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Publication search results
found 21 matches
- 1999
- Golam Ashraf, Kok Cheong Wong:
Dust and water splashing models for hopping figures. Comput. Animat. Virtual Worlds 10(4): 193-213 (1999) - George Baciu, Wingo Sai-Keung Wong, Hanqiu Sun:
RECODE: an image-based collision detection algorithm. Comput. Animat. Virtual Worlds 10(4): 181-192 (1999) - Hujun Bao, Li Chen, Jianguo Ying, Qunsheng Peng:
Non-linear view interpolation. Comput. Animat. Virtual Worlds 10(4): 233-241 (1999) - Gladimir V. G. Baranoski, Jon G. Rokne:
A non-deterministic reconstruction approach for isotropic reflectances and transmittances. Comput. Animat. Virtual Worlds 10(4): 225-231 (1999) - Stéphane Gobron, Norishige Chiba:
3D surface cellular automata and their applications. Comput. Animat. Virtual Worlds 10(3): 143-158 (1999) - Kazufumi Kaneda, Shinya Ikeda, Hideo Yamashita:
Animation of water droplets moving down a surface. Comput. Animat. Virtual Worlds 10(1): 15-26 (1999) - Young-Min Kang, Hwan-Gue Cho, Ee-Taek Lee:
An efficient control over human running animation with extension of planar hopper model. Comput. Animat. Virtual Worlds 10(4): 215-224 (1999) - Taku Komura, Yoshihisa Shinagawa, Tosiyasu L. Kunii:
Calculation and visualization of the dynamic ability of the human body. Comput. Animat. Virtual Worlds 10(2): 57-78 (1999) - Yun-Mo Koo, Cheol-Hi Lee, Yeong-Gil Shin:
Object-order template-based approach for stereoscopic volume rendering. Comput. Animat. Virtual Worlds 10(3): 133-142 (1999) - Eric LaMar, Bernd Hamann, Kenneth I. Joy:
High-quality rendering of smooth isosurfaces. Comput. Animat. Virtual Worlds 10(2): 79-90 (1999) - Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial. Comput. Animat. Virtual Worlds 10(1): 1 (1999) - Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial. Comput. Animat. Virtual Worlds 10(2): 55 (1999) - Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial. Comput. Animat. Virtual Worlds 10(3): 121 (1999) - Gavin S. P. Miller, Sally Grisedale, Kenneth T. Anderson:
3Desque: interface elements for a 3D graphical user interface. Comput. Animat. Virtual Worlds 10(2): 109-119 (1999) - Franck Multon, Laure France, Marie-Paule Cani, Gilles Debunne:
Computer animation of human walking: a survey. Comput. Animat. Virtual Worlds 10(1): 39-54 (1999) - Patrizia Palamidese:
Computer-aided staging. Comput. Animat. Virtual Worlds 10(1): 3-14 (1999) - Byeong-Seok Shin:
Efficient normal estimation using variable-size operator. Comput. Animat. Virtual Worlds 10(2): 91-107 (1999) - Nadia Magnenat-Thalmann, Yoshihisa Shinagawa, Hung Chuan Teh:
Editorial. Comput. Animat. Virtual Worlds 10(4): 179-180 (1999) - Wencheng Wang, Enhua Wu, Nelson L. Max:
A selective rendering method for data visualization. Comput. Animat. Virtual Worlds 10(3): 123-131 (1999) - Peter L. Williams, Samuel P. Uselton:
Metrics and generation specifications for comparing volume-rendered images. Comput. Animat. Virtual Worlds 10(3): 159-178 (1999) - Qing Zhang, Youetsu Sato, Jun-ya Takahashi, Kazunobu Muraoka, Norishige Chiba:
Simple cellular automaton-based simulation of ink behaviour and its application to Suibokuga-like 3D rendering of trees. Comput. Animat. Virtual Worlds 10(1): 27-37 (1999)
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