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Publication search results
found 37 matches
- 2009
- Markus Becker, Markus Ihmsen, Matthias Teschner:
Corotated SPH for Deformable Solids. NPH 2009: 27-34 - Bedrich Benes, Nathan Andrysco, Ondrej Stava:
Interactive Modeling of Virtual Ecosystems. NPH 2009: 9-16 - Hilko Cords, Oliver G. Staadt:
Real-Time Open Water Environments with Interacting Objects. NPH 2009: 35-42 - Niels von Festenberg, Stefan Gumhold:
A Geometric Algorithm for Snow Distribution in Virtual Scenes. NPH 2009: 17-25 - Kaisei Sakurai, Kazunori Miyata, Naoki Kawai, Kazuo Matsufuji:
Procedural Modeling of Leather Texture with Structural Elements. NPH 2009: 1-8 - Eric Galin, Jens Schneider:
Proceedings of the Eurographics Workshop on Natural Phenomena, NPH 2009, Munich, Germany, 2009. Eurographics Association 2009 [contents] - 2007
- Matthew Beardall, McKay Farley, Darius Ouderkirk, Jeremy Smith, Michael Jones, Parris K. Egbert:
Goblins by SpheroidalWeathering. NPH 2007: 7-14 - Flavien Bridault, Michel Leblond, François Rousselle, Christophe Renaud:
Real-time Rendering and Animation of Plentiful Flames. NPH 2007: 31-38 - Ismael García, Gustavo Patow, László Szirmay-Kalos, Mateu Sbert:
Multi-layered Indirect Texturing for Tree Rendering. NPH 2007: 55-62 - Robert Geist, Jay E. Steele, James Westall:
Convective Clouds. NPH 2007: 23-30 - Doyub Kim, Hyeong-Seok Ko:
Eulerian Motion Blur. NPH 2007: 39-46 - Thomas Luft, Michael Balzer, Oliver Deussen:
Expressive Illumination of Foliage Based on Implicit Surfaces. NPH 2007: 71-78 - Adam Runions, Brendan Lane, Przemyslaw Prusinkiewicz:
Modeling Trees with a Space Colonization Algorithm. NPH 2007: 63-70 - Jason Sewall, Paul Mecklenburg, Sorin Mitran, Ming C. Lin:
Fast Fluid Simulation Using Residual Distribution Schemes. NPH 2007: 47-54 - Christopher Wojtan, Mark Carlson, Peter J. Mucha, Greg Turk:
Animating Corrosion and Erosion. NPH 2007: 15-22 - David S. Ebert, Stéphane Mérillou:
Proceedings of the Eurographics Workshop on Natural Phenomena, NPH 2007, Prague, Czech Republic, 2007. Eurographics Association 2007, ISBN 978-3-905673-49-4 [contents] - 2006
- Lionel Baboud, Xavier Décoret:
Realistic Water Volumes in Real-Time. NPH 2006: 25-32 - Eric Bourque, Jean-François Dufort, Michelle Laprade, Pierre Poulin:
Simulating Caustics due to Liquid-Solid Interface Menisci. NPH 2006: 33-40 - Antoine Bouthors, Fabrice Neyret, Sylvain Lefebvre:
Real-time Realistic Illumination and Shading of Stratiform Clouds. NPH 2006: 41-50 - William Van Haevre, Fabian Di Fiore, Frank Van Reeth:
Physically-based Driven Tree Animations. NPH 2006: 75-82 - Christian Linz, Alex Reche Martinez, George Drettakis, Marcus A. Magnor:
Effective Multi-resolution Rendering and Texture Compression for Captured Volumetric Trees. NPH 2006: 83-90 - Vincent Pegoraro, Steven G. Parker:
Physically-Based Realistic Fire Rendering. NPH 2006: 51-59 - Bo Sun, Kalyan Sunkavalli, Ravi Ramamoorthi, Peter N. Belhumeur, Shree K. Nayar:
Time-Varying BRDFs. NPH 2006: 15-24 - Natalya Tatarchuk, John Isidoro:
Artist-Directable Real-Time Rain Rendering in City Environments. NPH 2006: 61-73 - Gilles Valette, Stéphanie Prévost, Laurent Lucas:
A Generalized Cracks Simulation on 3D-Meshes. NPH 2006: 7-14 - Norishige Chiba, Eric Galin:
Proceedings of the Eurographics Workshop on Natural Phenomena, NPH 2006, Vienna, Austria, 2006. Eurographics Association 2006, ISBN 3-905673-38-X [contents] - 2005
- Monssef Alsweis, Oliver Deussen:
Modeling and Visualization of symmetric and asymmetric plant competition. NPH 2005: 83-88 - Bedrich Benes, Xabier Arriaga:
Table Mountains by Virtual Erosion. NPH 2005: 33-39 - Andreas Dietrich, Carsten Colditz, Oliver Deussen, Philipp Slusallek:
Realistic and Interactive Visualization of High-Density Plant Ecosystems. NPH 2005: 73-81 - Anton L. Fuhrmann, Eike Umlauf, Stephan Mantler:
Extreme Model Simplification for Forest Rendering. NPH 2005: 57-66
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retrieved on 2024-10-03 05:18 CEST from data curated by the dblp team
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