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Publication search results
found 23 matches
- 2003
- Geeske Bakker, Frans Meulenberg, Jan de Rode:
Truth and credibility as a double ambition: reconstruction of the built past, experiences and dilemmas. Comput. Animat. Virtual Worlds 14(3): 159-167 (2003) - Gladimir V. G. Baranoski, Jon G. Rokne, Peter Shirley, Trond Trondsen, Rui Bastos:
Simulating the aurora. Comput. Animat. Virtual Worlds 14(1): 43-59 (2003) - Grigore C. Burdea, Daniel Thalmann:
Editorial: Virtual Reality in Mental Health and Rehabilitation. Comput. Animat. Virtual Worlds 14(5) (2003) - Antonio Camurri, Barbara Mazzarino, Gualtiero Volpe, Pietro Morasso, Federica Priano, Cristina Re:
Application of multimedia techniques in the physical rehabilitation of Parkinson's patients. Comput. Animat. Virtual Worlds 14(5): 269-278 (2003) - Vito Cappellini, Mauro Barni, Massimiliano Corsini, Alessia De Rosa, Alessandro Piva:
ArtShop: an art-oriented image-processing tool for cultural heritage applications. Comput. Animat. Virtual Worlds 14(3): 149-158 (2003) - Haixin Chen, Jürgen Hesser, Reinhard Männer:
Ray casting free-form deformed-volume objects. Comput. Animat. Virtual Worlds 14(2): 61-72 (2003) - Yanyun Chen, Hanqiu Sun, Hui Lin, Enhua Wu:
Modelling and rendering of snowy natural scenery using multi-mapping techniques. Comput. Animat. Virtual Worlds 14(1): 21-30 (2003) - Zhaowei Fan, Huagen Wan, Shuming Gao:
IBCD: a fast collision detection algorithm based on image space using OBB. Comput. Animat. Virtual Worlds 14(4): 169-181 (2003) - Julian Faraway:
Regression modeling of motion with endpoint constraints. Comput. Animat. Virtual Worlds 14(1): 31-41 (2003) - Kazunori Hase, Kazuo Miyashita, Sooyol Ok, Yoshiki Arakawa:
Human gait simulation with a neuromusculoskeletal model and evolutionary computation. Comput. Animat. Virtual Worlds 14(2): 73-92 (2003) - Martin Kampel, Robert Sablatnig:
An automated pottery archival and reconstruction system. Comput. Animat. Virtual Worlds 14(3): 111-120 (2003) - Rachel Kizony, Noomi Katz, Patrice L. (Tamar) Weiss:
Adapting an immersive virtual reality system for rehabilitation. Comput. Animat. Virtual Worlds 14(5): 261-268 (2003) - Olivier Martin, Benjamin Julian, Laurence Boissieux, Jean-Dominique Gascuel, Claude Prablanc:
Evaluating online control of goal-directed arm movement while standing in virtual visual environment. Comput. Animat. Virtual Worlds 14(5): 253-260 (2003) - Tomohito Masuda, Setsuo Imazu, Supatana Auethavekiat, Tsuyoshi Furuya, Kunihiko Kawakami, Katsushi Ikeuchi:
Shape difference visualization for ancient bronze mirrors through 3D range images. Comput. Animat. Virtual Worlds 14(4): 183-196 (2003) - Kyung Ha Min, In-Kwon Lee, Chan-Mo Park:
Adaptive space decomposition for fast visualization of soft objects. Comput. Animat. Virtual Worlds 14(1): 1-19 (2003) - Toshio Moriya, Kei Utsugi, Fumiko Beniyama, Haruo Takeda:
Image modification for immersive projection display based on pseudo-projection models. Comput. Animat. Virtual Worlds 14(4): 197-210 (2003) - In Kyu Park, Sang Wook Lee, Sang Uk Lee:
Shape-adaptive 3-D mesh simplification based on local optimality measurement. Comput. Animat. Virtual Worlds 14(2): 93-109 (2003) - Daniel Pletinckx, Neil A. Silberman, Dirk Callebaut:
Heritage presentation through interactive storytelling: a new multimedia database approach. Comput. Animat. Virtual Worlds 14(4): 225-231 (2003) - Anja Rutten, Sue Cobb, Helen Neale, Steven Kerr, Anne Leonard, Sarah Parsons, Peter Mitchell:
The AS interactive project: single-user and collaborative virtual environments for people with high-functioning autistic spectrum disorders. Comput. Animat. Virtual Worlds 14(5): 233-241 (2003) - John Taylor, J.-Angelo Beraldin, Guy Godin, Luc Cournoyer, Réjean Baribeau, François Blais, Marc Rioux, Jacques Domey:
NRC 3D imaging technology for museum and heritage applications. Comput. Animat. Virtual Worlds 14(3): 121-138 (2003) - Hyun Seung Yang, Taewoo Han, Juho Lee:
Reconstruction of dynamic 3D scene based on visual hull and view morphing. Comput. Animat. Virtual Worlds 14(3): 139-148 (2003) - Hiroaki Yano, Kaori Kasai, Hideyuki Saitou, Hiroo Iwata:
Development of a gait rehabilitation system using a locomotion interface. Comput. Animat. Virtual Worlds 14(5): 243-252 (2003) - Mingmin Zhang, Zhigeng Pan, Pheng-Ann Heng:
Time-critical rendering algorithm with incorporation of LoD, visibility culling and object impostor. Comput. Animat. Virtual Worlds 14(4): 211-223 (2003)
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retrieved on 2024-11-03 19:55 CET from data curated by the dblp team
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