
Volume 1, Number 4, December 2009