- Alan Kapler:
Avalanche! snowy FX for XXX. SIGGRAPH 2003 - Dave Knott, Kees van den Doel, Dinesh K. Pai:
Particle system collision detection using graphics hardware. SIGGRAPH 2003 - Ravi Krishna Kolluri, Jonathan Richard Shewchuk, James F. O'Brien
:
Spectral watertight surface reconstruction. SIGGRAPH 2003 - Hiroshi Kono, Etsuo Genda:
Wrinkle generation model for 3D facial expression. SIGGRAPH 2003 - Takayoshi Koyama, Itaru Kitahara, Yuichi Ohta
:
Live 3D video in soccer stadium. SIGGRAPH 2003 - Jochen Lang, Hans-Peter Seidel, Hendrik P. A. Lensch:
View planning for BRDF acquisition. SIGGRAPH 2003 - Michael Lew:
Office voodoo: a real-time editing engine for an algorithmic sitcom. SIGGRAPH 2003 - Michael J. Lyons
, Daniel Kluender, Chi-Ho Chan, Nobuji Tetsutani:
Vital signs: exploring novel forms of body language. SIGGRAPH 2003 - Sebastian Magda, David J. Kriegman:
Fast texture synthesis on arbitrary meshes. SIGGRAPH 2003 - Esan Mandal, Ergun Akleman
, Vinod Srinivasan:
Wire modeling. SIGGRAPH 2003 - Katerina Mania, Andrew Robinson:
Simulating spatial assumptions. SIGGRAPH 2003 - Daniel Maskit, Chamberlain Fong:
Production-grade scene translation pipelines. SIGGRAPH 2003 - Sergey V. Matveyev, Martin Göbel:
Direct interaction based on a two-point laser pointer technique. SIGGRAPH 2003 - Pietro Mazzoleni, Elisa Bertino, Stefano Valtolina, Elena Ferrari
, Chiara Boeri:
ViRdB: integrating virtual reality and multimedia databases for customized visualization of cultural heritage. SIGGRAPH 2003 - W. Scott Meador, Eric M. Kurt, Kevin R. O'Neal:
Virtual performance and collaboration with improvisational dance. SIGGRAPH 2003 - Radomír Mech, Przemyslaw Prusinkiewicz:
Generating subdivision curves with L-systems on a GPU. SIGGRAPH 2003 - Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Peter Seidel, Frank Van Reeth:
Interactive rendering of translucent deformable objects. SIGGRAPH 2003 - Tadao Mihashi, Christina Tempelaar-Lietz, George Borshukov:
Generating realistic human hair for "The Matrix Reloaded". SIGGRAPH 2003 - Reiko Miyazaki, Issei Fujishiro, Rumi Hiraga:
Exploring MIDI datasets. SIGGRAPH 2003 - Shinji Mizuno, Daigo Kobayashi, Minoru Okada, Jun-ichiro Toriwaki, Shinji Yamamoto:
Virtual sculpting with a pressure sensitive pen. SIGGRAPH 2003 - Ramón Montoya-Vozmediano:
"Knot insertion" on subdivision surfaces. SIGGRAPH 2003 - Jackie Morie, K. Iyer, K. Valanejad, R. Sadek, David Miraglia, D. Milam, Josh Williams, D. P. Luigi, J. Leshin:
Sensory design for virtual environments. SIGGRAPH 2003 - Ivan Neulander:
Image-based diffuse lighting using visibility maps. SIGGRAPH 2003 - Marc Nienhaus, Jürgen Döllner:
Sketchy drawings: a hardware-accelerated approach for real-time non-photorealistic rendering. SIGGRAPH 2003 - Makoto Okabe, Takeo Igarashi:
3D modeling of trees from freehand sketches. SIGGRAPH 2003 - Andrew Ostler:
The Primal seas: water on PlayStation 2. SIGGRAPH 2003 - Renato Pajarola
, Miguel Sainz, Patrick Guidotti:
Object-space point blending and splatting. SIGGRAPH 2003 - Dave Pape
, Josephine Anstey:
"Falling over you" interactive wall. SIGGRAPH 2003 - J. R. Parker, Sonny Chan:
Sound synthesis for the Web, games, and virtual reality. SIGGRAPH 2003 - John Payne:
Evaluation of a combined 2D/3D interface for micro electro mechanical systems (MEMS) design. SIGGRAPH 2003