- Robert J. Teather, Wolfgang Stuerzlinger:
SIVARG: Spatial Interaction in Virtual/Augmented Reality and Games. ISS 2016: 525-528 - Gustavo Fortes Tondello, Rina R. Wehbe, Lennart E. Nacke:
CHI PLAYGUE: A Mobile Conference Networking Game. ISS 2016: 449-452 - Edward Tse:
Let's Talk Architecture: An Introduction to Glass Buildings. ISS 2016: 521-524 - Yuki Tsujimoto, Yuichi Itoh, Takao Onoye:
Ketsuro-Graffiti: An Interactive Display with Water Condensation. ISS 2016: 49-55 - Masaya Tsuruta, Shuta Nakamae, Buntarou Shizuki:
RootCap: Touch Detection on Multi-electrodes using Single-line Connected Capacitive Sensing. ISS 2016: 23-32 - Md. Sami Uddin, Carl Gutwin:
Rapid Command Selection on Multi-Touch Tablets with Single-Handed HandMark Menus. ISS 2016: 205-214 - Md. Sami Uddin, Carl Gutwin:
Single-Handed HandMark Menus: Rapid Command Selection on Tablets. ISS 2016: 453-456 - Camille Utterback:
An Artist's Perspective on Interactive Surfaces and Spaces. ISS 2016: 3 - Aniruddha Waje, Khalid Tearo, Raghav V. Sampangi, Derek Reilly:
Grab This, Swipe That: Combining Tangible and Gestural Interaction in Multiple Display Collaborative Gameplay. ISS 2016: 433-438 - Qinglong Wang, Xiangshi Ren, Sayan Sarcar, Xiaoying Sun:
EV-Pen: Leveraging Electrovibration Haptic Feedback in Pen Interaction. ISS 2016: 57-66 - Andrew M. Webb, Andruid Kerne, Zach Brown, Jun-Hyun Kim, Elizabeth Kellogg:
LayerFish: Bimanual Layering with a Fisheye In-Place. ISS 2016: 189-198 - Rina R. Wehbe, Diane K. Watson, Gustavo Fortes Tondello, Lennart E. Nacke:
ABOVE WATER: Extending the Play Space for Health. ISS 2016: 497-499 - Andrew D. Wilson, Hrvoje Benko:
Projected Augmented Reality with the RoomAlive Toolkit. ISS 2016: 517-520 - Richard J. Wirth, Chien Wen Yuan, Benjamin V. Hanrahan, John M. Carroll, Mary Beth Rosson, Jomara Bindá:
Exploring Interactive Surface Designs for Eliciting Social Activity from Elderly Adults. ISS 2016: 403-408 - Erroll Wood, Jonathan Taylor, John Fogarty, Andrew W. Fitzgibbon, Jamie Shotton:
ShadowHands: High-Fidelity Remote Hand Gesture Visualization using a Hand Tracker. ISS 2016: 77-84 - Robert Xiao, Scott E. Hudson, Chris Harrison:
DIRECT: Making Touch Tracking on Ordinary Surfaces Practical with Hybrid Depth-Infrared Sensing. ISS 2016: 85-94 - Robert Xiao, Scott E. Hudson, Chris Harrison:
CapCam: Enabling Rapid, Ad-Hoc, Position-Tracked Interactions Between Devices. ISS 2016: 169-178 - Ulrich von Zadow, Daniel Bösel, Duc Dung Dam, Anke Lehmann, Patrick Reipschläger, Raimund Dachselt:
Miners: Communication and Awareness in Collaborative Gaming at an Interactive Display Wall. ISS 2016: 235-240 - Cheng Zhang, Abdelkareem Bedri, Gabriel Reyes, Bailey Bercik, Omer T. Inan, Thad E. Starner, Gregory D. Abowd:
TapSkin: Recognizing On-Skin Input for Smartwatches. ISS 2016: 13-22 - Chi Zhang, Nan Jiang, Feng Tian:
Accessing Mobile Apps with User Defined Gesture Shortcuts: An Exploratory Study. ISS 2016: 385-390 - Mark Hancock, Nicolai Marquardt, Johannes Schöning, Melanie Tory:
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, ISS 2016, Niagara Falls, ON, Canada, November 6-9, 2016. ACM 2016, ISBN 978-1-4503-4248-3 [contents]