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Rui Prada , Phil Lopes , Joao Catarino , Joao Quiterio , Francisco S. Melo : The geometry friends game AI competition. CIG 2015 : 431-438 share record
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Jan Quadflieg , Günter Rudolph , Mike Preuss : How costly is a good compromise: Multi-objective TORCS controller parameter optimization. CIG 2015 : 454-460 share record
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Joao Quiterio , Rui Prada , Francisco S. Melo : A reinforcement learning approach for the circle agent of geometry friends. CIG 2015 : 423-430 share record
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William L. Raffe , Marco Tamassia , Fabio Zambetta , Xiaodong Li , Florian 'Floyd' Mueller : Enhancing theme park experiences through adaptive cyber-physical play. CIG 2015 : 503-510 share record
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Willian M. P. Reis , Levi H. S. Lelis , Ya'akov (Kobi) Gal : Human computation for procedural content generation in platform games. CIG 2015 : 99-106 export record
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conf/cig/SamothrakisLLF15 share record
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Spyridon Samothrakis , Diego Perez Liebana , Simon M. Lucas , Maria Fasli : Neuroevolution for General Video Game Playing. CIG 2015 : 200-207 share record
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Naoyuki Sato , Kokolo Ikeda , Takayuki Wada : Estimation of player's preference for cooperative RPGs using multi-strategy Monte-Carlo method. CIG 2015 : 51-59 share record
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Nick Sephton , Peter I. Cowling , Nicholas H. Slaven : An experimental study of action selection mechanisms to create an entertaining opponent. CIG 2015 : 122-129 share record
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Pedro Sequeira , Francisco S. Melo , Ana Paiva : "Let's save resources!": A dynamic, collaborative AI for a multiplayer environmental awareness game. CIG 2015 : 399-406 share record
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Fabio A. Guilherme da Silva , Bruno Feijó : Personality traits in plots with nondeterministic planning for interactive storytelling. CIG 2015 : 83-90 share record
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David Stammer , Tobias Günther , Mike Preuss : Player-adaptive Spelunky level generation. CIG 2015 : 130-137 share record
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Tetsuyuki Takahama , Setsuko Sakai : Emerging collective intelligence in Othello players evolved by differential evolution. CIG 2015 : 214-221 share record
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Jiao Wang , Tan Zhu , Hongye Li , Chu-Hsuan Hsueh , I-Chen Wu : Belief-state Monte-Carlo tree search for Phantom games. CIG 2015 : 267-274 share record
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Daniel Wehr , Jörg Denzinger : Mining game logs to create a playbook for unit AIs. CIG 2015 : 391-398 share record
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Hanting Xie , Sam Devlin , Daniel Kudenko , Peter I. Cowling : Predicting player disengagement and first purchase with event-frequency based data representation. CIG 2015 : 230-237 share record
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Masahito Yamamoto , Shu Kato , Hiroyuki Iizuka : Digital curling strategy based on game tree search. CIG 2015 : 474-480 share record
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Xin Yao : Keynote speech I: Co-evolutionary learning in game-playing. CIG 2015 : 16 share record
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Haiyan Yin , Linbo Luo , Wentong Cai , Yew-Soon Ong , Jinghui Zhong : A data-driven approach for online adaptation of game difficulty. CIG 2015 : 146-153 share record
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Du-Mim Yoon , Joo-Seon Lee , Hyun-Su Seon , Jeong-Hyeon Kim , Kyung-Joong Kim : Optimization of Angry Birds AI controllers with distributed computing. CIG 2015 : 544-545 share record
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Ivan Zelinka , Lubomir Sikora : StarCraft: Brood War - Strategy powered by the SOMA swarm algorithm. CIG 2015 : 511-516 share record
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Yimeng Zhuang , Shuqin Li , Tom Vincent Peters , Chenguang Zhang : Improving Monte-Carlo tree search for dots-and-boxes with a novel board representation and artificial neural networks. CIG 2015 : 314-321 share record
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2015 IEEE Conference on Computational Intelligence and Games, CIG 2015, Tainan, Taiwan, August 31 - September 2, 2015. IEEE 2015 , ISBN 978-1-4799-8622-4 [contents]