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Publication search results
found 53 matches
- 2019
- Berk Cebeci, Ufuk Celikcan, Tolga K. Capin:
A comprehensive study of the affective and physiological responses induced by dynamic virtual reality environments. Comput. Animat. Virtual Worlds 30(3-4) (2019) - Safak Burak Cevikbas, Veysi Isler:
Phaneros: Visibility-based framework for massive peer-to-peer virtual environments. Comput. Animat. Virtual Worlds 30(1) (2019) - Jacky C. P. Chan, Hubert P. H. Shum, He Wang, Li Yi, Wei Wei, Edmond S. L. Ho:
A generic framework for editing and synthesizing multimodal data with relative emotion strength. Comput. Animat. Virtual Worlds 30(6) (2019) - Constantinos Charalambous, Zerrin Yumak, A. Frank van der Stappen:
Audio-driven emotional speech animation for interactive virtual characters. Comput. Animat. Virtual Worlds 30(3-4) (2019) - Xuejin Chen, Haoming Jiang, Tingting Xuan, Lihan Huang, Ligang Liu:
Designing deployable 3D scissor structures with ball-and-socket joints. Comput. Animat. Virtual Worlds 30(1) (2019) - Qiang Chen, Guoliang Luo, Yang Tong, Xiaogang Jin, Zhigang Deng:
Shape-constrained flying insects animation. Comput. Animat. Virtual Worlds 30(3-4) (2019) - Myung Geol Choi, Ji Hye Lee, Wansu Ha, Kang Hoon Lee:
Optimal close-up views for precise 3D manipulation. Comput. Animat. Virtual Worlds 30(3-4) (2019) - Rob Dupre, Vasileios Argyriou:
A human and group behavior simulation evaluation framework utilizing composition and video analysis. Comput. Animat. Virtual Worlds 30(1) (2019) - Pierre Ecormier-Nocca, Julien Pettré, Pooran Memari, Marie-Paule Cani:
Image-based authoring of herd animations. Comput. Animat. Virtual Worlds 30(3-4) (2019) - Rodolfo Migon Favaretto, Roberto Rosa dos Santos, Soraia Raupp Musse, Felipe Vilanova, Angelo Brandelli Costa:
Investigating cultural aspects in the fundamental diagram using convolutional neural networks and virtual agent simulation. Comput. Animat. Virtual Worlds 30(3-4) (2019) - Yong Hou, Hangzai Luo, Wanqing Zhao, Xiang Zhang, Jun Wang, Jinye Peng:
Multilayer feature descriptors fusion CNN models for fine-grained visual recognition. Comput. Animat. Virtual Worlds 30(3-4) (2019) - Zhongyuan Hu, Haoran Xie, Tsukasa Fukusato, Takahiro Sato, Takeo Igarashi:
Cover Image. Comput. Animat. Virtual Worlds 30(3-4) (2019) - Zhongyuan Hu, Haoran Xie, Tsukasa Fukusato, Takahiro Sato, Takeo Igarashi:
Sketch2VF: Sketch-based flow design with conditional generative adversarial network. Comput. Animat. Virtual Worlds 30(3-4) (2019) - Jiawei Huang, Shiguang Liu:
Inside Cover Image. Comput. Animat. Virtual Worlds 30(3-4) (2019) - Jiawei Huang, Shiguang Liu:
Robust simultaneous localization and mapping in low-light environment. Comput. Animat. Virtual Worlds 30(3-4) (2019) - Yuhang Huang, Yonghang Yu, Takashi Kanai:
Predicting brittle fracture surface shape from a versatile database. Comput. Animat. Virtual Worlds 30(6) (2019) - Seungwoo Je, Yekaterina Abileva, Andrea Bianchi, Jean-Charles Bazin:
A computational approach for spider web-inspired fabrication of string art. Comput. Animat. Virtual Worlds 30(3-4) (2019) - Quan Jiang, Xiliang Chen:
Landslide-generated wave hazard prediction based on multiphase flow model of DualSPHysics. Comput. Animat. Virtual Worlds 30(6) (2019) - Yuxi Jin, Ping Li, Bin Sheng, Yongwei Nie, Jinman Kim, Enhua Wu:
SRNPD: Spatial rendering network for pencil drawing stylization. Comput. Animat. Virtual Worlds 30(3-4) (2019) - Claudia Krogmeier, Christos Mousas, David Whittinghill:
Human-virtual character interaction: Toward understanding the influence of haptic feedback. Comput. Animat. Virtual Worlds 30(3-4) (2019) - Priyadarshi Biplab Kumar, Saktiswarup Mohapatra, Dayal R. Parhi:
An intelligent navigation of humanoid NAO in the light of classical approach and computational intelligence. Comput. Animat. Virtual Worlds 30(2) (2019) - Mingyuan Li, Xiaoheng Jiang, Ning-Bo Gu, Weiwei Xu, Junxiao Xue, Bing Zhou, Mingliang Xu:
Disassembling a 3D mechanism for efficient packing. Comput. Animat. Virtual Worlds 30(2) (2019) - Ping Li, Yuxi Jin, Bin Sheng, Di Lin, Yongwei Nie, Enhua Wu:
Multiview-coherent disocclusion synthesis using connected regions optimization. Comput. Animat. Virtual Worlds 30(3-4) (2019) - Kuan-Yu Liu, Matias Volonte, Yu-Chun Hsu, Sabarish V. Babu, Sai-Keung Wong:
Interaction with proactive and reactive agents in box manipulation tasks in virtual environments. Comput. Animat. Virtual Worlds 30(3-4) (2019) - Na Liu, Xingce Wang, Shaolong Liu, Zhongke Wu, Jiale He, Peng Cheng, Chunyan Miao, Nadia Magnenat-Thalmann:
Hierarchical planning-based crowd formation. Comput. Animat. Virtual Worlds 30(6) (2019) - Yanlin Luo, Bin Gao, Yiyi Deng, Xiaoming Zhu, Tianzi Jiang, Xudong Zhao, Zhengyi Yang:
Automated brain extraction and immersive exploration of its layers in virtual reality for the rhesus macaque MRI data sets. Comput. Animat. Virtual Worlds 30(1) (2019) - Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial issue 30.1. Comput. Animat. Virtual Worlds 30(1) (2019) - Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial issue 30.2. Comput. Animat. Virtual Worlds 30(2) (2019) - Nadia Magnenat-Thalmann, Daniel Thalmann:
EDITORIAL. Comput. Animat. Virtual Worlds 30(3-4) (2019) - Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial Issue 30.6. Comput. Animat. Virtual Worlds 30(6) (2019)
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