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Publication search results
found 28 matches
- 1997
- Jesung Ahn, Minjeong Lee, Huenjoo Lee:
DOOViE: An Architecture for Networked Virtual Environment Systems. Computer Graphics International 1997: 113- - Bruce Blumberg:
Autonomous Animated Interactive Characters: Do We Need Them?. Computer Graphics International 1997: 29- - Daniel Cohen-Or:
Model-Based View-Extrapolation for Interactive VR Web-Systems. Computer Graphics International 1997: 104-112 - Karin Coninx, Frank Van Reeth, Eddy Flerackers:
A Hybrid 2D / 3D User Interface for Immersive Object Modeling. Computer Graphics International 1997: 47-55 - Stéphane Donikian:
VUEMS: A Virtual Urban Environment Modeling System. Computer Graphics International 1997: 84- - Nick Foster, Dimitris N. Metaxas:
Controlling Fluid Animation. Computer Graphics International 1997: 178-188 - Hui Guan, Tatsuo Torii:
Modifying Curvatures at Design Points for Convex B-spline Curves. Computer Graphics International 1997: 223-229 - Tsuneo Ikedo, Jianhua Ma:
An Advanced Graphics Chip with Bump-mapped Phong Shading. Computer Graphics International 1997: 156- - Horace Ho-Shing Ip, Helena T. F. Wong:
Calligraphic Character Synthesis using Brush Model. Computer Graphics International 1997: 13-21 - Jay Jeong Kim, Eun Seok Kim, Seung-Ki Park:
An Automatic Description of Volumetric Objects using Metaballs. Computer Graphics International 1997: 65-73 - Hiroaki Kobayashi:
A Cached Frame Buffer System for Object-Space parallel Processing System. Computer Graphics International 1997: 146-155 - Tosiyasu L. Kunii, Shuta Murakami, Yoshihisa Shinagawa, M. Ohga:
Characterizing Images Based on Lines for Image Indexing. Computer Graphics International 1997: 94- - Richard Kunze, Franz-Erich Wolter
, Thomas Rausch:
Geodesic Voronoi Diagrams on Parametric Surfaces. Computer Graphics International 1997: 230-237 - Carl Machover:
Internet Business Opportunities. Computer Graphics International 1997: 138- - André Matos, Luiz Velho, Jonas Gomes, André Parente, Heloisa Siffert:
The Visorama System: A Functional Overview of a New Virtual Reality Environment. Computer Graphics International 1997: 205-212 - Hansrudi Noser, Daniel Thalmann:
Sensor Based Synthetic Actors in a Tennis Game Simulation. Computer Graphics International 1997: 189- - Cornelius W. A. M. van Overveld, Brian Wyvill:
An Algorithm for Polygon Subdivision Based on Vertex Normals. Computer Graphics International 1997: 3-12 - Pierre Poulin, Karim Ratib, Marco Jacque:
Sketching Shadows and Highlights to Position Lights. Computer Graphics International 1997: 56- - Sasipalli V. S. Rao, Harada Koichi:
Reversibly Visible Polygons and Polygonal Approximation in Two Dimensional Space. Computer Graphics International 1997: 74-83 - Otto Röschel:
An Interpolation Subspline Scheme Related to B-Spline Techniques. Computer Graphics International 1997: 131- - Gaël Sannier, Nadia Magnenat-Thalmann:
A User-Friendly Texture-Fitting Methodology for Virtual Humans. Computer Graphics International 1997: 167- - Muhammad Sarfraz:
Rational Spline Interpolation Preserving the Shape of the Monotonic Data. Computer Graphics International 1997: 238- - George Sealy:
Representing and Rendering Sweep Objects using Volume Models. Computer Graphics International 1997: 22- - Shigeo Takahashi
, Yoshihisa Shinagawa, Tosiyasu L. Kunii:
Curve and Surface Design Using Multiresolution Constraints. Computer Graphics International 1997: 121-130 - Colin Ware, Daniel J. Fleet:
Integrating Flying and Fish Tank Metaphors with Cyclopean Scale. Computer Graphics International 1997: 39-46 - Geoff Wyvill:
The Virtual Display Case. Computer Graphics International 1997: 200-204 - Gabriel Zachmann
:
Distortion Correction of Magnetic Fields for Position Tracking. Computer Graphics International 1997: 213- - Computer Graphics International Conference, CGI 1997, Hasselt and Diepenbeek, Belgium, June 23-27, 1997. IEEE Computer Society 1997, ISBN 0-8186-7825-9 [contents]
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retrieved on 2024-06-26 11:22 CEST from data curated by the dblp team
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